scummvm/engines
2007-07-02 07:32:06 +00:00
..
agi Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
agos Correct typos. 2007-07-02 00:25:15 +00:00
cine Cleaning up after myself (I blame it on, err, uhh... the Vogons?) 2007-06-22 21:16:07 +00:00
cruise Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
gob Fix for bug #1746059 (WEEN: The intro hangs, and sound is corrupted) 2007-07-01 18:40:35 +00:00
kyra Removing non-ASCII chars from source code 2007-07-01 12:47:07 +00:00
lure Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
parallaction Removed special displayBalloonString routine. 2007-07-02 07:32:06 +00:00
queen Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_ 2007-06-22 21:38:34 +00:00
saga Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
scumm Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sky Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sword1 Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
sword2 Slightly updated key handling in BS2, Kyra, and Touche 2007-06-22 23:03:12 +00:00
touche Move the redrawing of dialog windows (options, save, load, ...) so that we do 2007-06-30 08:24:36 +00:00
engine.cpp Fix for bug #1746112 (SCUMM: Crash when pressing SPACE (Pause)) 2007-07-01 20:16:24 +00:00
engine.h Split Engine::pauseEngine: It now does pauseLevel handling, while engines can provide a simpler pauseEngineIntern method; provided default implementation of the latter which simply (un)pauses the mixer 2007-06-30 22:22:25 +00:00
engines.mk Updated configure and engines/engines.mk to include the cruise engine (disabled by default) 2007-04-27 15:10:13 +00:00
module.mk Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files 2006-09-23 00:42:35 +00:00