scummvm/engines/tsage/resources.cpp
2023-12-24 13:19:25 +01:00

647 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/scummsys.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/stack.h"
#include "common/util.h"
#include "tsage/resources.h"
#include "tsage/tsage.h"
namespace TsAGE {
MemoryManager::MemoryManager() {
_memoryPool = new MemoryHeader*[MEMORY_POOL_SIZE];
Common::fill(&_memoryPool[0], &_memoryPool[MEMORY_POOL_SIZE], (MemoryHeader *)NULL);
}
MemoryManager::~MemoryManager() {
for (int i = 0; i < MEMORY_POOL_SIZE; ++i) {
if (_memoryPool[i] != NULL)
free(_memoryPool[i]);
}
delete[] _memoryPool;
}
uint16 MemoryManager::allocate(uint32 size) {
int idx = 0;
while ((idx < MEMORY_POOL_SIZE) && (_memoryPool[idx] != NULL))
++idx;
if (idx == MEMORY_POOL_SIZE)
error("Out of memory handles");
// Create the new entry
_memoryPool[idx] = (MemoryHeader *)malloc(sizeof(MemoryHeader) + size);
_memoryPool[idx]->id = MEMORY_ENTRY_ID;
_memoryPool[idx]->index = idx;
_memoryPool[idx]->lockCtr = 0;
_memoryPool[idx]->criticalCtr = 0;
_memoryPool[idx]->tag = 0;
_memoryPool[idx]->size = size;
// Return it's index
return idx;
}
byte *MemoryManager::allocate2(uint32 size) {
uint32 idx = allocate(size);
byte *result = lock(idx);
Common::fill(result, result + size, 0);
return result;
}
byte *MemoryManager::lock(uint32 handle) {
assert((int)handle < MEMORY_POOL_SIZE);
return (byte *)_memoryPool[handle] + sizeof(MemoryHeader);
}
int MemoryManager::indexOf(const byte *p) {
for (int idx = 0; idx < MEMORY_POOL_SIZE; ++idx) {
if (((byte *)_memoryPool[idx] + sizeof(MemoryHeader)) == p)
return idx;
}
return -1;
}
void MemoryManager::deallocate(const byte *p) {
if (!p)
return;
int idx = indexOf(p);
assert(idx != -1);
if (_memoryPool[idx]->lockCtr-- == 0) {
free(_memoryPool[idx]);
_memoryPool[idx] = NULL;
}
}
uint32 MemoryManager::getSize(const byte *p) {
int idx = indexOf(p);
assert(idx >= 0);
return _memoryPool[idx]->size;
}
void MemoryManager::incLocks(const byte *p) {
int idx = indexOf(p);
assert(idx >= 0);
_memoryPool[idx]->lockCtr++;
}
/*-------------------------------------------------------------------------*/
static uint16 bitMasks[4] = {0x1ff, 0x3ff, 0x7ff, 0xfff};
uint16 BitReader::readToken() {
assert((numBits >= 9) && (numBits <= 12));
uint16 result = _remainder;
int bitsLeft = numBits - _bitsLeft;
int bitOffset = _bitsLeft;
_bitsLeft = 0;
while (bitsLeft >= 0) {
_remainder = readByte();
result |= _remainder << bitOffset;
bitsLeft -= 8;
bitOffset += 8;
}
_bitsLeft = -bitsLeft;
_remainder >>= 8 - _bitsLeft;
return result & bitMasks[numBits - 9];
}
/*-------------------------------------------------------------------------*/
TLib::TLib(MemoryManager &memManager, const Common::Path &filename) :
_filename(filename), _memoryManager(memManager) {
// If the resource strings list isn't yet loaded, load them
if (_resStrings.size() == 0) {
Common::File f;
if (f.open("tsage.cfg")) {
while (!f.eos()) {
_resStrings.push_back(f.readLine());
}
f.close();
}
}
if (g_vm->getFeatures() & GF_UNINSTALLED && g_vm->getGameID() == GType_BlueForce &&
(filename.equals("BLUE.RLB") || filename.equals("FILES.RLB"))) {
// Let's recostruct the files from the parts. File headers are just skipped
byte *data;
uint32 size;
Common::File f;
if (!f.open(filename))
error("Missing file %s", filename.toString().c_str());
size = f.size() - 18; // First file header
data = (byte *)malloc(size);
f.skip(18);
f.read(data, size);
f.close();
if (filename.equals("BLUE.RLB")) {
for (int i = 2; i < 9; i++) {
