scummvm/engines/mads
2015-03-14 19:09:44 -04:00
..
dragonsphere MADS: WIP handling of V2 walk nodes and walkable areas 2014-07-23 02:47:29 +03:00
nebular MADS: Fix frequently getting endless wait cursor after doctor hits you 2015-03-14 18:34:26 -04:00
phantom MADS: Phantom - add preloadsequence call in initializeGlobals 2014-09-19 23:35:55 +02:00
action.cpp MADS: Janitorial - fix some else statements with braces on separate lines or extra tabs 2015-01-31 13:01:23 +01:00
action.h MADS: Initialize some variables in MADSAction 2014-05-27 00:06:30 +02:00
animation.cpp MADS: Fix animation of tying rope to the boat 2015-03-14 14:38:22 -04:00
animation.h MADS: Fix animation of tying rope to the boat 2015-03-14 14:38:22 -04:00
assets.cpp MADS: Minor fixes for sprite asset flags passing 2014-06-01 11:48:19 -04:00
assets.h MADS: Add enum for sprite asset loading flags 2014-06-01 09:10:49 -04:00
audio.cpp MADS: Fix stopping digital audio, music, and palette cycling when animation ends 2014-10-16 21:53:21 -04:00
audio.h MADS: Fix stopping digital audio, music, and palette cycling when animation ends 2014-10-16 21:53:21 -04:00
compression.cpp MADS: Fix compilation with clang 2014-05-27 14:12:01 +03:00
compression.h MADS: initialise -> initialize. 2014-05-27 00:58:25 +02:00
configure.engine
debugger.cpp MADS: Move all the anim and text view code into a common class 2014-10-15 11:43:30 +03:00
debugger.h MADS: Add debugger commands for playing text and anim cutscenes 2014-10-13 16:59:15 -04:00
detection_tables.h MADS: Hook up sfx/music flags 2015-03-14 19:09:44 -04:00
detection.cpp
dialogs.cpp MADS: Fix SceneInfo instance leak when showing dialogs 2015-03-08 23:53:10 -04:00
dialogs.h MADS: Move all the anim and text view code into a common class 2014-10-15 11:43:30 +03:00
events.cpp MADS: Fix hotspot highlighting when easy mouse is off 2015-03-14 12:46:46 -04:00
events.h MADS: Fix hotspot highlighting when easy mouse is off 2015-03-14 12:46:46 -04:00
font.cpp MADS: Fix loading fonts used by animations 2014-05-30 20:42:17 -04:00
font.h MADS: initialise -> initialize. 2014-05-27 00:58:25 +02:00
game_data.cpp MADS: Properly set the scene revisited flag when loading a saved game 2014-06-01 15:18:31 +03:00
game_data.h MADS: Properly set the scene revisited flag when loading a saved game 2014-06-01 15:18:31 +03:00
game.cpp MADS: Fix crash in stream crossing death, simplify SpriteSets class 2015-03-14 10:11:19 -04:00
game.h MADS: Allow Escape key to close game options dialog 2015-02-14 16:54:47 -05:00
globals.cpp
globals.h MADS: More formatting fixes. 2014-05-27 00:58:25 +02:00
hotspots.cpp MADS: Renamings of Layer and a transition type 2015-01-17 20:51:52 -05:00
hotspots.h MADS: Fix dynamic hotspots in scenes with multiple such hotspots 2014-06-01 14:43:26 -04:00
inventory.cpp MADS: Fix confiscating player's inventory when captured 2014-05-30 19:25:13 -04:00
inventory.h MADS: Fixes for recharging durafail batteries 2014-06-01 22:03:02 -04:00
mads.cpp MADS: Hook up sfx/music flags 2015-03-14 19:09:44 -04:00
mads.h MADS: Hook up sfx/music flags 2015-03-14 19:09:44 -04:00
menu_views.cpp MADS: Allow text to scroll off screen before removing it 2015-02-22 01:43:02 +01:00
menu_views.h MADS: Fix signed/unsigned comparison warning 2015-01-31 12:41:46 +01:00
messages.cpp MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger' 2015-03-08 19:54:00 -04:00
messages.h MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger' 2015-03-08 19:54:00 -04:00
module.mk MADS: Move all the anim and text view code into a common class 2014-10-15 11:43:30 +03:00
msurface.cpp MADS: Fix left screen clipping for scaled flipped sprites 2015-02-15 08:10:13 -05:00
msurface.h MADS: Implementing code for panning screen transitions 2015-02-08 22:07:42 -05:00
palette.cpp MADS: Cleanup and bugfixes for panning transition support methods 2015-02-14 15:34:11 -05:00
palette.h MADS: Cleanup and bugfixes for panning transition support methods 2015-02-14 15:34:11 -05:00
player.cpp MADS: Fix crash in stream crossing death, simplify SpriteSets class 2015-03-14 10:11:19 -04:00
player.h
rails.cpp MADS: Silence gcc conversion warnings 2014-06-01 17:28:34 -04:00
rails.h
resources.cpp MADS: Slight formatting fixes. 2014-05-27 00:58:25 +02:00
resources.h MADS: Slight formatting fixes. 2014-05-27 00:58:25 +02:00
scene_data.cpp MADS: Fix horizontal flipping of scene background sprites 2015-01-17 17:29:08 -05:00
scene_data.h MADS: Add loading of SpriteInfo frame numbers for scene background sprites 2015-01-17 16:46:57 -05:00
scene.cpp MADS: Fix crash in stream crossing death, simplify SpriteSets class 2015-03-14 10:11:19 -04:00
scene.h MADS: Properly handle reloading scenes when closing dialogs 2015-03-13 21:54:20 -04:00
screen.cpp MADS: Fix hotspot highlighting when easy mouse is off 2015-03-14 12:46:46 -04:00
screen.h MADS: Fix original bug re-adding disabled hotspots to scene as active 2015-03-14 11:41:27 -04:00
sequence.cpp MADS: Silence GCC signed/unsigned warnings 2015-03-10 06:39:09 +01:00
sequence.h MADS: Fix crash if you talk to intern in gurney room too quickly 2015-03-09 20:35:10 -04:00
sound.cpp MADS: Hook up sfx/music flags 2015-03-14 19:09:44 -04:00
sound.h MADS: Move OPL creation from the engine to SoundManager 2014-10-12 16:54:40 -04:00
sprites.cpp MADS: Fix crash in stream crossing death, simplify SpriteSets class 2015-03-14 10:11:19 -04:00
sprites.h MADS: Fix crash in stream crossing death, simplify SpriteSets class 2015-03-14 10:11:19 -04:00
staticres.cpp
staticres.h
user_interface.cpp MADS: Fix hotspot highlighting when easy mouse is off 2015-03-14 12:46:46 -04:00
user_interface.h MADS: Implement scroll wheel support for scrolling inventory 2015-02-21 17:45:20 -05:00