scummvm/backends/audiocd/default/default-audiocd.cpp
2021-12-26 18:48:43 +01:00

207 lines
5.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "backends/audiocd/default/default-audiocd.h"
#include "audio/audiostream.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/system.h"
#include "common/util.h"
DefaultAudioCDManager::DefaultAudioCDManager() {
_cd.playing = false;
_cd.track = 0;
_cd.start = 0;
_cd.duration = 0;
_cd.numLoops = 0;
_cd.volume = Audio::Mixer::kMaxChannelVolume;
_cd.balance = 0;
_mixer = g_system->getMixer();
_emulating = false;
assert(_mixer);
}
DefaultAudioCDManager::~DefaultAudioCDManager() {
// Subclasses should call close as well
close();
}
bool DefaultAudioCDManager::open() {
// For emulation, opening is always valid
close();
return true;
}
void DefaultAudioCDManager::close() {
// Only need to stop for emulation
stop();
}
void DefaultAudioCDManager::fillPotentialTrackNames(Common::Array<Common::String> &trackNames, int track) const {
trackNames.reserve(4);
trackNames.push_back(Common::String::format("track%d", track));
trackNames.push_back(Common::String::format("track%02d", track));
trackNames.push_back(Common::String::format("track_%d", track));
trackNames.push_back(Common::String::format("track_%02d", track));
}
bool DefaultAudioCDManager::existExtractedCDAudioFiles(uint track) {
// keep this in sync with STREAM_FILEFORMATS
const char *extensions[] = {
#ifdef USE_VORBIS
"ogg",
#endif
#ifdef USE_FLAC
"fla", "flac",
#endif
#ifdef USE_MAD
"mp3",
#endif
"m4a",
"wav",
nullptr
};
Common::Array<Common::String> trackNames;
fillPotentialTrackNames(trackNames, track);
for (Common::Array<Common::String>::iterator i = trackNames.begin(); i != trackNames.end(); ++i) {
for (const char **ext = extensions; *ext; ++ext) {
const Common::String &filename = Common::String::format("%s.%s", i->c_str(), *ext);
if (Common::File::exists(filename)) {
return true;
}
}
}
return false;
}
bool DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate,
Audio::Mixer::SoundType soundType) {
stop();
if (numLoops != 0 || startFrame != 0) {
_cd.track = track;
_cd.numLoops = numLoops;
_cd.start = startFrame;
_cd.duration = duration;
// Try to load the track from a compressed data file, and if found, use
// that. If not found, attempt to start regular Audio CD playback of
// the requested track.
Common::Array<Common::String> trackNames;
fillPotentialTrackNames(trackNames, track);
Audio::SeekableAudioStream *stream = nullptr;
for (Common::Array<Common::String>::iterator i = trackNames.begin(); !stream && i != trackNames.end(); ++i) {
stream = Audio::SeekableAudioStream::openStreamFile(*i);
}
if (stream != nullptr) {
Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
Audio::Timestamp end = duration ? Audio::Timestamp(0, startFrame + duration, 75) : stream->getLength();
/*
FIXME: Seems numLoops == 0 and numLoops == 1 both indicate a single repetition,
while all other positive numbers indicate precisely the number of desired
repetitions. Finally, -1 means infinitely many
*/
_emulating = true;
_mixer->playStream(soundType, &_handle,
Audio::makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance);
return true;
}
}
return false;
}
void DefaultAudioCDManager::stop() {
if (_emulating) {
// Audio CD emulation
_mixer->stopHandle(_handle);
_emulating = false;
}
}
bool DefaultAudioCDManager::isPlaying() const {
// Audio CD emulation
if (_emulating)
return _mixer->isSoundHandleActive(_handle);
// The default class only handles emulation
return false;
}
void DefaultAudioCDManager::setVolume(byte volume) {
_cd.volume = volume;
// Audio CD emulation
if (_emulating && isPlaying())
_mixer->setChannelVolume(_handle, _cd.volume);
}
void DefaultAudioCDManager::setBalance(int8 balance) {
_cd.balance = balance;
// Audio CD emulation
if (_emulating && isPlaying())
_mixer->setChannelBalance(_handle, _cd.balance);
}
void DefaultAudioCDManager::update() {
if (_emulating) {
// Check whether the audio track stopped playback
if (!_mixer->isSoundHandleActive(_handle)) {
// FIXME: We do not update the numLoops parameter here (and in fact,
// currently can't do that). Luckily, only one engine ever checks
// this part of the AudioCD status, namely the SCUMM engine; and it
// only checks whether the track is currently set to infinite looping
// or not.
_emulating = false;
}
}
}
DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const {
Status info = _cd;
info.playing = isPlaying();
return info;
}
bool DefaultAudioCDManager::openRealCD() {
Common::String cdrom = ConfMan.get("cdrom");
// Try to parse it as an int
char *endPos;
int drive = strtol(cdrom.c_str(), &endPos, 0);
// If not an integer, treat as a drive path
if (endPos == cdrom.c_str())
return openCD(cdrom);
if (drive < 0)
return false;
return openCD(drive);
}