scummvm/engines/neverhood
2013-05-08 20:43:42 +02:00
..
background.cpp NEVERHOOD: Implement Scene2803 2013-05-08 20:43:40 +02:00
background.h NEVERHOOD: Implement Scene2803 2013-05-08 20:43:40 +02:00
blbarchive.cpp
blbarchive.h
collisionman.cpp
collisionman.h
detection.cpp
diskplayerscene.cpp
diskplayerscene.h
entity.h
gamemodule.cpp NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
gamemodule.h NEVERHOOD: Start with Module2400 2013-05-08 20:43:41 +02:00
gamevars.cpp
gamevars.h
graphics.cpp NEVERHOOD: Implement TextSurface, used in the save/load menus 2013-05-08 20:43:42 +02:00
graphics.h NEVERHOOD: Implement TextSurface, used in the save/load menus 2013-05-08 20:43:42 +02:00
klayman.cpp NEVERHOOD: Implement Scene2403 2013-05-08 20:43:41 +02:00
klayman.h NEVERHOOD: Implement Scene2403 2013-05-08 20:43:41 +02:00
messages.h
module1000.cpp
module1000.h
module1100.cpp
module1100.h
module1200.cpp
module1200.h
module1300.cpp
module1300.h
module1400.cpp
module1400.h
module1500.cpp
module1500.h
module1600.cpp
module1600.h
module1700.cpp
module1700.h
module1800.cpp
module1800.h
module1900.cpp
module1900.h
module2000.cpp
module2000.h
module2100.cpp
module2100.h
module2200.cpp
module2200.h
module2300.cpp
module2300.h
module2400.cpp NEVERHOOD: Add remaining scenes in Module2400 2013-05-08 20:43:41 +02:00
module2400.h NEVERHOOD: Add remaining scenes in Module2400 2013-05-08 20:43:41 +02:00
module2500.cpp NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
module2500.h NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
module2600.cpp
module2600.h
module2700.cpp NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
module2700.h NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
module2800.cpp NEVERHOOD: Implement Scene2803 2013-05-08 20:43:40 +02:00
module2800.h NEVERHOOD: Implement Scene2803 2013-05-08 20:43:40 +02:00
module3000.cpp
module3000.h
module.cpp
module.h
module.mk NEVERHOOD: Start with Module2400 2013-05-08 20:43:41 +02:00
mouse.cpp
mouse.h
navigationscene.cpp
navigationscene.h
neverhood.cpp
neverhood.h
palette.cpp NEVERHOOD: Implement Scene2804 2013-05-08 20:43:39 +02:00
palette.h NEVERHOOD: Implement Scene2804 2013-05-08 20:43:39 +02:00
resource.cpp NEVERHOOD: Some minor cleanup, add a TODO about some palette issues (I couldn't find any apparent causes yet) 2013-05-08 20:43:38 +02:00
resource.h
resourceman.cpp
resourceman.h
scene.cpp NEVERHOOD: Start with Module2500 2013-05-08 20:43:40 +02:00
scene.h NEVERHOOD: Start with Module2500 2013-05-08 20:43:40 +02:00
screen.cpp NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
screen.h NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
smackerplayer.cpp
smackerplayer.h
smackerscene.cpp
smackerscene.h
sprite.cpp NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
sprite.h NEVERHOOD: Add support for shadow sprites, used only for the shadow of the car/vehicle thing 2013-05-08 20:43:41 +02:00
staticdata.cpp
staticdata.h
todo.txt