mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-19 16:18:45 +00:00
42e03bd707
- Negative frequences?!? Maybe "SFX"? - No sound for a small part of the intro (there aren't any sndKeys covering that part either) - A rythm-instrument (hi-hat?) in the titlemusic isn't played as one - More differences in the drawing functions fleshed out - Some of the goblin handling functions written - More unnamed functions and variables, wheeee... svn-id: r22410
1765 lines
41 KiB
C++
1765 lines
41 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2004 Ivan Dubrov
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* Copyright (C) 2004-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/endian.h"
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#include "gob/gob.h"
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#include "gob/global.h"
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#include "gob/inter.h"
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#include "gob/util.h"
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#include "gob/scenery.h"
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#include "gob/parse.h"
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#include "gob/game.h"
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#include "gob/draw.h"
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#include "gob/mult.h"
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#include "gob/goblin.h"
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#include "gob/cdrom.h"
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#include "gob/palanim.h"
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#include "gob/anim.h"
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#include "gob/music.h"
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#include "gob/map.h"
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namespace Gob {
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#define OPCODE(x) _OPCODE(Inter_v2, x)
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const int Inter_v2::_goblinFuncLookUp[][2] = {
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{1, 0},
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{2, 1},
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{3, 2},
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{4, 3},
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{5, 4},
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{6, 5},
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{7, 6},
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{8, 7},
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{9, 8},
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{10, 9},
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{12, 10},
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{13, 11},
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{14, 12},
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{15, 13},
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{16, 14},
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{21, 15},
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{22, 16},
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{23, 17},
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{24, 18},
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{25, 19},
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{26, 20},
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{27, 21},
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{28, 22},
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{29, 23},
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{30, 24},
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{32, 25},
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{33, 26},
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{34, 27},
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{35, 28},
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{36, 29},
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{37, 30},
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{40, 31},
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{41, 32},
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{42, 33},
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{43, 34},
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{44, 35},
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{50, 36},
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{52, 37},
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{53, 38},
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{150, 39},
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{152, 40},
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{200, 41},
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{201, 42},
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{202, 43},
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{203, 44},
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{204, 45},
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{250, 46},
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{251, 47},
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{252, 48},
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{500, 49},
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{502, 50},
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{503, 51},
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{600, 52},
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{601, 53},
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{602, 54},
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{603, 55},
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{604, 56},
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{605, 57},
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{1000, 58},
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{1001, 59},
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{1002, 60},
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{1003, 61},
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{1004, 62},
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{1005, 63},
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{1006, 64},
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{1008, 65},
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{1009, 66},
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{1010, 67},
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{1011, 68},
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{1015, 69},
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{2005, 70}
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};
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Inter_v2::Inter_v2(GobEngine *vm) : Inter_v1(vm) {
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setupOpcodes();
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}
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void Inter_v2::setupOpcodes(void) {
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static const OpcodeDrawEntryV2 opcodesDraw[256] = {
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/* 00 */
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OPCODE(o1_loadMult),
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OPCODE(o2_playMult),
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OPCODE(o1_freeMult),
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{NULL, ""},
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/* 04 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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OPCODE(o2_initCursor),
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/* 08 */
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OPCODE(o1_initCursorAnim),
