..
androidsdl
ANDROIDSDL: add androidsdl backend
2016-05-19 20:33:27 +02:00
dinguxsdl
DINGUX: Really constify getFeatureState
2017-10-15 16:54:24 -05:00
gph
GPH: Replace usage of old SurfaceSdlGraphicsManager APIs
2017-10-15 16:18:10 -05:00
linuxmotosdl
BACKENDS: Fix up graphics manager ports with const & override where appropriate
2017-10-15 13:24:21 -05:00
maemosdl
BACKENDS: Fix up graphics manager ports with const & override where appropriate
2017-10-15 13:24:21 -05:00
null
BACKENDS: Fix up graphics manager ports with const & override where appropriate
2017-10-15 13:24:21 -05:00
opengl
BACKENDS: Fix GraphicsManager handling of empty cursors
2017-10-15 13:24:20 -05:00
openglsdl
BACKENDS: Refactor OpenGL & SDL graphics backends
2017-10-15 13:24:20 -05:00
openpandora
OPENPANDORA: Remove duplicated loadGFXMode code
2017-10-15 15:52:11 -05:00
psp2sdl
PSP2: Replace usage of old SurfaceSdlGraphicsManager APIs
2017-10-15 16:00:00 -05:00
samsungtvsdl
BACKENDS: Fix up graphics manager ports with const & override where appropriate
2017-10-15 13:24:21 -05:00
sdl
SDL: Preserve mouse position when switching between OpenGL and SurfaceSDL backends
2017-11-11 00:15:13 +00:00
surfacesdl
SDL: Don't pass null pointers to SDL_DestroyTexture/SDL_DestroyRenderer
2017-11-15 11:36:14 -06:00
symbiansdl
BACKENDS: Fix up graphics manager ports with const & override where appropriate
2017-10-15 13:24:21 -05:00
wincesdl
BACKENDS: Fix up graphics manager ports with const & override where appropriate
2017-10-15 13:24:21 -05:00
default-palette.h
BACKENDS: Constify PaletteManager::grabPalette implementations
2017-10-15 13:47:19 -05:00
graphics.h
BACKENDS: Constify PaletteManager::grabPalette implementations
2017-10-15 13:47:19 -05:00
windowed.h
BACKENDS: Do not send mouse events to games occurring outside the game draw rect
2017-10-15 13:24:21 -05:00