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https://github.com/libretro/scummvm.git
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77 lines
2.3 KiB
C++
77 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#ifndef CGE_TALK_H
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#define CGE_TALK_H
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#include "cge/general.h"
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#include "cge/vga13h.h"
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namespace CGE {
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#define kTextColFG kVgaColDark // foreground color
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#define kTextColBG kVgaColGray // background color
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#define kTextHMargin (6&~1) // EVEN horizontal margins!
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#define kTextVMargin 5 // vertical margins
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#define kTextLineSpace 2 // line spacing
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#define kTextRoundCorner 3 // rounded corners
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#define kWidSize 256
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#define kPosSize 256
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#define kMapSize (256*8)
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#define kFontHigh 8
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#define kFontExt ".CFT"
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enum TextBoxStyle { kTBPure, kTBRect, kTBRound };
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class Talk : public Sprite {
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protected:
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TextBoxStyle _mode;
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BitmapPtr *_ts;
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Bitmap *box(uint16 w, uint16 h);
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bool _wideSpace;
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public:
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Talk(CGEEngine *vm, const char *text, TextBoxStyle mode, bool wideSpace = false);
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Talk(CGEEngine *vm);
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virtual void update(const char *text);
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private:
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CGEEngine *_vm;
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};
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class InfoLine : public Talk {
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const char *_oldText;
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public:
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InfoLine(CGEEngine *vm, uint16 wid);
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void update(const char *text);
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private:
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CGEEngine *_vm;
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};
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} // End of namespace CGE
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#endif
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