mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-11 19:54:03 +00:00
647 lines
16 KiB
C++
647 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#include "common/endian.h"
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#include "common/file.h"
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#include "common/stack.h"
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#include "common/util.h"
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#include "tsage/resources.h"
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#include "tsage/tsage.h"
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namespace TsAGE {
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MemoryManager::MemoryManager() {
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_memoryPool = new MemoryHeader*[MEMORY_POOL_SIZE];
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Common::fill(&_memoryPool[0], &_memoryPool[MEMORY_POOL_SIZE], (MemoryHeader *)NULL);
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}
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MemoryManager::~MemoryManager() {
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for (int i = 0; i < MEMORY_POOL_SIZE; ++i) {
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if (_memoryPool[i] != NULL)
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free(_memoryPool[i]);
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}
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delete[] _memoryPool;
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}
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uint16 MemoryManager::allocate(uint32 size) {
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int idx = 0;
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while ((idx < MEMORY_POOL_SIZE) && (_memoryPool[idx] != NULL))
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++idx;
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if (idx == MEMORY_POOL_SIZE)
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error("Out of memory handles");
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// Create the new entry
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_memoryPool[idx] = (MemoryHeader *)malloc(sizeof(MemoryHeader) + size);
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_memoryPool[idx]->id = MEMORY_ENTRY_ID;
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_memoryPool[idx]->index = idx;
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_memoryPool[idx]->lockCtr = 0;
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_memoryPool[idx]->criticalCtr = 0;
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_memoryPool[idx]->tag = 0;
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_memoryPool[idx]->size = size;
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// Return it's index
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return idx;
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}
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byte *MemoryManager::allocate2(uint32 size) {
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uint32 idx = allocate(size);
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byte *result = lock(idx);
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Common::fill(result, result + size, 0);
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return result;
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}
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byte *MemoryManager::lock(uint32 handle) {
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assert((int)handle < MEMORY_POOL_SIZE);
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return (byte *)_memoryPool[handle] + sizeof(MemoryHeader);
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}
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int MemoryManager::indexOf(const byte *p) {
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for (int idx = 0; idx < MEMORY_POOL_SIZE; ++idx) {
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if (((byte *)_memoryPool[idx] + sizeof(MemoryHeader)) == p)
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return idx;
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}
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return -1;
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}
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void MemoryManager::deallocate(const byte *p) {
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if (!p)
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return;
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int idx = indexOf(p);
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assert(idx != -1);
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if (_memoryPool[idx]->lockCtr-- == 0) {
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free(_memoryPool[idx]);
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_memoryPool[idx] = NULL;
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}
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}
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uint32 MemoryManager::getSize(const byte *p) {
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int idx = indexOf(p);
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assert(idx >= 0);
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return _memoryPool[idx]->size;
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}
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void MemoryManager::incLocks(const byte *p) {
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int idx = indexOf(p);
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assert(idx >= 0);
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_memoryPool[idx]->lockCtr++;
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}
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/*-------------------------------------------------------------------------*/
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static uint16 bitMasks[4] = {0x1ff, 0x3ff, 0x7ff, 0xfff};
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uint16 BitReader::readToken() {
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assert((numBits >= 9) && (numBits <= 12));
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uint16 result = _remainder;
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int bitsLeft = numBits - _bitsLeft;
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int bitOffset = _bitsLeft;
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_bitsLeft = 0;
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while (bitsLeft >= 0) {
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_remainder = readByte();
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result |= _remainder << bitOffset;
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bitsLeft -= 8;
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bitOffset += 8;
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}
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_bitsLeft = -bitsLeft;
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_remainder >>= 8 - _bitsLeft;
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return result & bitMasks[numBits - 9];
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}
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/*-------------------------------------------------------------------------*/
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TLib::TLib(MemoryManager &memManager, const Common::Path &filename) :
