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58ec0f0aad
- Allow more than one script work at once - Proper implementation of address methods some opcodes may be broken - cause work in progress todo: rewrite opcodes with new address functionality svn-id: r16604
877 lines
24 KiB
C++
877 lines
24 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004-2005 The ScummVM project
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*
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* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Game detection, general game parameters
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#include "saga/saga.h"
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#include "common/file.h"
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#include "common/md5.h"
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#include "common/map.h"
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#include "base/plugins.h"
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#include "base/gameDetector.h"
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#include "backends/fs/fs.h"
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#include "saga/rscfile_mod.h"
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#include "saga/interface.h"
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#include "saga/scene.h"
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namespace Saga {
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static int detectGame(const FSList &fslist, bool mode = false);
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// ITE section
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static PanelButton ITE_MainPanelButtons[] = {
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{kPanelButtonVerb, 52, 4, 57, 10, kVerbWalkTo, 'w', 0, 1},
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{kPanelButtonVerb, 52, 15, 57, 10, kVerbLookAt, 'l', 2, 3},
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{kPanelButtonVerb, 52, 26, 57, 10, kVerbPickUp, 'p', 4, 5},
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{kPanelButtonVerb, 52, 37, 57, 10, kVerbTalkTo, 't', 0, 1},
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{kPanelButtonVerb, 110, 4, 56, 10, kVerbOpen, 'o', 6, 7},
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{kPanelButtonVerb, 110, 15, 56, 10, kVerbClose, 'c', 8, 9},
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{kPanelButtonVerb, 110, 26, 56, 10, kVerbUse, 'u', 10, 11},
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{kPanelButtonVerb, 110, 37, 56, 10, kVerbGive, 'g', 12, 13},
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{kPanelButtonArrow, 306, 6, 8, 5, 0, 'U', 0, 0},
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{kPanelButtonArrow, 306, 41, 8, 5, 1, 'D', 0, 0}
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};
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static GameDisplayInfo ITE_DisplayInfo = {
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320, 200, // logical width&height
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35, // scene path y offset
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137, // scene height
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137, // status y
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320, // status width
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12, // status height
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2, // status text y offset
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186, // status text color
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15, // status BG color
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147, // verb text color
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15, // verb text shadow color
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96, // verb text active color
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5, 4, // left portrait x, y offset
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274, 4, // right portrait x, y offset
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181, 155, // inventory x, y
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2, 4, // inventory rows, columns
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29, 20, // inventory icon width, height
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1, 0, // inventory icon x, y offset
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3, 1, // inventory x, y icon spacing
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ARRAYSIZE(ITE_MainPanelButtons),
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ITE_MainPanelButtons
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};
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static GameResourceDescription ITE_Resources = {
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RID_ITE_SCENE_LUT, // Scene lookup table RN
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RID_ITE_SCRIPT_LUT, // Script lookup table RN