Common::Path partname(Common::String::format("BLUE.#0%d", i));
if (!f.open(partname))
error("Missing file %s", partname.toString().c_str());
uint32 partsize = f.size() - 4; // Further headers
byte *newdata = (byte *)realloc(data, size + partsize);
if (!newdata)
error("Cannot realloc %d bytes", size + partsize);
data = newdata;
f.skip(4);
f.read(data + size, partsize);
size += partsize;
f.close();
}
}
warning("File %s: resulting size is %d bytes", filename.toString().c_str(), size);
Common::MemoryReadStream *stream = new Common::MemoryReadStream(data, size, DisposeAfterUse::YES);
_file = stream;
} else {
Common::File *f = new Common::File;
if (!f->open(filename))
error("Missing file %s", filename.toString().c_str());
_file = f;
}
loadIndex();
}
TLib::~TLib() {
_resStrings.clear();
delete _file;
}
/**
* Load a section index from the given position in the file
*/
void TLib::loadSection(uint32 fileOffset) {
_resources.clear();
_file->seek(fileOffset);
_sections.fileOffset = fileOffset;
ResourceManager::loadSection(_file, _resources);
}
struct DecodeReference {
uint16 vWord;
uint8 vByte;
};
/**
* Gets a resource from the currently loaded section
*/
byte *TLib::getResource(uint16 id, bool suppressErrors) {
// Scan for an entry for the given Id
ResourceEntry *re = NULL;
ResourceList::iterator iter;
for (iter = _resources.begin(); iter != _resources.end(); ++iter) {
if ((*iter).id == id) {
re = &(*iter);
break;
}
}
if (!re) {
if (suppressErrors)
return NULL;
error("Could not find resource Id #%d", id);
}
if (!re->isCompressed) {
// Read in the resource data and return it
byte *dataP = _memoryManager.allocate2(re->size);
_file->seek(_sections.fileOffset + re->fileOffset);
_file->read(dataP, re->size);
return dataP;
}
/*
* Decompress the data block
*/
_file->seek(_sections.fileOffset + re->fileOffset);
Common::ReadStream *compStream = _file->readStream(re->size);
BitReader bitReader(*compStream);
byte *dataOut = _memoryManager.allocate2(re->uncompressedSize);
byte *destP = dataOut;
uint bytesWritten = 0;
uint16 ctrCurrent = 0x102, ctrMax = 0x200;
uint16 word_48050 = 0, currentToken = 0, word_48054 =0;
byte byte_49068 = 0, byte_49069 = 0;
const uint tableSize = 0x1000;
DecodeReference *table = (DecodeReference *)malloc(tableSize * sizeof(DecodeReference));
if (!table)
error("[TLib::getResource] Cannot allocate table buffer");
for (uint i = 0; i < tableSize; ++i) {
table[i].vByte = table[i].vWord = 0;
}
Common::Stack<uint16> tokenList;
for (;;) {
// Get the next decode token
uint16 token = bitReader.readToken();
// Handle the token
if (token == 0x101) {
// End of compressed stream
break;
} else if (token == 0x100) {
// Reset bit-rate
bitReader.numBits = 9;
ctrMax = 0x200;
ctrCurrent = 0x102;
// Set variables with next token
currentToken = word_48050 = bitReader.readToken();
byte_49069 = byte_49068 = (byte)currentToken;
++bytesWritten;
assert(bytesWritten <= re->uncompressedSize);
*destP++ = byte_49069;
} else {
word_48054 = word_48050 = token;
if (token >= ctrCurrent) {
word_48050 = currentToken;
tokenList.push(byte_49068);
}
while (word_48050 >= 0x100) {
assert(word_48050 < 0x1000);
tokenList.push(table[word_48050].vByte);
word_48050 = table[word_48050].vWord;
}
byte_49069 = byte_49068 = (byte)word_48050;
tokenList.push(word_48050);
// Write out any cached tokens
while (!tokenList.empty()) {
++bytesWritten;
assert(bytesWritten <= re->uncompressedSize);
*destP++ = tokenList.pop();
}
assert(ctrCurrent < 0x1000);
table[ctrCurrent].vByte = byte_49069;
