scummvm/gui/ListWidget.h

158 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GUI_LISTWIDGET_H
#define GUI_LISTWIDGET_H
#include "gui/editable.h"
#include "common/str.h"
#include "gui/ThemeEngine.h"
namespace GUI {
class ScrollBarWidget;
enum NumberingMode {
kListNumberingOff = -1,
kListNumberingZero = 0,
kListNumberingOne = 1
};
// Some special commands
enum {
kListItemDoubleClickedCmd = 'LIdb', // double click on item - 'data' will be item index
kListItemActivatedCmd = 'LIac', // item activated by return/enter - 'data' will be item index
kListItemRemovalRequestCmd = 'LIrm', // request to remove the item with the delete/backspace keys - 'data' will be item index
kListSelectionChangedCmd = 'Lsch' // selection changed - 'data' will be item index
};
/* ListWidget */
class ListWidget : public EditableWidget {
public:
typedef Common::String String;
typedef Common::StringList StringList;
typedef Common::Array<ThemeEngine::FontColor> ColorList;
protected:
StringList _list;
StringList _dataList;
ColorList _listColors;
Common::Array<int> _listIndex;
bool _editable;
bool _editMode;
NumberingMode _numberingMode;
int _currentPos;
int _entriesPerPage;
int _selectedItem;
ScrollBarWidget *_scrollBar;
int _currentKeyDown;
String _quickSelectStr;
uint32 _quickSelectTime;
int _hlLeftPadding;
int _hlRightPadding;
int _leftPadding;
int _rightPadding;
int _topPadding;
int _bottomPadding;
int _scrollBarWidth;
String _filter;
bool _quickSelect;
uint32 _cmd;
ThemeEngine::FontColor _editColor;
public:
ListWidget(GuiObject *boss, const String &name, uint32 cmd = 0);
ListWidget(GuiObject *boss, int x, int y, int w, int h, uint32 cmd = 0);
virtual ~ListWidget();
virtual Widget *findWidget(int x, int y);
void setList(const StringList &list, const ColorList *colors = 0);
const StringList &getList() const { return _dataList; }
void append(const String &s, ThemeEngine::FontColor color = ThemeEngine::kFontColorNormal);
void setSelected(int item);
int getSelected() const { return (_filter.empty() || _selectedItem == -1) ? _selectedItem : _listIndex[_selectedItem]; }
const String &getSelectedString() const { return _list[_selectedItem]; }
ThemeEngine::FontColor getSelectionColor() const;
void setNumberingMode(NumberingMode numberingMode) { _numberingMode = numberingMode; }
void scrollTo(int item);
void scrollToEnd();
void enableQuickSelect(bool enable) { _quickSelect = enable; }
String getQuickSelectString() const { return _quickSelectStr; }
bool isEditable() const { return _editable; }
void setEditable(bool editable) { _editable = editable; }
void setEditColor(ThemeEngine::FontColor color) { _editColor = color; }
// Made startEditMode/endEditMode for SaveLoadChooser
void startEditMode();
void endEditMode();
void setFilter(const String &filter, bool redraw = true);
virtual void handleTickle();
virtual void handleMouseDown(int x, int y, int button, int clickCount);
virtual void handleMouseUp(int x, int y, int button, int clickCount);
virtual void handleMouseWheel(int x, int y, int direction);
virtual bool handleKeyDown(Common::KeyState state);
virtual bool handleKeyUp(Common::KeyState state);
virtual void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
virtual void reflowLayout();
virtual bool wantsFocus() { return true; }
protected:
void drawWidget();
//! Finds the item at position (x,y). Returns -1 if there is no item there.
int findItem(int x, int y) const;
void scrollBarRecalc();
void abortEditMode();
Common::Rect getEditRect() const;
void receivedFocusWidget();
void lostFocusWidget();
void scrollToCurrent();
int *_textWidth;
};
} // End of namespace GUI
#endif