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RID_ITE_COMMAND_PANEL,
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RID_ITE_DIALOGUE_PANEL
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};
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// Inherit the Earth - DOS Demo version
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static GameFileDescription ITEDEMO_GameFiles[] = {
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{"ite.rsc", GAME_RESOURCEFILE},
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{"ite.dmo", GAME_DEMOFILE},
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{"scripts.rsc", GAME_SCRIPTFILE},
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{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE}
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};
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static GameFontDescription ITEDEMO_GameFonts[] = {
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{0},
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{1}
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};
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static GameSoundInfo ITEDEMO_GameSound = {
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GAME_SOUND_VOC, 0, 0, 0
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};
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static GameFontDescription ITEMACDEMO_GameFonts[] = {
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{0},
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{2}
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};
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// Inherit the Earth - Wyrmkeep Win32 Demo version
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static GameFileDescription ITEWINDEMO_GameFiles[] = {
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{"ited.rsc", GAME_RESOURCEFILE},
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{"scriptsd.rsc", GAME_SCRIPTFILE},
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{"soundsd.rsc", GAME_SOUNDFILE},
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{"voicesd.rsc", GAME_VOICEFILE}
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};
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// Inherit the Earth - Wyrmkeep Linux Demo version
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static GameFileDescription ITELINDEMO_GameFiles[] = {
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{"ited.rsc", GAME_RESOURCEFILE},
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{"scriptsd.rsc", GAME_SCRIPTFILE},
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{"soundsd.rsc", GAME_SOUNDFILE},
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{"voicesd.rsc", GAME_VOICEFILE},
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{"musicd.rsc", GAME_MUSICFILE}
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};
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// Inherit the Earth - Wyrmkeep Linux version
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static GameFileDescription ITELINCD_GameFiles[] = {
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{"ite.rsc", GAME_RESOURCEFILE},
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{"scripts.rsc", GAME_SCRIPTFILE},
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{"sounds.rsc", GAME_SOUNDFILE},
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{"voices.rsc", GAME_VOICEFILE},
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{"music.rsc", GAME_MUSICFILE}
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};
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static GameFontDescription ITEWINDEMO_GameFonts[] = {
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{0},
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{2}
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};
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// Inherit the Earth - Mac Wyrmkeep version
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static GameFileDescription ITEMACCD_GameFiles[] = {
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{"ite.rsc", GAME_RESOURCEFILE},
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{"scripts.rsc", GAME_SCRIPTFILE},
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{"sounds.rsc", GAME_SOUNDFILE},
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{"Inherit the Earth Voices", GAME_VOICEFILE},
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{"music.rsc", GAME_MUSICFILE}
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};
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// Inherit the Earth - Diskette version
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static GameFileDescription ITEDISK_GameFiles[] = {
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{"ite.rsc", GAME_RESOURCEFILE},
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{"scripts.rsc", GAME_SCRIPTFILE},
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{"voices.rsc", GAME_SOUNDFILE | GAME_VOICEFILE}
