scummvm/engines/lastexpress/entities/mertens.cpp
Torbjörn Andersson 4089b9fe2c JANITORIAL: Remove unnecessary semicolons
svn-id: r53889
2010-10-27 19:48:54 +00:00

4114 lines
96 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "lastexpress/entities/mertens.h"
#include "lastexpress/game/action.h"
#include "lastexpress/game/entities.h"
#include "lastexpress/game/inventory.h"
#include "lastexpress/game/logic.h"
#include "lastexpress/game/object.h"
#include "lastexpress/game/savepoint.h"
#include "lastexpress/game/scenes.h"
#include "lastexpress/game/state.h"
#include "lastexpress/game/sound.h"
#include "lastexpress/lastexpress.h"
#include "lastexpress/helpers.h"
namespace LastExpress {
#define SAVEGAME_BLOOD_JACKET() \
if (getProgress().jacket == kJacketBlood \
&& getEntities()->isDistanceBetweenEntities(kEntityMertens, kEntityPlayer, 1000) \
&& !getEntities()->isInsideCompartments(kEntityPlayer) \
&& !getEntities()->checkFields10(kEntityPlayer)) { \
setCallback(1); \
setup_savegame(kSavegameTypeEvent, kEventMertensBloodJacket); \
}
Mertens::Mertens(LastExpressEngine *engine) : Entity(engine, kEntityMertens) {
ADD_CALLBACK_FUNCTION(Mertens, reset);
ADD_CALLBACK_FUNCTION(Mertens, bloodJacket);
ADD_CALLBACK_FUNCTION(Mertens, enterExitCompartment);
ADD_CALLBACK_FUNCTION(Mertens, enterExitCompartment2);
ADD_CALLBACK_FUNCTION(Mertens, enterExitCompartment3);
ADD_CALLBACK_FUNCTION(Mertens, callbackActionOnDirection);
ADD_CALLBACK_FUNCTION(Mertens, playSound);
ADD_CALLBACK_FUNCTION(Mertens, playSound16);
ADD_CALLBACK_FUNCTION(Mertens, savegame);
ADD_CALLBACK_FUNCTION(Mertens, updateEntity);
ADD_CALLBACK_FUNCTION(Mertens, function11);
ADD_CALLBACK_FUNCTION(Mertens, bonsoir);
ADD_CALLBACK_FUNCTION(Mertens, function13);
ADD_CALLBACK_FUNCTION(Mertens, function14);
ADD_CALLBACK_FUNCTION(Mertens, function15);
ADD_CALLBACK_FUNCTION(Mertens, function16);
ADD_CALLBACK_FUNCTION(Mertens, function17);
ADD_CALLBACK_FUNCTION(Mertens, function18);
ADD_CALLBACK_FUNCTION(Mertens, function19);
ADD_CALLBACK_FUNCTION(Mertens, function20);
ADD_CALLBACK_FUNCTION(Mertens, function21);
ADD_CALLBACK_FUNCTION(Mertens, function22);
ADD_CALLBACK_FUNCTION(Mertens, function23);
ADD_CALLBACK_FUNCTION(Mertens, function24);
ADD_CALLBACK_FUNCTION(Mertens, function25);
ADD_CALLBACK_FUNCTION(Mertens, function26);
ADD_CALLBACK_FUNCTION(Mertens, tylerCompartment);
ADD_CALLBACK_FUNCTION(Mertens, function28);
ADD_CALLBACK_FUNCTION(Mertens, function29);
ADD_CALLBACK_FUNCTION(Mertens, function30);
ADD_CALLBACK_FUNCTION(Mertens, function31);
ADD_CALLBACK_FUNCTION(Mertens, function32);
ADD_CALLBACK_FUNCTION(Mertens, function33);
ADD_CALLBACK_FUNCTION(Mertens, chapter1);
ADD_CALLBACK_FUNCTION(Mertens, function35);
ADD_CALLBACK_FUNCTION(Mertens, function36);
ADD_CALLBACK_FUNCTION(Mertens, function37);
ADD_CALLBACK_FUNCTION(Mertens, function38);
ADD_CALLBACK_FUNCTION(Mertens, function39);
ADD_CALLBACK_FUNCTION(Mertens, function40);
ADD_CALLBACK_FUNCTION(Mertens, chapter1Handler);
ADD_CALLBACK_FUNCTION(Mertens, function42);
ADD_CALLBACK_FUNCTION(Mertens, chapter2);
ADD_CALLBACK_FUNCTION(Mertens, function44);
ADD_CALLBACK_FUNCTION(Mertens, chapter3);
ADD_CALLBACK_FUNCTION(Mertens, function46);
ADD_CALLBACK_FUNCTION(Mertens, chapter4);
ADD_CALLBACK_FUNCTION(Mertens, function48);
ADD_CALLBACK_FUNCTION(Mertens, function49);
ADD_CALLBACK_FUNCTION(Mertens, chapter5);
ADD_CALLBACK_FUNCTION(Mertens, chapter5Handler);
ADD_CALLBACK_FUNCTION(Mertens, function52);
ADD_CALLBACK_FUNCTION(Mertens, function53);
ADD_NULL_FUNCTION();
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(1, Mertens, reset)
Entity::reset(savepoint);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(2, Mertens, bloodJacket)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
break;
case kActionExitCompartment:
CALLBACK_ACTION();
break;
case kActionDefault:
getEntities()->drawSequenceRight(kEntityMertens, (char *)&params->seq1);
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(3, Mertens, enterExitCompartment, ObjectIndex)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
return;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
return;
}
Entity::enterExitCompartment(savepoint);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SI(4, Mertens, enterExitCompartment2, ObjectIndex)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
return;
case kAction4:
getEntities()->exitCompartment(kEntityMertens, (ObjectIndex)params->param4);
CALLBACK_ACTION();
return;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
return;
}
Entity::enterExitCompartment(savepoint);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SIII(5, Mertens, enterExitCompartment3, ObjectIndex, EntityPosition, EntityPosition)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
break;
case kActionExitCompartment:
getEntities()->exitCompartment(_entityIndex, (ObjectIndex)params->param4);
getData()->entityPosition = (EntityPosition)params->param5;
CALLBACK_ACTION();
break;
case kActionDefault:
getEntities()->drawSequenceRight(_entityIndex, (char *)&params->seq);
getEntities()->enterCompartment(_entityIndex, (ObjectIndex)params->param4);
getData()->entityPosition = (EntityPosition)params->param5;
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, (EntityPosition)params->param5) || getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, (EntityPosition)params->param6)) {
getAction()->playAnimation(isNight() ? kEventCathTurningNight : kEventCathTurningDay);
getSound()->playSound(kEntityPlayer, "BUMP");
getScenes()->loadSceneFromObject((ObjectIndex)params->param4);
}
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(6, Mertens, callbackActionOnDirection)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getData()->direction != kDirectionRight) {
CALLBACK_ACTION();
break;
}
SAVEGAME_BLOOD_JACKET();
break;
case kActionExitCompartment:
CALLBACK_ACTION();
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(7, Mertens, playSound)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
break;
case kActionEndSound:
CALLBACK_ACTION();
break;
case kActionDefault:
getSound()->playSound(kEntityMertens, (char *)&params->seq1);
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(8, Mertens, playSound16)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
break;
case kActionEndSound:
CALLBACK_ACTION();
break;
case kActionDefault:
getSound()->playSound(kEntityMertens, (char *)&params->seq1, SoundManager::kFlagDefault);
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(9, Mertens, savegame, SavegameType, uint32)
Entity::savegame(savepoint);
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(10, Mertens, updateEntity, CarIndex, EntityPosition)
#define LOADSCENE_FROM_POSITION() \
if (getData()->direction != kDirectionUp) { \
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + 750)); \
} else { \
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition - 750), true); \
}
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param3 && getEntities()->isDistanceBetweenEntities(kEntityMertens, kEntityPlayer, 2000))
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem | kItemInvalid);
else
getData()->inventoryItem = (InventoryItem)(getData()->inventoryItem & kItemToggleHigh);
if (!getEntities()->isDistanceBetweenEntities(kEntityMertens, kEntityPlayer, 1000)
|| getEntities()->isInsideCompartments(kEntityPlayer)
|| getEntities()->checkFields10(kEntityPlayer)) {
if (getEntities()->updateEntity(kEntityMertens, (CarIndex)params->param1, (EntityPosition)params->param2)) {
getData()->inventoryItem = kItemNone;
CALLBACK_ACTION();
}
break;
}
if (getProgress().jacket == kJacketBlood) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventMertensBloodJacket);
break;
}
if ((ENTITY_PARAM(0, 6) || ENTITY_PARAM(0, 7)) && (!getEvent(kEventKronosConversation) && getProgress().jacket == kJacketGreen)) {
setCallback(2);
setup_savegame(kSavegameTypeEvent, kEventMertensKronosInvitation);
break;
}
if (ENTITY_PARAM(1, 2) && getProgress().jacket == kJacketGreen && !getProgress().eventMetAugust) {
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventMertensAugustWaiting);
break;
}
if (ENTITY_PARAM(2, 4) && getState()->time < kTime2133000) {
setCallback(4);
setup_savegame(kSavegameTypeEvent, kEventMertensKronosConcertInvitation);
break;
}
if (getEntities()->updateEntity(kEntityMertens, (CarIndex)params->param1, (EntityPosition)params->param2)) {
getData()->inventoryItem = kItemNone;
CALLBACK_ACTION();
}
break;
case kAction1:
params->param3 = 0;
if (getProgress().eventCorpseFound || getEvent(kEventMertensAskTylerCompartment) || getEvent(kEventMertensAskTylerCompartmentD)) {
if (ENTITY_PARAM(0, 4) && getProgress().jacket == kJacketGreen && !getEvent(kEventMertensDontMakeBed) && !getProgress().eventCorpseThrown) {
setCallback(6);
setup_savegame(kSavegameTypeEvent, kEventMertensDontMakeBed);
}
} else {
setCallback(5);
setup_savegame(kSavegameTypeEvent, kEventMertensAskTylerCompartment);
}
break;
case kActionExcuseMeCath:
getSound()->playSound(kEntityMertens, "CON1110B");
break;
case kActionExcuseMe:
getSound()->excuseMe(kEntityMertens);
break;
case kActionDefault:
if ((!getProgress().eventCorpseFound && !getEvent(kEventMertensAskTylerCompartment) && !getEvent(kEventMertensAskTylerCompartment))
|| (ENTITY_PARAM(0, 4) && getProgress().jacket == kJacketGreen && !getEvent(kEventMertensDontMakeBed) && !getProgress().eventCorpseThrown))
params->param3 = 1;
if (getEntities()->updateEntity(kEntityMertens, (CarIndex)params->param1, (EntityPosition)params->param2))
CALLBACK_ACTION();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
break;
