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bitmap.cpp
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JANITORIAL: Do not convert false to a null pointer.
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2012-03-13 15:42:38 +01:00 |
bitmap.h
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CGE: Added explicit 'PACKED_STRUCT' macro to the HideDesc structure
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2011-12-22 19:30:47 +11:00 |
cge_main.cpp
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CGE: Fix issue with music not stopping when reloading game
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2011-12-07 07:59:19 +00:00 |
cge_main.h
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CGE: Remove some useless constants
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2011-11-13 12:48:09 +01:00 |
cge.cpp
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CGE: Avoid including advancedDetector.h from cge.h
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2012-02-22 18:25:37 +01:00 |
cge.h
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CGE: Avoid including advancedDetector.h from cge.h
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2012-02-22 18:25:37 +01:00 |
console.cpp
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CGE: Add to the console a function to display boundaries
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2011-11-28 18:54:01 +01:00 |
console.h
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CGE: Add to the console a function to display boundaries
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2011-11-28 18:54:01 +01:00 |
detection.cpp
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CGE: Change detector singleid to be all lowercase
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2012-02-16 11:12:24 +01:00 |
events.cpp
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CGE: Avoid including advancedDetector.h from cge.h
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2012-02-22 18:25:37 +01:00 |
events.h
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CGE: Simplify keyboard handling
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2011-11-30 19:52:19 +01:00 |
fileio.cpp
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CGE: Fix Valgrind warning (thanks to digitall)
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2011-11-27 16:53:56 +01:00 |
fileio.h
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game.cpp
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game.h
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general.h
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module.mk
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snail.cpp
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CGE: Better handling of the wide 'space' character
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2011-12-05 20:59:51 +01:00 |
snail.h
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CGE: Better fix for restoring savegames when a cut-scene is active
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2011-11-27 22:16:52 +11:00 |
sound.cpp
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sound.h
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talk.cpp
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CGE: Remove useless function
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2011-12-05 21:03:21 +01:00 |
talk.h
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CGE: Remove useless function
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2011-12-05 21:03:21 +01:00 |
text.cpp
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COMMON: Move isFoo functions to namespace Common, add doxygen comments
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2012-02-20 16:18:27 +01:00 |
text.h
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vga13h.cpp
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CGE: Remove useless debugging traces
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2011-11-28 18:55:13 +01:00 |
vga13h.h
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CGE: Add to the console a function to display boundaries
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2011-11-28 18:54:01 +01:00 |
vmenu.cpp
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vmenu.h
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walk.cpp
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walk.h
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CGE: Add to the console a function to display boundaries
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2011-11-28 18:54:01 +01:00 |