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};
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static GameFontDescription ITEDISK_GameFonts[] = {
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{2},
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{0},
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{1}
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};
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static GameSoundInfo ITE_GameSound = {
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GAME_SOUND_VOC, 0, 0, 0
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};
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// Inherit the Earth - CD Enhanced version
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static GameFileDescription ITECD_GameFiles[] = {
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{"ite.rsc", GAME_RESOURCEFILE},
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{"scripts.rsc", GAME_SCRIPTFILE},
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{"sounds.rsc", GAME_SOUNDFILE},
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{"voices.rsc", GAME_VOICEFILE}
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};
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static GameFontDescription ITECD_GameFonts[] = {
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{2},
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{0},
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{1}
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};
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static GameSoundInfo ITECD_GameSound = {
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GAME_SOUND_PCM,
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22050,
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16,
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0
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};
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// IHNM section
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static PanelButton IHNM_MainPanelButtons[] = {
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{kPanelButtonVerb, 0, 0, 0, 0, kVerbWalkTo, ' ', 0, 0}, //TODO
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};
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static GameDisplayInfo IHNM_DisplayInfo = {
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640, 480,
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0, //TODO: correct pathStartY
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304, //TODO: correct sceneHeight
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304,
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640,
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24,
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8,
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186,
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11,
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147,
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15,
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96,
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5, 4,
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-1, -1,
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0, 0, //TODO: fill it all
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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ARRAYSIZE(IHNM_MainPanelButtons),
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IHNM_MainPanelButtons
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};
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static GameResourceDescription IHNM_Resources = {
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RID_IHNM_SCENE_LUT, // Scene lookup table RN
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RID_IHNM_SCRIPT_LUT, // Script lookup table RN
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RID_IHNM_COMMAND_PANEL,
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RID_IHNM_DIALOGUE_PANEL
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};
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// I Have No Mouth and I Must Scream - Demo version
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static GameFileDescription IHNMDEMO_GameFiles[] = {
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{"scream.res", GAME_RESOURCEFILE},
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{"scripts.res", GAME_SCRIPTFILE},
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{"sfx.res", GAME_SOUNDFILE},
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{"voicesd.res", GAME_VOICEFILE}
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};
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// I Have No Mouth and I Must Scream - Retail CD version
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static GameFileDescription IHNMCD_GameFiles[] = {
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{"musicfm.res", GAME_MUSICFILE_FM},
