scummvm/scumm/script_v7he.cpp
Travis Howell 255736dfb7 Complete actor clipping override code for HE games.
Add akos speech queue for HE games
Minor cleanup

svn-id: r14883
2004-09-04 08:13:48 +00:00

1042 lines
21 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "common/config-manager.h"
#include "scumm/actor.h"
#include "scumm/charset.h"
#include "scumm/intern.h"
#include "scumm/object.h"
#include "scumm/resource.h"
#include "scumm/resource_v7he.h"
#include "scumm/scumm.h"
#include "scumm/sound.h"
#include "scumm/verbs.h"
#include "scumm/smush/smush_player.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
namespace Scumm {
#define OPCODE(x) { &ScummEngine_v7he::x, #x }
void ScummEngine_v7he::setupOpcodes() {
static const OpcodeEntryV7he opcodes[256] = {
/* 00 */
OPCODE(o6_pushByte),
OPCODE(o6_pushWord),
OPCODE(o6_pushByteVar),
OPCODE(o6_pushWordVar),
/* 04 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayRead),
OPCODE(o6_wordArrayRead),
/* 08 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayIndexedRead),
OPCODE(o6_wordArrayIndexedRead),
/* 0C */
OPCODE(o6_dup),
OPCODE(o6_not),
OPCODE(o6_eq),
OPCODE(o6_neq),
/* 10 */
OPCODE(o6_gt),
OPCODE(o6_lt),
OPCODE(o6_le),
OPCODE(o6_ge),
/* 14 */
OPCODE(o6_add),
OPCODE(o6_sub),
OPCODE(o6_mul),
OPCODE(o6_div),
/* 18 */
OPCODE(o6_land),
OPCODE(o6_lor),
OPCODE(o6_pop),
OPCODE(o6_invalid),
/* 1C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 20 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 24 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 28 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 2C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 30 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 34 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 38 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 3C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* 40 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_writeByteVar),
OPCODE(o6_writeWordVar),
/* 44 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayWrite),
OPCODE(o6_wordArrayWrite),
/* 48 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayIndexedWrite),
OPCODE(o6_wordArrayIndexedWrite),
/* 4C */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteVarInc),
OPCODE(o6_wordVarInc),
/* 50 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayInc),
OPCODE(o6_wordArrayInc),
/* 54 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteVarDec),
OPCODE(o6_wordVarDec),
/* 58 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_byteArrayDec),
OPCODE(o6_wordArrayDec),
/* 5C */
OPCODE(o6_if),
OPCODE(o6_ifNot),
OPCODE(o6_startScript),
OPCODE(o6_startScriptQuick),
/* 60 */
OPCODE(o6_startObject),
OPCODE(o6_drawObject),
OPCODE(o6_drawObjectAt),
OPCODE(o6_invalid),
/* 64 */
OPCODE(o6_invalid),
OPCODE(o6_stopObjectCode),
OPCODE(o6_stopObjectCode),
OPCODE(o6_endCutscene),
/* 68 */
OPCODE(o6_cutscene),
OPCODE(o6_stopMusic),
OPCODE(o6_freezeUnfreeze),
OPCODE(o7_cursorCommand),
/* 6C */
OPCODE(o6_breakHere),
OPCODE(o6_ifClassOfIs),
OPCODE(o6_setClass),
OPCODE(o6_getState),
/* 70 */
OPCODE(o6_setState),
OPCODE(o6_setOwner),
OPCODE(o6_getOwner),
OPCODE(o6_jump),
/* 74 */
OPCODE(o7_startSound),
OPCODE(o6_stopSound),
OPCODE(o6_startMusic),
OPCODE(o6_stopObjectScript),
/* 78 */
OPCODE(o6_panCameraTo),
OPCODE(o6_actorFollowCamera),
OPCODE(o6_setCameraAt),
OPCODE(o6_loadRoom),
/* 7C */
OPCODE(o6_stopScript),
OPCODE(o6_walkActorToObj),
OPCODE(o6_walkActorTo),
OPCODE(o6_putActorAtXY),
/* 80 */
OPCODE(o6_putActorAtObject),
OPCODE(o6_faceActor),
OPCODE(o6_animateActor),
OPCODE(o6_doSentence),
/* 84 */
OPCODE(o7_pickupObject),
OPCODE(o6_loadRoomWithEgo),
OPCODE(o6_invalid),
OPCODE(o6_getRandomNumber),
/* 88 */
OPCODE(o6_getRandomNumberRange),
OPCODE(o6_invalid),
OPCODE(o6_getActorMoving),
OPCODE(o6_isScriptRunning),
/* 8C */
OPCODE(o7_getActorRoom),
OPCODE(o6_getObjectX),
OPCODE(o6_getObjectY),
OPCODE(o6_getObjectOldDir),
/* 90 */
OPCODE(o6_getActorWalkBox),
OPCODE(o6_getActorCostume),
OPCODE(o6_findInventory),
OPCODE(o6_getInventoryCount),
/* 94 */
OPCODE(o6_getVerbFromXY),
OPCODE(o6_beginOverride),
OPCODE(o6_endOverride),
OPCODE(o6_setObjectName),
/* 98 */
OPCODE(o6_isSoundRunning),
OPCODE(o6_setBoxFlags),
OPCODE(o6_invalid),
OPCODE(o7_resourceRoutines),
/* 9C */
OPCODE(o6_roomOps),
OPCODE(o6_actorOps),
OPCODE(o6_verbOps),
OPCODE(o6_getActorFromXY),
/* A0 */
OPCODE(o6_findObject),
OPCODE(o6_pseudoRoom),
OPCODE(o6_getActorElevation),
OPCODE(o6_getVerbEntrypoint),
/* A4 */
OPCODE(o6_arrayOps),
OPCODE(o6_saveRestoreVerbs),
OPCODE(o6_drawBox),
OPCODE(o6_pop),
/* A8 */
OPCODE(o6_getActorWidth),
OPCODE(o6_wait),
OPCODE(o6_getActorScaleX),
OPCODE(o6_getActorAnimCounter1),
/* AC */
OPCODE(o6_invalid),
OPCODE(o6_isAnyOf),
OPCODE(o7_quitPauseRestart),
OPCODE(o6_isActorInBox),
/* B0 */
OPCODE(o6_delay),
OPCODE(o6_delaySeconds),
OPCODE(o6_delayMinutes),
OPCODE(o6_stopSentence),
/* B4 */
OPCODE(o6_printLine),
OPCODE(o6_printCursor),
OPCODE(o6_printDebug),
OPCODE(o6_printSystem),
/* B8 */
OPCODE(o6_printActor),
OPCODE(o6_printEgo),
OPCODE(o6_talkActor),
OPCODE(o6_talkEgo),
/* BC */
OPCODE(o6_dimArray),
OPCODE(o6_dummy),
OPCODE(o6_startObjectQuick),
OPCODE(o6_startScriptQuick2),
/* C0 */
OPCODE(o6_dim2dimArray),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* C4 */
OPCODE(o6_abs),
OPCODE(o6_distObjectObject),
OPCODE(o6_distObjectPt),
OPCODE(o6_distPtPt),
/* C8 */
OPCODE(o6_kernelGetFunctions),
OPCODE(o7_kernelSetFunctions),
OPCODE(o6_delayFrames),
OPCODE(o6_pickOneOf),
/* CC */
OPCODE(o6_pickOneOfDefault),
OPCODE(o6_stampObject),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* D0 */
OPCODE(o6_getDateTime),
OPCODE(o6_stopTalking),
OPCODE(o6_getAnimateVariable),
OPCODE(o6_invalid),
/* D4 */
OPCODE(o6_shuffle),
OPCODE(o6_jumpToScript),
OPCODE(o6_band),
OPCODE(o6_bor),
/* D8 */
OPCODE(o6_isRoomScriptRunning),
OPCODE(o6_closeFile),
OPCODE(o6_openFile),
OPCODE(o6_readFile),
/* DC */
OPCODE(o6_writeFile),
OPCODE(o6_findAllObjects),
OPCODE(o6_deleteFile),
OPCODE(o6_rename),
/* E0 */
OPCODE(o6_soundOps),
OPCODE(o6_getPixel),
OPCODE(o6_localizeArray),
OPCODE(o6_pickVarRandom),
/* E4 */
OPCODE(o6_setBoxSet),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
/* E8 */
OPCODE(o6_invalid),
OPCODE(o6_seekFilePos),
OPCODE(o6_redimArray),
OPCODE(o6_readFilePos),
/* EC */
OPCODE(o6_invalid),
OPCODE(o7_unknownED),