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OPCODE(o1_clearCursorAnim),
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OPCODE(o2_setRenderFlags),
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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OPCODE(o1_loadAnim),
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OPCODE(o1_freeAnim),
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OPCODE(o1_updateAnim),
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OPCODE(o2_multSub),
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/* 14 */
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OPCODE(o2_initMult),
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OPCODE(o1_multFreeMult),
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OPCODE(o1_animate),
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OPCODE(o1_multLoadMult),
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/* 18 */
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OPCODE(o1_storeParams),
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OPCODE(o1_getObjAnimSize),
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OPCODE(o1_loadStatic),
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OPCODE(o1_freeStatic),
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/* 1C */
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OPCODE(o2_renderStatic),
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OPCODE(o2_loadCurLayer),
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{NULL, ""},
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{NULL, ""},
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/* 20 */
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OPCODE(o2_playCDTrack),
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OPCODE(o2_drawStub),
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OPCODE(o2_stopCD),
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OPCODE(o2_readLIC),
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/* 24 */
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OPCODE(o2_freeLIC),
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OPCODE(o2_getCDTrackPos),
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{NULL, ""},
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{NULL, ""},
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o1_loadFontToSprite),
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OPCODE(o1_freeFontToSprite),
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{NULL, ""},
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{NULL, ""},
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/* 34 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 38 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 3C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 40 */
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OPCODE(o2_totSub),
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OPCODE(o2_switchTotSub),
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OPCODE(o2_drawStub),
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OPCODE(o2_drawStub),
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/* 44 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 48 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 4C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 50 */
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OPCODE(o2_loadMapObjects),
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OPCODE(o2_freeGoblins),
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OPCODE(o2_stub0x52),
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OPCODE(o2_writeGoblinPos),
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/* 54 */
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OPCODE(o2_stub0x54),
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OPCODE(o2_drawStub),
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OPCODE(o2_placeGoblin),
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{NULL, ""},
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/* 58 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 5C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 60 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 64 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 68 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 6C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 70 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 74 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 78 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 7C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 80 */
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OPCODE(o2_stub0x80),
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OPCODE(o2_drawStub),
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OPCODE(o2_stub0x82),
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OPCODE(o2_stub0x83),
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/* 84 */
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OPCODE(o2_drawStub),
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OPCODE(o2_stub0x85),
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OPCODE(o2_drawStub),
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OPCODE(o2_drawStub),
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/* 88 */
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OPCODE(o2_drawStub),
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 8C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 90 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 94 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 98 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 9C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* A8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* AC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* B8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* BC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* C8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* CC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* D8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* DC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* E8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* EC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F0 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F4 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* F8 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* FC */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""}
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};
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static const OpcodeFuncEntryV2 opcodesFunc[80] = {
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/* 00 */
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OPCODE(o1_callSub),
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OPCODE(o1_callSub),
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OPCODE(o1_drawPrintText),
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OPCODE(o1_loadCursor),
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/* 04 */
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{NULL, ""},
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OPCODE(o1_call),
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OPCODE(o1_repeatUntil),
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OPCODE(o1_whileDo),
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/* 08 */
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OPCODE(o1_callBool),
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OPCODE(o2_evaluateStore),
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OPCODE(o1_loadSpriteToPos),