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{"musicgm.res", GAME_MUSICFILE_GM},
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{"scream.res", GAME_RESOURCEFILE},
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{"patch.re_", GAME_PATCHFILE},
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{"scripts.res", GAME_SCRIPTFILE},
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{"sfx.res", GAME_SOUNDFILE},
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{"voicess.res", GAME_VOICEFILE},
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{"voices1.res", GAME_VOICEFILE},
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{"voices2.res", GAME_VOICEFILE},
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{"voices3.res", GAME_VOICEFILE},
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{"voices4.res", GAME_VOICEFILE},
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{"voices5.res", GAME_VOICEFILE},
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{"voices6.res", GAME_VOICEFILE}
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};
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// I Have No Mouth and I Must Scream - Retail German CD version
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static GameFileDescription IHNMCDDE_GameFiles[] = {
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{"musicfm.res", GAME_MUSICFILE_FM},
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{"musicgm.res", GAME_MUSICFILE_GM},
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{"scream.res", GAME_RESOURCEFILE},
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{"scripts.res", GAME_SCRIPTFILE},
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{"patch.re_", GAME_PATCHFILE},
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{"sfx.res", GAME_SOUNDFILE},
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{"voicess.res", GAME_VOICEFILE},
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{"voices1.res", GAME_VOICEFILE},
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{"voices2.res", GAME_VOICEFILE},
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{"voices3.res", GAME_VOICEFILE},
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{"voices5.res", GAME_VOICEFILE},
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{"voices6.res", GAME_VOICEFILE}
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};
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static GameFontDescription IHNMCD_GameFonts[] = {
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{2},
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{3},
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{4},
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{5},
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{6},
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{7},
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{8}
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};
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static GameSoundInfo IHNM_GameSound = {
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GAME_SOUND_WAV, 0, 0, 0
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};
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struct GameMD5 {
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GameIds id;
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const char *md5;
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const char *filename;
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bool caseSensitive;
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};
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#define FILE_MD5_BYTES 5000
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static GameMD5 gameMD5[] = {
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{ GID_ITE_DISK_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
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{ GID_ITE_DISK_G, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false },
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{ GID_ITE_DISK_G, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", false },
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{ GID_ITE_CD_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
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{ GID_ITE_CD_G, "50a0d2d7003c926a3832d503c8534e90", "scripts.rsc", false },
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{ GID_ITE_CD_G, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
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{ GID_ITE_CD_G, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
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{ GID_ITE_CD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
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{ GID_ITE_CD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
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{ GID_ITE_CD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
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{ GID_ITE_CD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