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_filename(filename), _memoryManager(memManager) {
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// If the resource strings list isn't yet loaded, load them
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if (_resStrings.size() == 0) {
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Common::File f;
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if (f.open("tsage.cfg")) {
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while (!f.eos()) {
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_resStrings.push_back(f.readLine());
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}
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f.close();
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}
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}
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if (g_vm->getFeatures() & GF_UNINSTALLED && g_vm->getGameID() == GType_BlueForce &&
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(filename.equals("BLUE.RLB") || filename.equals("FILES.RLB"))) {
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// Let's recostruct the files from the parts. File headers are just skipped
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byte *data;
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uint32 size;
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Common::File f;
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if (!f.open(filename))
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error("Missing file %s", filename.toString().c_str());
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size = f.size() - 18; // First file header
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data = (byte *)malloc(size);
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f.skip(18);
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f.read(data, size);
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f.close();
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if (filename.equals("BLUE.RLB")) {
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for (int i = 2; i < 9; i++) {
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Common::Path partname(Common::String::format("BLUE.#0%d", i));
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if (!f.open(partname))
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error("Missing file %s", partname.toString().c_str());
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uint32 partsize = f.size() - 4; // Further headers
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byte *newdata = (byte *)realloc(data, size + partsize);
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if (!newdata)
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error("Cannot realloc %d bytes", size + partsize);
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data = newdata;
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f.skip(4);
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f.read(data + size, partsize);
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size += partsize;
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f.close();
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}
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}
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warning("File %s: resulting size is %d bytes", filename.toString().c_str(), size);
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Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, size, DisposeAfterUse::YES);
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_file = stream;
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} else {
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Common::File *f = new Common::File;
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if (!f->open(filename))
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error("Missing file %s", filename.toString().c_str());
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_file = f;
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}
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loadIndex();
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}
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TLib::~TLib() {
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_resStrings.clear();
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delete _file;
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}
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/**
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* Load a section index from the given position in the file
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*/
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void TLib::loadSection(uint32 fileOffset) {
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_resources.clear();
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_file->seek(fileOffset);
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_sections.fileOffset = fileOffset;
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ResourceManager::loadSection(_file, _resources);
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}
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struct DecodeReference {
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uint16 vWord;
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uint8 vByte;
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};
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/**
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* Gets a resource from the currently loaded section
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*/
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byte *TLib::getResource(uint16 id, bool suppressErrors) {
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// Scan for an entry for the given Id
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ResourceEntry *re = NULL;
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ResourceList::iterator iter;
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for (iter = _resources.begin(); iter != _resources.end(); ++iter) {
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if ((*iter).id == id) {
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re = &(*iter);
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break;
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}
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}
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if (!re) {
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if (suppressErrors)
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return NULL;
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error("Could not find resource Id #%d", id);
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}
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if (!re->isCompressed) {
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// Read in the resource data and return it
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byte *dataP = _memoryManager.allocate2(re->size);
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_file->seek(_sections.fileOffset + re->fileOffset);
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_file->read(dataP, re->size);
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return dataP;
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}
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/*