case 2:
getAction()->playAnimation(getData()->entityPosition < getEntityData(kEntityPlayer)->entityPosition ? kEventMertensKronosInvitation : kEventMertensKronosInvitationClosedWindows);
getProgress().eventMertensKronosInvitation = true;
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 7) = 0;
if (params->param1 != 3 || (params->param2 != kPosition_8200 && params->param2 != kPosition_9510)) {
LOADSCENE_FROM_POSITION();
break;
}
getData()->inventoryItem = kItemNone;
if (getData()->car == kCarGreenSleeping && getEntities()->checkDistanceFromPosition(kEntityMertens, kPosition_2000, 500))
getData()->entityPosition = kPosition_2500;
getEntities()->updateEntity(kEntityMertens, kCarGreenSleeping, kPosition_2000);
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + 750));
CALLBACK_ACTION();
break;
case 3:
getAction()->playAnimation(kEventMertensAugustWaiting);
getProgress().eventMertensAugustWaiting = true;
ENTITY_PARAM(1, 2) = 0;
if (params->param1 == 3 && params->param2 == kPosition_8200) {
if (getData()->car == kCarGreenSleeping && getEntities()->checkDistanceFromPosition(kEntityMertens, kPosition_2000, 500))
getData()->entityPosition = kPosition_2500;
getEntities()->updateEntity(kEntityMertens, kCarGreenSleeping, kPosition_2000);
getEntities()->loadSceneFromEntityPosition(getData()->car, (EntityPosition)(getData()->entityPosition + 750));
CALLBACK_ACTION();
break;
}
LOADSCENE_FROM_POSITION();
break;
case 4:
getAction()->playAnimation(kEventMertensKronosConcertInvitation);
ENTITY_PARAM(2, 4) = 0;
LOADSCENE_FROM_POSITION();
break;
case 5:
getAction()->playAnimation(getData()->entityPosition < getEntityData(kEntityPlayer)->entityPosition ? kEventMertensAskTylerCompartmentD : kEventMertensAskTylerCompartment);
LOADSCENE_FROM_POSITION();
break;
case 6:
getAction()->playAnimation(kEventMertensDontMakeBed);
LOADSCENE_FROM_POSITION();
ENTITY_PARAM(0, 4) = 0;
break;
}
break;
}
#undef LOADSCENE_FROM_POSITION
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(11, Mertens, function11, uint32)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
UPDATE_PARAM(params->param2, getState()->time, params->param1)
CALLBACK_ACTION();
break;
case kActionCallback:
if (getCallback() == 1) {
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(12, Mertens, bonsoir, EntityIndex)
EntityIndex entity = (EntityIndex)params->param1;
if (savepoint.action == kActionDefault)
return;
if (getSound()->isBuffered(kEntityMertens)) {
CALLBACK_ACTION();
return;
}
if (isNight()) {
if (Entities::isFemale(entity)) {
getSound()->playSound(kEntityMertens, rnd(2) ? "CON1112" : "CON1112A");
} else {
if (entity || getProgress().field_18 != 2) {
getSound()->playSound(kEntityMertens, "CON1112F");
} else {
switch (rnd(3)) {
default:
case 0:
getSound()->playSound(kEntityMertens, "CON1061");
break;
case 1:
getSound()->playSound(kEntityMertens, "CON1110G");
break;
case 2:
getSound()->playSound(kEntityMertens, "CON1110H");
break;
}
}
}
} else {
if (Entities::isFemale(entity))
getSound()->playSound(kEntityMertens, rnd(2) ? "CON1112B" : "CON1112C");
else
getSound()->playSound(kEntityMertens, "CON1112G");
}
CALLBACK_ACTION();
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(13, Mertens, function13, bool, bool)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
if (!params->param2 && !params->param3) {
UPDATE_PARAM_PROC(params->param4, getState()->timeTicks, 75)
getData()->inventoryItem = kItemNone;
setCallback(5);
setup_function18();
break;
UPDATE_PARAM_PROC_END
}
UPDATE_PARAM_PROC(params->param5, getState()->timeTicks, 225)
getData()->inventoryItem = kItemNone;
setCallback(6);
setup_function18();
break;
UPDATE_PARAM_PROC_END
getData()->inventoryItem = (getProgress().chapter == kChapter1
&& !ENTITY_PARAM(2, 1)
&& !getProgress().eventCorpseFound
&& !getEvent(kEventMertensAskTylerCompartment)
&& !getEvent(kEventMertensAskTylerCompartmentD)) ? kItemMatchBox : kItemNone;
break;
case kAction1:
getData()->inventoryItem = kItemNone;
setCallback(7);
setup_savegame(kSavegameTypeEvent, kEventMertensAskTylerCompartmentD);
break;
case kAction11:
params->param3++;
setCallback(11);
setup_bonsoir(savepoint.entity2);
break;
case kActionDefault:
if (params->param2)
params->param3 = 1;
if (!getSound()->isBuffered(kEntityMertens)) {
}
setCallback(3);
setup_function20();
break;
case kAction16:
params->param3--;
if (params->param2 && !params->param3) {
getData()->inventoryItem = kItemNone;
setCallback(10);
setup_function18();
}
break;
case kActionDrawScene:
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 23) && ENTITY_PARAM(0, 7) && !getEvent(kEventKronosConversation)) {
setCallback(8);
setup_savegame(kSavegameTypeEvent, kEventMertensKronosInvitation);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
case 2:
setCallback(3);
setup_function20();
break;
case 3:
getEntities()->drawSequenceLeft(kEntityMertens, params->param1 ? "601I" : "601H");
break;
case 4:
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
break;
case 5:
case 6:
case 9:
case 10:
CALLBACK_ACTION();
break;
case 7:
getAction()->playAnimation(kEventMertensAskTylerCompartmentD);
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 25);
break;
case 8:
getAction()->playAnimation(kEventMertensKronosInvitation);
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 7) = 0;
getScenes()->processScene();
if (!params->param3) {
getData()->inventoryItem = kItemNone;
setCallback(10);
setup_function18();
}
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(14, Mertens, function14, EntityIndex)
switch (savepoint.action) {
default:
break;
case kActionNone:
SAVEGAME_BLOOD_JACKET();
break;
case kActionDefault:
getData()->inventoryItem = kItemNone;
if (ENTITY_PARAM(2, 1)) {
ENTITY_PARAM(2, 1) = 0;
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_1500);
} else {
setCallback(1);
setup_function11(15);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getSavePoints()->push(kEntityMertens, (EntityIndex)params->param1, kAction202558662);
setCallback(2);
setup_function20();
break;
case 2:
getSavePoints()->push(kEntityMertens, (EntityIndex)params->param1, kAction155853632);
getEntities()->drawSequenceLeft(kEntityMertens, "601K");
break;
case 3:
getSavePoints()->push(kEntityMertens, (EntityIndex)params->param1, kAction202558662);
getSavePoints()->push(kEntityMertens, (EntityIndex)params->param1, kAction155853632);
getEntities()->drawSequenceLeft(kEntityMertens, "601K");
getScenes()->loadSceneFromItemPosition(kItem7);
break;
case 4:
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
break;
case 5:
CALLBACK_ACTION();
break;
}
break;
case kAction125499160:
if (params->param1 == kEntityVerges)
ENTITY_PARAM(0, 8) = 0;
setCallback(5);
setup_function18();
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(15, Mertens, function15, bool)
switch (savepoint.action) {
default:
break;
case kActionDefault:
ENTITY_PARAM(1, 4) = 0;
ENTITY_PARAM(1, 5) = 0;
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarGreenSleeping, kPosition_4070);
break;
case 2:
getSound()->playSound(kEntityMertens, params->param1 ? "CON1059A" : "CON1059");
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_7500);
break;
case 3:
setCallback(4);
setup_enterExitCompartment("601Xb", kObjectCompartment2);
break;
case 4:
getSavePoints()->push(kEntityMertens, kEntityAlexei, kAction135664192);
setCallback(5);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 5:
setCallback(6);
setup_function17();
break;
case 6:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(16, Mertens, function16, bool)
switch (savepoint.action) {
default:
break;
case kActionDefault:
ENTITY_PARAM(1, 6) = 0;
ENTITY_PARAM(1, 7) = 0;
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarGreenSleeping, kPosition_4070);
break;
case 2:
switch (rnd(4)) {
default:
break;
case 0:
getSound()->playSound(kEntityMertens, "AUG2095A");
break;
case 1:
getSound()->playSound(kEntityMertens, "AUG2096A");
break;
case 2:
getSound()->playSound(kEntityMertens, "AUG2094B");
break;
case 3:
getSound()->playSound(kEntityMertens, "AUG2094C");
break;
}
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_6470);
break;
case 3:
getSound()->playSound(kEntityMertens, params->param1 ? "AUG2097" : "AUG2098");
setCallback(4);
setup_enterExitCompartment("601Xc", kObjectCompartment3);
break;
case 4:
getSavePoints()->push(kEntityMertens, kEntityAugust, kAction69239528);
setCallback(5);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 5:
setCallback(6);
setup_function17();
break;
case 6:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(17, Mertens, function17)
switch (savepoint.action) {
default:
break;
case kActionDefault:
// FIXME: Check that we are using the correct parameter struct
if (ENTITY_PARAM(0, 6) || ((EntityData::EntityParametersIIII*)_data->getParameters(8, 1))->hasNonNullParameter()) {
getInventory()->setLocationAndProcess(kItem7, kObjectLocation1);
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_540);
break;
}
if (ENTITY_PARAM(0, 8)) {
getEntities()->drawSequenceLeft(kEntityMertens, "601K");
getScenes()->loadSceneFromItemPosition(kItem7);
ENTITY_PARAM(2, 1) = 1;
CALLBACK_ACTION();
break;
}
// Mertens sits on his chair at the back of the train
if (!getInventory()->hasItem(kItemPassengerList) || ENTITY_PARAM(0, 2)) {
getEntities()->drawSequenceRight(kEntityMertens, "601A");
} else {
// Got the passenger list, Mertens is looking for it before sitting
ENTITY_PARAM(0, 2) = 1;
getSound()->playSound(kEntityMertens, "CON1058", SoundManager::kFlagInvalid, 75);
getEntities()->drawSequenceRight(kEntityMertens, "601D");
}
getScenes()->loadSceneFromItemPosition(kItem7);
