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actor.cpp
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DRAGONS: Allow quitting from more places in the game.
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2020-08-29 21:57:39 +10:00 |
actor.h
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actorfiles.h
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actorresource.cpp
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DRAGONS: Don't log at debug level 0
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2020-08-16 22:25:03 +10:00 |
actorresource.h
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background.cpp
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DRAGONS: Fix background width on lake scene
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2020-08-24 23:46:48 +10:00 |
background.h
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bag.cpp
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bag.h
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bigfile.cpp
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DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
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2020-08-26 08:28:04 +10:00 |
bigfile.h
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DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
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2020-08-26 08:28:04 +10:00 |
configure.engine
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DRAGONS: Build the engine by default, since it is in testing now
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2020-08-23 17:01:29 +02:00 |
credits.cpp
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DRAGONS: Quit game after playing end credits. #11611
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2020-08-26 23:19:00 +10:00 |
credits.h
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cursor.cpp
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DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612
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2020-09-01 23:46:01 +10:00 |
cursor.h
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DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612
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2020-09-01 23:46:01 +10:00 |
cutscene.cpp
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DRAGONS: Fixed cutscene subtitles for non US versions.
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2020-09-11 09:01:52 +10:00 |
cutscene.h
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detection.cpp
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DRAGONS: Use AD_ENTRY2s in the detection table
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2020-11-28 14:06:41 +01:00 |
detection.h
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ENGINES: ALL: Move detection_enums -> detection.h
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2020-10-03 14:56:36 +02:00 |
dragonflg.cpp
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DRAGONS: Don't log at debug level 0
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2020-08-16 22:25:03 +10:00 |
dragonflg.h
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dragonimg.cpp
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dragonimg.h
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dragonini.cpp
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dragonini.h
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dragonobd.cpp
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dragonobd.h
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dragonrms.cpp
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dragonrms.h
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dragons.cpp
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DRAGONS: Add detection and support for Russian version
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2020-09-13 01:06:47 +02:00 |
dragons.h
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ENGINES: ALL: Move detection_enums -> detection.h
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2020-10-03 14:56:36 +02:00 |
dragonvar.cpp
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dragonvar.h
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font.cpp
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DRAGONS: Don't log at debug level 0
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2020-08-16 22:25:03 +10:00 |
font.h
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inventory.cpp
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inventory.h
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metaengine.cpp
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ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error
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2020-12-04 20:57:14 +00:00 |
midimusicplayer.cpp
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DRAGONS: Fixed music volume when starting game.
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2020-09-05 22:01:16 +10:00 |
midimusicplayer.h
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DRAGONS: Fixed music volume when starting game.
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2020-09-05 22:01:16 +10:00 |
minigame1.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame1.h
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minigame2.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame2.h
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minigame3.cpp
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DRAGONS: Fixed crash on mini game 3 for non-english versions. Trac#11609
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2020-09-04 13:25:19 +10:00 |
minigame3.h
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minigame4.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame4.h
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minigame5.cpp
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DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
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2020-09-13 00:02:25 +10:00 |
minigame5.h
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module.mk
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ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
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2020-10-03 14:56:36 +02:00 |
POTFILES
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ALL: Clarify POTFILES, remove redundant common/translations.h includes
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2020-11-10 03:03:49 +01:00 |
saveload.cpp
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scene.cpp
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DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689
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2020-09-13 15:35:36 +10:00 |
scene.h
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screen.cpp
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DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689
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2020-09-13 15:35:36 +10:00 |
screen.h
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DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689
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2020-09-13 15:35:36 +10:00 |
scriptopcodes.cpp
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DRAGONS: Fixed actor dialog position
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2020-09-03 23:26:40 +10:00 |
scriptopcodes.h
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sequenceopcodes.cpp
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sequenceopcodes.h
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sound.cpp
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DRAGONS: Fixed coverity warning about negative indexing
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2020-09-07 22:15:32 +10:00 |
sound.h
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DRAGONS: Fixed SFX play back volume.
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2020-09-05 23:05:26 +10:00 |
specialopcodes.cpp
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DRAGONS: Fixed background dialog for non US versions. Fixes #11616
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2020-09-11 23:41:38 +10:00 |
specialopcodes.h
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DRAGONS: Fixed up logic to clear text dialogs from the screen.
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2020-08-25 22:54:39 +10:00 |
strplayer.cpp
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DRAGONS: Add keymapper input support
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2020-08-28 23:41:12 +10:00 |
strplayer.h
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talk.cpp
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DRAGONS: Fixed cutscene dialogs for non US versions Trac#11613
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2020-09-10 23:37:21 +10:00 |
talk.h
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DRAGONS: Fixed removal of backslash char when rendering dialog
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2020-08-16 13:06:30 +10:00 |
vabsound.cpp
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SYMBIAN: sync with 2.2.0 release.
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2020-10-16 17:06:05 +02:00 |
vabsound.h
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DRAGONS: Fixed incorrect sfx pitch. Trac#11638
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2020-09-04 15:54:28 +10:00 |