scummvm/engines/scumm/detection_steam.h
2021-12-26 18:48:43 +01:00

55 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_DETECTION_STEAM_H
#define SCUMM_DETECTION_STEAM_H
#include "scumm/file.h"
namespace Scumm {
// The following table includes all the index files, which are embedded in the
// main game executables in Steam versions.
static const SteamIndexFile steamIndexFiles[] = {
{ GID_INDY3, Common::kPlatformWindows, "%02d.LFL", "00.LFL", "Indiana Jones and the Last Crusade.exe", 162056, 6295 },
{ GID_INDY3, Common::kPlatformMacintosh, "%02d.LFL", "00.LFL", "The Last Crusade", 150368, 6295 },
{ GID_INDY4, Common::kPlatformWindows, "atlantis.%03d", "ATLANTIS.000", "Indiana Jones and the Fate of Atlantis.exe", 224336, 12035 },
{ GID_INDY4, Common::kPlatformMacintosh, "atlantis.%03d", "ATLANTIS.000", "The Fate of Atlantis", 260224, 12035 },
{ GID_LOOM, Common::kPlatformWindows, "%03d.LFL", "000.LFL", "Loom.exe", 187248, 8307 },
{ GID_LOOM, Common::kPlatformMacintosh, "%03d.LFL", "000.LFL", "Loom", 170464, 8307 },
{ GID_DIG, Common::kPlatformWindows, "dig.la%d", "DIG.LA0", "The Dig.exe", 340632, 16304 },
{ GID_DIG, Common::kPlatformMacintosh, "dig.la%d", "DIG.LA0", "The Dig", 339744, 16304 },
{ 0, Common::kPlatformUnknown, nullptr, nullptr, nullptr, 0, 0 }
};
static const SteamIndexFile *lookUpSteamIndexFile(Common::String pattern, Common::Platform platform) {
for (const SteamIndexFile *indexFile = steamIndexFiles; indexFile->len; ++indexFile) {
if (platform == indexFile->platform && pattern.equalsIgnoreCase(indexFile->pattern))
return indexFile;
}
return nullptr;
}
} // End of namespace Scumm
#endif // SCUMM_DETECTION_STEAM_H