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79 lines
1.8 KiB
C++
79 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Based on the original sources
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* Faery Tale II -- The Halls of the Dead
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* (c) 1993-1996 The Wyrmkeep Entertainment Co.
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*/
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#ifndef SAGA2_FONTLIB_H
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#define SAGA2_FONTLIB_H
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namespace Saga2 {
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// The Agate family
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extern gFont Agate6Font,
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Agate7Font,
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Agate8Font,
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Agate11Font;
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// The Helv family (Oh, yeah, like that's it's real name...)
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extern gFont Helv7Font,
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Helv8Font,
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Helv9Font,
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Helv11Font,
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Helv13Font,
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Helv15Font,
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Helv18Font,
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Helv24Font;
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// The Juno family
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extern gFont Juno10Font;
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// The Onyx family
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extern gFont Onyx10Font;
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// The Plate family
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extern gFont Plate18Font;
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// The Script family
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extern gFont Script10Font;
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// The Amber family
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extern gFont Amber9Font,
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Amber11Font,
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Amber13Font;
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// Fixed-width fonts
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extern gFont Fix8Font,
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ThinFix8Font;
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} // namespace Saga2
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#endif
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