.. |
.cvsignore
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Initial SAGA checkin
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2004-03-14 23:39:41 +00:00 |
actor.cpp
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Picky indentation. Main reason is to make version 1.100 :P.
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2005-01-23 21:55:13 +00:00 |
actor.h
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implemented Sprite::hitTest
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2005-01-18 23:15:41 +00:00 |
actordata.cpp
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Whitespace changes
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2005-01-17 14:57:28 +00:00 |
actordata.h
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some work in progress on verb stuff:
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2005-01-15 20:12:49 +00:00 |
animation.cpp
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Slight adjustment to previous commit.
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2005-01-12 12:51:56 +00:00 |
animation.h
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
console.cpp
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begining of verb implementation
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2005-01-08 20:30:07 +00:00 |
console.h
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begining of verb implementation
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2005-01-08 20:30:07 +00:00 |
events.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
events.h
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problems solved:
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2005-01-21 21:55:54 +00:00 |
font_map.cpp
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
font.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
font.h
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
game.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
gfx.cpp
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Fix cursor shape.
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2005-01-21 23:18:32 +00:00 |
gfx.h
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Use the same hard-coded cursor image and colours as the original ITE
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2005-01-15 13:41:57 +00:00 |
ihnm_introproc.cpp
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some work in progress on verb stuff:
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2005-01-15 20:12:49 +00:00 |
image.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
input.cpp
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- added partial scene change by actor's walking (todo:entrance should be supported)
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2005-01-15 23:46:43 +00:00 |
interface.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
interface.h
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problems solved:
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2005-01-21 21:55:54 +00:00 |
isomap.cpp
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- GameModule is gone
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2005-01-09 23:41:22 +00:00 |
isomap.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
ite_introproc.cpp
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Removed the unused i_cvar_name field from INTRO_DIALOGUE.
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2005-01-14 11:05:12 +00:00 |
list.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
module.mk
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- remove ActionMap.h & ActionMap.cpp
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2005-01-18 11:59:09 +00:00 |
music.cpp
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If the game tries to start a piece of music that happens to be playing
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2005-01-17 14:19:17 +00:00 |
music.h
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If the game tries to start a piece of music that happens to be playing
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2005-01-17 14:19:17 +00:00 |
objectdata.cpp
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partly implemented game objects
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2005-01-18 21:13:44 +00:00 |
objectdata.h
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partly implemented game objects
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2005-01-18 21:13:44 +00:00 |
objectmap.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
objectmap.h
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another step in verb implementation:
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2005-01-18 15:01:21 +00:00 |
palanim.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
palanim.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
render.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
render.h
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begining of verb implementation
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2005-01-08 20:30:07 +00:00 |
resnames.h
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implemented sfWaitWalk scriptFunction
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2005-01-22 21:40:54 +00:00 |
rscfile_mod.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
rscfile.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
rscfile.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
saga.cpp
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fixed default verb issue
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2005-01-19 00:02:25 +00:00 |
saga.h
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Fix compilation
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2005-01-21 23:16:38 +00:00 |
scene.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
scene.h
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another step in verb implementation:
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2005-01-18 15:01:21 +00:00 |
script.cpp
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all opcodes revisited
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2005-01-22 16:32:30 +00:00 |
script.h
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implemented sfWaitWalk scriptFunction
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2005-01-22 21:40:54 +00:00 |
sdebug.cpp
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Fixed warning.
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2005-01-22 14:10:14 +00:00 |
sfuncs.cpp
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The sfRand() script function was slightly wrong
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2005-01-25 18:16:02 +00:00 |
sndres.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
sndres.h
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- GameModule is gone
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2005-01-09 23:41:22 +00:00 |
sound.cpp
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- remove game.h & image.h
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2005-01-11 21:10:36 +00:00 |
sound.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
sprite.cpp
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problems solved:
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2005-01-21 21:55:54 +00:00 |
sprite.h
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implemented Sprite::hitTest
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2005-01-18 23:15:41 +00:00 |
sthread.cpp
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- removed returning value from scriptFunctions
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2005-01-22 19:21:38 +00:00 |
stream.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
text.cpp
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
text.h
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
transitions.cpp
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oops, correct copyright string
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2005-01-01 16:20:17 +00:00 |
xref.txt
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Use the kITEColor constants for the ITE mouse cursor. Ironically, this is
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2005-01-20 13:59:12 +00:00 |