OPCODE(o7_stringLen),
OPCODE(o7_unknownEF),
/* F0 */
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o7_readINI),
/* F4 */
OPCODE(o7_writeINI),
OPCODE(o7_unknownF5),
OPCODE(o7_unknownF6),
OPCODE(o6_invalid),
/* F8 */
OPCODE(o6_invalid),
OPCODE(o7_unknownF9),
OPCODE(o7_unknownFA),
OPCODE(o7_unknownFB),
/* FC */
OPCODE(o7_unknownFC),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
OPCODE(o6_invalid),
};
_opcodesV7he = opcodes;
}
void ScummEngine_v7he::executeOpcode(byte i) {
OpcodeProcV7he op = _opcodesV7he[i].proc;
(this->*op) ();
}
const char *ScummEngine_v7he::getOpcodeDesc(byte i) {
return _opcodesV7he[i].desc;
}
byte ScummEngine_v7he::stringLen(byte *ptr) {
byte len;
byte c;
if (!ptr)
error("ScummEngine_v7he::stringLen(): zero ptr. Undimplemented behaviour");
len = 0;
c = *ptr++;
if (len == c)
return 0;
do {
len++;
if (c == 0xff) {
ptr += 3;
len += 3;
}
c = *ptr++;
} while (c);
return len;
}
int ScummEngine_v7he::getCharsetOffset(int letter) {
int offset, result;
byte *ptr = getResourceAddress(rtCharset, _string[0]._default.charset);
if (!ptr)
error("getCharsetOffset: charset %d not found!", _string[0]._default.charset);
offset = READ_LE_UINT32(ptr + 29 + letter);
if (offset == 0)
return 0;
ptr += offset;
result = READ_LE_UINT16(ptr + 2);
byte start = *ptr;
if (result >= 0x80) {
result = result - 256 + start;
} else {
result += start;
};
return (result);
}
void ScummEngine_v7he::o7_cursorCommand() {
int a, i;
int args[16];
int subOp = fetchScriptByte();
switch (subOp) {
case 0x13: // HE 7.2 (Not all games)
case 0x14:
// Loads cursors from another resource
a = pop();
debug(1, "o7_cursorCommand: case %x (%d)", subOp, a);
break;
case 0x90: // SO_CURSOR_ON Turn cursor on
_cursor.state = 1;
verbMouseOver(0);
break;
case 0x91: // SO_CURSOR_OFF Turn cursor off
_cursor.state = 0;
verbMouseOver(0);
break;
case 0x92: // SO_USERPUT_ON
_userPut = 1;
break;
case 0x93: // SO_USERPUT_OFF
_userPut = 0;
break;
case 0x94: // SO_CURSOR_SOFT_ON Turn soft cursor on
_cursor.state++;
if (_cursor.state > 1)
error("Cursor state greater than 1 in script");
verbMouseOver(0);
break;
case 0x95: // SO_CURSOR_SOFT_OFF Turn soft cursor off
_cursor.state--;
verbMouseOver(0);
break;
case 0x96: // SO_USERPUT_SOFT_ON
_userPut++;
break;
case 0x97: // SO_USERPUT_SOFT_OFF
_userPut--;
break;
case 0x99: // SO_CURSOR_IMAGE Set cursor image
_Win32ResExtractor->setCursor(pop()); /* Difference */
break;
case 0x9A: // SO_CURSOR_HOTSPOT Set cursor hotspot
a = pop();
setCursorHotspot(pop(), a);
break;
case 0x9C: // SO_CHARSET_SET
initCharset(pop());
break;
case 0x9D: // SO_CHARSET_COLOR
getStackList(args, ARRAYSIZE(args));
for (i = 0; i < 16; i++)
_charsetColorMap[i] = _charsetData[_string[1]._default.charset][i] = (unsigned char)args[i];
break;
case 0xD6: // SO_CURSOR_TRANSPARENT Set cursor transparent color
setCursorTransparency(pop());
break;
default:
error("o7_cursorCommand: default case %x", subOp);
}
VAR(VAR_CURSORSTATE) = _cursor.state;
VAR(VAR_USERPUT) = _userPut;
}
void ScummEngine_v7he::o7_startSound() {
byte op;
op = fetchScriptByte();
switch (op) {
case 9:
_heSndLoop |= 4;
break;
case 164:
_heSndLoop |= 2;
break;
case 224:
_heSndSoundFreq = pop();
break;
