mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 23:57:32 +00:00
0683ed9eee
- Started replace message numbers with constants - Add NRect::contains - Some cleanup
1237 lines
31 KiB
C++
1237 lines
31 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "neverhood/module1200.h"
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namespace Neverhood {
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Module1200::Module1200(NeverhoodEngine *vm, Module *parentModule, int which)
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: Module(vm, parentModule) {
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SetMessageHandler(&Module1200::handleMessage);
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debug("Module1200: which = %d", which);
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if (which < 0) {
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createScene(_vm->gameState().sceneNum, -1);
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} else if (which == 1) {
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createScene(0, 2);
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} else {
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createScene(0, 0);
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}
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// TODO Music18hList_add(0x00478311, 0x62222CAE);
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// TODO Music18hList_play(0x62222CAE, 0, 0, 1);
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}
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Module1200::~Module1200() {
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// TODO Music18hList_deleteGroup(0x00478311);
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}
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void Module1200::createScene(int sceneNum, int which) {
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debug("Module1200::createScene(%d, %d)", sceneNum, which);
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_vm->gameState().sceneNum = sceneNum;
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switch (_vm->gameState().sceneNum) {
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case 0:
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_childObject = new Scene1201(_vm, this, which);
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break;
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case 1:
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_childObject = new Scene1202(_vm, this, which);
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break;
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case 2:
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// TODO Music18hList_stop(0x62222CAE, 0, 0);
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createSmackerScene(0x31890001, true, true, false);
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setGlobalVar(0x2A02C07B, 1);
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break;
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}
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SetUpdateHandler(&Module1200::updateScene);
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_childObject->handleUpdate();
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}
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void Module1200::updateScene() {
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if (!updateChild()) {
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switch (_vm->gameState().sceneNum) {
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case 0:
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if (_moduleResult == 1) {
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createScene(1, 0);
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} else if (_moduleResult == 2) {
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if (getGlobalVar(0x0A18CA33) && !getGlobalVar(0x2A02C07B)) {
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createScene(2, -1);
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} else {
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leaveModule(1);
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}
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} else {
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leaveModule(0);
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}
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break;
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case 1:
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createScene(0, 1);
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break;
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case 2:
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// TODO Music18hList_play(0x62222CAE, 0, 0, 1);
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createScene(0, 3);
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break;
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}
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}
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}
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// Scene1201
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static const uint32 kScene1201InitArray[] = {
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1, 0, 2, 4, 5, 3, 6, 7, 8, 10, 9, 11, 13, 14, 12, 16, 17, 15
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};
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static const NPoint kScene1201PointArray[] = {
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{218, 193},
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{410, 225},
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{368, 277},
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{194, 227},
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{366, 174},
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{458, 224},
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{242, 228},
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{512, 228},
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{458, 277},
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{217, 233},
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{458, 173},
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{410, 276},
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{203, 280},
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{371, 226},
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{508, 279},
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{230, 273},
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{410, 171},
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{493, 174}
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};
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static const uint32 kScene1201TntFileHashList1[] = {
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0x2098212D,
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0x1600437E,
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0x1600437E,
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0x00A840E3,
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0x1A1830F6,
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0x1A1830F6,
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0x00212062,
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0x384010B6,
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0x384010B6,
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0x07A01080,
