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animation.cpp
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PRINCE: showHero(), heroMoveGotIt() - frames counting fix
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2014-07-25 02:03:02 +02:00 |
animation.h
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PRINCE: Hero animations fix - frame height calculation
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2014-06-22 20:09:22 +02:00 |
archive.cpp
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PRINCE: Cleaning up warnings
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2014-06-22 20:08:12 +02:00 |
archive.h
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PRINCE: databank.ptc base archive with decompression
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2013-11-09 23:07:40 +00:00 |
common.h
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PRINCE: Pathfinding progress
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2014-07-10 16:41:13 +02:00 |
configure.engine
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PRINCE: compilation fix after merge from master
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2013-11-26 19:21:00 +00:00 |
cursor.cpp
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PRINCE: initroom from debugger
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2013-11-11 12:00:19 +00:00 |
cursor.h
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PRINCE: script updated to read value when necessary
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2013-11-18 16:19:21 +00:00 |
debugger.cpp
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PRINCE: Map location update
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2014-07-23 01:24:57 +02:00 |
debugger.h
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PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger update
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2014-07-07 03:12:35 +02:00 |
decompress.cpp
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PRINCE: Fix endlines
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2014-06-22 19:56:56 +02:00 |
decompress.h
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PRINCE: Fix endlines
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2014-06-22 19:56:56 +02:00 |
detection.cpp
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PRINCE: code formating fixed
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2013-11-04 11:28:10 +00:00 |
flags.cpp
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PRINCE: Change init() to Graphics::drawLine(), code clean up
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2014-06-22 20:07:58 +02:00 |
flags.h
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PRINCE: small comments here and there
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2013-11-04 11:30:46 +00:00 |
font.cpp
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PRINCE: compilation fix after merge from master
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2013-11-26 19:21:00 +00:00 |
font.h
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PRINCE: loadSample with sample looping added, escaping from intro works
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2013-12-03 14:46:24 +00:00 |
graphics.cpp
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PRINCE: Map location update
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2014-07-23 01:24:57 +02:00 |
graphics.h
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PRINCE: Map location update
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2014-07-23 01:24:57 +02:00 |
hero_set.cpp
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PRINCE: Change init() to Graphics::drawLine(), code clean up
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2014-06-22 20:07:58 +02:00 |
hero_set.h
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PRINCE: makeShadowTable(), shadowMinus, begin of showHeroShadow()
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2014-06-22 20:07:55 +02:00 |
hero.cpp
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PRINCE: Hero state names - update
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2014-07-26 19:31:54 +02:00 |
hero.h
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PRINCE: Hero state names - update
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2014-07-26 19:31:54 +02:00 |
mhwanh.cpp
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PRINCE: script updated to read value when necessary
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2013-11-18 16:19:21 +00:00 |
mhwanh.h
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PRINCE: Inventory update - first suitcase drawing
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2014-06-22 20:08:42 +02:00 |
mob.cpp
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PRINCE: increaseString(), loading mob exam text update
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2014-06-28 17:10:12 +02:00 |
mob.h
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PRINCE: Inventory - left mouse button handling
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2014-06-22 20:08:50 +02:00 |
module.mk
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PRINCE: Parallax bitmaps loading, showParallax() implementation
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2014-06-22 20:08:36 +02:00 |
musNum.h
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PRINCE: code formating fixed
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2013-11-04 11:28:10 +00:00 |
object.cpp
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PRINCE: blackPalette(), setPalette() update - allow game quit
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2014-07-24 18:59:26 +02:00 |
object.h
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PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(). showObject() update
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2014-07-24 13:13:16 +02:00 |
option_text.h
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PRINCE: Options menu outside of inventory
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2014-06-22 20:09:07 +02:00 |
prince.cpp
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PRINCE: findPoint(), makePath() - update
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2014-07-27 16:04:12 +02:00 |
prince.h
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PRINCE: findPoint(), makePath() - update
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2014-07-27 16:04:12 +02:00 |
pscr.cpp
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PRINCE: PScr class - clean up
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2014-06-22 20:08:53 +02:00 |
pscr.h
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PRINCE: DrawNode struct, runDrawNodes(), freeDrawNodes()
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2014-06-22 20:08:37 +02:00 |
resource.h
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PRINCE: installBackAnims implementation, first frames drawing
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2014-06-22 20:08:10 +02:00 |
script.cpp
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PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix
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2014-07-27 17:47:18 +02:00 |
script.h
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PRINCE: Hero bored timer - update
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2014-07-25 15:21:31 +02:00 |
sound.cpp
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PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC
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2014-07-26 20:58:35 +02:00 |
sound.h
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PRINCE: Fixed background music playback
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2014-06-22 19:24:14 +02:00 |
variatxt.cpp
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PRINCE: setVoice() fix
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2014-07-07 00:19:15 +02:00 |
variatxt.h
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PRINCE: setVoice() fix
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2014-07-07 00:19:15 +02:00 |