case 230:
_heSndTimer = pop();
break;
case 231:
_heSndOffset = pop();
break;
case 232:
_heSndSoundId = pop();
_heSndOffset = 0;
_heSndSoundFreq = 11025;
_heSndTimer = VAR(VAR_MUSIC_TIMER);
break;
case 245:
_heSndLoop |= 1;
break;
case 255:
// _sound->addSoundToQueue(_heSndSoundId, _heSndOffset, _heSndTimer, _heSndLoop);
_sound->addSoundToQueue(_heSndSoundId, _heSndOffset);
debug(2, "o7_startSound stub (%d, %d, %d, %d)", _heSndSoundId, _heSndOffset, _heSndTimer, _heSndLoop);
_heSndLoop = 0;
break;
default:
error("o7_startSound invalid case %d", op);
}
}
void ScummEngine_v7he::o7_pickupObject() {
int obj, room;
room = pop();
obj = pop();
if (room == 0)
room = getObjectRoom(obj);
addObjectToInventory(obj, room);
putOwner(obj, VAR(VAR_EGO));
putClass(obj, kObjectClassUntouchable, 1);
putState(obj, 1);
markObjectRectAsDirty(obj);
clearDrawObjectQueue();
runInventoryScript(obj); /* Difference */
}
void ScummEngine_v7he::o7_getActorRoom() {
int act = pop();
if (act < _numActors) {
Actor *a = derefActor(act, "o7_getActorRoom");
push(a->room);
} else
push(getObjectRoom(act));
}
void ScummEngine_v7he::o7_resourceRoutines() {
int resid, op;
op = fetchScriptByte();
switch (op) {
case 100: // SO_LOAD_SCRIPT
resid = pop();
ensureResourceLoaded(rtScript, resid);
break;
case 101: // SO_LOAD_SOUND
resid = pop();
ensureResourceLoaded(rtSound, resid);
break;
case 102: // SO_LOAD_COSTUME
resid = pop();
ensureResourceLoaded(rtCostume, resid);
break;
case 103: // SO_LOAD_ROOM
resid = pop();
ensureResourceLoaded(rtRoom, resid);
break;
case 104: // SO_NUKE_SCRIPT
resid = pop();
setResourceCounter(rtScript, resid, 0x7F);
break;
case 105: // SO_NUKE_SOUND
resid = pop();
setResourceCounter(rtSound, resid, 0x7F);
break;
case 106: // SO_NUKE_COSTUME
resid = pop();
setResourceCounter(rtCostume, resid, 0x7F);
break;
case 107: // SO_NUKE_ROOM
resid = pop();
setResourceCounter(rtRoom, resid, 0x7F);
break;
case 108: // SO_LOCK_SCRIPT
resid = pop();
if (resid >= _numGlobalScripts)
break;
lock(rtScript, resid);
break;
case 109: // SO_LOCK_SOUND
resid = pop();
lock(rtSound, resid);
break;
case 110: // SO_LOCK_COSTUME
resid = pop();
lock(rtCostume, resid);
break;
case 111: // SO_LOCK_ROOM
resid = pop();
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
lock(rtRoom, resid);
break;
case 112: // SO_UNLOCK_SCRIPT
resid = pop();
if (resid >= _numGlobalScripts)
break;
unlock(rtScript, resid);
break;
case 113: // SO_UNLOCK_SOUND
resid = pop();
unlock(rtSound, resid);
break;
case 114: // SO_UNLOCK_COSTUME
resid = pop();
unlock(rtCostume, resid);
break;
case 115: // SO_UNLOCK_ROOM
resid = pop();
if (resid > 0x7F)
resid = _resourceMapper[resid & 0x7F];
unlock(rtRoom, resid);
break;
case 116: // SO_CLEAR_HEAP
/* this is actually a scumm message */
error("clear heap not working yet");
break;
case 117: // SO_LOAD_CHARSET
resid = pop();
loadCharset(resid);
break;
case 118: // SO_NUKE_CHARSET
resid = pop();
nukeCharset(resid);
break;
case 119: // SO_LOAD_OBJECT
{
int room, obj = popRoomAndObj(&room);
loadFlObject(obj, room);
break;
}
case 120: /* queue for load */
case 121:
case 122:
case 123:
case 203:
debug(5,"stub queueload (%d) resource %d", op, pop());
break;
