scummvm/engines/queen/sound.cpp

242 lines
5.9 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2003-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "queen/sound.h"
#include "queen/input.h"
#include "queen/music.h"
#include "queen/queen.h"
#include "queen/resource.h"
#include "sound/flac.h"
#include "sound/mp3.h"
#include "sound/vorbis.h"
#define SB_HEADER_SIZE 110
#define STOP_MUSIC -1
namespace Queen {
Sound::Sound(Audio::Mixer *mixer, QueenEngine *vm) :
_mixer(mixer), _vm(vm), _sfxToggle(true), _speechToggle(true), _musicToggle(true), _lastOverride(0) {
}
Sound::~Sound() {
}
Sound *Sound::giveSound(Audio::Mixer *mixer, QueenEngine *vm, uint8 compression) {
if (!mixer->isReady())
return new SilentSound(mixer, vm);
switch (compression) {
case COMPRESSION_NONE:
return new SBSound(mixer, vm);
break;
case COMPRESSION_MP3:
#ifndef USE_MAD
warning("Using MP3 compressed datafile, but MP3 support not compiled in");
return new SilentSound(mixer, vm);
#else
return new MP3Sound(mixer, vm);
#endif
break;
case COMPRESSION_OGG:
#ifndef USE_VORBIS
warning("Using OGG compressed datafile, but OGG support not compiled in");
return new SilentSound(mixer, vm);
#else
return new OGGSound(mixer, vm);
#endif
break;
case COMPRESSION_FLAC:
#ifndef USE_FLAC
warning("Using FLAC compressed datafile, but FLAC support not compiled in");
return new SilentSound(mixer, vm);
#else
return new FLACSound(mixer, vm);
#endif
break;
default:
warning("Unknown compression type");
return new SilentSound(mixer, vm);
}
}
void Sound::waitFinished(bool isSpeech) {
if (isSpeech)
while (_mixer->isSoundHandleActive(_speechHandle))
_vm->input()->delay(10);
else
while (_mixer->isSoundHandleActive(_sfxHandle))
_vm->input()->delay(10);
}
void Sound::playSfx(uint16 sfx, bool isSpeech) {
if (isSpeech && !speechOn()) return;
else if (!sfxOn()) return;
if (sfx != 0) {
char name[13];
#ifndef PALMOS_68K
strcpy(name, _sfxName[sfx - 1]);
#else
strncpy(name, _sfxName + 10 * (sfx - 1), 10); // saved as 8char + /0/0
#endif
strcat(name, ".SB");
waitFinished(isSpeech);
if (sfxPlay(name, isSpeech ? &_speechHandle : &_sfxHandle)) {
_speechSfxExists = isSpeech;
} else {
_speechSfxExists = false;
}
}
}
void Sound::playSfx(const char *base, bool isSpeech) {
if (isSpeech && !speechOn()) return;
else if (!sfxOn()) return;
char name[13];
strcpy(name, base);
// alter filename to add zeros and append ".SB"
for (int i = 0; i < 8; i++) {
if (name[i] == ' ')
name[i] = '0';
}
strcat(name, ".SB");
waitFinished(isSpeech);
if (sfxPlay(name, isSpeech ? &_speechHandle : &_sfxHandle)) {
_speechSfxExists = isSpeech;
} else {
_speechSfxExists = false;
}
}
void Sound::playSong(int16 songNum) {
if (songNum <= 0) {
_vm->music()->stopSong();
return;
}
int16 newTune;
if (_vm->resource()->isDemo()) {
if (songNum == 17) {
_vm->music()->stopSong();
return;
}
newTune = _songDemo[songNum - 1].tuneList[0] - 1;
} else {
newTune = _song[songNum - 1].tuneList[0] - 1;
}
if (_tune[newTune].sfx[0]) {
if (sfxOn())
playSfx(_tune[newTune].sfx[0], false);
return;
}
if (!musicOn())
return;
int override = (_vm->resource()->isDemo()) ? _songDemo[songNum - 1].override : _song[songNum - 1].override;
switch (override) {
// Override all songs
case 1:
break;
// Alter song settings (such as volume) and exit
case 2:
_vm->music()->toggleVChange();
default:
return;
break;
}
_lastOverride = songNum;
_vm->music()->queueTuneList(newTune);
_vm->music()->playMusic();
}
void Sound::saveState(byte *&ptr) {
WRITE_BE_UINT16(ptr, _lastOverride); ptr += 2;
}
void Sound::loadState(uint32 ver, byte *&ptr) {
_lastOverride = (int16)READ_BE_INT16(ptr); ptr += 2;
}
bool SilentSound::sfxPlay(const char *name, Audio::SoundHandle *soundHandle) {
return false;
}
bool SBSound::sfxPlay(const char *name, Audio::SoundHandle *soundHandle) {
if (_vm->resource()->fileExists(name)) {
uint32 size;
uint8 *sound = _vm->resource()->loadFile(name, SB_HEADER_SIZE, &size, true);
byte flags = Audio::Mixer::FLAG_UNSIGNED | Audio::Mixer::FLAG_AUTOFREE;
_mixer->playRaw(soundHandle, sound, size, 11025, flags);
return true;
}
return false;
}
#ifdef USE_MAD
bool MP3Sound::sfxPlay(const char *name, Audio::SoundHandle *soundHandle) {
uint32 size;
Common::File *f = _vm->resource()->giveCompressedSound(name, &size);
if (f) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, makeMP3Stream(f, size));
return true;
}
return false;
}
#endif
#ifdef USE_VORBIS
bool OGGSound::sfxPlay(const char *name, Audio::SoundHandle *soundHandle) {
uint32 size;
Common::File *f = _vm->resource()->giveCompressedSound(name, &size);
if (f) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, makeVorbisStream(f, size));
return true;
}
return false;
}
#endif
#ifdef USE_FLAC
bool FLACSound::sfxPlay(const char *name, Audio::SoundHandle *soundHandle) {
uint32 size;
Common::File *f = _vm->resource()->giveCompressedSound(name, &size);
if (f) {
_mixer->playInputStream(Audio::Mixer::kSFXSoundType, soundHandle, makeFlacStream(f, size));
return true;
}
return false;
}
#endif
} //End of namespace Queen