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* Decompress the data block
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*/
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_file->seek(_sections.fileOffset + re->fileOffset);
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Common::ReadStream *compStream = _file->readStream(re->size);
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BitReader bitReader(*compStream);
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byte *dataOut = _memoryManager.allocate2(re->uncompressedSize);
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byte *destP = dataOut;
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uint bytesWritten = 0;
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uint16 ctrCurrent = 0x102, ctrMax = 0x200;
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uint16 word_48050 = 0, currentToken = 0, word_48054 =0;
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byte byte_49068 = 0, byte_49069 = 0;
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const uint tableSize = 0x1000;
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DecodeReference *table = (DecodeReference *)malloc(tableSize * sizeof(DecodeReference));
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if (!table)
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error("[TLib::getResource] Cannot allocate table buffer");
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for (uint i = 0; i < tableSize; ++i) {
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table[i].vByte = table[i].vWord = 0;
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}
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Common::Stack<uint16> tokenList;
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for (;;) {
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// Get the next decode token
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uint16 token = bitReader.readToken();
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// Handle the token
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if (token == 0x101) {
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// End of compressed stream
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break;
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} else if (token == 0x100) {
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// Reset bit-rate
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bitReader.numBits = 9;
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ctrMax = 0x200;
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ctrCurrent = 0x102;
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// Set variables with next token
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currentToken = word_48050 = bitReader.readToken();
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byte_49069 = byte_49068 = (byte)currentToken;
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++bytesWritten;
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assert(bytesWritten <= re->uncompressedSize);
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*destP++ = byte_49069;
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} else {
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word_48054 = word_48050 = token;
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if (token >= ctrCurrent) {
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word_48050 = currentToken;
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tokenList.push(byte_49068);
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}
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while (word_48050 >= 0x100) {
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assert(word_48050 < 0x1000);
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tokenList.push(table[word_48050].vByte);
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word_48050 = table[word_48050].vWord;
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}
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byte_49069 = byte_49068 = (byte)word_48050;
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tokenList.push(word_48050);
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// Write out any cached tokens
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while (!tokenList.empty()) {
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++bytesWritten;
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assert(bytesWritten <= re->uncompressedSize);
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*destP++ = tokenList.pop();
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}
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assert(ctrCurrent < 0x1000);
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table[ctrCurrent].vByte = byte_49069;
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table[ctrCurrent].vWord = currentToken;
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++ctrCurrent;
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currentToken = word_48054;
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if ((ctrCurrent >= ctrMax) && (bitReader.numBits != 12)) {
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// Move to the next higher bit-rate
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++bitReader.numBits;
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ctrMax <<= 1;
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}
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}
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}
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free(table);
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assert(bytesWritten == re->uncompressedSize);
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delete compStream;
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return dataOut;
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}
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/**
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* Finds the correct section and loads the specified resource within it
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*/
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byte *TLib::getResource(ResourceType resType, uint16 resNum, uint16 rlbNum, bool suppressErrors) {
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SectionList::iterator i = _sections.begin();
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while ((i != _sections.end()) && ((*i).resType != resType || (*i).resNum != resNum))
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++i;
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if (i == _sections.end()) {
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if (suppressErrors)
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return NULL;
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error("Unknown resource type %d num %d", resType, resNum);
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}
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loadSection((*i).fileOffset);
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return getResource(rlbNum, suppressErrors);
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}
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/**
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* Gets the offset of the start of a resource in the resource file
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*/