case 159:
resid = pop();
unlock(rtImage, resid);
break;
case 192:
resid = pop();
nukeResource(rtImage, resid);
break;
case 201:
resid = pop();
ensureResourceLoaded(rtImage, resid);
break;
case 202:
resid = pop();
lock(rtImage, resid);
break;
case 233:
resid = pop();
debug(5,"stub o7_resourceRoutines lock object %d", resid);
break;
case 235:
resid = pop();
debug(5,"stub o7_resourceRoutines unlock object %d", resid);
break;
default:
warning("o7_resourceRoutines: default case %d", op);
}
}
void ScummEngine_v7he::o7_quitPauseRestart() {
byte subOp = fetchScriptByte();
int par1;
switch (subOp & 0xff) {
case 158: // SO_RESTART
restart();
break;
case 160:
// FIXME: check
shutDown();
break;
case 250:
par1 = pop();
warning("stub: o7_quitPauseRestart subOpcode %d", subOp);
break;
case 253:
par1 = pop();
warning("stub: o7_quitPauseRestart subOpcode %d", subOp);
case 244: // SO_QUIT
shutDown();
break;
case 251:
case 252:
warning("stub: o7_quitPauseRestart subOpcode %d", subOp);
break;
default:
warning("o7_quitPauseRestart invalid case %d", subOp);
}
}
void ScummEngine_v7he::o7_unknownED() {
int array, pos, len;
int letter = 0, result = 0;
len = pop();
pos = pop();
array = pop();
if (len == -1) {
pos = 0;
len = resStrLen(getStringAddress(array));
}
writeVar(0, array);
while (pos <= len) {
letter = readArray(0, 0, pos);
if (letter)
result += getCharsetOffset(letter);
pos++;
}
push(result);
debug(1,"stub o7_unknownED");
}
void ScummEngine_v7he::o7_kernelSetFunctions() {
int args[29];
int num;
Actor *a;
num = getStackList(args, ARRAYSIZE(args));
switch (args[0]) {
case 1:
// Used to restore images when decorating cake in
// Fatty Bear's Birthday Surprise
virtScreenLoad(args[1], args[2], args[3], args[4], args[5]);
break;
case 20:
// Clear/stop unknown animation queue
break;
case 21:
_skipDrawObject = 1;
break;
case 22:
_skipDrawObject = 0;
break;
case 23:
_charset->clearCharsetMask();
_fullRedraw = 1;
break;
case 24:
_skipProcessActors = 1;
_fullRedraw = 1;
break;
case 25:
_skipProcessActors = 0;
_fullRedraw = 1;
break;
case 30:
a = derefActor(args[1], "o7_kernelSetFunctions: 30");
a->clipOverride.bottom = args[2];
break;
default:
error("o6_kernelSetFunctions: default case %d (param count %d)", args[0], num);
break;
}
}
void ScummEngine_v7he::o7_stringLen() {
int id, len;
byte *addr;
id = pop();
addr = getStringAddress(id);
if (!addr)
error("o72_stringLen: Reference to zeroed array pointer (%d)", id);
len = resStrLen(getStringAddress(id));
push(len);
}
void ScummEngine_v7he::o7_unknownEF() {
int value;
int array, array2, len, len2, len3, offset;
int b, size;
len = pop();
b = pop();
array2 = pop();
size = len - b + 2;
writeVar(0, 0);
defineArray(0, kStringArray, 0, size);
writeArray(0, 0, 0, 0);
array = readVar(0);
len2 = len;
if (len == -1) {
len2 = resStrLen(getStringAddress(array2));
len = 0;
} else {
len = b;
}
len3 = resStrLen(getStringAddress(array));
offset = 0;
len2 -= len;
len2++;
while (offset < len2) {
writeVar(0, array2);
value = readArray(0, 0, offset + len);
writeVar(0, array);
writeArray(0, 0, offset + len3, value);
offset++;
}
writeArray(0, 0, len3 + offset, 0);
push(array);
debug(1,"stub o7_unknownEF (array %d, array2 %d)", array, array2);
