scummvm/gui
Andre Heider cbe7cb0524 Added TabWidget::getActiveTab()
svn-id: r44199
2009-09-20 11:25:39 +00:00
..
themes Proof of concept with new logo. It is clearly visible now that the shadow 2009-08-30 10:47:22 +00:00
about.cpp For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not. 2009-07-15 18:05:37 +00:00
about.h
Actions.cpp
Actions.h
browser.cpp Fix Browser dialog name. 2009-07-30 19:43:53 +00:00
browser.h
chooser.cpp
chooser.h
console.cpp Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly. 2009-07-16 17:51:12 +00:00
console.h Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings 2009-07-03 10:40:49 +00:00
credits.h Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch" 2009-08-22 12:35:49 +00:00
debugger.cpp Minor constness fixes 2009-09-06 10:51:20 +00:00
debugger.h Formatting. 2009-07-26 07:07:35 +00:00
dialog.cpp GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field 2009-06-06 23:22:48 +00:00
dialog.h GUI: Tweaked the launcher so that TAB switches focus between the list and the quick search field 2009-06-06 23:22:48 +00:00
editable.cpp Add to launcher not yet functional search widget. 2009-06-06 17:53:25 +00:00
editable.h Add to launcher not yet functional search widget. 2009-06-06 17:53:25 +00:00
EditTextWidget.cpp For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not. 2009-07-15 18:05:37 +00:00
EditTextWidget.h Add to launcher not yet functional search widget. 2009-06-06 17:53:25 +00:00
GuiManager.cpp Some groundwork for a better implementation of modifier keys. (incomplete, and breaks previous implementation) 2009-08-05 21:32:42 +00:00
GuiManager.h Got rid of HACK, which was used to setup new cursor on theme change. 2009-07-05 14:11:54 +00:00
Key.cpp
Key.h
KeysDialog.cpp
KeysDialog.h
launcher.cpp Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example. 2009-07-15 17:07:45 +00:00
launcher.h Added Clear button for search box. Looks a bit off, but we do not yet have 2009-06-07 22:19:48 +00:00
ListWidget.cpp Commit salty-horse's fix for bug #2854261 "GUI: Launcher list doesn't highlight after getting focus". 2009-09-13 20:03:04 +00:00
ListWidget.h Commit salty-horse's fix for bug #2854261 "GUI: Launcher list doesn't highlight after getting focus". 2009-09-13 20:03:04 +00:00
massadd.cpp Fix crash when 'mass add' doesn't find any games 2009-09-15 14:34:21 +00:00
massadd.h Implement FR#2707442: "GUI: Improve Mass Add dialog" 2009-06-06 17:49:59 +00:00
message.cpp
message.h
module.mk
object.cpp
object.h
options.cpp Fix options dialog's reflowLayout. 2009-08-16 05:38:03 +00:00
options.h Disable MIDI controls if GUIO_NOMIDI is set 2009-06-06 18:21:07 +00:00
PopUpWidget.cpp For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not. 2009-07-15 18:05:37 +00:00
PopUpWidget.h Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". 2009-06-06 17:52:44 +00:00
saveload.cpp Implement automatic clearing of "Untitled Savestate" in edit mode of the SaveLoadChooser as requested in feature request #2834637 "GUI: Allow greying out dummy ListWidget entries". 2009-08-20 10:04:21 +00:00
saveload.h
ScrollBarWidget.cpp GUI: When clicking in a scrollbar to page up/down, don't scroll a full page; rather scroll a full page minus one line (see FR #2821508). This matches the behavior of the page up/down keys 2009-07-29 08:55:17 +00:00
ScrollBarWidget.h
TabWidget.cpp Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem. 2009-08-16 05:38:16 +00:00
TabWidget.h Added TabWidget::getActiveTab() 2009-09-20 11:25:39 +00:00
themebrowser.cpp
themebrowser.h
ThemeEngine.cpp Properly detect the transparent color on lossy pixel formats (like ARGB3444) 2009-08-30 16:58:55 +00:00
ThemeEngine.h Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build. 2009-08-21 18:16:37 +00:00
ThemeEval.cpp Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". 2009-06-06 17:52:44 +00:00
ThemeEval.h Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". 2009-06-06 17:52:44 +00:00
ThemeLayout.cpp Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". 2009-06-06 17:52:44 +00:00
ThemeLayout.h Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". 2009-06-06 17:52:44 +00:00
ThemeParser.cpp Rename 'font_color' attribute for 'text' draw step to 'text_color'. 2009-08-10 14:05:14 +00:00
ThemeParser.h Rename 'font_color' attribute for 'text' draw step to 'text_color'. 2009-08-10 14:05:14 +00:00
widget.cpp Implement FR#2507667: "GUI: Improve PopupWidget rendering / theme layouting". 2009-06-06 17:52:44 +00:00
widget.h