scummvm/engines/lure
2006-04-11 10:45:22 +00:00
..
diassembly
animseq.cpp
animseq.h
debug-input.cpp
debug-input.h
debug-methods.cpp
debug-methods.h
decode.cpp
decode.h
disk.cpp
disk.h
events.cpp
events.h
game.cpp
game.h
hotspots.cpp
hotspots.h
intro.cpp
intro.h
lure.cpp Introduced language EN_ANY used for general English game entries. EN_USA and 2006-04-08 23:12:56 +00:00
lure.h
luredefs.h
memory.cpp
memory.h
menu.cpp
menu.h
module.mk
palette.cpp
palette.h
res_struct.cpp Updated resource structures to add support for hotspot y corrections, proximity data, room walkable areas, and the room exit coordinate list 2006-04-11 10:43:53 +00:00
res_struct.h Updated resource structures to add support for hotspot y corrections, proximity data, room walkable areas, and the room exit coordinate list 2006-04-11 10:43:53 +00:00
res.cpp Resource loader enhanced to load hotspot proximity data and room walkable areas 2006-04-11 10:45:22 +00:00
res.h Resource loader enhanced to load hotspot proximity data and room walkable areas 2006-04-11 10:45:22 +00:00
room.cpp
room.h
screen.cpp
screen.h
scripts.cpp Added a script method for setting a blocking hotspot script 2006-04-11 10:42:32 +00:00
scripts.h Added a script method for setting a blocking hotspot script 2006-04-11 10:42:32 +00:00
strings.cpp
strings.h
surface.cpp
surface.h
system.cpp
system.h