scummvm/engines
Eugene Sandulenko 95e6a3db9a
DIRECTOR: Fix negative cast numbers in FilmLoop reading
This fixes totaldistortion-win aquarium movie loading

  --start-movie="ATD\HD\ccTWRRAD.DXR"
2023-06-13 22:58:26 +02:00
..
access ACCESS: Janitorial - Initialize some variables 2023-05-01 09:38:33 +01:00
adl ADL: Add support for three more hires4 versions 2023-06-05 14:26:21 +02:00
agi COMMON: Move DOS font from AGI to common 2023-04-29 13:37:45 +02:00
agos AGOS: Add missing override keyword 2023-04-29 14:24:02 +02:00
ags AGS: Add detection for recent games 2023-06-12 18:37:46 +02:00
asylum ASYLUM: Fix use-after-free 2023-05-11 00:23:45 +03:00
avalanche
bbvs
bladerunner BLADERUNNER: add BiDi support for subtitles 2023-05-24 02:10:12 +02:00
buried BURIED: Check _currentScene before its use 2023-05-11 17:42:24 +02:00
cge
cge2 CGE2: Remove unused variable 2023-04-29 20:28:20 +02:00
chamber
chewy
cine CINE: Check for track 19 instead of track 1 for FW 2023-04-07 16:06:50 +02:00
composer
cruise CRUISE: Comment out unused variables 2023-04-29 20:28:20 +02:00
cryo
cryomni3d CRYOMNI3D: Comment out unused variable 2023-04-29 20:28:20 +02:00
director DIRECTOR: Fix negative cast numbers in FilmLoop reading 2023-06-13 22:58:26 +02:00
dm DM: Fix a couple of issues pointed by PVS-Studio 2023-05-01 22:37:51 +01:00
draci
dragons DRAGONS: Print less noisy debug output by default 2023-05-22 23:12:07 +01:00
drascula DRASCULA: Track left mousebutton press 2023-04-21 08:59:03 +03:00
dreamweb DREAMWEB: specify CLUT8 format for titles modes 2023-04-04 20:37:35 +01:00
efh EFH: Fix enum name of debug channels 2023-04-30 22:35:20 +01:00
freescape FREESCAPE: enable on screen controls in driller for all the scummvm platforms 2023-06-04 16:50:38 +02:00
glk GLK: ZCODE: Added Desert Adventure detection 2023-05-17 20:44:28 -07:00
gnap GNAP: Remove unused vairables 2023-04-29 20:28:21 +02:00
gob GOB: Properly fix Ween: The Prophecy intro 2023-06-03 19:19:05 +03:00
griffon
grim GRIM: Use TGA font for Chinese monkey4 2023-05-10 13:18:54 +02:00
groovie GROOVIE: Don't use uninitialized variable in triangle game logic 2023-05-21 11:27:47 +03:00
hadesch
hdb
hopkins
hpl1 HPL1: remove upper/lowerBound algorithms 2023-06-01 23:22:21 +02:00
hugo
hypno HYPNO: Add Korean version of "Enter name:" string 2023-05-14 20:32:38 +02:00
icb ICB: Fix compilation 2023-05-21 01:46:17 +02:00
illusions
immortal IMMORTAL: Implement mungeCBM() and the associated functions in drawChr.cpp 2023-04-05 17:02:09 -04:00
kingdom KINGDOM: Fixa nasty bug in logic (pointed out by PVS-Studio), group identical cases in a switch 2023-05-01 07:37:56 +01:00
kyra KYRA: (EOB II/ZH) - fix final sequence 2023-06-04 15:31:59 +02:00
lab
lastexpress LASTEXPRESS: Early support for demo 2023-04-29 13:08:27 +02:00
lilliput LILLIPUT: Don't trigger -Wmisleading-indentation warning 2023-04-11 12:53:29 +02:00
lure
macventure MACVENTURE: Fix compilation after MacWindow API change 2023-05-31 13:39:07 +02:00
made MADE: Use new CursorMan with cursor surface 2023-04-09 13:12:06 +02:00
mads MADS: Add detection for nebular compressed UK version 2023-04-13 01:31:40 +02:00
mm MM: MM1: Fix crash on roster load 2023-06-12 07:45:44 -07:00
mohawk JANITORIAL: Remove stray space 2023-05-14 22:39:12 +02:00
