scummvm/engines/asylum
2021-06-21 14:58:59 +03:00
..
puzzles ASYLUM: make sure the cursor is visible at puzzle start 2021-06-21 14:58:59 +03:00
resources ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
system ASYLUM: remove Screen::takeScreenshot() 2021-06-17 15:40:10 +03:00
views ASYLUM: switch 'Keyboard Config' menu screen to using Keymapper 2021-06-18 14:09:46 +03:00
asylum.cpp ASYLUM: rename more Actor methods 2021-06-10 13:34:27 +03:00
asylum.h ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
configure.engine ASYLUM: mark the engine as highres 2021-05-17 15:37:53 +02:00
console.cpp ALL: Remove clearAllDebugChannels() from Engine dtors 2021-06-14 12:42:38 -05:00
console.h ASYLUM: Fix compilation on AmigaOS 4 2021-05-17 19:56:18 +01:00
detection_tables.h ASYLUM: rename detection_table.h 2021-05-31 18:24:52 +03:00
detection.cpp ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect. 2021-06-13 14:15:45 +02:00
eventhandler.h ASYLUM: Remove SVN keywords 2021-05-17 15:36:57 +02:00
metaengine.cpp ASYLUM: Fix warning 2021-06-07 00:28:23 +02:00
module.mk ASYLUM: refactor inventory 2021-06-04 12:53:52 +03:00
POTFILES ASYLUM: Added POTFILES 2021-05-17 16:07:37 +02:00
respack.cpp ASYLUM: Fix memory leak in ResourceManager 2021-05-17 15:37:20 +02:00
respack.h ASYLUM: clean up includes 2021-05-17 15:37:54 +02:00
shared.h ASYLUM: rename two ActorStatus values and related opcodes 2021-06-11 13:29:30 +03:00
staticres.h ASYLUM: get rid of global constructors 2021-05-17 15:37:56 +02:00