scummvm/backends/events
Thierry Crozat 9e5540f838 BASE: Handle RTL at exit config in scummvm_main
This config was handled in the DefaultEventManager, but this did not
work for engines that quit the game without using a QUIT_EVENT (such
as SCI). So now it is handled one level up directly in scummvm_main.

Note: It is still also handled in the DefaultEventManager so that we
get the correct confirmation dialog there when "confirm_exit" is true.
2020-12-09 22:13:22 +00:00
..
androidsdl SDL: Simplify mouse button handling on AndroidSDL, GPH and OpenPandora 2020-02-26 21:34:24 +01:00
default BASE: Handle RTL at exit config in scummvm_main 2020-12-09 22:13:22 +00:00
dinguxsdl SDL: Move the keyboard mouse to a subclass of SdlEventSource 2020-03-09 20:00:31 +01:00
gph GPH/OPENPANDORA: Minor cleanup 2020-09-13 14:58:45 +01:00
maemosdl MAEMO: Add override and final keywords 2020-11-01 20:04:57 +00:00
openpandora OPENPANDORA: Fix copy/paste error 2020-09-13 22:20:31 +01:00
ps3sdl BACKENDS: Remove not used code 2020-10-02 20:01:17 +02:00
psp2sdl BACKENDS: Fix reading window height in PSP2 events 2020-10-10 09:20:59 -05:00
riscossdl BACKENDS: Drop native game joystick support in replacement for emulated from core events backend. 2020-10-03 17:13:54 +02:00
samsungtvsdl SDL: Move the keyboard mouse to a subclass of SdlEventSource 2020-03-09 20:00:31 +01:00
sdl AMIGAOS: Keep platform name continuity (#2643) 2020-11-26 15:10:01 +01:00
switchsdl SWITCH: Add support for 3d games (#2558) 2020-10-26 21:01:12 +01:00
symbiansdl SYMBIAN: Deprecate the actions system 2020-08-24 14:19:30 +02:00