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 68)) {
getSound()->playSound(kEntityPlayer, "CON1110");
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 25);
}
setCallback(3);
setup_callbackActionOnDirection();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getEntities()->clearSequences(kEntityMertens);
ENTITY_PARAM(2, 1) = 1;
setCallback(2);
setup_function11(75);
break;
case 2:
CALLBACK_ACTION();
break;
case 3:
if (!ENTITY_PARAM(0, 3)
&& !getInventory()->hasItem(kItemPassengerList)
&& ENTITY_PARAM(0, 2)) {
getSavePoints()->push(kEntityMertens, kEntityVerges, kAction158617345);
ENTITY_PARAM(0, 3) = 1;
}
getEntities()->drawSequenceLeft(kEntityMertens, "601B");
ENTITY_PARAM(0, 1) = 0;
getData()->inventoryItem = kItemNone;
getSavePoints()->push(kEntityMertens, kEntityMertens, kActionDrawScene);
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(18, Mertens, function18)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (ENTITY_PARAM(0, 6)
|| ENTITY_PARAM(1, 1)
|| ENTITY_PARAM(1, 2)
|| ENTITY_PARAM(1, 3)
|| ENTITY_PARAM(1, 4)
|| ENTITY_PARAM(1, 5)
|| ENTITY_PARAM(1, 6)
|| ENTITY_PARAM(1, 7)
|| ENTITY_PARAM(1, 8)) {
getInventory()->setLocationAndProcess(kItem7, kObjectLocation1);
ENTITY_PARAM(2, 1) = 1;
CALLBACK_ACTION();
break;
}
if (ENTITY_PARAM(0, 8)) {
getScenes()->loadSceneFromItemPosition(kItem7);
ENTITY_PARAM(2, 1) = 1;
CALLBACK_ACTION();
break;
}
if (!getInventory()->hasItem(kItemPassengerList) || ENTITY_PARAM(0, 2)) {
getEntities()->drawSequenceRight(kEntityMertens, "601A");
} else {
ENTITY_PARAM(0, 2) = 1;
getSound()->playSound(kEntityMertens, "CON1058", SoundManager::kFlagInvalid, 75);
getEntities()->drawSequenceRight(kEntityMertens, "601D");
}
getScenes()->loadSceneFromItemPosition(kItem7);
setCallback(1);
setup_callbackActionOnDirection();
break;
case kActionCallback:
if (getCallback() == 1) {
if (!ENTITY_PARAM(0, 3)
&& !getInventory()->hasItem(kItemPassengerList)
&& ENTITY_PARAM(0, 2)) {
getSavePoints()->push(kEntityMertens, kEntityVerges, kAction158617345);
ENTITY_PARAM(0, 3) = 1;
}
getEntities()->drawSequenceLeft(kEntityMertens, "601B");
ENTITY_PARAM(0, 1) = 0;
getData()->inventoryItem = kItemNone;
CALLBACK_ACTION();
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(19, Mertens, function19)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (ENTITY_PARAM(2, 1)) {
getInventory()->setLocationAndProcess(kItem7, kObjectLocation1);
ENTITY_PARAM(2, 1) = 0;
CALLBACK_ACTION();
} else {
setCallback(1);
setup_bloodJacket("601C");
}
break;
case kActionCallback:
if (getCallback() == 1) {
getInventory()->setLocationAndProcess(kItem7, kObjectLocation1);
if (!getEntities()->isPlayerPosition(kCarGreenSleeping, 2))
getData()->entityPosition = kPosition_2088;
CALLBACK_ACTION();
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(20, Mertens, function20)
switch (savepoint.action) {
default:
break;
case kActionDefault:
getScenes()->loadSceneFromItemPosition(kItem7);
if (ENTITY_PARAM(2, 1)) {
ENTITY_PARAM(2, 1) = 0;
CALLBACK_ACTION();
} else {
setCallback(1);
setup_bloodJacket("601C");
}
break;
case kActionCallback:
if (getCallback() == 1)
CALLBACK_ACTION();
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_II(21, Mertens, function21, ObjectIndex, ObjectIndex)
switch (savepoint.action) {
default:
break;
case kActionNone:
UPDATE_PARAM_PROC(CURRENT_PARAM(1, 4), getState()->time, 300)
getSound()->playSound(kEntityPlayer, "ZFX1004", getSound()->getSoundFlag(kEntityMertens));
UPDATE_PARAM_PROC_END
UPDATE_PARAM(CURRENT_PARAM(1, 5), getState()->time, 900);
// Update objects
getObjects()->updateLocation2((ObjectIndex)params->param1, kObjectLocation1);
if (params->param5 != kObjectLocation2)
getObjects()->update((ObjectIndex)params->param1, (EntityIndex)params->param4, (ObjectLocation)params->param5, (CursorStyle)params->param6, (CursorStyle)params->param7);
if (params->param2)
getObjects()->update((ObjectIndex)params->param2, (EntityIndex)params->param8, (ObjectLocation)CURRENT_PARAM(1, 1), (CursorStyle)CURRENT_PARAM(1, 2), (CursorStyle)CURRENT_PARAM(1, 3));
CALLBACK_ACTION();
break;
case kActionKnock:
case kActionOpenDoor:
getObjects()->update((ObjectIndex)params->param1, kEntityMertens, kObjectLocation1, kCursorNormal, kCursorNormal);
if (params->param2)
getObjects()->update((ObjectIndex)params->param2, kEntityMertens, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(savepoint.action == kActionKnock ? 1 : 2);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
break;
case kActionDefault:
params->param3 = 1;
params->param4 = getObjects()->get((ObjectIndex)params->param1).entity;
params->param5 = getObjects()->get((ObjectIndex)params->param1).location;
params->param6 = getObjects()->get((ObjectIndex)params->param1).cursor;
params->param7 = getObjects()->get((ObjectIndex)params->param1).cursor2;
if (params->param2) {
params->param8 = getObjects()->get((ObjectIndex)params->param2).entity;
CURRENT_PARAM(1, 1) = getObjects()->get((ObjectIndex)params->param2).location;
CURRENT_PARAM(1, 2) = getObjects()->get((ObjectIndex)params->param2).cursor;
CURRENT_PARAM(1, 3) = getObjects()->get((ObjectIndex)params->param2).cursor2;
getObjects()->update((ObjectIndex)params->param2, kEntityMertens, kObjectLocation1, kCursorHandKnock, kCursorHand);
}
if (params->param5 != kObjectLocation2)
getObjects()->update((ObjectIndex)params->param1, kEntityMertens, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
case 2:
setCallback(params->param3 ? 3 : 4);
setup_playSound(params->param3 ? "Con1017" : "Con1017A");
break;
case 3:
case 4:
params->param3 = 0;
getObjects()->update((ObjectIndex)params->param1, kEntityMertens, kObjectLocation1, kCursorHandKnock, kCursorHand);
if (params->param2)
getObjects()->update((ObjectIndex)params->param2, kEntityMertens, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(22, Mertens, function22)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_2740);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("601Mh", kObjectCompartment8);
break;
case 2:
getEntities()->drawSequenceLeft(kEntityMertens, "601Nh");
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment8, true);
setCallback(3);
setup_function11(150);
break;
case 3:
setCallback(4);
setup_enterExitCompartment("601Mh", kObjectCompartment8);
break;
case 4:
getEntities()->drawSequenceLeft(kEntityMertens, "601Nh");
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment8);
getSavePoints()->push(kEntityMertens, kEntityMahmud, kAction225563840);
break;
case 5:
if (!getSound()->isBuffered(kEntityMertens))
getSound()->playSound(kEntityMertens, "MAH1170I");
setCallback(6);
setup_enterExitCompartment("601Zd", kObjectCompartment4);
break;
case 6:
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
if (!getSound()->isBuffered(kEntityMertens))
getSound()->playSound(kEntityMertens, "MAH1172", SoundManager::kFlagInvalid, 225);
setCallback(7);
setup_function21(kObjectCompartment4, kObject20);
break;
case 7:
setCallback(8);
setup_enterExitCompartment("671Ad", kObjectCompartment4);
break;
case 8:
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityMertens, kEntityMahmud, kAction123852928);
setCallback(9);
setup_updateEntity(kCarGreenSleeping, kPosition_540);
break;
case 9:
CALLBACK_ACTION();
break;
}
break;
case kAction102227384:
getEntities()->drawSequenceLeft(kEntityMertens, "671Dh");
break;
case kAction156567128:
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment8, true);
setCallback(5);
setup_updateEntity(kCarGreenSleeping, kPosition_5790);
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(23, Mertens, function23)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_5790);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("601Vd", kObjectCompartment4);
break;
case 2:
getEntities()->drawSequenceLeft(kEntityMertens, "601Wd");
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment4, true);
setCallback(3);
setup_function11(150);
break;
case 3:
setCallback(4);
setup_enterExitCompartment("601Zd", kObjectCompartment4);
break;
case 4:
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment4);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
setCallback(5);
setup_function21(kObjectCompartment4, kObject20);
break;
case 5:
setCallback(6);
setup_enterExitCompartment("671Ad", kObjectCompartment4);
break;
case 6:
getData()->location = kLocationOutsideCompartment;
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(24, Mertens, function24)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param1) {
UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
setCallback(3);
setup_enterExitCompartment3("601Rc", kObjectCompartment3, kPosition_6470, kPosition_6130);
}
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_6470);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("601Mc", kObjectCompartment3);
break;
case 2:
getSavePoints()->push(kEntityMertens, kEntityAugust, kAction221617184);
getEntities()->drawSequenceLeft(kEntityMertens, "601Nc");
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment3, true);
break;
case 3:
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment3, true);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
setCallback(4);
setup_function21(kObjectCompartment3, kObjectKitchen);
break;
case 4:
setCallback(5);
setup_enterExitCompartment("601Sc", kObjectCompartment3);
break;
case 5:
getData()->location = kLocationOutsideCompartment;
CALLBACK_ACTION();
break;
case 6:
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment3, true);
getObjects()->update(kObjectCompartment3, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
setCallback(7);
setup_function21(kObjectCompartment3, kObjectKitchen);