table[ctrCurrent].vWord = currentToken;
++ctrCurrent;
currentToken = word_48054;
if ((ctrCurrent >= ctrMax) && (bitReader.numBits != 12)) {
// Move to the next higher bit-rate
++bitReader.numBits;
ctrMax <<= 1;
}
}
}
free(table);
assert(bytesWritten == re->uncompressedSize);
delete compStream;
return dataOut;
}
/**
* Finds the correct section and loads the specified resource within it
*/
byte *TLib::getResource(ResourceType resType, uint16 resNum, uint16 rlbNum, bool suppressErrors) {
SectionList::iterator i = _sections.begin();
while ((i != _sections.end()) && ((*i).resType != resType || (*i).resNum != resNum))
++i;
if (i == _sections.end()) {
if (suppressErrors)
return NULL;
error("Unknown resource type %d num %d", resType, resNum);
}
loadSection((*i).fileOffset);
return getResource(rlbNum, suppressErrors);
}
/**
* Gets the offset of the start of a resource in the resource file
*/
uint32 TLib::getResourceStart(ResourceType resType, uint16 resNum, uint16 rlbNum, ResourceEntry &entry) {
// Find the correct section
SectionList::iterator i = _sections.begin();
while ((i != _sections.end()) && ((*i).resType != resType || (*i).resNum != resNum))
++i;
if (i == _sections.end()) {
error("Unknown resource type %d num %d", resType, resNum);
}
// Load in the section index
loadSection((*i).fileOffset);
// Scan for an entry for the given Id
ResourceEntry *re = NULL;
ResourceList::iterator iter;
for (iter = _resources.begin(); iter != _resources.end(); ++iter) {
if ((*iter).id == rlbNum) {
re = &(*iter);
break;
}
}
// Throw an error if no resource was found, or the resource is compressed
if (!re || re->isCompressed)
error("Invalid resource Id #%d", rlbNum);
// Return the resource entry as well as the file offset
entry = *re;
return _sections.fileOffset + entry.fileOffset;
}
void TLib::loadIndex() {
uint16 resNum, configId, fileOffset;
// Load the root resources section
loadSection(0);
// Get the single resource from it
const byte *pData = getResource(0);
const byte *p = pData;
_sections.clear();
// Loop through reading the entries
while ((resNum = READ_LE_UINT16(p)) != 0xffff) {
configId = READ_LE_UINT16(p + 2);
fileOffset = READ_LE_UINT16(p + 4);
p += 6;
SectionEntry se;
se.resNum = resNum;
se.resType = (ResourceType)(configId & 0x1f);
se.fileOffset = (((configId >> 5) & 0x7ff) << 16) | fileOffset;
if (g_vm->getGameID() == GType_Ringworld2)
se.fileOffset <<= 4;
_sections.push_back(se);
}
_memoryManager.deallocate(pData);
}
/**
* Retrieves the specified palette resource and returns it's data
*
* @paletteNum Specefies the palette number
*/
bool TLib::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries) {
// Get the specified palette
byte *dataIn = getResource(RES_PALETTE, 0, paletteNum, true);
if (!dataIn)
return false;
*startNum = READ_LE_UINT16(dataIn);
*numEntries = READ_LE_UINT16(dataIn + 2);
assert((*startNum < 256) && ((*startNum + *numEntries) <= 256));
// Copy over the data
Common::copy(&dataIn[6], &dataIn[6 + *numEntries * 3], palData);
_memoryManager.deallocate(dataIn);
return true;
}
byte *TLib::getSubResource(int resNum, int rlbNum, int index, uint *size, bool suppressErrors) {
// Get the specified image set
byte *dataIn = getResource(RES_VISAGE, resNum, rlbNum);
if (!dataIn) {
if (suppressErrors)
return NULL;
error("Unknown sub resource %d/%d index %d", resNum, rlbNum, index);
}
int numEntries = READ_LE_UINT16(dataIn);
uint32 entryOffset = READ_LE_UINT32(dataIn + 2 + (index - 1) * 4);
uint32 nextOffset = (index == numEntries) ?