mortevielle
mtropolis MTROPOLIS: Add hack to fix failed integrity check when disembarking the Hispaniola 2023-06-13 00:44:23 -04:00
mutationofjb
myst3 VIDEO: Implement setOutputPixelFormat() for BinkDecoder 2023-04-05 12:45:13 +02:00
nancy NANCY: Fix first frame of conversation 2023-05-12 12:42:33 +03:00
neverhood
ngi NGI: Remove various unused variables 2023-05-15 18:08:08 +02:00
parallaction
pegasus
petka
pink PINK: Clear global game variables on New Game 2023-04-29 12:14:13 +02:00
playground3d
plumbers
prince
private
queen QUEEN: Add another FOTAQ MD5 2023-05-26 21:15:03 +02:00
saga SAGA: Fix use-after-free on handling actor action 2023-05-28 23:32:20 +03:00
saga2 SAGA2: Remove unused variable 2023-06-02 12:04:23 +02:00
sci SCI: Add Md5 of Another variant of Hebrew Laura Bow 2023-05-26 21:14:02 +02:00
scumm SCUMM: Implement proper v4 palette cycling code 2023-06-12 00:26:02 +02:00
sherlock SHERLOCK: Fix lines displayed out of visible space 2023-05-03 22:31:45 +02:00
sky ENGINES: Add function in MetaEngineDection to get the number of game variants 2023-06-09 18:21:47 +02:00
sludge SLUDGE: Add versions and platform to v 1.0 outoforder detection 2023-05-14 22:48:07 +02:00
stark STARK: Fix MSVC C4245 signed/unsigned warning 2023-04-12 09:50:57 +02:00
startrek
supernova
sword1 AUDIO: Allow adjusting of rate in RateConverter 2023-05-14 22:04:56 +02:00
sword2
sword25
teenagent
testbed TESTBED: Add tests for double-click time. 2023-05-14 22:42:59 +02:00
tetraedge TETRAEDGE: Fix TeImage output on big-endian hosts 2023-05-23 17:04:38 +09:00
tinsel
titanic TITANIC: Fix -Wc++20-compat warning for the C++20 'concept' keyword 2023-05-14 01:41:24 +03:00
toltecs
tony
toon TOON: Fix Picture::drawWithRectList() overreading 2023-06-01 15:03:04 +03:00
touche TOUCHE: Added support for Russian translation by old-games.ru 2023-03-19 17:54:43 +01:00
trecision
tsage
tucker
twine TWINE: the initial position of an actor is set to SIZE_BRICK_Y 2023-05-30 22:05:09 +02:00
ultima ULTIMA8: Clean up mouse button event handling 2023-06-11 09:53:38 -05:00
vcruise VCRUISE: Fix settings not saving 2023-06-11 19:12:09 -04:00
voyeur
wage
watchmaker WATCHMAKER: Further GCC Compiler Warning Fixes 2023-05-28 01:06:31 +01:00
wintermute WINTERMUTE: Initialize BaseParser::_parserLine 2023-04-30 00:16:47 +02:00
zvision
achievements.cpp
achievements.h
advancedDetector.cpp
advancedDetector.h ENGINES: Add function in MetaEngineDection to get the number of game variants 2023-06-09 18:21:47 +02:00
dialogs.cpp GUI: Only use a transparent colour for BMP images 2023-04-09 12:54:38 +02:00
dialogs.h
engine.cpp ENGINES: Initialize mixer volume levels to levels from config so engine isn't required to call syncSoundSettings at startup. 2023-04-09 12:56:22 +02:00
engine.h ENGINES: Initialize mixer volume levels to levels from config so engine isn't required to call syncSoundSettings at startup. 2023-04-09 12:56:22 +02:00
game.cpp
game.h
logo_data.h
metaengine.cpp ENGINES: Correctly store extended save playtime 2023-03-26 13:24:31 +03:00
metaengine.h ENGINES: Add function in MetaEngineDection to get the number of game variants 2023-06-09 18:21:47 +02:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h
util.h