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// reported by mld. Bestsellergamers cover disk
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{ GID_ITE_CD_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false },
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{ GID_ITE_CD_DE, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
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{ GID_ITE_CD_DE, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
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{ GID_ITE_CD_DE, "2fbad5d10b9b60a3415dc4aebbb11718", "voices.rsc", false },
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{ GID_ITE_DEMO_G, "986c79c4d2939dbe555576529fd37932", "ite.rsc", false },
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{ GID_ITE_DEMO_G, "d5697dd3240a3ceaddaa986c47e1a2d7", "scripts.rsc", false },
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{ GID_ITE_DEMO_G, "c58e67c506af4ffa03fd0aac2079deb0", "voices.rsc", false },
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{ GID_ITE_DEMO_G, "0b9a70eb4e120b6f00579b46c8cae29e", "ite.dmo", false },
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{ GID_ITE_MACCD, "4f7fa11c5175980ed593392838523060", "ite.rsc", false },
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{ GID_ITE_MACCD, "adf1f46c1d0589083996a7060c798ad0", "scripts.rsc", false },
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{ GID_ITE_MACCD, "1a91cd60169f367ecb6c6e058d899b2f", "music.rsc", false },
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{ GID_ITE_MACCD, "95863b89a0916941f6c5e1789843ba14", "sounds.rsc", false },
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{ GID_ITE_MACCD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", true },
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{ GID_ITE_LINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", false },
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{ GID_ITE_LINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", false },
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{ GID_ITE_LINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", false },
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{ GID_ITE_LINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", false },
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{ GID_ITE_LINCD, "d6454756517f042f01210458abe8edd4", "music.rsc", false },
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{ GID_ITE_DISK_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", false },
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{ GID_ITE_DISK_DE, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", false },
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{ GID_ITE_DISK_DE, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", false },
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{ GID_ITE_WINDEMO2, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false },
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{ GID_ITE_WINDEMO2, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false },
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{ GID_ITE_WINDEMO2, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false },
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{ GID_ITE_WINDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
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{ GID_ITE_LINDEMO, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false },
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{ GID_ITE_LINDEMO, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false },
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{ GID_ITE_LINDEMO, "d6454756517f042f01210458abe8edd4", "musicd.rsc", false },
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{ GID_ITE_LINDEMO, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", false },
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{ GID_ITE_LINDEMO, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
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{ GID_ITE_MACDEMO2, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false },
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{ GID_ITE_MACDEMO2, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false },
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{ GID_ITE_MACDEMO2, "495bdde51fd9f4bea2b9c911091b1ab2", "musicd.rsc", false },
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{ GID_ITE_MACDEMO2, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false },
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{ GID_ITE_MACDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
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{ GID_ITE_WINDEMO1, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", false },
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{ GID_ITE_WINDEMO1, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", false },