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0xD80C2837,
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0xD80C2837,
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0x03A22092,
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0xD8802CB6,
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0xD8802CB6,
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0x03A93831,
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0xDA460476,
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0xDA460476
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};
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static const uint32 kScene1201TntFileHashList2[] = {
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0x3040C676,
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0x10914448,
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0x10914448,
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0x3448A066,
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0x1288C049,
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0x1288C049,
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0x78C0E026,
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0x3098D05A,
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0x3098D05A,
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0x304890E6,
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0x1284E048,
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0x1284E048,
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0xB140A1E6,
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0x5088A068,
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0x5088A068,
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0x74C4C866,
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0x3192C059,
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0x3192C059
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};
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SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
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: StaticSprite(vm, 900), _field7A(-1) {
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int16 x = kScene1201PointArray[pointIndex].x;
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int16 y = kScene1201PointArray[pointIndex].y;
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if (x < 300) {
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_spriteResource.load2(kScene1201TntFileHashList1[elemIndex]);
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_x = _spriteResource.getPosition().x;
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_y = _spriteResource.getPosition().y;
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_drawRect.x = 0;
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_drawRect.y = 0;
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_drawRect.width = _spriteResource.getDimensions().width;
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_drawRect.height = _spriteResource.getDimensions().height;
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} else {
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_spriteResource.load2(kScene1201TntFileHashList2[elemIndex]);
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_x = x;
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_y = y;
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_drawRect.x = -(_spriteResource.getDimensions().width / 2);
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_drawRect.y = -_spriteResource.getDimensions().height;
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_drawRect.width = _spriteResource.getDimensions().width;
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_drawRect.height = _spriteResource.getDimensions().height;
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}
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createSurface(50, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height);
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setClipRect(0, 0, 640, clipY2);
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_needRefresh = true;
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StaticSprite::update();
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}
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AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
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: AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
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if (!getSubVar(0x02038314, _nameHash) && !getSubVar(0x02720344, _nameHash)) {
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SetMessageHandler(&AsScene1201Tape::handleMessage);
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} else {
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setVisible(false);
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SetMessageHandler(NULL);
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}
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}
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uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x1011:
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sendMessage(_parentScene, 0x4826, 0);
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messageResult = 1;
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break;
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case 0x4806:
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setSubVar(0x02038314, _nameHash, 1);
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setVisible(false);
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SetMessageHandler(NULL);
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break;
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}
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return messageResult;
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}
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Class466::Class466(NeverhoodEngine *vm, bool flag)
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: AnimatedSprite(vm, 1200), _soundResource(vm) {
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&Class466::handleMessage);
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createSurface(10, 34, 149);
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_x = 202;
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_y = -32;
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if (flag) {
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sub40D380();
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} else {
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sub40D340();
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}
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}
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uint32 Class466::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x02060018) {
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_soundResource.play(0x47900E06);
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}
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break;
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case 0x2006:
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sub40D360();
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break;
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}
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return messageResult;
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}
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void Class466::sub40D340() {
