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agi
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
agos
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
cine
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
cruise
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
draci
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
drascula
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
gob
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
groovie
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
kyra
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Revert "Fix use of "friend" keyword in KYRA for strict C++ compilers."
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2010-04-12 19:50:40 +00:00 |
lure
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Added code to de-activate town NPCs once the player makes it to the castle, since they're no longer needed
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2010-04-16 10:00:49 +00:00 |
m4
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
made
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
mohawk
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
parallaction
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
queen
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
saga
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
sci
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SCI: change textedit control to cast to unsigned char to fix cursor position when multilingual chars are used. Also make getFontHeight() private inside GfxFontFromResource class, remove it in all the other classes
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2010-04-17 15:16:40 +00:00 |
scumm
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Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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2010-04-12 21:21:06 +00:00 |
sky
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
sword1
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
sword2
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
teenagent
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
tinsel
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Fix for bug #2987895: "DW2: graphical errors in video on Windows"
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2010-04-16 11:00:13 +00:00 |
touche
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
tucker
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AUDIO: Rename Mixer::playInputStream to playStream
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2010-04-12 09:14:17 +00:00 |
advancedDetector.cpp
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Fix AdvancedMetaEngine::createInstance to use ConfMan.setBool
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2010-04-06 09:27:40 +00:00 |
advancedDetector.h
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Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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2010-01-03 21:07:40 +00:00 |
dialogs.cpp
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GUI: Unify various definitions of kOKCmd and move it to namespace GUI
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2010-04-06 09:26:43 +00:00 |
dialogs.h
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Factor out save/load code from MainMenuDialog::handleCommand into new methods
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2010-04-06 09:26:20 +00:00 |
engine.cpp
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Explain the rational of the CursorMan.pushCursor calls directly
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2010-04-11 19:04:24 +00:00 |
engine.h
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Add the "FIXME" comment at "g_engine" from engine.cpp to "g_engine" in engine.h too.
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2009-09-24 14:02:05 +00:00 |
engines.mk
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Revert of accidental commit to engines.mk
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2010-03-21 10:53:13 +00:00 |
game.cpp
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
game.h
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
metaengine.h
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Patch #2973290: Semicolon cleanup
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2010-03-22 20:28:08 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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Switch SaveStateDescriptor::getBool to use Common::parseBool
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2010-04-06 09:27:27 +00:00 |
savestate.h
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |