scummvm/engines/lure/events.h
Torbjörn Andersson f13d294ae5 Cleaned up my earlier "delay in busy-wait loop" commit, and added a similar
delay to PopupMenu::Show().

svn-id: r20914
2006-02-26 13:43:50 +00:00

75 lines
1.8 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2005-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef __lure_events_h__
#define __lure_events_h__
#include "common/stdafx.h"
#include "common/str.h"
#include "lure/luredefs.h"
#include "lure/disk.h"
namespace Lure {
class Mouse {
private:
uint8 _cursorNum;
int16 _x, _y;
bool _lButton, _rButton;
public:
Mouse();
~Mouse();
static Mouse &getReference();
void handleEvent(OSystem::Event event);
void cursorOn();
void cursorOff();
void setCursorNum(uint8 cursorNum);
void setCursorNum(uint8 cursorNum, int hotspotX, int hotspotY);
uint8 getCursorNum() { return _cursorNum; }
void setPosition(int x, int y);
int16 x() { return _x; }
int16 y() { return _y; }
bool lButton() { return _lButton; }
bool rButton() { return _rButton; }
void waitForRelease();
};
class Events {
private:
OSystem::Event _event;
public:
bool quitFlag;
Events();
static Events &getReference();
bool pollEvent();
void waitForPress();
OSystem::Event event() { return _event; }
OSystem::EventType type() { return _event.type; }
};
} // End of namespace Lure
#endif