scummvm/engines/ngi/module.mk
2020-10-04 00:05:36 +02:00

81 lines
1.5 KiB
Makefile

MODULE := engines/ngi
MODULE_OBJS = \
anihandler.o \
behavior.o \
console.o \
floaters.o \
gameloader.o \
gfx.o \
init.o \
input.o \
interaction.o \
inventory.o \
lift.o \
messagehandlers.o \
messages.o \
metaengine.o \
modal.o \
motion.o \
ngi.o \
ngiarchive.o \
scene.o \
scenes.o \
sound.o \
stateloader.o \
statesaver.o \
statics.o \
utils.o \
fullpipe/sceneIntro.o \
fullpipe/sceneIntroDemo.o \
fullpipe/scene01.o \
fullpipe/scene02.o \
fullpipe/scene03.o \
fullpipe/scene04.o \
fullpipe/scene05.o \
fullpipe/scene06.o \
fullpipe/scene07.o \
fullpipe/scene08.o \
fullpipe/scene09.o \
fullpipe/scene10.o \
fullpipe/scene11.o \
fullpipe/scene12.o \
fullpipe/scene13.o \
fullpipe/scene14.o \
fullpipe/scene15.o \
fullpipe/scene16.o \
fullpipe/scene17.o \
fullpipe/scene18and19.o \
fullpipe/scene20.o \
fullpipe/scene21.o \
fullpipe/scene22.o \
fullpipe/scene23.o \
fullpipe/scene24.o \
fullpipe/scene25.o \
fullpipe/scene26.o \
fullpipe/scene27.o \
fullpipe/scene28.o \
fullpipe/scene29.o \
fullpipe/scene30.o \
fullpipe/scene31.o \
fullpipe/scene32.o \
fullpipe/scene33.o \
fullpipe/scene34.o \
fullpipe/scene35.o \
fullpipe/scene36.o \
fullpipe/scene37.o \
fullpipe/scene38.o \
fullpipe/sceneFinal.o \
fullpipe/sceneDbg.o
# This module can be built as a plugin
ifeq ($(ENABLE_NGI), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o