break;
case 7:
getObjects()->update(kObjectCompartment3, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(8);
setup_enterExitCompartment("601Uc", kObjectCompartment3);
break;
case 8:
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityMertens, kEntityAugust, kAction124697504);
setCallback(9);
setup_updateEntity(kCarGreenSleeping, kPosition_540);
break;
case 9:
CALLBACK_ACTION();
break;
}
break;
case kAction100906246:
getSavePoints()->push(kEntityMertens, kEntityAugust, kAction192849856);
getEntities()->drawSequenceLeft(kEntityMertens, "601Qc");
break;
case kAction102675536:
params->param1 = 1;
break;
case kAction156567128:
setCallback(6);
setup_enterExitCompartment("601Tc", kObjectCompartment3);
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(25, Mertens, function25)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (!params->param1) {
UPDATE_PARAM(params->param2, getState()->timeTicks, 75);
setCallback(3);
setup_enterExitCompartment3("601Zb", kObjectCompartment2, kPosition_7500, kPositionNone);
}
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_7500);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("601Vb", kObjectCompartment2);
break;
case 2:
getSavePoints()->push(kEntityMertens, kEntityAlexei, kAction221617184);
getEntities()->drawSequenceLeft(kEntityMertens, "601Wb");
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment2, true);
break;
case 3:
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment2, true);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
if (getProgress().chapter == kChapter1 && ENTITY_PARAM(0, 4))
if (getProgress().field_14 != 29)
getProgress().field_14 = 3;
setCallback(4);
setup_function21(kObjectCompartment2, kObjectHandleInsideBathroom);
break;
case 4:
setCallback(5);
setup_enterExitCompartment("671Ab", kObjectCompartment2);
break;
case 5:
getData()->location = kLocationOutsideCompartment;
CALLBACK_ACTION();
break;
case 6:
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment2, true);
getObjects()->update(kObjectCompartment2, kEntityPlayer, kObjectLocation2, kCursorKeepValue, kCursorKeepValue);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
if (getProgress().chapter == kChapter1 && ENTITY_PARAM(0, 4))
if (getProgress().field_14 != 29)
getProgress().field_14 = 3;
setCallback(7);
setup_function21(kObjectCompartment2, kObjectHandleInsideBathroom);
break;
case 7:
getSound()->playSound(kEntityMertens, "CON1024A");
getObjects()->update(kObjectCompartment2, kEntityPlayer, kObjectLocation1, kCursorKeepValue, kCursorKeepValue);
setCallback(8);
setup_enterExitCompartment("641Ub", kObjectCompartment2);
break;
case 8:
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityMertens, kEntityAlexei, kAction124697504);
setCallback(9);
setup_updateEntity(kCarGreenSleeping, kPosition_9460);
break;
case 9:
CALLBACK_ACTION();
break;
}
break;
case kAction100906246:
params->param1 = 1;
break;
case kAction156567128:
setCallback(6);
setup_enterExitCompartment("641Tb", kObjectCompartment2);
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(26, Mertens, function26, bool)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (getProgress().eventCorpseThrown
|| !params->param1
|| getProgress().chapter != kChapter1
|| getProgress().jacket != kJacketGreen) {
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
setCallback(3);
setup_playSound16("ZNU1001");
} else {
setCallback(1);
setup_savegame(kSavegameTypeTime, kTimeNone);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
setCallback(2);
setup_playSound16("CON1062");
break;
case 2:
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
case 3:
if (getProgress().jacket == kJacketBlood) {
setCallback(4);
setup_savegame(kSavegameTypeEvent, kEventMertensBloodJacket);
} else if (getProgress().eventCorpseMovedFromFloor) {
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment1);
getEntities()->drawSequenceRight(kEntityMertens, "601Ra");
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 16);
setCallback(6);
setup_callbackActionOnDirection();
} else {
setCallback(5);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseFloor);
}
break;
case 4:
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
break;
case 5:
getAction()->playAnimation(kEventMertensCorpseFloor);
getLogic()->gameOver(kSavegameTypeIndex, 1, getProgress().eventCorpseFound ? kSceneGameOverStopPolice : kSceneGameOverPolice, true);
break;
case 6:
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment1);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
setCallback(7);
setup_function21(kObjectCompartment1, kObjectHandleBathroom);
break;
case 7:
if (getProgress().eventCorpseThrown || getProgress().chapter != kChapter1) {
if (getEntities()->isDistanceBetweenEntities(kEntityMertens, kEntityPlayer, 1000)) {
if (!getEntities()->checkFields10(kEntityPlayer))
getSound()->playSound(kEntityMertens, "CON1061");
}
setCallback(9);
setup_enterExitCompartment("601Sa", kObjectCompartment1);
} else {
if (!getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping))
getScenes()->loadSceneFromPosition(kCarNone, 1);
setCallback(8);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseBed);
}
break;
case 8:
getAction()->playAnimation(kEventMertensCorpseBed);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverPolice1, true);
break;
case 9:
getData()->location = kLocationOutsideCompartment;
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(27, Mertens, tylerCompartment, MertensActionType)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (getProgress().field_14 == 29) {
CALLBACK_ACTION();
break;
}
UPDATE_PARAM_PROC(params->param2, getState()->timeTicks, 150)
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
setCallback(10);
setup_playSound16("CON1018A");
break;
UPDATE_PARAM_PROC_END
label_callback10:
if (!params->param3)
params->param3 = getState()->timeTicks + 300;
if (params->param3 >= getState()->timeTicks) {
label_callback11:
UPDATE_PARAM(params->param4, getState()->timeTicks, 375);
getSound()->playSound(kEntityPlayer, "LIB033");
if (getProgress().eventCorpseMovedFromFloor) {
if (getProgress().jacket == kJacketBlood) {
setCallback(18);
setup_savegame(kSavegameTypeEvent, kEventMertensBloodJacket);
break;
}
if (params->param1) {
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
switch (params->param1) {
case 1:
setCallback(20);
setup_savegame(kSavegameTypeEvent, kEventMertensAugustWaitingCompartment);
break;
case 2:
setCallback(21);
setup_savegame(kSavegameTypeEvent, kEventMertensKronosInvitationCompartment);
break;
case 3:
getAction()->playAnimation(isNight() ? kEventMertensPushCallNight : kEventMertensPushCall);
// fallback to default case
default:
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadScene(kScene41);
CALLBACK_ACTION();
break;
}
} else {
setCallback(26);
setup_function26(false);
}
} else {
if (!getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping))
getScenes()->loadSceneFromPosition(kCarNone, 1);
setCallback(17);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseFloor);
}
} else {
params->param3 = kTimeInvalid;
if (getObjects()->get(kObjectCompartment1).location == kObjectLocation1) {
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(11);
setup_playSound16("CON1018B");
break;
}
getSound()->playSound(kEntityPlayer, "LIB014");
if (getProgress().eventCorpseMovedFromFloor) {
if (getProgress().jacket == kJacketBlood) {
setCallback(13);
setup_savegame(kSavegameTypeEvent, kEventMertensBloodJacket);
break;
}
if (params->param1) {
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
switch (params->param1) {
case 1:
setCallback(15);
setup_savegame(kSavegameTypeEvent, kEventMertensAugustWaitingCompartment);
break;
case 2:
setCallback(16);
setup_savegame(kSavegameTypeEvent, kEventMertensKronosInvitationCompartment);
break;
case 3:
getAction()->playAnimation(isNight() ? kEventMertensPushCallNight : kEventMertensPushCall);
// fallback to default case
default:
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadScene(kScene41);
CALLBACK_ACTION();
break;
}
} else {
setCallback(14);
setup_function26(false);
}
} else {
if (!getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping))
getScenes()->loadSceneFromPosition(kCarNone, 1);
setCallback(12);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseFloor);
}
}
break;
case kActionKnock:
if (params->param1) {
getObjects()->update(kObjectCompartment1, kEntityMertens, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
switch (params->param1) {
default:
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
case 1:
setCallback(23);
setup_playSound16("CON1018D");
break;
case 2:
setCallback(24);
setup_playSound16("CON1018E");
break;
case 3:
setCallback(25);
setup_playSound16("CON1025");
break;
}
} else {
setCallback(22);
setup_function26(true);
}
break;
case kActionOpenDoor:
getSound()->playSound(kEntityPlayer, getObjects()->get(kObjectCompartment1).location == kObjectLocation1 ? "LIB012" : "LIB014");
if (getProgress().eventCorpseMovedFromFloor) {
if (getProgress().jacket == kJacketBlood) {
setCallback(27);
setup_savegame(kSavegameTypeEvent, kEventMertensBloodJacket);
break;
}
if (params->param1) {
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
switch (params->param1) {
case 1:
setCallback(29);
setup_savegame(kSavegameTypeEvent, kEventMertensAugustWaitingCompartment);
break;
case 2:
setCallback(30);
setup_savegame(kSavegameTypeEvent, kEventMertensKronosInvitationCompartment);
break;
case 3:
getAction()->playAnimation(isNight() ? kEventMertensPushCallNight : kEventMertensPushCall);
// fallback to default case
default:
