scummvm/engines/scumm
2022-12-28 19:15:39 +01:00
..
he COMMON: Move more file format code into common/formats 2022-12-11 22:33:23 +01:00
imuse JANITORIAL: Fix various single-character typos 2022-11-11 20:55:56 +01:00
imuse_digi SCUMM: DiMUSE: Prevent negative buffer count in roundRobinSetBufferCount() 2022-12-04 23:01:06 +01:00
insane SCUMM: FT: Fix mouse button-up events being lost during INSANE sequences 2022-11-14 00:15:45 +01:00
players SCUMM: Move Player_V2CMS to the new CMS API 2022-11-29 00:12:19 +01:00
smush SCUMM: Reuse bomp decoder for SMUSH RLE codec 2022-12-26 20:28:54 +01:00
actor_he.h
actor.cpp ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
actor.h
akos.cpp SCUMM: reuse majmin codec for smap 2022-11-18 13:53:12 +01:00
akos.h SCUMM: reuse majmin codec for smap 2022-11-18 13:53:12 +01:00
base-costume.cpp
base-costume.h
bomp.cpp SCUMM: Optimize BOMP raw copy when transparency is not needed 2022-12-26 20:28:54 +01:00
bomp.h SCUMM: Reuse bomp decoder for SMUSH RLE codec 2022-12-26 20:28:54 +01:00
boxes.cpp
boxes.h
camera.cpp
cdda.cpp
cdda.h
charset_v7.h
charset-fontdata.cpp
charset.cpp SCUMM: Fix missable termination condition on strings parsing 2022-11-28 23:21:45 +01:00
charset.h SCUMM: Implement message boxes for Mac Loom and Last Crusade 2022-11-28 23:21:45 +01:00
configure.engine
costume.cpp
costume.h
credits.pl CREDITS: Update SCUMM section 2022-12-13 21:25:26 +01:00
cursor.cpp SCUMM: ZAK: Fix cursor colors for v1 C64 version 2022-12-27 15:14:14 +01:00
debugger.cpp
debugger.h
detection_internal.h
detection_steam.h
detection_tables.h SCUMM: GUI: Update the detection tables for the new games supporting the GUI 2022-11-28 23:21:45 +01:00
detection.cpp ENGINES: Add getMD5Bytes to the base MetaEngineDetection class 2022-11-30 23:29:37 +02:00
detection.h SCUMM: Add feature flag for the "Ultimate Talkie" version of MI1/MI2 2022-11-07 22:07:28 +02:00
dialogs.cpp SCUMM: GUI: Implement missing banners for v6 games 2022-12-20 22:38:26 +01:00
dialogs.h SCUMM: Implement basic support for v0-3 GUI 2022-11-28 23:21:45 +01:00
file_nes.cpp
file_nes.h
file.cpp
file.h
gfx_gui.cpp SCUMM: GUI: Insert workaround for german LOOM FM-Towns 2022-12-27 15:00:56 +01:00
gfx_mac.cpp SCUMM: GUI: Clean-up and fix v3 Mac banners 2022-11-28 23:21:45 +01:00
gfx_towns.cpp
gfx.cpp SCUMM: MM/ZAK: Fix iris transition timing for C64 versions 2022-12-10 20:45:35 +01:00
gfx.h SCUMM: simplify majmin bitstream reading 2022-11-18 13:53:12 +01:00
gfxARM.s
help.cpp SCUMM: Clarified the FT bike fight cheat description 2022-11-18 17:03:07 +01:00
help.h
input.cpp SCUMM: GUI: Allow quitting with ALT-X and ALT-Q combinations 2022-12-28 19:15:39 +01:00
ks_check.cpp
ks_check.h
metaengine.cpp ENGINES: Remove support for GUI options in MetaEngineDetection subclasses 2022-11-16 23:58:54 +01:00
metaengine.h ENGINES: Remove support for GUI options in MetaEngineDetection subclasses 2022-11-16 23:58:54 +01:00
midiparser_ro.cpp
module.mk
music.h
nut_renderer.cpp SCUMM: SMUSH: Relabel codecs 1, 3 and 20 2022-12-21 19:58:17 +01:00
nut_renderer.h
object.cpp
object.h
obsolete.h
palette.cpp
POTFILES
proc3ARM.s
resource_v2.cpp
resource_v3.cpp
resource_v4.cpp
resource.cpp SCUMM: Document that there's no Lemonhead lines to restore in French 2022-11-03 17:57:51 +01:00
resource.h SCUMM: Fix MSVC C4309 enum sign warning 2022-11-29 01:37:55 +01:00
room.cpp SCUMM: Add feature flag for the "Ultimate Talkie" version of MI1/MI2 2022-11-07 22:07:28 +02:00
saveload.cpp SCUMM: v3: Deny quick save/load whenever the script opening the save menu is running 2022-12-03 20:20:21 +01:00
script_v0.cpp
script_v2.cpp SCUMM: Implement basic support for v0-3 GUI 2022-11-28 23:21:45 +01:00
script_v3.cpp
script_v4.cpp SCUMM: v3: Implement ability to rename savestate before loading on the original menu 2022-12-01 00:04:46 +01:00
script_v5.cpp SCUMM: LOOM (Towns): Fix save slot boxes being smaller than they look on the original 2022-11-28 23:21:45 +01:00
script_v6.cpp SCUMM: Fix some placeholder text in the bar in French FT (WORKAROUND) 2022-11-18 03:51:35 +02:00
script_v8.cpp
script.cpp SCUMM: GUI (v3): Fix textSpeed script-based controls 2022-12-03 00:24:08 +01:00
script.h
scumm_v0.h
scumm_v2.h SCUMM: Implement basic support for v0-3 GUI 2022-11-28 23:21:45 +01:00
scumm_v3.h SCUMM: v0-1-2-3: Implement actual saving\loading system 2022-11-28 23:21:45 +01:00
scumm_v4.h SCUMM: v0-1-2-3: Implement actual saving\loading system 2022-11-28 23:21:45 +01:00
scumm_v5.h SCUMM: Implement basic support for v0-3 GUI 2022-11-28 23:21:45 +01:00
scumm_v6.h SCUMM: DIG: Fix #13973 (buffer overflow error) 2022-12-24 22:32:10 +01:00
scumm_v7.h SCUMM: DIG: Fix palette artifacts on cursor change 2022-11-28 21:28:32 +01:00
scumm_v8.h
scumm-md5.h SCUMM: Add more sizes to detection entries 2022-12-20 18:44:07 +02:00
scumm.cpp SCUMM: GUI: Fix passcode not being updated on MI1 SegaCD 2022-12-13 18:40:11 +01:00
scumm.h SCUMM: GUI: Improve readability 2022-12-13 18:40:11 +01:00
sound.cpp SCUMM: Fix a couple of sound issues in Indy3 Macintosh (Trac#13887) 2022-12-25 21:17:36 +01:00
sound.h
string_v7.cpp SCUMM: fix bug no. 13965 2022-12-10 18:07:55 +01:00
string_v7.h SCUMM: fix bug no. 13965 2022-12-10 18:07:55 +01:00
string.cpp SCUMM: Fix missable termination condition on strings parsing 2022-11-28 23:21:45 +01:00
usage_bits.cpp
usage_bits.h
util.cpp
util.h
vars.cpp
verbs.cpp
verbs.h