scummvm/sky/sky.h
2003-03-05 19:04:34 +00:00

90 lines
1.9 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef SKYMAIN_H
#define SKYMAIN_H
#include <stdio.h>
#include "common/engine.h"
#include "common/util.h"
class SkyState : public Engine {
public:
byte _game;
byte _key_pressed;
uint16 _debugMode;
uint16 _debugLevel;
uint16 _language;
uint _mouse_x, _mouse_y;
uint _mouse_x_old, _mouse_y_old;
bool _mouse_pos_changed;
uint _left_button_down;
uint8 _palette[1024];
int _num_screen_updates;
// int _timer_id;
FILE *_dump_file;
int _number_of_savegames;
int _sdl_mouse_x, _sdl_mouse_y;
byte *_work_screen;
byte *_backscreen;
byte *_temp_pal;
byte *_work_palette;
byte *_half_palette;
byte *_game_grid;
SkyState(GameDetector *detector, OSystem *syst);
virtual ~SkyState();
void delay(uint amount);
void pollMouseXY();
void go();
void convert_palette(uint8 *inpal, uint8* outpal);
void initialise();
void initialise_disk();
void initialise_screen();
void set_palette(uint8 *pal);
uint16 *load_file(uint16 file_nr, uint8 *dest);
uint16 *get_file_info(uint16 file_nr);
void init_virgin();
void show_screen();
static int CDECL game_thread_proc(void *param);
void shutdown();
RandomSource _rnd;
};
#endif