scummvm/engines/dragons
2020-02-25 14:43:42 +01:00
..
actor.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
actor.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
actorfiles.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
actorresource.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
actorresource.h DRAGONS: Work on mini game 2 2020-02-25 14:43:42 +01:00
background.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
background.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
bag.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
bag.h DRAGONS: show hide inventory bag 2020-02-25 14:43:42 +01:00
bigfile.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
bigfile.h DRAGONS: Hooked up correct sfx tone 2020-02-25 14:43:42 +01:00
configure.engine DRAGONS: Initial commit 2020-02-25 14:43:42 +01:00
credits.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
credits.h DRAGONS: Work on end credits 2020-02-25 14:43:42 +01:00
cursor.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
cursor.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
cutscene.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
cutscene.h DRAGONS: Started on mini game 2. Added vsync updater function logic 2020-02-25 14:43:42 +01:00
detection.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonflg.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonflg.h DRAGONS: Fixed bug with missing inventory items when loading from save game. 2020-02-25 14:43:42 +01:00
dragonimg.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonimg.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragonini.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonini.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonobd.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonobd.h DRAGONS: script bug fixes. Improving load game logic 2020-02-25 14:43:42 +01:00
dragonrms.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonrms.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragons.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragons.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonvar.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
dragonvar.h DRAGONS: work on save/load 2020-02-25 14:43:42 +01:00
font.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
font.h DRAGONS: Work on end credits 2020-02-25 14:43:42 +01:00
inventory.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
inventory.h DRAGONS: Added more special script logic. 2020-02-25 14:43:42 +01:00
minigame1.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
minigame1.h DRAGONS: Started work on first minigame 2020-02-25 14:43:42 +01:00
minigame2.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
minigame2.h DRAGONS: More work on mini game 2 2020-02-25 14:43:42 +01:00
minigame3.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
minigame3.h DRAGONS: Work on mini game 3 2020-02-25 14:43:42 +01:00
minigame4.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
minigame4.h DRAGONS: Added lights to mini game 4 2020-02-25 14:43:42 +01:00
minigame5.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
minigame5.h DRAGONS: Work on mini game 2 and mini game 5 2020-02-25 14:43:42 +01:00
module.mk DRAGONS: Merged two sound classes 2020-02-25 14:43:42 +01:00
saveload.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
scene.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
scene.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
screen.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
screen.h DRAGONS: Add additive pixel blending for scene layers 2020-02-25 14:43:42 +01:00
scriptopcodes.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
scriptopcodes.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
sequenceopcodes.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
sequenceopcodes.h DRAGONS: Added more sequence opCodes 2020-02-25 14:43:42 +01:00
sound.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
sound.h DRAGONS: Fixed initial sfx load bug. Fixed sfx volume bug when stopping audio. 2020-02-25 14:43:42 +01:00
specialopcodes.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
specialopcodes.h DRAGONS: Added more missing specialOpcode logic 2020-02-25 14:43:42 +01:00
talk.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
talk.h DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
VabSound.cpp DRAGONS: Code cleanup 2020-02-25 14:43:42 +01:00
VabSound.h DRAGONS: work on sfx 2020-02-25 14:43:42 +01:00