scummvm/engines/gnap
2016-09-03 17:54:39 +02:00
..
scenes JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
character.cpp GNAP: Remove duplicate code 2016-05-30 07:19:21 +02:00
character.h GNAP: Rename two Facing enums 2016-05-23 07:48:37 +02:00
configure.engine GNAP: Specify highres in configure.engine 2016-06-13 21:19:39 +02:00
datarchive.cpp GNAP: Remove debug message 2016-06-02 23:46:19 +02:00
datarchive.h GNAP: Fix some spacing 2016-05-17 22:10:10 +02:00
debugger.cpp GNAP: Add debugger 2016-05-10 09:54:21 +02:00
debugger.h GNAP: Add debugger 2016-05-10 09:54:21 +02:00
detection.cpp GNAP: Added detection for alternative Russian version 2016-09-03 17:54:39 +02:00
fontdata.h GNAP: Janotorial - Re-align some comments 2016-06-08 07:58:41 +02:00
gamesys.cpp GNAP: (Hopefully) fix a FCC warning 2016-06-08 08:03:38 +02:00
gamesys.h GNAP: Fix waitForUpdate behavior 2016-05-29 23:16:28 +02:00
gnap.cpp GNAP: Move debug channel registration to the top of the engine constructor 2016-07-28 11:36:33 +03:00
gnap.h GNAP: Change two variables to bool, remove two useless variables 2016-05-31 23:03:43 +02:00
grid.cpp GNAP: Add safeguard checks in PlayerGnap's getWalkStopSequenceId and getWalkFacing 2016-05-23 07:52:48 +02:00
menu.cpp GNAP: Add a note concerning the original save and load screens 2016-05-23 01:59:14 +02:00
module.mk GNAP: Add music when game is paused 2016-05-12 00:33:47 +02:00
music.cpp GNAP: Remove an irrelevant TODO copied from another engine 2016-05-23 01:51:31 +02:00
music.h GNAP: Add music when game is paused 2016-05-12 00:33:47 +02:00
resource.cpp GNAP: Fix sprites display on big endian systems 2016-05-30 22:21:49 +01:00
resource.h GNAP: Fix some uninitialized variables 2016-05-24 07:46:19 +02:00
sound.cpp GNAP: Consistently check the return value of find(resourceId) 2016-06-09 23:38:13 +02:00
sound.h GNAP: Add missing stars in header, change include guard name in gnap.h 2016-05-17 22:05:35 +02:00