scummvm/engines
2010-04-17 15:16:40 +00:00
..
agi AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
agos Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
cine AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
cruise AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
draci AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
drascula AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
gob Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
groovie AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
kyra Revert "Fix use of "friend" keyword in KYRA for strict C++ compilers." 2010-04-12 19:50:40 +00:00
lure Added code to de-activate town NPCs once the player makes it to the castle, since they're no longer needed 2010-04-16 10:00:49 +00:00
m4 AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
made AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
mohawk AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
parallaction AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
queen Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
saga AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sci SCI: change textedit control to cast to unsigned char to fix cursor position when multilingual chars are used. Also make getFontHeight() private inside GfxFontFromResource class, remove it in all the other classes 2010-04-17 15:16:40 +00:00
scumm Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language 2010-04-12 21:21:06 +00:00
sky AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sword1 AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
sword2 AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
teenagent AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
tinsel Fix for bug #2987895: "DW2: graphical errors in video on Windows" 2010-04-16 11:00:13 +00:00
touche AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
tucker AUDIO: Rename Mixer::playInputStream to playStream 2010-04-12 09:14:17 +00:00
advancedDetector.cpp Fix AdvancedMetaEngine::createInstance to use ConfMan.setBool 2010-04-06 09:27:40 +00:00
advancedDetector.h Introduced new ADGF flag ADGF_USEEXTRAASTITLE. 2010-01-03 21:07:40 +00:00
dialogs.cpp GUI: Unify various definitions of kOKCmd and move it to namespace GUI 2010-04-06 09:26:43 +00:00
dialogs.h Factor out save/load code from MainMenuDialog::handleCommand into new methods 2010-04-06 09:26:20 +00:00
engine.cpp Explain the rational of the CursorMan.pushCursor calls directly 2010-04-11 19:04:24 +00:00
engine.h Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too. 2009-09-24 14:02:05 +00:00
engines.mk Revert of accidental commit to engines.mk 2010-03-21 10:53:13 +00:00
game.cpp ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
game.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp Switch SaveStateDescriptor::getBool to use Common::parseBool 2010-04-06 09:27:27 +00:00
savestate.h ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00