scummvm/engines/teenagent
Vladimir Menshakov 908e6b857d removed ann's house music hack from scene.
svn-id: r44012
2009-09-08 14:26:14 +00:00
..
actor.cpp made second chapter completable. 2009-09-05 20:58:25 +00:00
actor.h TEEN: 2009-09-04 20:08:33 +00:00
animation.cpp made game completable 2009-09-07 22:52:51 +00:00
animation.h play animation only when hovered 2009-09-07 20:38:02 +00:00
callbacks.cpp removed ann's house music hack from scene. 2009-09-08 14:26:14 +00:00
detection.cpp removed magic exe offsets, added teenagent.dat support. 2009-09-05 08:16:35 +00:00
dialog.cpp made second chapter completable. 2009-09-05 20:58:25 +00:00
dialog.h added actor_animation for the dialog 2009-09-05 17:14:20 +00:00
font.cpp fixed invalid text length calculation 2009-09-07 20:12:17 +00:00
font.h TEEN: 2009-09-04 20:08:33 +00:00
inventory.cpp play animation only when hovered 2009-09-07 20:38:02 +00:00
inventory.h TEEN: 2009-09-04 20:08:33 +00:00
module.mk removed tab as suggested 2009-09-03 21:31:51 +00:00
music.cpp TEEN: Made some stuff const 2009-09-04 20:10:32 +00:00
music.h fixed engines order, added svn:keywords properties. 2009-09-03 21:20:13 +00:00
objects.cpp TEEN: Some whitespace fixes 2009-09-04 20:09:29 +00:00
objects.h made game completable 2009-09-07 22:52:51 +00:00
pack.cpp TEEN: Some whitespace fixes 2009-09-04 20:09:29 +00:00
pack.h TEEN: 2009-09-04 20:08:33 +00:00
resources.cpp removed magic exe offsets, added teenagent.dat support. 2009-09-05 08:16:35 +00:00
resources.h removed magic exe offsets, added teenagent.dat support. 2009-09-05 08:16:35 +00:00
scene.cpp removed ann's house music hack from scene. 2009-09-08 14:26:14 +00:00
scene.h added quit event 2009-09-07 22:47:50 +00:00
segment.cpp removed magic exe offsets, added teenagent.dat support. 2009-09-05 08:16:35 +00:00
segment.h TEEN: 2009-09-04 20:08:33 +00:00
surface.cpp TEEN: 2009-09-04 20:08:33 +00:00
surface.h TEEN: 2009-09-04 20:08:33 +00:00
teenagent.cpp start sound positioning with 1 as in original engine. 2009-09-06 09:43:06 +00:00
teenagent.h start sound positioning with 1 as in original engine. 2009-09-06 09:43:06 +00:00