.. |
puzzles
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ASYLUM: make sure the cursor is visible at puzzle start
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2021-06-21 14:58:59 +03:00 |
resources
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ASYLUM: remove Screen::takeScreenshot()
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2021-06-17 15:40:10 +03:00 |
system
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ASYLUM: remove Screen::takeScreenshot()
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2021-06-17 15:40:10 +03:00 |
views
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ASYLUM: switch 'Keyboard Config' menu screen to using Keymapper
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2021-06-18 14:09:46 +03:00 |
asylum.cpp
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ASYLUM: rename more Actor methods
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2021-06-10 13:34:27 +03:00 |
asylum.h
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ASYLUM: refactor inventory
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2021-06-04 12:53:52 +03:00 |
configure.engine
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ASYLUM: mark the engine as highres
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2021-05-17 15:37:53 +02:00 |
console.cpp
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ALL: Remove clearAllDebugChannels() from Engine dtors
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2021-06-14 12:42:38 -05:00 |
console.h
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ASYLUM: Fix compilation on AmigaOS 4
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2021-05-17 19:56:18 +01:00 |
detection_tables.h
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ASYLUM: rename detection_table.h
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2021-05-31 18:24:52 +03:00 |
detection.cpp
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ENGINES: introduce ADDectedGameExtraInfo to ADGameDetector, add extra info as parameter for fallback detect.
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2021-06-13 14:15:45 +02:00 |
eventhandler.h
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ASYLUM: Remove SVN keywords
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2021-05-17 15:36:57 +02:00 |
metaengine.cpp
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ASYLUM: Fix warning
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2021-06-07 00:28:23 +02:00 |
module.mk
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ASYLUM: refactor inventory
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2021-06-04 12:53:52 +03:00 |
POTFILES
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ASYLUM: Added POTFILES
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2021-05-17 16:07:37 +02:00 |
respack.cpp
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ASYLUM: Fix memory leak in ResourceManager
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2021-05-17 15:37:20 +02:00 |
respack.h
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ASYLUM: clean up includes
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2021-05-17 15:37:54 +02:00 |
shared.h
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ASYLUM: rename two ActorStatus values and related opcodes
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2021-06-11 13:29:30 +03:00 |
staticres.h
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ASYLUM: get rid of global constructors
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2021-05-17 15:37:56 +02:00 |