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startAnimation(0x928F0C10, 0, -1);
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_newStickFrameIndex = 0;
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}
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void Class466::sub40D360() {
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startAnimation(0x928F0C10, 1, -1);
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_newStickFrameIndex = -2;
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}
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void Class466::sub40D380() {
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startAnimation(0x928F0C10, 15, -1);
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_newStickFrameIndex = -2;
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}
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AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klayman, bool flag)
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: AnimatedSprite(vm, 1100), _soundResource(vm), _klayman(klayman), _countdown(0) {
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createSurface1(0xD088AC30, 100);
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_x = 320;
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_y = 240;
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SetUpdateHandler(&AsScene1201RightDoor::update);
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SetMessageHandler(&AsScene1201RightDoor::handleMessage);
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_newStickFrameIndex = -2;
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if (flag) {
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startAnimation(0xD088AC30, -1, -1);
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_newStickFrameIndex = -2;
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_countdown = 25;
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} else {
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stopAnimation();
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setVisible(false);
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}
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}
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void AsScene1201RightDoor::update() {
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if (_countdown != 0 && (--_countdown == 0)) {
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sub40D830();
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}
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AnimatedSprite::update();
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}
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uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x3002:
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gotoNextState();
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break;
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case 0x4829:
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sub40D7E0();
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break;
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}
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return messageResult;
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}
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void AsScene1201RightDoor::sub40D7E0() {
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startAnimation(0xD088AC30, 0, -1);
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_newStickFrameIndex = -2;
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setVisible(true);
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_soundResource.play(calcHash("fxDoorOpen20"));
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}
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void AsScene1201RightDoor::sub40D830() {
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startAnimation(0xD088AC30, -1, -1);
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_playBackwards = true;
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setVisible(true);
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_soundResource.play(calcHash("fxDoorClose20"));
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NextState(&AsScene1201RightDoor::sub40D880);
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}
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void AsScene1201RightDoor::sub40D880() {
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stopAnimation();
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setVisible(false);
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}
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Class464::Class464(NeverhoodEngine *vm)
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: AnimatedSprite(vm, 1200) {
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createSurface(1200, 69, 98);
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&Class464::handleMessage);
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SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
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setVisible(false);
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}
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uint32 Class464::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x2006:
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_x = 436;
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_y = 339;
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startAnimation(0xA060C599, 0, -1);
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setVisible(true);
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break;
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case 0x3002:
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stopAnimation();
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setVisible(false);
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gotoNextState();
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break;
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}
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return messageResult;
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}
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AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *class466, bool flag)
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: AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene), _class466(class466),
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_flag(false) {
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flag = false;
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1201TntMan::handleMessage);
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createSurface(990, 106, 181);
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_x = 201;
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if (flag) {
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_y = 297;
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sub40CD60();
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} else {
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_y = 334;
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sub40CD30();
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}
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}
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AsScene1201TntMan::~AsScene1201TntMan() {
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// TODO Sound1ChList_sub_407AF0(0x01D00560);
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}
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uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x092870C0) {
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sendMessage(_class466, 0x2006, 0);
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} else if (param.asInteger() == 0x11CA0144) {
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_soundResource.play(0x51800A04);
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}
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break;
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case 0x1011:
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sendMessage(_parentScene, 0x2002, 0);
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messageResult = 1;
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case 0x480B:
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if (!_flag) {
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_sprite = (Sprite*)sender;
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sub40CD90();
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}
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break;
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}
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return messageResult;
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}
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uint32 AsScene1201TntMan::handleMessage40CCD0(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x3002:
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gotoNextState();
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break;
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}
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return messageResult;
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}
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void AsScene1201TntMan::spriteUpdate40CD10() {
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_x = _sprite->getX() + 100;
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}
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void AsScene1201TntMan::sub40CD30() {
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startAnimation(0x654913D0, 0, -1);
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SetMessageHandler(&AsScene1201TntMan::handleMessage);
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SetSpriteUpdate(NULL);
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}
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void AsScene1201TntMan::sub40CD60() {
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startAnimation(0x356803D0, 0, -1);
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SetMessageHandler(&AsScene1201TntMan::handleMessage40CCD0);
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SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
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NextState(&AsScene1201TntMan::sub40CD30);
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}
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void AsScene1201TntMan::sub40CD90() {
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// TODO Sound1ChList_addSoundResource(0x01D00560, 0x4B044624, true);
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// TODO Sound1ChList_playLooping(0x4B044624);
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_flag = true;
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startAnimation(0x85084190, 0, -1);
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SetMessageHandler(&AsScene1201TntMan::handleMessage);
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SetSpriteUpdate(&AsScene1201TntMan::spriteUpdate40CD10);
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_newStickFrameIndex = -2;
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}
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Class465::Class465(NeverhoodEngine *vm, Sprite *asTntMan)
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: AnimatedSprite(vm, 1200), _asTntMan(asTntMan) {
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createSurface1(0x828C0411, 995);
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SetUpdateHandler(&Class465::update);
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SetMessageHandler(&Sprite::handleMessage);
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SetSpriteUpdate(&Class465::spriteUpdate40D150);
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startAnimation(0x828C0411, 0, -1);
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setVisible(false);
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}
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Class465::~Class465() {
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// TODO Sound1ChList_sub_407AF0(0x041080A4);
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}
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void Class465::update() {
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AnimatedSprite::update();
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if (getGlobalVar(0x20A0C516)) {
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setVisible(true);
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SetUpdateHandler(&AnimatedSprite::update);
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// TODO Sound1ChList_addSoundResource(0x041080A4, 0x460A1050, true);
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// TODO Sound1ChList_playLooping(0x460A1050);
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}
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}
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void Class465::spriteUpdate40D150() {
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_x = _asTntMan->getX() - 18;
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_y = _asTntMan->getY() - 158;
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}
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AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
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: AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene) {
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createSurface(1100, 57, 60);
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SetUpdateHandler(&AsScene1201Match::update);
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SetMessageHandler(&AsScene1201Match::handleMessage40C2D0);
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SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
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switch (getGlobalVar(0x0112090A)) {
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case 0:
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_x = 521;
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_y = 112;
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_status = 0;
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sub40C4C0();
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break;
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case 1:
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_x = 521;
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_y = 112;
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_status = 2;
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sub40C470();
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_soundResource.load(0xD00230CD);
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break;
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case 2:
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setDoDeltaX(1);
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_x = 403;
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_y = 337;
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_status = 0;
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sub40C4F0();
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break;
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}
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}
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void AsScene1201Match::update() {
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if (_countdown != 0 && (--_countdown == 0)) {
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gotoNextState();
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}
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updateAnim();
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handleSpriteUpdate();
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updatePosition();
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}
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uint32 AsScene1201Match::handleMessage40C2D0(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x100D:
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if (param.asInteger() == 0x86668011) {
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_soundResource.play();
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}
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break;
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|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Match::handleMessage40C320(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = handleMessage40C2D0(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Match::handleMessage40C360(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = handleMessage40C2D0(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x1011:
|
|
sendMessage(_parentScene, 0x2001, 0);
|
|
messageResult = 1;
|
|
break;
|
|
case 0x4806:
|
|
setVisible(false);
|
|
setGlobalVar(0x0112090A, 3);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201Match::sub40C3E0() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::handleMessage40C320);
|
|
if (_status == 0) {
|
|
NextState(&AsScene1201Match::sub40C420);
|
|
} else {
|
|
NextState(&AsScene1201Match::sub40C470);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Match::sub40C420() {
|
|
setGlobalVar(0x0112090A, 2);
|
|
_x -= 199;
|
|
_y += 119;
|
|
startAnimation(0x018D0240, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::handleMessage40C320);
|
|
NextState(&AsScene1201Match::sub40C4F0);
|
|
}
|
|
|
|
void AsScene1201Match::sub40C470() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::handleMessage40C2D0);
|
|
_newStickFrameIndex = 0;
|
|
if (_status != 0) {
|
|
_countdown = 36;
|
|
_status--;
|
|
NextState(&AsScene1201Match::sub40C3E0);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Match::sub40C4C0() {
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::handleMessage40C360);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
void AsScene1201Match::sub40C4F0() {
|
|
setDoDeltaX(1);
|
|
_x = 403;
|
|
_y = 337;
|
|
startAnimation(0x00842374, 0, -1);
|
|
SetMessageHandler(&AsScene1201Match::handleMessage40C360);
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman)
|
|
: AnimatedSprite(vm, 900), _soundResource(vm), _parentScene(parentScene), _klayman(klayman),
|
|
_flag(false) {
|
|
|
|
createSurface(1100, 203, 199);
|
|
SetUpdateHandler(&AsScene1201Creature::update);
|
|
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
|
|
_x = 540;
|
|
_y = 320;
|
|
sub40C8E0();
|
|
_countdown3 = 2;
|
|
}
|
|
|
|
void AsScene1201Creature::update() {
|
|
bool oldFlag = _flag;
|
|
_flag = _x >= 385;
|
|
if (_flag != oldFlag)
|
|
sub40C8E0();
|
|
if (_countdown1 != 0 && (--_countdown1 == 0)) {
|
|
gotoNextState();
|
|
}
|
|
updateAnim();
|
|
handleSpriteUpdate();
|
|
updatePosition();
|
|
}
|
|
|
|
uint32 AsScene1201Creature::handleMessage40C710(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x02060018) {
|
|
_soundResource.play(0xCD298116);
|
|
}
|
|
break;
|
|
case 0x2004:
|
|
GotoState(&AsScene1201Creature::sub40C960);
|
|
break;
|
|
case 0x2006:
|
|
GotoState(&AsScene1201Creature::sub40C9B0);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Creature::handleMessage40C7B0(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = handleMessage40C710(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x02421405) {
|
|
if (_countdown2 != 0 && (--_countdown2 == 0)) {
|
|
sub40C990();
|
|
}
|
|
}
|
|
break;
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
uint32 AsScene1201Creature::handleMessage40C830(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x02060018) {
|
|
_soundResource.play(0xCD298116);
|
|
sendMessage(_parentScene, 0x4814, 0);
|
|
sendMessage(_klayman, 0x4814, 0);
|
|
}
|
|
break;
|
|
case 0x3002:
|
|
gotoNextState();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201Creature::sub40C8E0() {
|
|
_countdown3--;
|
|
if (_countdown3 == 0)
|
|
_countdown3 = 3;
|
|
startAnimation(0x08081513, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
|
|
NextState(&AsScene1201Creature::sub40C930);
|
|
_countdown1 = 36;
|
|
}
|
|
|
|
void AsScene1201Creature::sub40C930() {
|
|
if (!_flag) {
|
|
startAnimation(0xCA287133, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::handleMessage40C7B0);
|
|
NextState(&AsScene1201Creature::sub40C8E0);
|
|
}
|
|
}
|
|
|
|
void AsScene1201Creature::sub40C960() {
|
|
startAnimation(0x08081513, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
|
|
NextState(&AsScene1201Creature::sub40C9E0);
|
|
_countdown1 = 48;
|
|
}
|
|
|
|
void AsScene1201Creature::sub40C990() {
|
|
startAnimationByHash(0x0B6E13FB, 0x01084280, 0);
|
|
}
|
|
|
|
void AsScene1201Creature::sub40C9B0() {
|
|
startAnimation(0xCA287133, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::handleMessage40C830);
|
|
NextState(&AsScene1201Creature::sub40C8E0);
|
|
_countdown1 = 0;
|
|
}
|
|
|
|
void AsScene1201Creature::sub40C9E0() {
|
|
startAnimation(0x5A201453, 0, -1);
|
|
SetMessageHandler(&AsScene1201Creature::handleMessage40C710);
|
|
_countdown1 = 0;
|
|
}
|
|
|
|
AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klayman)
|
|
: AnimatedSprite(vm, 1100), _soundResource(vm), _klayman(klayman) {
|
|
|
|
_x = 320;
|
|
_y = 240;
|
|
createSurface(800, 55, 199);
|
|
if (_klayman->getX() < 100) {
|
|
startAnimation(0x508A111B, 0, -1);
|
|
_newStickFrameIndex = -2;
|
|
_soundResource.play(calcHash("fxDoorOpen03"));
|
|
} else {
|
|
startAnimation(0x508A111B, -1, -1);
|
|
_newStickFrameIndex = -2;
|
|
}
|
|
SetUpdateHandler(&AnimatedSprite::update);
|
|
SetMessageHandler(&AsScene1201LeftDoor::handleMessage);
|
|
}
|
|
|
|
uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x4809:
|
|
sub40D590();
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
|
void AsScene1201LeftDoor::sub40D590() {
|
|
startAnimation(0x508A111B, -1, -1);
|
|
_playBackwards = true;
|
|
_newStickFrameIndex = 0;
|
|
}
|
|
|
|
Scene1201::Scene1201(NeverhoodEngine *vm, Module *parentModule, int which)
|
|
: Scene(vm, parentModule, true), _flag(false), _asMatch(NULL), _asTntMan(NULL),
|
|
_asCreature(NULL), _class466(NULL), _asLeftDoor(NULL), _asRightDoor(NULL), _asTape(NULL) {
|
|
|
|
int16 topY1, topY2, topY3, topY4;
|
|
int16 x1, x2;
|
|
Sprite *tempSprite, *class464;
|
|
|
|
SetUpdateHandler(&Scene1201::update);
|
|
SetMessageHandler(&Scene1201::handleMessage);
|
|
|
|
setHitRects(0x004AEBD0);
|
|
|
|
_surfaceFlag = true;
|
|
|
|
if (!getSubVar(0x40050052, 0xE8058B52)) {
|
|
setSubVar(0x40050052, 0xE8058B52, 1);
|
|
for (uint32 index = 0; index < 18; index++) {
|
|
setSubVar(0x10055D14, index, kScene1201InitArray[index]);
|
|
}
|
|
}
|
|
|
|
insertMouse433(0x9A2C0409);
|
|
|
|
_asTape = insertSprite<AsScene1201Tape>(this, 3, 1100, 243, 340, 0x9148A011);
|
|
_vm->_collisionMan->addSprite(_asTape);
|
|
|
|
tempSprite = insertStaticSprite(0x03C82530, 100);
|
|
topY1 = tempSprite->getY() + tempSprite->getDrawRect().height;
|
|
|
|
tempSprite = insertStaticSprite(0x88182069, 200);
|
|
topY2 = tempSprite->getY() + tempSprite->getDrawRect().height;
|
|
|
|
tempSprite = insertStaticSprite(0x476014E0, 300);
|
|
topY3 = tempSprite->getY() + tempSprite->getDrawRect().height;
|
|
|
|
tempSprite = insertStaticSprite(0x04063110, 500);
|
|
topY4 = tempSprite->getY() + 1;
|
|
|
|
_class466 = insertSprite<Class466>(getGlobalVar(0x000CF819) && which != 1);
|
|
_class466->setClipRect(0, topY4, 640, 480);
|
|
|
|
insertStaticSprite(0x400B04B0, 1200);
|
|
|
|
tempSprite = insertStaticSprite(0x40295462, 1200);
|
|
x1 = tempSprite->getX();
|
|
|
|
tempSprite = insertStaticSprite(0xA29223FA, 1200);
|
|
x2 = tempSprite->getX() + tempSprite->getDrawRect().width;
|
|
|
|
class464 = insertSprite<Class464>();
|
|
|
|
debug("Scene1201: which = %d", which);
|
|
|
|
if (which < 0) {
|
|
insertKlayman<KmScene1201>(364, 333, class464);
|
|
setMessageList(0x004AEC08);
|
|
} else if (which == 3) {
|
|
insertKlayman<KmScene1201>(400, 329, class464);
|
|
setMessageList(0x004AEC08);
|
|
} else if (which == 2) {
|
|
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
|
|
insertKlayman<KmScene1201>(374, 333, class464);
|
|
setMessageList(0x004AEC08);
|
|
} else {
|
|
insertKlayman<KmScene1201>(640, 329, class464);
|
|
setMessageList(0x004AEC20);
|
|
}
|
|
} else if (which == 1) {
|
|
if (getGlobalVar(0xC0418A02)) {
|
|
insertKlayman<KmScene1201>(364, 333, class464);
|
|
_klayman->setDoDeltaX(1);
|
|
} else {
|
|
insertKlayman<KmScene1201>(246, 333, class464);
|
|
}
|
|
setMessageList(0x004AEC30);
|
|
} else {
|
|
insertKlayman<KmScene1201>(0, 336, class464);
|
|
setMessageList(0x004AEC10);
|
|
}
|
|
|
|
_klayman->setClipRect(x1, 0, x2, 480);
|
|
_klayman->setRepl(64, 0);
|
|
|
|
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
|
|
setBackground(0x4019A2C4);
|
|
setPalette(0x4019A2C4);
|
|
_asRightDoor = NULL;
|
|
} else {
|
|
setBackground(0x40206EC5);
|
|
setPalette(0x40206EC5);
|
|
_asRightDoor = insertSprite<AsScene1201RightDoor>(_klayman, which == 2);
|
|
}
|
|
|
|
if (getGlobalVar(0x000CF819)) {
|
|
insertStaticSprite(0x10002ED8, 500);
|
|
if (!getGlobalVar(0x0A18CA33)) {
|
|
_asTntMan = insertSprite<AsScene1201TntMan>(this, _class466, which == 1);
|
|
_asTntMan->setClipRect(x1, 0, x2, 480);
|
|
_asTntMan->setRepl(64, 0);
|
|
_vm->_collisionMan->addSprite(_asTntMan);
|
|
tempSprite = insertSprite<Class465>(_asTntMan);
|
|
tempSprite->setClipRect(x1, 0, x2, 480);
|
|
}
|
|
|
|
uint32 tntIndex = 1;
|
|
while (tntIndex < 18) {
|
|
uint32 elemIndex = getSubVar(0x10055D14, tntIndex);
|
|
int16 clipY2;
|
|
if (kScene1201PointArray[elemIndex].y < 175)
|
|
clipY2 = topY1;
|
|
else if (kScene1201PointArray[elemIndex].y < 230)
|
|
clipY2 = topY2;
|
|
else
|
|
clipY2 = topY3;
|
|
insertSprite<SsScene1201Tnt>(tntIndex, getSubVar(0x10055D14, tntIndex), clipY2);
|
|
elemIndex = getSubVar(0x10055D14, tntIndex + 1);
|
|
if (kScene1201PointArray[elemIndex].y < 175)
|
|
clipY2 = topY1;
|
|
else if (kScene1201PointArray[elemIndex].y < 230)
|
|
clipY2 = topY2;
|
|
else
|
|
clipY2 = topY3;
|
|
insertSprite<SsScene1201Tnt>(tntIndex + 1, getSubVar(0x10055D14, tntIndex + 1), clipY2);
|
|
tntIndex += 3;
|
|
}
|
|
|
|
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
|
|
setRectList(0x004AEE58);
|
|
} else {
|
|
setRectList(0x004AEDC8);
|
|
}
|
|
|
|
} else {
|
|
|
|
insertStaticSprite(0x8E8A1981, 900);
|
|
|
|
uint32 tntIndex = 0;
|
|
while (tntIndex < 18) {
|
|
uint32 elemIndex = getSubVar(0x10055D14, tntIndex);
|
|
int16 clipY2;
|
|
if (kScene1201PointArray[elemIndex].x < 300) {
|
|
clipY2 = 480;
|
|
} else {
|
|
if (kScene1201PointArray[elemIndex].y < 175)
|
|
clipY2 = topY1;
|
|
else if (kScene1201PointArray[elemIndex].y < 230)
|
|
clipY2 = topY2;
|
|
else
|
|
clipY2 = topY3;
|
|
}
|
|
insertSprite<SsScene1201Tnt>(tntIndex, getSubVar(0x10055D14, tntIndex), clipY2);
|
|
tntIndex++;
|
|
}
|
|
|
|
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
|
|
setRectList(0x004AEE18);
|
|
} else {
|
|
setRectList(0x004AED88);
|
|
}
|
|
|
|
}
|
|
|
|
tempSprite = insertStaticSprite(0x63D400BC, 900);
|
|
|
|
_asLeftDoor = insertSprite<AsScene1201LeftDoor>(_klayman);
|
|
_asLeftDoor->setClipRect(x1, tempSprite->getDrawRect().y, tempSprite->getDrawRect().x2(), 480);
|
|
|
|
if (getGlobalVar(0x0A310817) && ! getGlobalVar(0x0112090A)) {
|
|
setGlobalVar(0x0112090A, 1);
|
|
}
|
|
|
|
_asMatch = NULL;
|
|
|
|
if (getGlobalVar(0x0112090A) < 3) {
|
|
_asMatch = insertSprite<AsScene1201Match>(this);
|
|
_vm->_collisionMan->addSprite(_asMatch);
|
|
}
|
|
|
|
if (getGlobalVar(0x0A310817) && !getGlobalVar(0x0A18CA33)) {
|
|
_asCreature = insertSprite<AsScene1201Creature>(this, _klayman);
|
|
_asCreature->setClipRect(x1, 0, x2, 480);
|
|
}
|
|
|
|
}
|
|
|
|
Scene1201::~Scene1201() {
|
|
}
|
|
|
|
void Scene1201::update() {
|
|
Scene::update();
|
|
if (_asMatch && getGlobalVar(0x0112090A)) {
|
|
deleteSprite(&_asMatch);
|
|
}
|
|
}
|
|
|
|
uint32 Scene1201::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
|
uint32 messageResult = Scene::handleMessage(messageNum, param, sender);
|
|
switch (messageNum) {
|
|
case 0x100D:
|
|
if (param.asInteger() == 0x07053000) {
|
|
_flag = true;
|
|
sendMessage(_asCreature, 0x2004, 0);
|
|
} else if (param.asInteger() == 0x140E5744) {
|
|
sendMessage(_asCreature, 0x2005, 0);
|
|
} else if (param.asInteger() == 0x40253C40) {
|
|
_messageListFlag = false;
|
|
sendMessage(_asCreature, 0x2006, 0);
|
|
} else if (param.asInteger() == 0x090EB048) {
|
|
if (_klayman->getX() < 572) {
|
|
setMessageList2(0x004AEC90);
|
|
} else {
|
|
setMessageList2(0x004AEC20);
|
|
}
|
|
}
|
|
break;
|
|
case 0x2001:
|
|
if (!getGlobalVar(0x0112090A)) {
|
|
setMessageList2(0x004AECB0);
|
|
} else {
|
|
sendEntityMessage(_klayman, 0x1014, _asMatch);
|
|
setMessageList2(0x004AECC0);
|
|
}
|
|
break;
|
|
case 0x2002:
|
|
if (getGlobalVar(0x20A0C516)) {
|
|
sendEntityMessage(_klayman, 0x1014, _asTntMan);
|
|
setMessageList2(0x004AECF0, false);
|
|
} else if (getGlobalVar(0x0112090A) == 3) {
|
|
sendEntityMessage(_klayman, 0x1014, _asTntMan);
|
|
if (_klayman->getX() > _asTntMan->getX()) {
|
|
setMessageList(0x004AECD0);
|
|
} else {
|
|
setMessageList(0x004AECE0);
|
|
}
|
|
}
|
|
break;
|
|
case 0x4814:
|
|
messageList402220();
|
|
break;
|
|
case 0x4826:
|
|
if (sender == _asTape) {
|
|
sendEntityMessage(_klayman, 0x1014, _asTape);
|
|
setMessageList(0x004AED38);
|
|
}
|
|
break;
|
|
case 0x4829:
|
|
sendMessage(_asRightDoor, 0x4829, 0);
|
|
break;
|
|
}
|
|
return messageResult;
|
|
}
|
|
|
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// Scene1202
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static const uint32 kScene1202Table[] = {
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1, 2, 0, 4, 5, 3, 7, 8, 6, 10, 11, 9, 13, 14, 12, 16, 17, 15
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};
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static const NPoint kScene1202Points[] = {
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{203, 140},
