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ad
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WINTERMUTE: Privatize members in AdSceneState
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2012-12-09 17:06:13 +01:00 |
base
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WINTERMUTE: Mark savedGameExt and localSaveDir for eventual removal.
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2012-12-09 16:53:33 +01:00 |
graphics
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JANITORIAL: Remove trailing whitespaces.
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2012-09-26 04:17:55 +02:00 |
math
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
system
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WINTERMUTE: Only include base_renderer.h where needed
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2012-09-11 02:51:33 +02:00 |
ui
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
utils
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WINTERMUTE: Convert ' correctly from CP1252
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2012-10-23 03:05:17 +02:00 |
video
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WINTERMUTE: Add a hack to allow videos to loop
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2012-10-23 02:34:27 +02:00 |
coll_templ.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
dcgf.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
dctypes.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
detection_tables.h
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WINTERMUTE: Add another detection-entry for Chivalry is not Dead
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2012-12-05 12:14:29 +01:00 |
detection.cpp
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WINTERMUTE: Add detection for Italian, English and Russian Dead City.
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2012-08-13 04:59:17 +02:00 |
module.mk
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WINTERMUTE: Split out the music-related functionality of BaseGame to a separate class.
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2012-12-09 16:31:47 +01:00 |
persistent.cpp
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WINTERMUTE: WinterMute -> Wintermute
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2012-08-13 03:42:30 +02:00 |
persistent.h
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JANITORIAL: Remove trailing whitespaces.
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2012-09-26 04:17:55 +02:00 |
platform_osystem.cpp
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
platform_osystem.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
wintermute.cpp
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WINTERMUTE: Only include base_renderer.h where needed
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2012-09-11 02:51:33 +02:00 |
wintermute.h
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WINTERMUTE: Use tabs in enums
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2012-08-31 21:03:29 +02:00 |
wintypes.h
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |