scummvm/engines/dragons
2020-12-04 20:57:14 +00:00
..
actor.cpp DRAGONS: Allow quitting from more places in the game. 2020-08-29 21:57:39 +10:00
actor.h
actorfiles.h
actorresource.cpp DRAGONS: Don't log at debug level 0 2020-08-16 22:25:03 +10:00
actorresource.h
background.cpp DRAGONS: Fix background width on lake scene 2020-08-24 23:46:48 +10:00
background.h
bag.cpp
bag.h
bigfile.cpp DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions 2020-08-26 08:28:04 +10:00
bigfile.h DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions 2020-08-26 08:28:04 +10:00
configure.engine DRAGONS: Build the engine by default, since it is in testing now 2020-08-23 17:01:29 +02:00
credits.cpp DRAGONS: Quit game after playing end credits. #11611 2020-08-26 23:19:00 +10:00
credits.h
cursor.cpp DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612 2020-09-01 23:46:01 +10:00
cursor.h DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612 2020-09-01 23:46:01 +10:00
cutscene.cpp DRAGONS: Fixed cutscene subtitles for non US versions. 2020-09-11 09:01:52 +10:00
cutscene.h
detection.cpp DRAGONS: Use AD_ENTRY2s in the detection table 2020-11-28 14:06:41 +01:00
detection.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
dragonflg.cpp DRAGONS: Don't log at debug level 0 2020-08-16 22:25:03 +10:00
dragonflg.h
dragonimg.cpp
dragonimg.h
dragonini.cpp
dragonini.h
dragonobd.cpp
dragonobd.h
dragonrms.cpp
dragonrms.h
dragons.cpp DRAGONS: Add detection and support for Russian version 2020-09-13 01:06:47 +02:00
dragons.h ENGINES: ALL: Move detection_enums -> detection.h 2020-10-03 14:56:36 +02:00
dragonvar.cpp
dragonvar.h
font.cpp DRAGONS: Don't log at debug level 0 2020-08-16 22:25:03 +10:00
font.h
inventory.cpp
inventory.h
metaengine.cpp ENGINES: Changed AdvancedMetaEngine::createInstance to return a Common::Error 2020-12-04 20:57:14 +00:00
midimusicplayer.cpp DRAGONS: Fixed music volume when starting game. 2020-09-05 22:01:16 +10:00
midimusicplayer.h DRAGONS: Fixed music volume when starting game. 2020-09-05 22:01:16 +10:00
minigame1.cpp DRAGONS: Fixed mini game dialog for non US versions Fixes #11691 2020-09-13 00:02:25 +10:00
minigame1.h
minigame2.cpp DRAGONS: Fixed mini game dialog for non US versions Fixes #11691 2020-09-13 00:02:25 +10:00
minigame2.h
minigame3.cpp DRAGONS: Fixed crash on mini game 3 for non-english versions. Trac#11609 2020-09-04 13:25:19 +10:00
minigame3.h
minigame4.cpp DRAGONS: Fixed mini game dialog for non US versions Fixes #11691 2020-09-13 00:02:25 +10:00
minigame4.h
minigame5.cpp DRAGONS: Fixed mini game dialog for non US versions Fixes #11691 2020-09-13 00:02:25 +10:00
minigame5.h
module.mk ENGINES: ALL: Revert detection submodule to be directly present in the engine directory 2020-10-03 14:56:36 +02:00
POTFILES ALL: Clarify POTFILES, remove redundant common/translations.h includes 2020-11-10 03:03:49 +01:00
saveload.cpp
scene.cpp DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689 2020-09-13 15:35:36 +10:00
scene.h
screen.cpp DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689 2020-09-13 15:35:36 +10:00
screen.h DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689 2020-09-13 15:35:36 +10:00
scriptopcodes.cpp DRAGONS: Fixed actor dialog position 2020-09-03 23:26:40 +10:00
scriptopcodes.h
sequenceopcodes.cpp
sequenceopcodes.h
sound.cpp DRAGONS: Fixed coverity warning about negative indexing 2020-09-07 22:15:32 +10:00
sound.h DRAGONS: Fixed SFX play back volume. 2020-09-05 23:05:26 +10:00
specialopcodes.cpp DRAGONS: Fixed background dialog for non US versions. Fixes #11616 2020-09-11 23:41:38 +10:00
specialopcodes.h DRAGONS: Fixed up logic to clear text dialogs from the screen. 2020-08-25 22:54:39 +10:00
strplayer.cpp DRAGONS: Add keymapper input support 2020-08-28 23:41:12 +10:00
strplayer.h
talk.cpp DRAGONS: Fixed cutscene dialogs for non US versions Trac#11613 2020-09-10 23:37:21 +10:00
talk.h DRAGONS: Fixed removal of backslash char when rendering dialog 2020-08-16 13:06:30 +10:00
vabsound.cpp SYMBIAN: sync with 2.2.0 release. 2020-10-16 17:06:05 +02:00
vabsound.h DRAGONS: Fixed incorrect sfx pitch. Trac#11638 2020-09-04 15:54:28 +10:00