Filippos Karapetis 8f49df6aca SDL: Fix full screen toggling for 3D games
The previous SdlGraphics3dManager::toggleFullScreen() was not using
beginGFXTransaction / endGFXTransaction in toggleFullScreen().
Restore this logic for 3D games, as using transactions in such games
results in a black screen for 3D games when switching to full screen

A regression from d33487f64
2021-09-29 20:24:03 +02:00
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