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uint32 TLib::getResourceStart(ResourceType resType, uint16 resNum, uint16 rlbNum, ResourceEntry &entry) {
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// Find the correct section
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SectionList::iterator i = _sections.begin();
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while ((i != _sections.end()) && ((*i).resType != resType || (*i).resNum != resNum))
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++i;
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if (i == _sections.end()) {
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error("Unknown resource type %d num %d", resType, resNum);
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}
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// Load in the section index
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loadSection((*i).fileOffset);
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// Scan for an entry for the given Id
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ResourceEntry *re = NULL;
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ResourceList::iterator iter;
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for (iter = _resources.begin(); iter != _resources.end(); ++iter) {
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if ((*iter).id == rlbNum) {
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re = &(*iter);
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break;
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}
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}
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// Throw an error if no resource was found, or the resource is compressed
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if (!re || re->isCompressed)
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error("Invalid resource Id #%d", rlbNum);
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// Return the resource entry as well as the file offset
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entry = *re;
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return _sections.fileOffset + entry.fileOffset;
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}
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void TLib::loadIndex() {
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uint16 resNum, configId, fileOffset;
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// Load the root resources section
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loadSection(0);
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// Get the single resource from it
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const byte *pData = getResource(0);
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const byte *p = pData;
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_sections.clear();
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// Loop through reading the entries
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while ((resNum = READ_LE_UINT16(p)) != 0xffff) {
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configId = READ_LE_UINT16(p + 2);
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fileOffset = READ_LE_UINT16(p + 4);
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p += 6;
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SectionEntry se;
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se.resNum = resNum;
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se.resType = (ResourceType)(configId & 0x1f);
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se.fileOffset = (((configId >> 5) & 0x7ff) << 16) | fileOffset;
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if (g_vm->getGameID() == GType_Ringworld2)
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se.fileOffset <<= 4;
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_sections.push_back(se);
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}
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_memoryManager.deallocate(pData);
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}
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/**
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* Retrieves the specified palette resource and returns it's data
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*
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* @paletteNum Specefies the palette number
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*/
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bool TLib::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries) {
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// Get the specified palette
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byte *dataIn = getResource(RES_PALETTE, 0, paletteNum, true);
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if (!dataIn)
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return false;
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*startNum = READ_LE_UINT16(dataIn);
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*numEntries = READ_LE_UINT16(dataIn + 2);
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assert((*startNum < 256) && ((*startNum + *numEntries) <= 256));
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// Copy over the data
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Common::copy(&dataIn[6], &dataIn[6 + *numEntries * 3], palData);
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_memoryManager.deallocate(dataIn);
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return true;
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}
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byte *TLib::getSubResource(int resNum, int rlbNum, int index, uint *size, bool suppressErrors) {
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// Get the specified image set
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byte *dataIn = getResource(RES_VISAGE, resNum, rlbNum);
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if (!dataIn) {
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if (suppressErrors)
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return NULL;
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error("Unknown sub resource %d/%d index %d", resNum, rlbNum, index);
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}
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int numEntries = READ_LE_UINT16(dataIn);
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uint32 entryOffset = READ_LE_UINT32(dataIn + 2 + (index - 1) * 4);
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uint32 nextOffset = (index == numEntries) ?
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_memoryManager.getSize(dataIn) : READ_LE_UINT32(dataIn + 2 + index * 4);
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*size = nextOffset - entryOffset;
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assert(*size < (1024 * 1024));
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byte *entry = _memoryManager.allocate2(*size);
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Common::copy(&dataIn[entryOffset], &dataIn[nextOffset], entry);
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_memoryManager.deallocate(dataIn);
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return entry;
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}
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/**
