..
.cvsignore
Ignores deps
2003-09-29 07:29:09 +00:00
command.cpp
cleanup
2003-12-15 12:59:43 +00:00
command.h
don't call Command::changeObjectState() on items
2003-12-14 20:24:29 +00:00
cutaway.cpp
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
2003-12-20 16:54:46 +00:00
cutaway.h
constructors cleanup
2003-12-11 22:16:35 +00:00
debug.cpp
constructors cleanup
2003-12-11 22:16:35 +00:00
debug.h
constructors cleanup
2003-12-11 22:16:35 +00:00
defs.h
get rid of Verb class
2003-12-12 10:33:34 +00:00
display.cpp
constructors cleanup
2003-12-11 22:16:35 +00:00
display.h
constructors cleanup
2003-12-11 22:16:35 +00:00
graphics.cpp
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
2003-12-20 16:54:46 +00:00
graphics.h
put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
2003-12-19 09:22:20 +00:00
input.cpp
cleanup
2003-12-12 20:26:20 +00:00
input.h
get rid of Verb class
2003-12-12 10:33:34 +00:00
journal.cpp
handle mouse wheel in Journal screen
2003-12-19 09:21:02 +00:00
journal.h
handle mouse wheel in Journal screen
2003-12-19 09:21:02 +00:00
logic.cpp
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
2003-12-20 16:54:46 +00:00
logic.h
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
2003-12-20 16:54:46 +00:00
module.mk
Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete.
2003-12-14 00:33:21 +00:00
music.cpp
Initial (Roland) Music support; a lot of stuff is still missing and/or incomplete.
2003-12-14 00:33:21 +00:00
music.h
Get rid of unused variable
2003-12-14 01:04:07 +00:00
musicdata.cpp
stdafx.h first, please.
2003-12-21 16:17:27 +00:00
queen.cpp
o Added SoundMixer::isReady()
2003-12-24 17:42:22 +00:00
queen.h
put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
2003-12-19 09:22:20 +00:00
resource.cpp
get rid of queencomp target (rather simply always check for both queen.1 and queen.1c); this allows some code simplification and gets rid of the last access to detector->_game in queen
2003-12-12 15:29:58 +00:00
resource.h
get rid of queencomp target (rather simply always check for both queen.1 and queen.1c); this allows some code simplification and gets rid of the last access to detector->_game in queen
2003-12-12 15:29:58 +00:00
restables.cpp
added resource-table loading from external file
2003-10-06 23:04:00 +00:00
sound.cpp
turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
2003-12-24 00:25:18 +00:00
sound.h
cleanup
2003-12-21 00:07:16 +00:00
state.cpp
get rid of Verb class
2003-12-12 10:33:34 +00:00
state.h
get rid of Verb class
2003-12-12 10:33:34 +00:00
structs.h
some refactoring in Command code (removed/commented unused code, renamed some methods)
2003-12-13 20:05:28 +00:00
talk.cpp
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
2003-12-20 16:54:46 +00:00
talk.h
constructors cleanup
2003-12-11 22:16:35 +00:00
walk.cpp
cleanup
2003-12-12 20:26:20 +00:00
walk.h
cleanup
2003-12-12 20:26:20 +00:00
xref.txt
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
2003-12-20 16:54:46 +00:00