scummvm/engines/wage
Paul Gilbert 9f175c4053 ENGINES: Cleanup of savegame filenames generation
This removes filename methods when it matched the Engine method.
Secondly, ensuring there was an overriden getSaveStateName method
for engines that didn't do the standard target.00x save filenames
2020-02-16 15:44:28 -08:00
..
combat.cpp WAGE: Fix Missing Default Switch Cases 2019-10-23 03:31:46 +01:00
configure.engine ENGINES: Add missing dependencies for several engines 2018-06-30 00:22:34 +02:00
debugger.cpp WAGE: Fix warnings 2016-04-20 08:10:00 +02:00
debugger.h WAGE: Add override keywords 2020-02-09 12:55:00 +01:00
design.cpp JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
design.h JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
detection_tables.h WAGE: Mark all detection entries as ADGF_UNSTABLE 2019-10-23 11:50:35 -05:00
detection.cpp WAGE: Add override keywords 2020-02-09 12:55:00 +01:00
dialog.cpp GRAPHICS: Move font-related MacGUI code to MacFontManager 2016-10-06 23:49:39 +02:00
dialog.h JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
entities.cpp WAGE: Switch to the common readPascalString 2017-01-14 12:46:27 +01:00
entities.h WAGE: Avoid calling method of nullptr 2017-12-08 11:41:32 +00:00
gui.cpp GRAPHICS: MACGUI: Switched MacText to U32String internally 2019-10-18 17:20:27 +02:00
gui.h WAGE: Implement global clipboard support 2019-09-21 22:16:01 +03:00
module.mk WAGE: Remove all old console code 2017-08-05 00:27:12 +02:00
POTFILES WAGE: Add POTFILES 2016-11-26 16:13:00 +01:00
randomhat.cpp JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
randomhat.h JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
saveload.cpp ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
script.cpp WAGE: Fix Missing Default Switch Cases 2019-10-23 03:31:46 +01:00
script.h WAGE: Handle null strings in toString and improve consistency 2017-12-08 11:41:32 +00:00
sound.cpp WAGE: Since the sounds are blocking, made the sound handle global 2017-08-29 09:33:44 +02:00
sound.h WAGE: Since the sounds are blocking, made the sound handle global 2017-08-29 09:33:44 +02:00
util.cpp WAGE: Fix Missing Default Switch Cases 2019-10-23 03:31:46 +01:00
wage.cpp WAGE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
wage.h ENGINES: Cleanup of savegame filenames generation 2020-02-16 15:44:28 -08:00
world.cpp WAGE: Don't require the data fork for the external sound file 2019-08-11 18:58:40 +03:00
world.h WAGE: Switch menu reading to common code 2017-01-14 13:04:40 +01:00