scummvm/dists/codeblocks/sword2.cbp
Nicola Mettifogo 669c34d8c2 added Code::Blocks projects and workspace
svn-id: r26055
2007-03-10 13:30:15 +00:00

269 lines
7.8 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="5" />
<Project>
<Option title="sword2" />
<Option pch_mode="2" />
<Option default_target="" />
<Option compiler="gcc" />
<Option virtualFolders="" />
<Build>
<Target title="default">
<Option output="scummvm\engines\sword2\libsword2.a" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="scummvm\" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-O2" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-Wno-multichar" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
<Unit filename="..\..\engines\sword2\animation.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\animation.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\anims.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\console.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\console.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\controls.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\controls.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\debug.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\debug.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\defs.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\events.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\function.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\header.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\icons.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\interpreter.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\interpreter.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\layers.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\logic.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\logic.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\maketext.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\maketext.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\memory.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\memory.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\menu.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\mouse.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\mouse.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\music.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\object.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\palette.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\protocol.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\render.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\resman.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\resman.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\router.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\router.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\saveload.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\saveload.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\screen.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\screen.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\scroll.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\sound.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\sound.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\speech.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\sprite.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\startup.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\sword2.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\sword2.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\sync.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="..\..\engines\sword2\walker.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Extensions />
</Project>
</CodeBlocks_project_file>