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{ GID_ITE_WINDEMO1, "a741139dd7365a13f463cd896ff9969a", "soundsd.rsc", false },
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{ GID_ITE_WINDEMO1, "0759eaf5b64ae19fd429920a70151ad3", "voicesd.rsc", false },
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{ GID_ITE_MACDEMO1, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", false },
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{ GID_ITE_MACDEMO1, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", false },
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{ GID_ITE_MACDEMO1, "1a91cd60169f367ecb6c6e058d899b2f", "musicd.rsc", false },
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{ GID_ITE_MACDEMO1, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", false },
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{ GID_ITE_MACDEMO1, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", false },
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{ GID_IHNM_CD, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false },
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{ GID_IHNM_CD, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false },
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{ GID_IHNM_CD, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false },
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{ GID_IHNM_CD, "be38bbc5a26be809dbf39f13befebd01", "scripts.res", false },
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{ GID_IHNM_CD, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false },
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{ GID_IHNM_CD, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
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{ GID_IHNM_CD, "fc6440b38025f4b2cc3ff55c3da5c3eb", "voices1.res", false },
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{ GID_IHNM_CD, "b37f10fd1696ade7d58704ccaaebceeb", "voices2.res", false },
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{ GID_IHNM_CD, "3bbc16a8f741dbb511da506c660a0b54", "voices3.res", false },
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{ GID_IHNM_CD, "ebfa160122d2247a676ca39920e5d481", "voices4.res", false },
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{ GID_IHNM_CD, "1f501ce4b72392bdd1d9ec38f6eec6da", "voices5.res", false },
|
|
{ GID_IHNM_CD, "f580ed7568c7d6ef34e934ba20adf834", "voices6.res", false },
|
|
{ GID_IHNM_CD, "54b1f2013a075338ceb0e258d97808bd", "voicess.res", false },
|
|
|
|
// Reported by mld. German Retail
|
|
{ GID_IHNM_CD_DE, "0439083e3dfdc51b486071d45872ae52", "musicfm.res", false },
|
|
{ GID_IHNM_CD_DE, "80f875a1fb384160d1f4b27166eef583", "musicgm.res", false },
|
|
{ GID_IHNM_CD_DE, "c92370d400e6f2a3fc411c3729d09224", "scream.res", false },
|
|
{ GID_IHNM_CD_DE, "32aa01a89937520fe0ea513950117292", "scripts.res", false },
|
|
{ GID_IHNM_CD_DE, "58b79e61594779513c7f2d35509fa89e", "patch.re_", false },
|
|
{ GID_IHNM_CD_DE, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
|
|
{ GID_IHNM_CD_DE, "424971e1e2373187c3f5734fe36071a2", "voices1.res", false },
|
|
{ GID_IHNM_CD_DE, "c270e0980782af43641a86e4a14e2a32", "voices2.res", false },
|
|
{ GID_IHNM_CD_DE, "49e42befea883fd101ec3d0f5d0647b9", "voices3.res", false },
|
|
{ GID_IHNM_CD_DE, "c477443c52a0aa56e686ebd8d051e4ab", "voices5.res", false },
|
|
{ GID_IHNM_CD_DE, "2b9aea838f74b4eecfb29a8f205a2bd4", "voices6.res", false },
|
|
{ GID_IHNM_CD_DE, "8b09a196a52627cacb4eab13bfe0b2c3", "voicess.res", false },
|
|
|
|
{ GID_IHNM_DEMO, "46bbdc65d164ba7e89836a0935eec8e6", "scream.res", false },
|
|
{ GID_IHNM_DEMO, "9626bda8978094ff9b29198bc1ed5f9a", "scripts.res", false },
|
|
{ GID_IHNM_DEMO, "1c610d543f32ec8b525e3f652536f269", "sfx.res", false },
|
|
{ GID_IHNM_DEMO, "3bbc16a8f741dbb511da506c660a0b54", "voicesd.res", false },
|
|
};
|
|
|
|
static GameDescription gameDescriptions[] = {
|
|
// Inherit the earth - DOS Demo version
|
|
{
|
|
"ite-demo",
|
|
GType_ITE,
|
|
GID_ITE_DEMO_G, // Game id
|
|
"Inherit the Earth (DOS Demo)", // Game title
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE, // Starting scene number
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEDEMO_GameFiles), // Game datafiles
|
|
ITEDEMO_GameFiles,
|
|
ARRAYSIZE(ITEDEMO_GameFonts),
|
|
ITEDEMO_GameFonts,
|
|
&ITEDEMO_GameSound,
|
|
0, // features
|
|
},
|
|
|
|
// Inherit the earth - MAC Demo version
|
|
{
|
|
"ite-demo",
|
|
GType_ITE,
|
|
GID_ITE_MACDEMO2,
|
|
"Inherit the Earth (MAC Demo)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFiles),
|
|
ITEWINDEMO_GameFiles,
|
|
ARRAYSIZE(ITEMACDEMO_GameFonts),
|
|
ITEMACDEMO_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_VOX_VOICES | GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - early MAC Demo version
|
|
{
|
|
"ite-demo",
|
|
GType_ITE,
|
|
GID_ITE_MACDEMO1,
|
|
"Inherit the Earth (early MAC Demo)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFiles),
|
|
ITEWINDEMO_GameFiles,
|
|
ARRAYSIZE(ITEMACDEMO_GameFonts),
|
|
ITEMACDEMO_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_VOX_VOICES | GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - MAC CD Wyrmkeep version
