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he
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COMMON: Move more file format code into common/formats
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2022-12-11 22:33:23 +01:00 |
imuse
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JANITORIAL: Fix various single-character typos
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2022-11-11 20:55:56 +01:00 |
imuse_digi
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SCUMM: DiMUSE: Prevent negative buffer count in roundRobinSetBufferCount()
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2022-12-04 23:01:06 +01:00 |
insane
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SCUMM: FT: Fix mouse button-up events being lost during INSANE sequences
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2022-11-14 00:15:45 +01:00 |
players
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SCUMM: Move Player_V2CMS to the new CMS API
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2022-11-29 00:12:19 +01:00 |
smush
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SCUMM: Reuse bomp decoder for SMUSH RLE codec
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2022-12-26 20:28:54 +01:00 |
actor_he.h
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actor.cpp
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ALL: VS warning cleanup
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2022-12-25 16:31:57 +01:00 |
actor.h
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akos.cpp
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SCUMM: reuse majmin codec for smap
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2022-11-18 13:53:12 +01:00 |
akos.h
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SCUMM: reuse majmin codec for smap
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2022-11-18 13:53:12 +01:00 |
base-costume.cpp
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base-costume.h
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bomp.cpp
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SCUMM: Optimize BOMP raw copy when transparency is not needed
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2022-12-26 20:28:54 +01:00 |
bomp.h
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SCUMM: Reuse bomp decoder for SMUSH RLE codec
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2022-12-26 20:28:54 +01:00 |
boxes.cpp
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boxes.h
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camera.cpp
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cdda.cpp
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cdda.h
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charset_v7.h
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charset-fontdata.cpp
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charset.cpp
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SCUMM: Fix missable termination condition on strings parsing
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2022-11-28 23:21:45 +01:00 |
charset.h
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SCUMM: Implement message boxes for Mac Loom and Last Crusade
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2022-11-28 23:21:45 +01:00 |
configure.engine
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costume.cpp
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costume.h
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credits.pl
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CREDITS: Update SCUMM section
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2022-12-13 21:25:26 +01:00 |
cursor.cpp
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SCUMM: ZAK: Fix cursor colors for v1 C64 version
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2022-12-27 15:14:14 +01:00 |
debugger.cpp
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debugger.h
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detection_internal.h
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detection_steam.h
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detection_tables.h
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SCUMM: GUI: Update the detection tables for the new games supporting the GUI
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2022-11-28 23:21:45 +01:00 |
detection.cpp
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ENGINES: Add getMD5Bytes to the base MetaEngineDetection class
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2022-11-30 23:29:37 +02:00 |
detection.h
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SCUMM: Add feature flag for the "Ultimate Talkie" version of MI1/MI2
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2022-11-07 22:07:28 +02:00 |
dialogs.cpp
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SCUMM: GUI: Implement missing banners for v6 games
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2022-12-20 22:38:26 +01:00 |
dialogs.h
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
file_nes.cpp
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file_nes.h
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file.cpp
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file.h
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gfx_gui.cpp
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SCUMM: GUI: Insert workaround for german LOOM FM-Towns
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2022-12-27 15:00:56 +01:00 |
gfx_mac.cpp
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SCUMM: GUI: Clean-up and fix v3 Mac banners
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2022-11-28 23:21:45 +01:00 |
gfx_towns.cpp
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gfx.cpp
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SCUMM: MM/ZAK: Fix iris transition timing for C64 versions
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2022-12-10 20:45:35 +01:00 |
gfx.h
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SCUMM: simplify majmin bitstream reading
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2022-11-18 13:53:12 +01:00 |
gfxARM.s
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help.cpp
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SCUMM: Clarified the FT bike fight cheat description
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2022-11-18 17:03:07 +01:00 |
help.h
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input.cpp
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SCUMM: GUI: Allow quitting with ALT-X and ALT-Q combinations
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2022-12-28 19:15:39 +01:00 |
ks_check.cpp
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ks_check.h
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metaengine.cpp
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ENGINES: Remove support for GUI options in MetaEngineDetection subclasses
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2022-11-16 23:58:54 +01:00 |
metaengine.h
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ENGINES: Remove support for GUI options in MetaEngineDetection subclasses
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2022-11-16 23:58:54 +01:00 |
midiparser_ro.cpp
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module.mk
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music.h
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nut_renderer.cpp
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SCUMM: SMUSH: Relabel codecs 1, 3 and 20
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2022-12-21 19:58:17 +01:00 |
nut_renderer.h
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object.cpp
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object.h
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obsolete.h
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palette.cpp
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POTFILES
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proc3ARM.s
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resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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resource.cpp
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SCUMM: Document that there's no Lemonhead lines to restore in French
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2022-11-03 17:57:51 +01:00 |
resource.h
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SCUMM: Fix MSVC C4309 enum sign warning
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2022-11-29 01:37:55 +01:00 |
room.cpp
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SCUMM: Add feature flag for the "Ultimate Talkie" version of MI1/MI2
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2022-11-07 22:07:28 +02:00 |
saveload.cpp
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SCUMM: v3: Deny quick save/load whenever the script opening the save menu is running
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2022-12-03 20:20:21 +01:00 |
script_v0.cpp
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script_v2.cpp
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
script_v3.cpp
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script_v4.cpp
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SCUMM: v3: Implement ability to rename savestate before loading on the original menu
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2022-12-01 00:04:46 +01:00 |
script_v5.cpp
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SCUMM: LOOM (Towns): Fix save slot boxes being smaller than they look on the original
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2022-11-28 23:21:45 +01:00 |
script_v6.cpp
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SCUMM: Fix some placeholder text in the bar in French FT (WORKAROUND)
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2022-11-18 03:51:35 +02:00 |
script_v8.cpp
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script.cpp
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SCUMM: GUI (v3): Fix textSpeed script-based controls
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2022-12-03 00:24:08 +01:00 |
script.h
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scumm_v0.h
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scumm_v2.h
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
scumm_v3.h
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SCUMM: v0-1-2-3: Implement actual saving\loading system
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2022-11-28 23:21:45 +01:00 |
scumm_v4.h
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SCUMM: v0-1-2-3: Implement actual saving\loading system
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2022-11-28 23:21:45 +01:00 |
scumm_v5.h
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SCUMM: Implement basic support for v0-3 GUI
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2022-11-28 23:21:45 +01:00 |
scumm_v6.h
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SCUMM: DIG: Fix #13973 (buffer overflow error)
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2022-12-24 22:32:10 +01:00 |
scumm_v7.h
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SCUMM: DIG: Fix palette artifacts on cursor change
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2022-11-28 21:28:32 +01:00 |
scumm_v8.h
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scumm-md5.h
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SCUMM: Add more sizes to detection entries
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2022-12-20 18:44:07 +02:00 |
scumm.cpp
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SCUMM: GUI: Fix passcode not being updated on MI1 SegaCD
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2022-12-13 18:40:11 +01:00 |
scumm.h
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SCUMM: GUI: Improve readability
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2022-12-13 18:40:11 +01:00 |
sound.cpp
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SCUMM: Fix a couple of sound issues in Indy3 Macintosh (Trac#13887)
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2022-12-25 21:17:36 +01:00 |
sound.h
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string_v7.cpp
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SCUMM: fix bug no. 13965
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2022-12-10 18:07:55 +01:00 |
string_v7.h
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SCUMM: fix bug no. 13965
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2022-12-10 18:07:55 +01:00 |
string.cpp
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SCUMM: Fix missable termination condition on strings parsing
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2022-11-28 23:21:45 +01:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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verbs.cpp
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verbs.h
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