}
void ScummEngine_v7he::o7_readINI() {
int len;
int type;
int retval;
byte option[256];
// we pretend that we don't have .ini file
addMessageToStack(_scriptPointer, option, sizeof(option));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
type = pop();
switch (type) {
case 1: // number
if (!strcmp((char *)option, "ReadPagesAutomatically"))
push(1);
else if (!strcmp((char *)option, "NoPrinting"))
push(1);
else
push(0);
break;
case 2: // string
defineArray(0, kStringArray, 0, 0);
retval = readVar(0);
writeArray(0, 0, 0, 0);
push(retval); // var ID string
break;
default:
error("o7_readINI: default type %d", type);
}
}
void ScummEngine_v7he::o7_writeINI() {
int type, value;
byte option[256], option2[256];
int len;
type = pop();
value = pop();
addMessageToStack(_scriptPointer, option, sizeof(option));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
switch (type) {
case 1: // number
debug(1, "o7_writeINI: %s set to %d", option, value);
break;
case 2: // string
addMessageToStack(_scriptPointer, option2, sizeof(option2));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
debug(1, "o7_writeINI: %s set to %s", option, option2);
break;
default:
error("o7_writeINI: default type %d", type);
}
}
void ScummEngine_v7he::o7_unknownF5() {
int letter, ebx;
int array, len, pos, result = 0;
ebx = pop();
pos = pop();
array = pop();
len = resStrLen(getStringAddress(array));
writeVar(0, array);
while (pos < len) {
letter = readArray(0, 0, pos);
result += getCharsetOffset(letter);
if (result >= ebx)
break;
pos++;
}
push(result);
debug(1,"stub o7_unknownF5 (%d)", result);
}
void ScummEngine_v7he::o7_unknownF6() {
int len, len2, pos, value, array;
value = pop();
len = pop();
pos = pop();
array = pop();
if (len >= 0) {
len2 = resStrLen(getStringAddress(array));
if (len2 < len)
len = len2;
} else {
len = 12;
}
if (pos < 0)
pos = 0;
writeVar(0, array);
if (pos > len) {
while (pos > len) {
if (readArray(0, 0, pos) == value) {
push(pos);
return;
}
pos--;
}
} else {
while (pos < len) {
if (readArray(0, 0, pos) == value) {
push(pos);
return;
}
pos++;
}
}
push(-1);
debug(1,"stub o7_unknownF6");
}
void ScummEngine_v7he::o7_unknownF9() {
// File related
int len, r;
byte filename[100];
addMessageToStack(_scriptPointer, filename, sizeof(filename));
len = resStrLen(_scriptPointer);
_scriptPointer += len + 1;
for (r = strlen((char*)filename); r != 0; r--) {
if (filename[r - 1] == '\\')
break;
}
debug(1,"stub o7_unknownF9(\"%s\")", filename + r);
}
void ScummEngine_v7he::o7_unknownFA() {
int num = fetchScriptByte();
int len = resStrLen(_scriptPointer);
debug(1,"stub o7_unknownFA(%d, \"%s\")", num, _scriptPointer);
_scriptPointer += len + 1;
}
void ScummEngine_v7he::o7_unknownFB() {
byte b;
b = fetchScriptByte();
switch (b) {
case 246:
case 248:
pop();
pop();
pop();
pop();
pop();
pop();
pop();
pop();
pop();
break;
case 247:
pop();
pop();
break;
}
debug(1,"o7_unknownFB stub");
}
void ScummEngine_v7he::o7_unknownFC() {
// Checks virtual mouse x/y co-ordinates when in verb/inventory area
// Maybe checks for polygons ?
int y = pop();
int x = pop();
push(0);
debug(1,"o7_unknownFC (x %d, y %d) stub", x, y);
}
} // End of namespace Scumm