scummvm/engines/fullpipe
Bastien Bouclet 9a4c0ae281 ENGINES: Normalize the getName() result of metaengines
Also-By: Matthew Hoops <clone2727@gmail.com>
2018-12-10 06:47:27 +01:00
..
scenes FULLPIPE: Use degree conversion common math funcs 2018-07-03 23:08:48 +01:00
anihandler.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
anihandler.h FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
behavior.cpp FULLPIPE: Fix leaks of MessageQueues 2017-11-18 22:35:12 +01:00
behavior.h FULLPIPE: Fix memory leaks and ownership problems with Behavior objects 2017-11-18 22:35:12 +01:00
configure.engine
console.cpp
console.h
constants.h
detection.cpp ENGINES: Normalize the getName() result of metaengines 2018-12-10 06:47:27 +01:00
floaters.cpp FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
floaters.h FULLPIPE: Fix memory leaks, ownership issues with various point lists 2017-11-18 22:35:12 +01:00
fullpipe.cpp FULLPIPE: Fix For Memory Leak When Exiting Through Game Menu. 2018-09-26 04:44:04 +01:00
fullpipe.h FULLPIPE: Load gameobj.h 2017-12-08 23:57:48 +01:00
gameloader.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
gameloader.h ALL: Load savegame thumbnail only when necessary 2018-04-07 09:26:20 +02:00
gfx.cpp FULLPIPE: Load gameobj.h 2017-12-08 23:57:48 +01:00
gfx.h FULLPIPE: Added debug output for GameObject 2017-12-08 23:57:48 +01:00
init.cpp FULLPIPE: Fix memory leaks in PictureObject, Background 2017-11-18 22:35:12 +01:00
input.cpp FULLPIPE: Fix memory leaks of arcade keys 2017-11-18 22:35:12 +01:00
input.h FULLPIPE: Remove unnecessary constructors 2017-11-18 22:35:12 +01:00
interaction.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
interaction.h FULLPIPE: Remove unneeded variable 2018-03-28 12:07:10 +02:00
inventory.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
inventory.h FULLPIPE: Fix memory leaks of InventoryPoolItem 2017-11-18 22:35:12 +01:00
lift.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
messagehandlers.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
messages.cpp FULLPIPE: More debug output to loading 2017-12-08 23:57:48 +01:00
messages.h FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
modal.cpp FULLPIPE: fix URI 2018-05-24 01:08:28 +02:00
modal.h FULLPIPE: Fix bug #9673: Unable to move after loading a save from the title screen 2017-12-01 22:43:16 +01:00
module.mk
motion.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
motion.h FULLPIPE: Fix memory leaks of MctlItems in MctlCompound 2017-11-18 22:35:12 +01:00
ngiarchive.cpp FULLPIPE: Improve memory safety and typing of NGIArchive 2017-11-18 22:35:12 +01:00
ngiarchive.h FULLPIPE: Improve memory safety and typing of NGIArchive 2017-11-18 22:35:12 +01:00
objectnames.h
objects.h FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2 2017-11-18 22:35:12 +01:00
scene.cpp FULLPIPE: Attempt to crash when calling paletteless scenes 2017-11-27 21:20:24 +01:00
scene.h FULLPIPE: Fix memory leaks in PictureObject, Background 2017-11-18 22:35:12 +01:00
scenes.cpp FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2 2017-11-18 22:35:12 +01:00
scenes.h
sound.cpp FULLPIPE: Renames in ExCommand 2017-12-03 23:04:58 +01:00
sound.h FULLPIPE: Improve memory safety and fix leaks in sound code 2017-11-18 22:35:12 +01:00
stateloader.cpp FULLPIPE: Reduce duplicate header includes 2018-05-05 06:58:47 +02:00
statesaver.cpp FULLPIPE: Fix bug #10317: Save game metadata is missing 2017-12-02 00:53:57 +01:00
statics.cpp FULLPIPE: Load gameobj.h 2017-12-08 23:57:48 +01:00
statics.h FULLPIPE: More debug output to loading 2017-12-08 23:57:48 +01:00
utils.cpp FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrek 2018-05-21 22:32:24 +02:00
utils.h FULLPIPE: Annotate ownership rule of MfcArchive::readClass 2017-11-18 22:35:12 +01:00