scummvm/engines/gob/driver_vga.h

55 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef GOB_DRIVER_VGA_H
#define GOB_DRIVER_VGA_H
#include "gob/video.h"
namespace Gob {
class VGAVideoDriver : public VideoDriver {
public:
VGAVideoDriver() {}
virtual ~VGAVideoDriver() {}
void putPixel(int16 x, int16 y, byte color, SurfaceDesc *dest);
void drawLine(SurfaceDesc *dest, int16 x0, int16 y0,
int16 x1, int16 y1, byte color);
void fillRect(SurfaceDesc *dest, int16 left, int16 top,
int16 right, int16 bottom, byte color);
void drawLetter(unsigned char item, int16 x, int16 y,
Video::FontDesc *fontDesc, byte color1, byte color2,
byte transp, SurfaceDesc *dest);
void drawSprite(SurfaceDesc *source, SurfaceDesc *dest, int16 left,
int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp);
void drawPackedSprite(byte *sprBuf, int16 width, int16 height,
int16 x, int16 y, byte transp, SurfaceDesc *dest);
};
}
#endif // GOB_DRIVER_VGA_H