_memoryManager.getSize(dataIn) : READ_LE_UINT32(dataIn + 2 + index * 4);
*size = nextOffset - entryOffset;
assert(*size < (1024 * 1024));
byte *entry = _memoryManager.allocate2(*size);
Common::copy(&dataIn[entryOffset], &dataIn[nextOffset], entry);
_memoryManager.deallocate(dataIn);
return entry;
}
/**
* Retrieves a given message resource, and returns the specified message number
*/
bool TLib::getMessage(int resNum, int lineNum, Common::String &result, bool suppressErrors) {
byte *msgData = getResource(RES_MESSAGE, resNum, 0, true);
if (!msgData || (lineNum < 0)) {
if (suppressErrors)
return false;
error("Unknown message %d line %d", resNum, lineNum);
}
int msgSize = _memoryManager.getSize(msgData);
const char *srcP = (const char *)msgData;
const char *endP = srcP + msgSize;
while (lineNum-- > 0) {
srcP += strlen(srcP) + 1;
if (srcP >= endP) {
if (suppressErrors)
return false;
error("Unknown message %d line %d", resNum, lineNum);
}
}
result = Common::String(srcP);
_memoryManager.deallocate(msgData);
return true;
}
/*--------------------------------------------------------------------------*/
ResourceManager::~ResourceManager() {
for (uint idx = 0; idx < _libList.size(); ++idx)
delete _libList[idx];
}
void ResourceManager::addLib(const Common::Path &libName) {
assert(_libList.size() < 5);
_libList.push_back(new TLib(g_vm->_memoryManager, libName));
}
byte *ResourceManager::getResource(uint16 id, bool suppressErrors) {
byte *result = NULL;
for (uint idx = 0; idx < _libList.size(); ++idx) {
result = _libList[idx]->getResource(id, true);
if (result)
return result;
}
if (!result && !suppressErrors)
error("Could not find resource Id #%d", id);
return NULL;
}
byte *ResourceManager::getResource(ResourceType resType, uint16 resNum, uint16 rlbNum, bool suppressErrors) {
byte *result = NULL;
for (uint idx = 0; idx < _libList.size(); ++idx) {
result = _libList[idx]->getResource(resType, resNum, rlbNum, true);
if (result)
return result;
}
if (!result && !suppressErrors)
error("Unknown resource type %d num %d", resType, resNum);
return NULL;
}
void ResourceManager::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries, bool suppressErrors) {
for (uint idx = 0; idx < _libList.size(); ++idx) {
if (_libList[idx]->getPalette(paletteNum, palData, startNum, numEntries))
return;
}
if (!suppressErrors)
error("Unknown palette resource %d", paletteNum);
*numEntries = 0;
}
byte *ResourceManager::getSubResource(int resNum, int rlbNum, int index, uint *size, bool suppressErrors) {
byte *result = NULL;
for (uint idx = 0; idx < _libList.size(); ++idx) {
result = _libList[idx]->getSubResource(resNum, rlbNum, index, size, true);
if (result)
return result;
}
if (!result && !suppressErrors)
error("Unknown resource %d/%d index %d", resNum, rlbNum, index);
return NULL;
}
Common::String ResourceManager::getMessage(int resNum, int lineNum, bool suppressErrors) {
Common::String result;
for (uint idx = 0; idx < _libList.size(); ++idx) {
if (_libList[idx]->getMessage(resNum, lineNum, result, true))
return result;
}
if (!suppressErrors)
error("Unknown message %d line %d", resNum, lineNum);
return Common::String();
}
/*--------------------------------------------------------------------------*/
/**
* Open up the given resource file using a passed file object. If the desired entry is found
* in the index, return the index entry for it, and move the file to the start of the resource
*/
bool ResourceManager::scanIndex(Common::File &f, ResourceType resType, int rlbNum, int resNum,
ResourceEntry &resEntry) {
// Load the root section index
ResourceList resList;
loadSection(&f, resList);
// Loop through the index for the desired entry
ResourceList::iterator iter;
for (iter = resList.begin(); iter != resList.end(); ++iter) {
ResourceEntry &re = *iter;
if (re.id == resNum) {
// Found it, so exit
resEntry = re;
f.seek(re.fileOffset);
return true;
}
}
// No matching entry found
return false;
}
/**
* Inner logic for decoding a section index into a passed resource list object
*/
void ResourceManager::loadSection(Common::SeekableReadStream *f, ResourceList &resources) {
if (f->readUint32BE() != 0x544D492D)
error("Data block is not valid Rlb data");
/*uint8 unknown1 = */f->readByte();
uint16 numEntries = f->readByte();
for (uint i = 0; i < numEntries; ++i) {
uint16 id = f->readUint16LE();
uint16 size = f->readUint16LE();
uint16 uncSize = f->readUint16LE();
uint8 sizeHi = f->readByte();
uint8 type = f->readByte() >> 5;
assert(type <= 1);
uint32 offset = f->readUint32LE();
ResourceEntry re;
re.id = id;
re.fileOffset = offset;
re.isCompressed = type != 0;
re.size = ((sizeHi & 0xF) << 16) | size;
re.uncompressedSize = ((sizeHi & 0xF0) << 12) | uncSize;
resources.push_back(re);
}
}
} // end of namespace TsAGE