|
|
{
|
|
"ite",
|
|
GType_ITE,
|
|
GID_ITE_MACCD,
|
|
"Inherit the Earth (MAC CD)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEMACCD_GameFiles),
|
|
ITEMACCD_GameFiles,
|
|
ARRAYSIZE(ITEMACDEMO_GameFonts),
|
|
ITEMACDEMO_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - Linux Demo version
|
|
// Note: it should be before GID_ITE_WINDEMO2 version
|
|
{
|
|
"ite-demo",
|
|
GType_ITE,
|
|
GID_ITE_LINDEMO,
|
|
"Inherit the Earth (Linux Demo)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITELINDEMO_GameFiles),
|
|
ITELINDEMO_GameFiles,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_VOX_VOICES | GF_WYRMKEEP | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - Linux Demo version
|
|
{
|
|
"ite-demo",
|
|
GType_ITE,
|
|
GID_ITE_WINDEMO2,
|
|
"Inherit the Earth (Win32 Demo)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFiles),
|
|
ITEWINDEMO_GameFiles,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_VOX_VOICES | GF_WYRMKEEP | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - Win32 Demo version
|
|
{
|
|
"ite-demo",
|
|
GType_ITE,
|
|
GID_ITE_WINDEMO1,
|
|
"Inherit the Earth (early Win32 Demo)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEWINDEMO_GameFiles),
|
|
ITEWINDEMO_GameFiles,
|
|
ARRAYSIZE(ITEWINDEMO_GameFonts),
|
|
ITEWINDEMO_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_VOX_VOICES | GF_WYRMKEEP | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - Wyrmkeep Linux CD version
|
|
// should be before GID_ITE_CD_G
|
|
{
|
|
"ite",
|
|
GType_ITE,
|
|
GID_ITE_LINCD,
|
|
"Inherit the Earth (Linux CD Version)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITELINCD_GameFiles),
|
|
ITELINCD_GameFiles,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_WYRMKEEP | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - DOS CD version
|
|
{
|
|
"ite",
|
|
GType_ITE,
|
|
GID_ITE_CD_G,
|
|
"Inherit the Earth (DOS CD Version)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFiles),
|
|
ITECD_GameFiles,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - DOS CD German version
|
|
{
|
|
"ite",
|
|
GType_ITE,
|
|
GID_ITE_CD_DE,
|
|
"Inherit the Earth (De DOS CD Version)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFiles),
|
|
ITECD_GameFiles,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_LANG_DE | GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - CD version
|
|
{
|
|
"ite",
|
|
GType_ITE,
|
|
GID_ITE_CD,
|
|
"Inherit the Earth (DOS/Win32 CD Version)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITECD_GameFiles),
|
|
ITECD_GameFiles,
|
|
ARRAYSIZE(ITECD_GameFonts),
|
|
ITECD_GameFonts,
|
|
&ITECD_GameSound,
|
|
GF_CD_FX
|
|
},
|
|
|
|
// Inherit the earth - German Floppy version
|
|
{
|
|
"ite",
|
|
GType_ITE,
|
|
GID_ITE_DISK_DE,
|
|
"Inherit the Earth (De DOS Floppy)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEDISK_GameFiles),
|
|
ITEDISK_GameFiles,
|
|
ARRAYSIZE(ITEDISK_GameFonts),
|
|
ITEDISK_GameFonts,
|
|
&ITE_GameSound,
|
|
GF_LANG_DE
|
|
},
|
|
|
|
// Inherit the earth - Disk version
|
|
{
|
|
"ite",
|
|
GType_ITE,
|
|
GID_ITE_DISK_G,
|
|
"Inherit the Earth (DOS Floppy)",
|
|
&ITE_DisplayInfo,
|
|
ITE_DEFAULT_SCENE,
|
|
&ITE_Resources,
|
|
ARRAYSIZE(ITEDISK_GameFiles),
|
|
ITEDISK_GameFiles,
|
|
ARRAYSIZE(ITEDISK_GameFonts),
|
|
ITEDISK_GameFonts,
|
|
&ITE_GameSound,
|
|
0
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - Demo version
|
|
{
|
|
"ihnm-demo",
|
|
GType_IHNM,
|
|
GID_IHNM_DEMO,
|
|
"I Have No Mouth and I Must Scream (DOS Demo)",
|
|
&IHNM_DisplayInfo,
|
|
0,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMDEMO_GameFiles),
|
|
IHNMDEMO_GameFiles,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
GF_DEFAULT_TO_1X_SCALER
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - CD version
|
|
{
|
|
"ihnm",
|
|
GType_IHNM,
|
|
GID_IHNM_CD,
|
|
"I Have No Mouth and I Must Scream (DOS)",
|
|
&IHNM_DisplayInfo,
|
|
152,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCD_GameFiles),
|
|
IHNMCD_GameFiles,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
GF_DEFAULT_TO_1X_SCALER
|
|
},
|
|
|
|
// I Have No Mouth And I Must Scream - De CD version
|
|
{
|
|
"ihnm",
|
|
GType_IHNM,
|
|
GID_IHNM_CD_DE,
|
|
"I Have No Mouth and I Must Scream (DE DOS)",
|
|
&IHNM_DisplayInfo,
|
|
152,
|
|
&IHNM_Resources,
|
|
ARRAYSIZE(IHNMCDDE_GameFiles),
|
|
IHNMCDDE_GameFiles,
|
|
ARRAYSIZE(IHNMCD_GameFonts),
|
|
IHNMCD_GameFonts,
|
|
&IHNM_GameSound,
|
|
GF_DEFAULT_TO_1X_SCALER
|
|
}
|
|
};
|
|
|
|
int SagaEngine::initGame(void) {
|
|
int gameNumber;
|
|
FSList dummy;
|
|
|
|
if ((gameNumber = detectGame(dummy)) == -1) {
|
|
warning("No valid games were found in the specified directory.");
|
|
return FAILURE;
|
|
}
|
|
|
|
if (loadGame(gameNumber) != SUCCESS) {
|
|
warning("Error loading game resource files.");
|
|
return FAILURE;
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
RSCFILE_CONTEXT *SagaEngine::getFileContext(uint16 type, int param) {
|
|
uint16 i;
|
|
|
|