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadScene(kScene41);
CALLBACK_ACTION();
break;
}
} else {
setCallback(28);
setup_function26(false);
}
} else {
if (!getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping))
getScenes()->loadSceneFromPosition(kCarNone, 1);
setCallback(26);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseFloor);
}
break;
case kActionDefault:
getData()->inventoryItem = kItemNone;
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_8200)
|| getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_7850)
|| getEntities()->isOutsideAlexeiWindow()) {
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorNormal, kCursorNormal);
if (getEntities()->isOutsideAlexeiWindow())
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 49);
setCallback(params->param1 ? 9 : 8);
setup_playSound16(params->param1 ? "CON1018" : "CON1060");
} else {
getSound()->playSound(kEntityMertens, "CON1019");
setCallback(1);
setup_enterExitCompartment("601Ma", kObjectCompartment1);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getProgress().eventCorpseMovedFromFloor) {
setCallback(4);
setup_enterExitCompartment("601Ra", kObjectCompartment1);
} else {
if (getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping)) {
setCallback(2);
setup_enterExitCompartment("601Ra", kObjectCompartment1);
} else {
getScenes()->loadSceneFromPosition(kCarNone, 1);
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseFloor);
}
}
break;
case 2:
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseFloor);
break;
case 3:
case 12:
case 17:
case 26:
getAction()->playAnimation(kEventMertensCorpseFloor);
getLogic()->gameOver(kSavegameTypeIndex, 1, getProgress().eventCorpseFound ? kSceneGameOverStopPolice : kSceneGameOverPolice, true);
break;
case 4:
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocation1, kCursorNormal, kCursorNormal);
getData()->location = kLocationInsideCompartment;
getEntities()->clearSequences(kEntityMertens);
if (params->param1) {
setCallback(7);
setup_enterExitCompartment("601Sa", kObjectCompartment1);
break;
}
if (getProgress().eventCorpseThrown || getProgress().chapter != kChapter1) {
setCallback(6);
setup_function21(kObjectCompartment1, kObjectHandleBathroom);
} else {
if (!getEntities()->isInsideTrainCar(kEntityPlayer, kCarGreenSleeping))
getScenes()->loadSceneFromPosition(kCarNone, 1);
setCallback(5);
setup_savegame(kSavegameTypeEvent, kEventMertensCorpseBed);
}
break;
case 5:
getAction()->playAnimation(kEventMertensCorpseBed);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverPolice1, true);
break;
case 6:
setCallback(7);
setup_enterExitCompartment("601Sa", kObjectCompartment1);
break;
case 7:
getData()->location = kLocationOutsideCompartment;
getObjects()->update(kObjectCompartment1, kEntityPlayer, kObjectLocationNone, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
case 8:
case 9:
getObjects()->update(kObjectCompartment1, kEntityMertens, getObjects()->get(kObjectCompartment1).location, kCursorTalk, kCursorHand);
break;
case 10:
getObjects()->update(kObjectCompartment1, kEntityMertens, getObjects()->get(kObjectCompartment1).location, kCursorTalk, kCursorHand);
goto label_callback10;
case 11:
getObjects()->update(kObjectCompartment1, kEntityMertens, getObjects()->get(kObjectCompartment1).location, kCursorTalk, kCursorHand);
goto label_callback11;
case 13:
case 18:
case 27:
getAction()->playAnimation(kEventMertensBloodJacket);
getLogic()->gameOver(kSavegameTypeIndex, 1, kSceneGameOverBloodJacket, true);
break;
case 14:
case 19:
case 22:
case 28:
CALLBACK_ACTION();
break;
case 15:
case 20:
case 29:
getAction()->playAnimation(kEventMertensAugustWaitingCompartment);
getProgress().eventMertensAugustWaiting = true;
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadScene(kScene41);
CALLBACK_ACTION();
break;
case 16:
case 21:
case 30:
getAction()->playAnimation(kEventMertensKronosInvitationCompartment);
getProgress().eventMertensKronosInvitation = true;
getSound()->playSound(kEntityPlayer, "LIB015");
getScenes()->loadScene(kScene41);
CALLBACK_ACTION();
break;
case 23:
getProgress().eventMertensAugustWaiting = true;
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
case 24:
getProgress().eventMertensKronosInvitation = true;
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
case 25:
getObjects()->update(kObjectCompartment1, kEntityPlayer, getObjects()->get(kObjectCompartment1).location, kCursorHandKnock, kCursorHand);
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_S(28, Mertens, function28)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param4 && params->param5) {
getSavePoints()->push(kEntityMertens, kEntityCoudert, kAction125499160);
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
}
break;
case kActionEndSound:
params->param4 = 1;
break;
case kActionDefault:
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_1500);
break;
case 2:
getEntities()->drawSequenceLeft(kEntityMertens, "601O");
getSavePoints()->push(kEntityMertens, kEntityCoudert, kAction154005632);
break;
case 3:
setCallback(4);
setup_function17();
break;
case 4:
CALLBACK_ACTION();
break;
}
break;
case kAction155853632:
params->param5 = 1;
break;
case kAction202558662:
getEntities()->drawSequenceLeft(kEntityMertens, "601L");
getSound()->playSound(kEntityMertens, (char *)&params->seq1);
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_SS(29, Mertens, function29)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param7 > 1 && params->param8) {
getSavePoints()->push(kEntityMertens, kEntityCoudert, kAction125499160);
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
}
break;
case kActionEndSound:
params->param7++;
if (params->param7 == 1)
getSound()->playSound(kEntityMertens, (char *)&params->seq2);
break;
case kActionDefault:
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarRedSleeping, kPosition_1500);
break;
case 2:
getEntities()->drawSequenceLeft(kEntityMertens, "601O");
getSavePoints()->push(kEntityMertens, kEntityCoudert, kAction154005632);
break;
case 3:
setCallback(4);
setup_function17();
break;
case 4:
CALLBACK_ACTION();
break;
}
break;
case kAction155853632:
params->param8 = 1;
break;
case kAction202558662:
getEntities()->drawSequenceLeft(kEntityMertens, "601L");
getSound()->playSound(kEntityMertens, (char *)&params->seq1);
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(30, Mertens, function30, MertensActionType)
switch (savepoint.action) {
default:
break;
case kActionDefault:
switch (params->param1) {
default:
CALLBACK_ACTION();
return;
case 1:
params->param2 = kPosition_8200;
if (getProgress().field_14) {
CALLBACK_ACTION();
return;
}
getProgress().field_14 = 3;
break;
case 2:
params->param2 = kPosition_7500;
break;
case 3:
params->param2 = kPosition_6470;
break;
}
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarGreenSleeping, (EntityPosition)params->param2);
break;
case 2:
switch (params->param1) {
default:
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(8);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 1:
if (getProgress().chapter == kChapter4)
getSavePoints()->push(kEntityMertens, kEntityTatiana, kAction238790488);
setCallback(3);
setup_tylerCompartment(kMertensAction3);
break;
case 2:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_7500)) {
getObjects()->update(kObjectCompartment2, kEntityPlayer, getObjects()->get(kObjectCompartment2).location, kCursorNormal, kCursorNormal);
params->param3 = 1;
}
setCallback(4);
setup_enterExitCompartment("601Vb", kObjectCompartment2);
break;
case 3:
if (getEntities()->isInsideCompartment(kEntityPlayer, kCarGreenSleeping, kPosition_6470)) {
getObjects()->update(kObjectCompartment3, kEntityPlayer, getObjects()->get(kObjectCompartment3).location, kCursorNormal, kCursorNormal);
params->param3 = 1;
}
setCallback(6);
setup_enterExitCompartment("601Mc", kObjectCompartment3);
break;
}
break;
case 3:
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(8);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 4:
getEntities()->drawSequenceLeft(kEntityMertens, "601Wb");
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment2, true);
setCallback(5);
setup_playSound("CON3020");
break;
case 5:
if (params->param3)
getObjects()->update(kObjectCompartment2, kEntityPlayer, getObjects()->get(kObjectCompartment2).location, kCursorHandKnock, kCursorHand);
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment2);
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(8);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 6:
getEntities()->drawSequenceLeft(kEntityMertens, "601Nc");
getEntities()->enterCompartment(kEntityMertens, kObjectCompartment3, true);
setCallback(7);
setup_playSound("CON3020");
break;
case 7:
if (params->param3)
getObjects()->update(kObjectCompartment3, kEntityPlayer, getObjects()->get(kObjectCompartment3).location, kCursorHandKnock, kCursorHand);
getEntities()->exitCompartment(kEntityMertens, kObjectCompartment3);
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(8);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 8:
setCallback(9);
setup_function17();
break;
case 9:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION_I(31, Mertens, function31, MertensActionType)
switch (savepoint.action) {
default:
break;
case kActionEndSound:
setCallback(3);
setup_function17();
break;
case kActionDefault:
setCallback(1);
setup_bloodJacket("601G");
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (getSound()->isBuffered(kEntityMertens)) {
getEntities()->drawSequenceLeft(kEntityMertens, "601J");
} else {
setCallback(2);
setup_function17();
}
break;
case 2:
case 3:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(32, Mertens, function32)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarGreenSleeping, kPosition_9510);
break;
case 2:
if (getData()->entityPosition >= kPosition_9460) {
getEntities()->clearSequences(kEntityMertens);
setCallback(3);
setup_function11(900);
break;
}
// Fallback to next case
case 3:
setCallback(4);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 4:
setCallback(5);
setup_function17();
break;
case 5:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(33, Mertens, function33)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (ENTITY_PARAM(0, 8) || ENTITY_PARAM(0, 6)
|| ENTITY_PARAM(1, 1) || ENTITY_PARAM(1, 2) || ENTITY_PARAM(1, 3) || ENTITY_PARAM(1, 4) || ENTITY_PARAM(1, 5) || ENTITY_PARAM(1, 6) || ENTITY_PARAM(1, 7)
|| ENTITY_PARAM(2, 2)) {
ENTITY_PARAM(1, 8) = 1;
setCallback(ENTITY_PARAM(0, 8) ? 1 : 3);
setup_updateEntity(kCarGreenSleeping, ENTITY_PARAM(0, 8) ? kPosition_1500 : kPosition_540);
} else {
CALLBACK_ACTION();
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
ENTITY_PARAM(2, 1) = 1;
setCallback(2);
setup_function14(kEntityVerges);
break;
case 2:
ENTITY_PARAM(1, 8) = 0;
CALLBACK_ACTION();
break;
case 3:
getEntities()->clearSequences(kEntityMertens);
setCallback(4);
setup_function11(75);
break;
case 4:
if (ENTITY_PARAM(1, 6)) {
setCallback(5);
setup_function16(true);
break;
}
// Fallback to next case
case 5:
if (ENTITY_PARAM(1, 7)) {
setCallback(6);
setup_function16(false);
break;
}
// Fallback to next case
case 6:
if (ENTITY_PARAM(1, 5)) {
setCallback(7);
setup_function15(true);
break;
}
// Fallback to next case
case 7:
if (ENTITY_PARAM(1, 4)) {
setCallback(8);
setup_function15(false);
break;
}
// Fallback to next case
case 8:
if (ENTITY_PARAM(1, 2)) {
setCallback(9);
setup_function35();
break;
}
// Fallback to next case
case 9:
if (ENTITY_PARAM(0, 6)) {
setCallback(10);
setup_function36();
break;
}
// Fallback to next case
case 10:
if (ENTITY_PARAM(1, 3)) {
setCallback(11);
setup_function40();
break;
}
// Fallback to next case
case 11:
if (ENTITY_PARAM(1, 1)) {
setCallback(12);
setup_function28("CON1200");
break;
}
if (ENTITY_PARAM(2, 2)) {
setCallback(13);
setup_function37();
break;
}
CALLBACK_ACTION();
break;
case 12:
getSavePoints()->push(kEntityMertens, kEntityCoudert, kAction168254872);
ENTITY_PARAM(1, 1) = 0;
if (ENTITY_PARAM(2, 2)) {
setCallback(13);
setup_function37();
break;
}
CALLBACK_ACTION();
break;
case 13:
ENTITY_PARAM(2, 2) = 0;
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(34, Mertens, chapter1)
switch (savepoint.action) {
default:
break;
case kActionNone:
TIME_CHECK(kTimeChapter1, params->param1, setup_chapter1Handler);
break;
case kActionDefault:
getSavePoints()->addData(kEntityMertens, kAction171394341, 7);
getSavePoints()->addData(kEntityMertens, kAction169633856, 9);
getSavePoints()->addData(kEntityMertens, kAction238732837, 10);
getSavePoints()->addData(kEntityMertens, kAction269624833, 12);
getSavePoints()->addData(kEntityMertens, kAction302614416, 11);
getSavePoints()->addData(kEntityMertens, kAction190082817, 8);
getSavePoints()->addData(kEntityMertens, kAction269436673, 13);
getSavePoints()->addData(kEntityMertens, kAction303343617, 14);
getSavePoints()->addData(kEntityMertens, kAction224122407, 17);
getSavePoints()->addData(kEntityMertens, kAction201431954, 18);
getSavePoints()->addData(kEntityMertens, kAction188635520, 19);
getSavePoints()->addData(kEntityMertens, kAction204379649, 4);
ENTITY_PARAM(0, 1) = 0;
getData()->entityPosition = kPosition_9460;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarGreenSleeping;
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(35, Mertens, function35)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (getProgress().field_14 == 29) {
CALLBACK_ACTION();
break;
} else {
getProgress().field_14 = 3;
setCallback(1);
setup_function19();
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarGreenSleeping, kPosition_8200);
break;
case 2:
if (!ENTITY_PARAM(1, 2) || getProgress().eventMetAugust) {
ENTITY_PARAM(1, 2) = 0;
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
} else {
setCallback(5);
setup_tylerCompartment(kMertensAction1);
}
break;
case 3:
setCallback(4);
setup_function17();
break;
case 4:
CALLBACK_ACTION();
break;
case 5:
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
if (getProgress().eventMertensAugustWaiting)
ENTITY_PARAM(1, 2) = 0;
setCallback(6);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 6:
ENTITY_PARAM(1, 2) = 0;
setCallback(7);
setup_function17();
break;
case 7:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(36, Mertens, function36)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (getProgress().field_14 == 29) {
CALLBACK_ACTION();
} else {
getProgress().field_14 = 3;
setCallback(1);
setup_function19();
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarGreenSleeping, kPosition_8200);
break;
case 2:
if (ENTITY_PARAM(0, 6)) {
if (getEntities()->isPlayerInCar(kCarGreenSleeping) && getData()->entityPosition < getEntityData(kEntityPlayer)->entityPosition) {
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_9460);
} else {
setCallback(7);
setup_tylerCompartment(kMertensAction2);
}
} else {
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 7) = 0;
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(5);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
}
break;
case 3:
setCallback(4);
setup_updateEntity(kCarGreenSleeping, kPosition_8200);
break;
case 4:
if (ENTITY_PARAM(0, 6)) {
setCallback(7);
setup_tylerCompartment(kMertensAction2);
} else {
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 7) = 0;
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(5);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
}
break;
case 5:
setCallback(6);
setup_function17();
break;
case 7:
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
if (!getProgress().eventMertensKronosInvitation)
ENTITY_PARAM(0, 7) = 1;
ENTITY_PARAM(0, 6) = 0;
setCallback(8);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 8:
setCallback(9);
setup_function17();
break;
case 6:
case 9:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(37, Mertens, function37)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1 >= 2 && params->param2) {
getSavePoints()->push(kEntityMertens, kEntityCoudert, kAction125499160);
setCallback(3);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
}
break;
case kActionEndSound:
++params->param6;
if (params->param6 == 1)
getSound()->playSound(kEntityMertens, getEntities()->isDistanceBetweenEntities(kEntityMertens, kEntityPlayer, 2000) ? "CON1152" : "CON1151");
break;
case kActionDefault:
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(1);
setup_updateEntity(kCarRedSleeping, kPosition_1500);
break;
case 2:
getEntities()->drawSequenceLeft(kEntityMertens, "601O");
getSavePoints()->push(kEntityMertens, kEntityCoudert, kAction154005632);
break;
case 3:
setCallback(4);
setup_function17();
break;
case 4:
CALLBACK_ACTION();
break;
}
break;
case kAction155853632:
params->param2 = 1;
break;
case kAction202558662:
getEntities()->drawSequenceLeft(kEntityMertens, "601L");
getSound()->playSound(kEntityMertens, "CON1150");
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(38, Mertens, function38)
switch (savepoint.action) {
default:
break;
case kActionDefault:
if (!ENTITY_PARAM(0, 4)) {
CALLBACK_ACTION();
break;
}
if (getProgress().field_14 == 29) {
CALLBACK_ACTION();
} else {
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_8200);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
if (!ENTITY_PARAM(0, 4)) {
CALLBACK_ACTION();
break;
}
setCallback(2);
setup_tylerCompartment(kMertensActionNone);
break;
case 2:
ENTITY_PARAM(0, 4) = 0;
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(39, Mertens, function39)
switch (savepoint.action) {
default:
break;
case kActionDefault:
ENTITY_PARAM(0, 4) = 1;
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_function22();
break;
case 2:
setCallback(3);
setup_function33();
break;
case 3:
setCallback(4);
setup_function24();
break;
case 4:
setCallback(5);
setup_function33();
break;
case 5:
setCallback(6);
setup_function25();
break;
case 6:
setCallback(7);
setup_function33();
break;
case 7:
setCallback(8);
setup_function38();
break;
case 8:
if (getProgress().field_14 == 3)
getProgress().field_14 = 0;
setCallback(9);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 9:
setCallback(10);
setup_function17();
break;
case 10:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(40, Mertens, function40)
switch (savepoint.action) {
default:
break;
case kActionDefault:
ENTITY_PARAM(1, 3) = 0;
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarKronos, kPosition_9460);
break;
case 2:
setCallback(3);
setup_function11(1800);
break;
case 3:
setCallback(4);
setup_updateEntity(kCarGreenSleeping, kPosition_1500);
break;
case 4:
setCallback(5);
setup_function17();
break;
case 5:
ENTITY_PARAM(0, 6) = 1;
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(41, Mertens, chapter1Handler)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_function17();
break;
case 2:
setup_function42();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(42, Mertens, function42)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (ENTITY_PARAM(2, 3)) {
ENTITY_PARAM(0, 1) = 1;
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 7) = 0;
ENTITY_PARAM(0, 8) = 0;
ENTITY_PARAM(1, 1) = 0;
ENTITY_PARAM(1, 2) = 0;
ENTITY_PARAM(1, 3) = 0;
ENTITY_PARAM(1, 4) = 0;
ENTITY_PARAM(1, 5) = 0;
ENTITY_PARAM(1, 6) = 0;
ENTITY_PARAM(1, 7) = 0;
ENTITY_PARAM(2, 1) = 0; // BUG: is set twice. Maybe a bug?
ENTITY_PARAM(2, 2) = 0;
ENTITY_PARAM(2, 3) = 0;
params->param1 = 1;
params->param2 = 1;
getEntities()->drawSequenceLeft(kEntityMertens, "601E");
}
if (ENTITY_PARAM(2, 1) || getProgress().eventCorpseFound || getEvent(kEventMertensAskTylerCompartmentD) || getEvent(kEventMertensAskTylerCompartment))
getData()->inventoryItem = kItemNone;
else
getData()->inventoryItem = kItemInvalid;
if (!params->param2) {
TIME_CHECK_SAVEPOINT(kTime1125000, params->param3, kEntityMertens, kEntityMahmud, kAction170483072);
if (params->param4 != kTimeInvalid && getState()->time > kTimeCityChalons) {
if (getState()->time <= kTime1188000) {
if ((!getEntities()->isPlayerInCar(kCarGreenSleeping) && !getEntities()->isPlayerInCar(kCarRedSleeping))
|| getSound()->isBuffered("REB1205")
|| !getEntities()->isInsideCompartment(kEntityMmeBoutarel, kCarRedSleeping, kPosition_5790)
|| !params->param4) {
params->param4 = (uint)getState()->time;
}
if (params->param4 >= getState()->time)
break;
}
ENTITY_PARAM(0, 4) = kTimeInvalid;
getData()->inventoryItem = kItemNone;
setCallback(8);
setup_function29("CON1210", "CON1210A");
break;
}
}
label_callback_8:
if (getState()->time > kTime1215000 && !ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
UPDATE_PARAM_PROC(params->param5, getState()->time, 2700)
getEntities()->drawSequenceLeft(kEntityMertens, "601E");
ENTITY_PARAM(0, 1) = 1;
params->param5 = 0;
UPDATE_PARAM_PROC_END
}
if (ENTITY_PARAM(0, 8)) {
getData()->inventoryItem = kItemNone;
setCallback(9);
setup_function14(kEntityVerges);
break;
}
if (getProgress().field_14 == 29)
goto label_callback_13;
label_callback_9:
if (ENTITY_PARAM(1, 6)) {
getData()->inventoryItem = kItemNone;
setCallback(10);
setup_function16(true);
break;
}
label_callback_10:
if (ENTITY_PARAM(1, 7)) {
getData()->inventoryItem = kItemNone;
setCallback(11);
setup_function16(false);
break;
}
label_callback_11:
if (ENTITY_PARAM(1, 5)) {
getData()->inventoryItem = kItemNone;
setCallback(12);
setup_function15(true);
break;
}
label_callback_12:
if (ENTITY_PARAM(1, 4)) {
getData()->inventoryItem = kItemNone;
setCallback(13);
setup_function15(false);
break;
}
label_callback_13:
if (ENTITY_PARAM(1, 2)) {
getData()->inventoryItem = kItemNone;
setCallback(14);
setup_function35();
break;
}
label_callback_14:
if (ENTITY_PARAM(0, 6)) {
getData()->inventoryItem = kItemNone;
setCallback(15);
setup_function36();
break;
}
label_callback_15:
if (ENTITY_PARAM(1, 3)) {
getData()->inventoryItem = kItemNone;
setCallback(16);
setup_function40();
break;
}
label_callback_16:
if (ENTITY_PARAM(1, 1)) {
ENTITY_PARAM(1, 1) = 0;
getData()->inventoryItem = kItemNone;
setCallback(17);
setup_function28("CON1200");
break;
}
label_callback_17:
if (ENTITY_PARAM(2, 2)) {
ENTITY_PARAM(2, 2) = 0;
getData()->inventoryItem = kItemNone;
setCallback(18);
setup_function37();
break;
}
label_callback_18:
if (!params->param1 && ENTITY_PARAM(0, 5)) {
getData()->inventoryItem = kItemNone;
setCallback(19);
setup_function39();
break;
}
label_callback_19:
if (ENTITY_PARAM(0, 1) && !getSound()->isBuffered(kEntityMertens)) {
if (getProgress().field_18 != 4)
getSound()->playSound(kEntityMertens, "CON1505");
}
break;
case kAction1:
getData()->inventoryItem = kItemNone;
setCallback(21);
setup_savegame(kSavegameTypeEvent, kEventMertensAskTylerCompartmentD);
break;
case kAction11:
if (!ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
getData()->inventoryItem = kItemNone;
setCallback(20);
setup_function13((bool)savepoint.param.intValue, (bool)savepoint.entity2);
}
break;
case kActionDefault:
getData()->car = kCarGreenSleeping;
getData()->entityPosition = kPosition_1500;
getData()->location = kLocationOutsideCompartment;
getScenes()->loadSceneFromItemPosition(kItem7);
break;
case kActionDrawScene:
if (ENTITY_PARAM(2, 1))
break;
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 23) && ENTITY_PARAM(0, 7) && !getEvent(kEventKronosConversation)) {
setCallback(1);
setup_savegame(kSavegameTypeEvent, kEventMertensKronosInvitation);
break;
}
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 23) && !getProgress().eventMertensKronosInvitation && !getEvent(kEventMertensLastCar) && !getEvent(kEventMertensLastCarOriginalJacket)) {
setCallback(3);
setup_savegame(kSavegameTypeEvent, kEventMertensLastCar);
break;
}
label_callback_2_4:
if ((getEntities()->isPlayerPosition(kCarGreenSleeping, 1) || getEntities()->isPlayerPosition(kCarGreenSleeping, 23)) && !ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
getData()->inventoryItem = kItemNone;
setCallback(getEntities()->isPlayerPosition(kCarGreenSleeping, 1) ? 5 : 6);
setup_function13(getEntities()->isPlayerPosition(kCarGreenSleeping, 1), false);
break;
}
label_callback_5_6:
if (getEntities()->isPlayerInCar(kCarGreenSleeping) && getData()->entityPosition < getEntityData(kEntityPlayer)->entityPosition) {
if (getProgress().jacket == kJacketOriginal || ENTITY_PARAM(0, 7)) {
getData()->inventoryItem = kItemNone;
setCallback(7);
setup_function32();
}
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
getAction()->playAnimation(kEventMertensKronosInvitation);
getProgress().eventMertensKronosInvitation = true;
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 7) = 0;
getEntities()->drawSequenceRight(kEntityMertens, "601A");
getScenes()->loadSceneFromItemPosition(kItem7);
ENTITY_PARAM(0, 1) = 0;
getData()->inventoryItem = kItemNone;
setCallback(2);
setup_callbackActionOnDirection();
break;
case 2:
case 4:
getEntities()->drawSequenceLeft(kEntityMertens, "601B");
goto label_callback_2_4;
case 3:
getAction()->playAnimation(getProgress().jacket == kJacketOriginal ? kEventMertensLastCarOriginalJacket : kEventMertensLastCar);
getEntities()->drawSequenceRight(kEntityMertens, "601A");
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 6);
getScenes()->loadSceneFromItemPosition(kItem7);
ENTITY_PARAM(0, 1) = 0;
getData()->inventoryItem = kItemNone;
setCallback(4);
setup_callbackActionOnDirection();
break;
case 5:
case 6:
goto label_callback_5_6;
case 8:
goto label_callback_8;
case 9:
goto label_callback_9;
case 10:
goto label_callback_10;
case 11:
goto label_callback_11;
case 12:
goto label_callback_12;
case 13:
goto label_callback_13;
case 14:
goto label_callback_14;
case 15:
goto label_callback_15;
case 16:
goto label_callback_16;
case 17:
goto label_callback_17;
case 18:
goto label_callback_18;
case 19:
params->param1 = 1;
goto label_callback_19;
case 21:
getAction()->playAnimation(kEventMertensAskTylerCompartmentD);
getEntities()->drawSequenceRight(kEntityMertens, "601A");
getInventory()->get(kItem7)->location = kObjectLocationNone;
getScenes()->loadSceneFromPosition(kCarGreenSleeping, 25);
setCallback(22);
setup_callbackActionOnDirection();
break;
case 22:
getEntities()->drawSequenceLeft(kEntityMertens, "601B");
break;
}
break;
case kAction225358684:
if (!ENTITY_PARAM(0, 1)) {
getData()->inventoryItem = kItemNone;
setCallback(23);
setup_function30((MertensActionType)savepoint.param.intValue);
}
break;
case kAction225932896:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1))
getSavePoints()->push(kEntityMertens, kEntityFrancois, kAction205346192);
break;
case kAction305159806:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
getData()->inventoryItem = kItemNone;
setCallback(24);
setup_function31((MertensActionType)savepoint.param.intValue);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(43, Mertens, chapter2)
switch (savepoint.action) {
default:
break;
case kActionNone:
setCallback(1);
setup_function17();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMertens);
getData()->entityPosition = kPosition_1500;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarGreenSleeping;
getData()->inventoryItem = kItemNone;
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 8) = 0;
ENTITY_PARAM(0, 1) = 0;
ENTITY_PARAM(0, 2) = 0;
ENTITY_PARAM(0, 3) = 0;
ENTITY_PARAM(0, 4) = 0;
ENTITY_PARAM(0, 5) = 0;
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 7) = 0;
break;
case kActionCallback:
if (getCallback() == 1)
setup_function44();
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(44, Mertens, function44)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (ENTITY_PARAM(1, 6)) {
setCallback(1);
setup_function16(true);
break;
}
label_callback1:
if (ENTITY_PARAM(1, 7)) {
setCallback(2);
setup_function16(false);
break;
}
label_callback2:
if (ENTITY_PARAM(1, 5)) {
setCallback(3);
setup_function15(true);
break;
}
label_callback3:
if (ENTITY_PARAM(1, 4)) {
setCallback(4);
setup_function15(false);
break;
}
break;
case kAction11:
if (!ENTITY_PARAM(2, 1)) {
setCallback(5);
setup_function13((bool)savepoint.param.intValue, (bool)savepoint.entity2);
}
break;
case kActionDrawScene:
if (ENTITY_PARAM(2, 1))
break;
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 1)) {
setCallback(6);
setup_function13(true, false);
} else if (getEntities()->isPlayerPosition(kCarGreenSleeping, 23)) {
setCallback(7);
setup_function13(false, false);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
goto label_callback1;
case 2:
goto label_callback2;
case 3:
goto label_callback3;
}
break;
case kAction225358684:
if (!ENTITY_PARAM(0, 1)) {
setCallback(9);
setup_function30((MertensActionType)savepoint.param.intValue);
}
break;
case kAction225932896:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1))
getSavePoints()->push(kEntityMertens, kEntityFrancois, kAction205346192);
break;
case kAction226078300:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
setCallback(8);
setup_playSound("CON2020");
}
break;
case kAction305159806:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
setCallback(10);
setup_function31((MertensActionType)savepoint.param.intValue);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(45, Mertens, chapter3)
switch (savepoint.action) {
default:
break;
case kActionNone:
setCallback(1);
setup_function17();
break;
case kActionDefault:
getData()->entityPosition = kPosition_1500;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarGreenSleeping;
getData()->inventoryItem = kItemNone;
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 8) = 0;
ENTITY_PARAM(1, 1) = 0;
ENTITY_PARAM(1, 2) = 0;
ENTITY_PARAM(1, 3) = 0;
ENTITY_PARAM(1, 4) = 0;
ENTITY_PARAM(1, 5) = 0;
ENTITY_PARAM(1, 6) = 0;
ENTITY_PARAM(1, 7) = 0;
ENTITY_PARAM(2, 3) = 0;
break;
case kActionCallback:
if (getCallback() == 1)
setup_function46();
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(46, Mertens, function46)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (ENTITY_PARAM(1, 6)) {
setCallback(1);
setup_function16(true);
break;
}
label_callback_1:
if (ENTITY_PARAM(1, 7)) {
setCallback(2);
setup_function16(false);
break;
}
label_callback_2:
if (ENTITY_PARAM(1, 5)) {
setCallback(3);
setup_function15(true);
break;
}
label_callback_3:
if (ENTITY_PARAM(1, 4)) {
setCallback(4);
setup_function15(false);
break;
}
label_callback_4:
if (ENTITY_PARAM(0, 8)) {
setCallback(5);
setup_function14(kEntityVerges);
break;
}
label_callback_5:
if (ENTITY_PARAM(2, 4)
&& (getEvent(kEventKronosVisit) || getState()->time > kTime2052000)
&& getState()->time < kTime2133000
&& getEntities()->isPlayerInCar(kCarGreenSleeping)) {
setCallback(6);
setup_function32();
break;
}
label_callback_6:
TIME_CHECK_CALLBACK_1(kTime1971000, params->param1, 7, setup_function28, "CON3012");
label_callback_7:
TIME_CHECK_CALLBACK(kTime2117700, params->param2, 8, setup_function32);
label_callback_8:
TIME_CHECK_CALLBACK_1(kTime2124000, params->param3, 9, setup_function28, "CON2010");
label_callback_9:
TIME_CHECK_CALLBACK(kTime2146500, params->param4, 10, setup_function32);
label_callback_10:
TIME_CHECK_CALLBACK(kTime2169000, params->param5, 11, setup_function32);
break;
case kAction11:
if (!ENTITY_PARAM(2, 1)) {
setCallback(12);
setup_function13((bool)savepoint.param.intValue, savepoint.entity2 != kEntityPlayer);
}
break;
case kActionDefault:
break;
case kActionDrawScene:
if (!ENTITY_PARAM(2, 1)) {
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 1)) {
setCallback(13);
setup_function13(true, false);
} else if (getEntities()->isPlayerPosition(kCarGreenSleeping, 23)) {
setCallback(14);
setup_function13(false, false);
}
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
goto label_callback_1;
case 2:
goto label_callback_2;
case 3:
goto label_callback_3;
case 4:
goto label_callback_4;
case 5:
goto label_callback_5;
case 6:
goto label_callback_6;
case 7:
goto label_callback_7;
case 8:
goto label_callback_8;
case 9:
goto label_callback_9;
case 10:
goto label_callback_10;
}
break;
case kAction225358684:
if (!ENTITY_PARAM(0, 1)) {
setCallback(16);
setup_function30((MertensActionType)savepoint.param.intValue);
}
break;
case kAction225932896:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1))
getSavePoints()->push(kEntityMertens, kEntityFrancois, kAction205346192);
break;
case kAction226078300:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
setCallback(15);
setup_playSound("CON2020");
}
break;
case kAction305159806:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
setCallback(17);
setup_function31((MertensActionType)savepoint.param.intValue);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(47, Mertens, chapter4)
switch (savepoint.action) {
default:
break;
case kActionNone:
setCallback(1);
setup_function17();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMertens);
getData()->entityPosition = kPosition_1500;
getData()->location = kLocationOutsideCompartment;
getData()->car = kCarGreenSleeping;
getData()->inventoryItem = kItemNone;
ENTITY_PARAM(0, 6) = 0;
ENTITY_PARAM(0, 8) = 0;
ENTITY_PARAM(1, 1) = 0;
ENTITY_PARAM(1, 2) = 0;
ENTITY_PARAM(1, 3) = 0;
ENTITY_PARAM(1, 4) = 0;
ENTITY_PARAM(1, 5) = 0;
ENTITY_PARAM(1, 6) = 0;
ENTITY_PARAM(1, 7) = 0;
ENTITY_PARAM(2, 4) = 0;
break;
case kActionCallback:
if (getCallback() == 1)
setup_function48();
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(48, Mertens, function48)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (ENTITY_PARAM(2, 3)) {
params->param1 = 1;
getObjects()->updateLocation2(kObjectCompartment2, kObjectLocation1);
getObjects()->updateLocation2(kObjectCompartment3, kObjectLocation1);
getObjects()->updateLocation2(kObjectCompartment4, kObjectLocation1);
ENTITY_PARAM(1, 4) = 0;
ENTITY_PARAM(1, 5) = 0;
ENTITY_PARAM(1, 6) = 0;
ENTITY_PARAM(1, 7) = 0;
getEntities()->drawSequenceLeft(kEntityMertens, "601E");
ENTITY_PARAM(2, 3) = 0;
}
if (ENTITY_PARAM(1, 6)) {
setCallback(1);
setup_function16(true);
break;
}
label_callback_1:
if (ENTITY_PARAM(1, 7)) {
setCallback(2);
setup_function16(false);
break;
}
label_callback_2:
if (ENTITY_PARAM(1, 5)) {
setCallback(3);
setup_function15(true);
break;
}
label_callback_3:
if (ENTITY_PARAM(1, 4)) {
setCallback(4);
setup_function15(false);
break;
}
label_callback_4:
if (!params->param1) {
TIME_CHECK_CALLBACK(kTime2403000, params->param2, 5, setup_function49);
label_callback_5:
TIME_CHECK_CALLBACK(kTime2430000, params->param3, 6, setup_function32);
label_callback_6:
TIME_CHECK_CALLBACK(kTime2439000, params->param4, 7, setup_function32);
label_callback_7:
TIME_CHECK_CALLBACK(kTime2448000, params->param5, 8, setup_function32);
}
label_callback_8:
if (getState()->time > kTime2538000 && !ENTITY_PARAM(0, 1) && !ENTITY_PARAM(2, 1)) {
UPDATE_PARAM(params->param6, getState()->time, 2700);
getEntities()->drawSequenceLeft(kEntityMertens, "601E");
ENTITY_PARAM(0, 1) = 1;
params->param6 = 0;
}
break;
case kAction11:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
setCallback(9);
setup_function13((bool)savepoint.param.intValue, savepoint.entity2 != kEntityPlayer);
}
break;
case kActionDefault:
getData()->car = kCarGreenSleeping;
getData()->entityPosition = kPosition_1500;
getData()->location = kLocationOutsideCompartment;
getScenes()->loadSceneFromItemPosition(kItem7);
break;
case kActionDrawScene:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
if (getEntities()->isPlayerPosition(kCarGreenSleeping, 1)) {
setCallback(10);
setup_function13(true, false);
} else if (getEntities()->isPlayerPosition(kCarGreenSleeping, 23)) {
setCallback(11);
setup_function13(false, false);
}
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
goto label_callback_1;
case 2:
goto label_callback_2;
case 3:
goto label_callback_3;
case 4:
goto label_callback_4;
case 5:
goto label_callback_5;
case 6:
goto label_callback_6;
case 7:
goto label_callback_7;
case 8:
goto label_callback_8;
}
break;
case kAction225358684:
if (!ENTITY_PARAM(0, 1)) {
setCallback(13);
setup_function30((MertensActionType)savepoint.param.intValue);
}
break;
case kAction226078300:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
setCallback(12);
setup_playSound("CON2020");
}
break;
case kAction305159806:
if (!ENTITY_PARAM(2, 1) && !ENTITY_PARAM(0, 1)) {
setCallback(14);
setup_function31((MertensActionType)savepoint.param.intValue);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(49, Mertens, function49)
switch (savepoint.action) {
default:
break;
case kActionDefault:
setCallback(1);
setup_function19();
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_updateEntity(kCarGreenSleeping, kPosition_8200);
break;
case 2:
setCallback(3);
setup_tylerCompartment(kMertensActionNone);
break;
case 3:
setCallback(4);
setup_function33();
break;
case 4:
setCallback(5);
setup_function25();
break;
case 5:
setCallback(6);
setup_function33();
break;
case 6:
setCallback(7);
setup_function24();
break;
case 7:
setCallback(8);
setup_function33();
break;
case 8:
setCallback(9);
setup_function23();
break;
case 9:
setCallback(10);
setup_updateEntity(kCarGreenSleeping, kPosition_2000);
break;
case 10:
setCallback(11);
setup_function17();
break;
case 11:
CALLBACK_ACTION();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(50, Mertens, chapter5)
switch (savepoint.action) {
default:
break;
case kActionNone:
setup_chapter5Handler();
break;
case kActionDefault:
getEntities()->clearSequences(kEntityMertens);
getData()->entityPosition = kPosition_3969;
getData()->location = kLocationInsideCompartment;
getData()->car = kCarRestaurant;
getData()->inventoryItem = kItemNone;
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(51, Mertens, chapter5Handler)
if (savepoint.action == kActionProceedChapter5)
setup_function52();
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(52, Mertens, function52)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param2 == kTimeInvalid)
break;
if (params->param1 >= getState()->time) {
if (!getEntities()->isPlayerInCar(kCarRedSleeping) || !params->param2)
params->param2 = (uint)getState()->time;
if (params->param2 >= getState()->time)
break;
}
params->param2 = kTimeInvalid;
setCallback(1);
setup_playSound("Mme5010");
break;
case kActionDefault:
getData()->car = kCarRedSleeping;
getData()->entityPosition = kPosition_5790;
getData()->location = kLocationInsideCompartment;
getObjects()->update(kObjectCompartmentD, kEntityPlayer, kObjectLocation3, kCursorHandKnock, kCursorHand);
params->param1 = (uint)(getState()->time + 4500);
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("671Ad", kObjectCompartmentD);
break;
case 2:
getData()->location = kLocationOutsideCompartment;
getSavePoints()->push(kEntityMertens, kEntityMmeBoutarel, kAction155604840);
setup_function53();
break;
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_FUNCTION(53, Mertens, function53)
switch (savepoint.action) {
default:
break;
case kActionNone:
if (params->param1) {
UPDATE_PARAM(params->param4, getState()->timeTicks, 75);
params->param1 = 0;
params->param2 = 0;
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorNormal, kCursorNormal);
}
params->param4 = 0;
break;
case kActionKnock:
case kActionOpenDoor:
if (params->param1) {
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorNormal, kCursorNormal);
params->param1 = 0;
setCallback(3);
setup_playSound(getSound()->justCheckingCath());
}
setCallback(savepoint.action == kActionKnock ? 4 : 5);
setup_playSound(savepoint.action == kActionKnock ? "LIB012" : "LIB013");
break;
case kActionDefault:
setCallback(1);
setup_updateEntity(kCarGreenSleeping, kPosition_5790);
break;
case kActionDrawScene:
if (params->param2 || params->param1) {
params->param1 = 0;
params->param2 = 0;
params->param3 = 0;
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorHandKnock, kCursorHand);
}
break;
case kActionCallback:
switch (getCallback()) {
default:
break;
case 1:
setCallback(2);
setup_enterExitCompartment("601ZD", kObjectCompartment4);
break;
case 2:
getEntities()->clearSequences(kEntityMertens);
getData()->location = kLocationInsideCompartment;
getData()->entityPosition = kPosition_5790;
// Fallback to next case
case 3:
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorHandKnock, kCursorHand);
break;
case 4:
case 5:
params->param3++;
if (params->param3 == 1) {
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(6);
setup_playSound("Con5002");
} else if (params->param3 == 2) {
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorNormal, kCursorNormal);
setCallback(7);
setup_playSound("Con5002A");
}
break;
case 6:
params->param1 = 1;
getObjects()->update(kObjectCompartment4, kEntityMertens, kObjectLocation1, kCursorTalk, kCursorNormal);
break;
case 7:
params->param2 = 1;
break;
}
break;
case kAction135800432:
setup_nullfunction();
break;
}
}
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_NULL_FUNCTION(54, Mertens)
} // End of namespace LastExpress