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* Retrieves a given message resource, and returns the specified message number
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*/
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bool TLib::getMessage(int resNum, int lineNum, Common::String &result, bool suppressErrors) {
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byte *msgData = getResource(RES_MESSAGE, resNum, 0, true);
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if (!msgData || (lineNum < 0)) {
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if (suppressErrors)
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return false;
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error("Unknown message %d line %d", resNum, lineNum);
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}
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int msgSize = _memoryManager.getSize(msgData);
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const char *srcP = (const char *)msgData;
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const char *endP = srcP + msgSize;
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while (lineNum-- > 0) {
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srcP += strlen(srcP) + 1;
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if (srcP >= endP) {
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if (suppressErrors)
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return false;
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error("Unknown message %d line %d", resNum, lineNum);
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}
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}
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result = Common::String(srcP);
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_memoryManager.deallocate(msgData);
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return true;
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}
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/*--------------------------------------------------------------------------*/
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ResourceManager::~ResourceManager() {
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for (uint idx = 0; idx < _libList.size(); ++idx)
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delete _libList[idx];
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}
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void ResourceManager::addLib(const Common::Path &libName) {
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assert(_libList.size() < 5);
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_libList.push_back(new TLib(g_vm->_memoryManager, libName));
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}
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byte *ResourceManager::getResource(uint16 id, bool suppressErrors) {
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byte *result = NULL;
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for (uint idx = 0; idx < _libList.size(); ++idx) {
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result = _libList[idx]->getResource(id, true);
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if (result)
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return result;
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}
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if (!result && !suppressErrors)
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error("Could not find resource Id #%d", id);
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return NULL;
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}
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byte *ResourceManager::getResource(ResourceType resType, uint16 resNum, uint16 rlbNum, bool suppressErrors) {
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byte *result = NULL;
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for (uint idx = 0; idx < _libList.size(); ++idx) {
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result = _libList[idx]->getResource(resType, resNum, rlbNum, true);
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if (result)
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return result;
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}
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if (!result && !suppressErrors)
|
|
error("Unknown resource type %d num %d", resType, resNum);
|
|
return NULL;
|
|
}
|
|
|
|
void ResourceManager::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries, bool suppressErrors) {
|
|
for (uint idx = 0; idx < _libList.size(); ++idx) {
|
|
if (_libList[idx]->getPalette(paletteNum, palData, startNum, numEntries))
|
|
return;
|
|
}
|
|
|
|
if (!suppressErrors)
|
|
error("Unknown palette resource %d", paletteNum);
|
|
*numEntries = 0;
|
|
}
|
|
|
|
byte *ResourceManager::getSubResource(int resNum, int rlbNum, int index, uint *size, bool suppressErrors) {
|
|
byte *result = NULL;
|
|
for (uint idx = 0; idx < _libList.size(); ++idx) {
|
|
result = _libList[idx]->getSubResource(resNum, rlbNum, index, size, true);
|
|
if (result)
|
|
return result;
|
|
}
|
|
|
|
if (!result && !suppressErrors)
|
|
error("Unknown resource %d/%d index %d", resNum, rlbNum, index);
|
|
return NULL;
|
|
}
|
|
|
|
Common::String ResourceManager::getMessage(int resNum, int lineNum, bool suppressErrors) {
|
|
Common::String result;
|
|
|
|
for (uint idx = 0; idx < _libList.size(); ++idx) {
|
|
if (_libList[idx]->getMessage(resNum, lineNum, result, true))
|
|
return result;
|
|
}
|
|
|
|
if (!suppressErrors)
|
|
error("Unknown message %d line %d", resNum, lineNum);
|
|
return Common::String();
|
|
}
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
/**
|
|
* Open up the given resource file using a passed file object. If the desired entry is found
|
|
* in the index, return the index entry for it, and move the file to the start of the resource
|
|
*/
|
|
bool ResourceManager::scanIndex(Common::File &f, ResourceType resType, int rlbNum, int resNum,
|
|
ResourceEntry &resEntry) {
|
|
// Load the root section index
|
|
ResourceList resList;
|
|
loadSection(&f, resList);
|
|
|
|
// Loop through the index for the desired entry
|
|
ResourceList::iterator iter;
|
|
for (iter = resList.begin(); iter != resList.end(); ++iter) {
|
|
ResourceEntry &re = *iter;
|
|
if (re.id == resNum) {
|
|
// Found it, so exit
|
|
resEntry = re;
|
|
f.seek(re.fileOffset);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// No matching entry found
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Inner logic for decoding a section index into a passed resource list object
|
|
*/
|
|
void ResourceManager::loadSection(Common::SeekableReadStream *f, ResourceList &resources) {
|
|
if (f->readUint32BE() != 0x544D492D)
|
|
error("Data block is not valid Rlb data");
|
|
|
|
/*uint8 unknown1 = */f->readByte();
|
|
uint16 numEntries = f->readByte();
|
|
|
|
for (uint i = 0; i < numEntries; ++i) {
|
|
uint16 id = f->readUint16LE();
|
|
uint16 size = f->readUint16LE();
|
|
uint16 uncSize = f->readUint16LE();
|
|
uint8 sizeHi = f->readByte();
|
|
uint8 type = f->readByte() >> 5;
|
|
assert(type <= 1);
|
|
uint32 offset = f->readUint32LE();
|
|
|
|
ResourceEntry re;
|
|
re.id = id;
|
|
re.fileOffset = offset;
|
|
re.isCompressed = type != 0;
|
|
re.size = ((sizeHi & 0xF) << 16) | size;
|
|
re.uncompressedSize = ((sizeHi & 0xF0) << 12) | uncSize;
|
|
|
|
resources.push_back(re);
|
|
}
|
|
}
|
|
|
|
} // end of namespace TsAGE
|