for (i = 0; i < _gameDescription->filesCount; i++) {
|
|
if ( _gameDescription->filesDescriptions[i].fileType & type) {
|
|
return _gameFileContexts[i];
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
DetectedGameList GAME_ProbeGame(const FSList &fslist) {
|
|
DetectedGameList detectedGames;
|
|
int game_n;
|
|
|
|
if ((game_n = detectGame(fslist, true)) != -1)
|
|
detectedGames.push_back(gameDescriptions[game_n].toGameSettings());
|
|
|
|
return detectedGames;
|
|
}
|
|
|
|
int detectGame(const FSList &fslist, bool mode) {
|
|
int game_count = ARRAYSIZE(gameDescriptions);
|
|
int game_n = -1;
|
|
Common::StringMap filesMD5;
|
|
|
|
typedef Common::Map<Common::String, bool> StringSet;
|
|
StringSet filesList;
|
|
|
|
uint16 file_count;
|
|
uint16 file_n;
|
|
File test_file;
|
|
bool file_missing;
|
|
|
|
Common::String tstr, tstr1;
|
|
char md5str[32+1];
|
|
uint8 md5sum[16];
|
|
|
|
// First we compose list of files which we need MD5s for
|
|
for (int i = 0; i < ARRAYSIZE(gameMD5); i++) {
|
|
tstr = Common::String(gameMD5[i].filename);
|
|
tstr.toLowercase();
|
|
|
|
if (gameMD5[i].caseSensitive && !mode)
|
|
filesList[Common::String(gameMD5[i].filename)] = true;
|
|
else
|
|
filesList[tstr] = true;
|
|
}
|
|
|
|
if (mode) {
|
|
// Now count MD5s for required files
|
|
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
|
if (!file->isDirectory()) {
|
|
tstr = file->displayName();
|
|
// FIXME: there is a bug in String class. tstr1 = tstr; tstr.toLowercase()
|
|
// makes tstr1 lowercase as well
|
|
tstr1 = Common::String(file->displayName().c_str());
|
|
tstr.toLowercase();
|
|
|
|
if (filesList.contains(tstr) || filesList.contains(tstr1)) {
|
|
if (md5_file(file->path().c_str(), md5sum, NULL, FILE_MD5_BYTES)) {
|
|
for (int j = 0; j < 16; j++) {
|
|
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
|
|
}
|
|
filesMD5[tstr] = Common::String(md5str);
|
|
filesMD5[tstr1] = Common::String(md5str);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
File testFile;
|
|
|
|
for (StringSet::const_iterator file = filesList.begin(); file != filesList.end(); ++file) {
|
|
if (testFile.open(file->_key.c_str())) {
|
|
testFile.close();
|
|
if (md5_file(file->_key.c_str(), md5sum, NULL, FILE_MD5_BYTES)) {
|
|
for (int j = 0; j < 16; j++) {
|
|
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
|
|
}
|
|
filesMD5[file->_key] = Common::String(md5str);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (game_n = 0; game_n < game_count; game_n++) {
|
|
file_count = gameDescriptions[game_n].filesCount;
|
|
file_missing = false;
|
|
|
|
// Try to open all files for this game
|
|
for (file_n = 0; file_n < file_count; file_n++) {
|
|
tstr = gameDescriptions[game_n].filesDescriptions[file_n].fileName;
|
|
|
|
if (!filesMD5.contains(tstr)) {
|
|
file_missing = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Try the next game, couldn't find all files for the current
|
|
// game
|
|
if (file_missing) {
|
|
continue;
|
|
} else {
|
|
bool match = true;
|
|
|
|
debug(5, "Probing game: %s", gameDescriptions[game_n].title);
|
|
|
|
for (int i = 0; i < ARRAYSIZE(gameMD5); i++) {
|
|
if (gameMD5[i].id == gameDescriptions[game_n].gameId) {
|
|
tstr = gameMD5[i].filename;
|
|
|
|
if (strcmp(gameMD5[i].md5, filesMD5[tstr].c_str())) {
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!match)
|
|
continue;
|
|
|
|
debug(5, "Found game: %s", gameDescriptions[game_n].title);
|
|
|
|
return game_n;
|
|
}
|
|
}
|
|
|
|
if (!filesMD5.isEmpty()) {
|
|
printf("MD5s of your ITE version are unknown. Please, report following data to\n");
|
|
printf("ScummVM team along with your ITE version:\n");
|
|
|
|
for (Common::StringMap::const_iterator file = filesMD5.begin(); file != filesMD5.end(); ++file)
|
|
printf("%s: %s\n", file->_key.c_str(), file->_value.c_str());
|
|
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
int SagaEngine::loadGame(int gameNumber) {
|
|
RSCFILE_CONTEXT *loadContext;
|
|
uint16 gameCount = ARRAYSIZE(gameDescriptions);
|
|
const char *gameFileName;
|
|
uint16 gameFileCount;
|
|
uint16 i;
|
|
|
|
if (gameNumber >= gameCount) {
|
|
error("SagaEngine::loadGame wrong gameNumber");
|
|
}
|
|
|
|
_gameNumber = gameNumber;
|
|
_gameDescription = &gameDescriptions[gameNumber];
|
|
_gameDisplayInfo = *_gameDescription->gameDisplayInfo;
|
|
|
|
gameFileCount = _gameDescription->filesCount;
|
|
|
|
_gameFileContexts = (RSCFILE_CONTEXT **)realloc(_gameFileContexts, gameFileCount * sizeof(*_gameFileContexts));
|
|
//TODO: on exit - FREE!
|
|
if (_gameFileContexts == NULL) {
|
|
memoryError("SagaEngine::loadGame");
|
|
}
|
|
|
|
|
|
// Load game resource files
|
|
for (i = 0; i < gameFileCount; i++) {
|
|
loadContext = RSC_CreateContext();
|
|
gameFileName = _gameDescription->filesDescriptions[i].fileName;
|
|
if (RSC_OpenContext(loadContext, gameFileName) != SUCCESS) {
|
|
return FAILURE;
|
|
}
|
|
|
|
debug(0, "Opened resource file: %s", gameFileName);
|
|
_gameFileContexts[i] = loadContext;
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
} // End of namespace Saga
|