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{316, 212},
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{277, 264},
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{176, 196},
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{275, 159},
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{366, 212},
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{230, 195},
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{412, 212},
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{368, 263},
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{204, 192},
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{365, 164},
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{316, 262},
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{191, 255},
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{280, 213},
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{406, 266},
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{214, 254},
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{316, 158},
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{402, 161}
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};
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static const uint32 kScene1202FileHashes[] = {
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0x1AC00B8,
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0x1AC14B8,
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0x1AC14B8,
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0x1AC30B8,
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0x1AC14B8,
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0x1AC14B8,
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0x1AC00B8,
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0x1AC14B8,
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0x1AC14B8,
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0x1AC90B8,
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0x1AC18B8,
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0x1AC18B8,
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0x1AC30B8,
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0x1AC14B8,
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0x1AC14B8,
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0x1AC50B8,
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0x1AC14B8,
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0x1AC14B8
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};
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AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int index)
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: AnimatedSprite(vm, 900), _parentScene(parentScene), _index(index) {
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int positionIndex;
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1202TntItem::handleMessage453FE0);
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positionIndex = getSubVar(0x10055D14, _index);
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createSurface(900, 37, 67);
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_x = kScene1202Points[positionIndex].x;
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_y = kScene1202Points[positionIndex].y;
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sub4540A0();
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}
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uint32 AsScene1202TntItem::handleMessage453FE0(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x1011:
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sendMessage(_parentScene, 0x2000, _index);
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messageResult = 1;
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break;
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case 0x2001:
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_index2 = (int)param.asInteger();
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sub4540D0();
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break;
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}
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return messageResult;
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}
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uint32 AsScene1202TntItem::handleMessage454060(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x3002:
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gotoNextState();
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break;
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}
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return messageResult;
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}
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void AsScene1202TntItem::sub4540A0() {
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startAnimation(kScene1202FileHashes[_index], 0, -1);
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SetMessageHandler(&AsScene1202TntItem::handleMessage453FE0);
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_newStickFrameIndex = 0;
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}
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void AsScene1202TntItem::sub4540D0() {
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startAnimation(kScene1202FileHashes[_index], 0, -1);
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SetMessageHandler(&AsScene1202TntItem::handleMessage454060);
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NextState(&AsScene1202TntItem::sub454100);
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}
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void AsScene1202TntItem::sub454100() {
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_x = kScene1202Points[_index2].x;
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_y = kScene1202Points[_index2].y;
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startAnimation(kScene1202FileHashes[_index], 6, -1);
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SetMessageHandler(&AsScene1202TntItem::handleMessage454060);
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NextState(&AsScene1202TntItem::sub454160);
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_playBackwards = true;
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}
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void AsScene1202TntItem::sub454160() {
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sendMessage(_parentScene, 0x2002, _index);
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sub4540A0();
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}
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Scene1202::Scene1202(NeverhoodEngine *vm, Module *parentModule, int which)
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: Scene(vm, parentModule, true), _paletteResource(vm), _soundResource1(vm),
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_soundResource2(vm), _soundResource3(vm), _soundResource4(vm),
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_flag(true), _soundFlag(false), _counter(0), _index(-1) {
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SetMessageHandler(&Scene1202::handleMessage453C10);
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SetUpdateHandler(&Scene1202::update);
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_surfaceFlag = true;
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setBackground(0x60210ED5);
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setPalette(0x60210ED5);
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addEntity(_palette);
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_paletteResource.load(0x60250EB5);
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_paletteResource.copyPalette(_paletteData);
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insertMouse435(0x10ED160A, 20, 620);
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for (int i = 0; i < 18; i++) {
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_asTntItems[i] = insertSprite<AsScene1202TntItem>(this, i);
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_vm->_collisionMan->addSprite(_asTntItems[i]);
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}
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insertStaticSprite(0x8E8419C1, 1100);
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if (getGlobalVar(0x000CF819)) {
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SetMessageHandler(&Scene1202::handleMessage453D90);
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}
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_soundResource1.play(0x40106542);
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_soundResource2.load(0x40005446);
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_soundResource2.load(0x40005446);
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_soundResource2.load(0x68E25540);
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}
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Scene1202::~Scene1202() {
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if (isSolved()) {
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setGlobalVar(0x000CF819, 1);
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}
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}
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void Scene1202::update() {
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Scene::update();
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if (_soundFlag) {
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if (!_soundResource4.isPlaying())
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leaveScene(0);
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} else if (_counter == 0 && isSolved()) {
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SetMessageHandler(&Scene1202::handleMessage453D90);
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setGlobalVar(0x000CF819, 1);
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doPaletteEffect();
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_soundResource4.play();
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_soundFlag = true;
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} else if (_index >= 0 && _counter == 0) {
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int index2 = kScene1202Table[_index];
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sendMessage(_asTntItems[_index], 0x2001, getSubVar(0x10055D14, index2));
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sendMessage(_asTntItems[index2], 0x2001, getSubVar(0x10055D14, _index));
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int temp = getSubVar(0x10055D14, index2);
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setSubVar(0x10055D14, index2, getSubVar(0x10055D14, _index));
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setSubVar(0x10055D14, _index, temp);
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_counter = 2;
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_index = -1;
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if (_flag) {
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_soundResource2.play();
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} else {
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_soundResource3.play();
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}
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_flag = !_flag;
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}
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}
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uint32 Scene1202::handleMessage453C10(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = 0;
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Scene::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x0001:
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// TODO: Debug/Cheat stuff
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if ((param.asPoint().x <= 20 || param.asPoint().x >= 620) && !_soundFlag) {
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leaveScene(0);
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}
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break;
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case 0x000D:
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if (param.asInteger() == 0x14210006) {
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// TODO: Debug/Cheat stuff
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messageResult = 1;
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}
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break;
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case 0x2000:
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_index = (int)param.asInteger();
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break;
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case 0x2002:
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_counter--;
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break;
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}
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return messageResult;
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}
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uint32 Scene1202::handleMessage453D90(int messageNum, const MessageParam ¶m, Entity *sender) {
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Scene::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x0001:
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if (param.asPoint().x <= 20 || param.asPoint().x >= 620) {
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leaveScene(0);
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}
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break;
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}
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return 0;
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}
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bool Scene1202::isSolved() {
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return
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getSubVar(0x10055D14, 0) == 0 && getSubVar(0x10055D14, 3) == 3 &&
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getSubVar(0x10055D14, 6) == 6 && getSubVar(0x10055D14, 9) == 9 &&
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getSubVar(0x10055D14, 12) == 12 && getSubVar(0x10055D14, 15) == 15;
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}
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void Scene1202::doPaletteEffect() {
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#if 0 // TODO
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Palette2 *palette2 = (Palette2*)_palette;
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palette2->startFadeToPalette(24);
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#endif
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}
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} // End of namespace Neverhood
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