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{NULL, ""},
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/* 0C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 10 */
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{NULL, ""},
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OPCODE(o1_printText),
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OPCODE(o2_loadTot),
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OPCODE(o2_palLoad),
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/* 14 */
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OPCODE(o1_keyFunc),
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OPCODE(o1_capturePush),
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OPCODE(o1_capturePop),
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OPCODE(o2_animPalInit),
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/* 18 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 1C */
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{NULL, ""},
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{NULL, ""},
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OPCODE(o1_drawOperations),
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OPCODE(o1_setcmdCount),
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/* 20 */
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OPCODE(o1_return),
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OPCODE(o1_renewTimeInVars),
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OPCODE(o1_speakerOn),
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OPCODE(o1_speakerOff),
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/* 24 */
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OPCODE(o1_putPixel),
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OPCODE(o2_goblinFunc),
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OPCODE(o1_createSprite),
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OPCODE(o2_freeSprite),
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/* 28 */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 2C */
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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{NULL, ""},
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/* 30 */
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OPCODE(o1_returnTo),
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OPCODE(o1_loadSpriteContent),
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OPCODE(o1_copySprite),
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OPCODE(o1_fillRect),
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/* 34 */
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OPCODE(o1_drawLine),
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OPCODE(o1_strToLong),
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OPCODE(o1_invalidate),
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OPCODE(o1_setBackDelta),
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/* 38 */
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OPCODE(o2_playSound),
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OPCODE(o1_stopSound),
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OPCODE(o2_loadSound),
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OPCODE(o1_freeSoundSlot),
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/* 3C */
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OPCODE(o1_waitEndPlay),
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OPCODE(o1_playComposition),
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OPCODE(o1_getFreeMem),
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OPCODE(o1_checkData),
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/* 40 */
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{NULL, ""},
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OPCODE(o1_prepareStr),
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OPCODE(o1_insertStr),
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OPCODE(o1_cutStr),
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/* 44 */
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OPCODE(o1_strstr),
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OPCODE(o1_istrlen),
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OPCODE(o1_setMousePos),
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OPCODE(o1_setFrameRate),
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/* 48 */
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OPCODE(o1_animatePalette),
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OPCODE(o1_animateCursor),
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OPCODE(o1_blitCursor),
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OPCODE(o1_loadFont),
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/* 4C */
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OPCODE(o1_freeFont),
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OPCODE(o1_readData),
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OPCODE(o1_writeData),
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OPCODE(o1_manageDataFile),
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};
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|
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static const OpcodeGoblinEntryV2 opcodesGoblin[71] = {
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/* 00 */
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OPCODE(o1_setState),
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OPCODE(o1_setCurFrame),
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OPCODE(o1_setNextState),
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OPCODE(o1_setMultState),
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/* 04 */
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OPCODE(o1_setOrder),
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OPCODE(o1_setActionStartState),
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OPCODE(o1_setCurLookDir),
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OPCODE(o1_setType),
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/* 08 */
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OPCODE(o1_setNoTick),
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OPCODE(o2_setPickable),
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OPCODE(o1_setXPos),
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OPCODE(o1_setYPos),
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/* 0C */
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OPCODE(o1_setDoAnim),
|
|
OPCODE(o1_setRelaxTime),
|
|
OPCODE(o1_setMaxTick),
|
|
OPCODE(o1_getState),
|
|
/* 10 */
|
|
OPCODE(o1_getCurFrame),
|
|
OPCODE(o1_getNextState),
|
|
OPCODE(o1_getMultState),
|
|
OPCODE(o1_getOrder),
|
|
/* 14 */
|
|
OPCODE(o1_getActionStartState),
|
|
OPCODE(o1_getCurLookDir),
|
|
OPCODE(o1_getType),
|
|
OPCODE(o1_getNoTick),
|
|
/* 18 */
|
|
OPCODE(o1_getPickable),
|
|
OPCODE(o1_getObjMaxFrame),
|
|
OPCODE(o1_getXPos),
|
|
OPCODE(o1_getYPos),
|
|
/* 1C */
|
|
OPCODE(o1_getDoAnim),
|
|
OPCODE(o1_getRelaxTime),
|
|
OPCODE(o1_getMaxTick),
|
|
OPCODE(o1_manipulateMap),
|
|
/* 20 */
|
|
OPCODE(o1_getItem),
|
|
OPCODE(o1_manipulateMapIndirect),
|
|
OPCODE(o1_getItemIndirect),
|
|
OPCODE(o1_setPassMap),
|
|
/* 24 */
|
|
OPCODE(o1_setGoblinPosH),
|
|
OPCODE(o1_getGoblinPosXH),
|
|
OPCODE(o1_getGoblinPosYH),
|
|
OPCODE(o1_setGoblinMultState),
|
|
/* 28 */
|
|
OPCODE(o1_setGoblinUnk14),
|
|
OPCODE(o1_setItemIdInPocket),
|
|
OPCODE(o1_setItemIndInPocket),
|
|
OPCODE(o1_getItemIdInPocket),
|
|
/* 2C */
|
|
OPCODE(o1_getItemIndInPocket),
|
|
OPCODE(o1_setItemPos),
|
|
OPCODE(o1_setGoblinPos),
|
|
OPCODE(o1_setGoblinState),
|
|
/* 30 */
|
|
OPCODE(o1_setGoblinStateRedraw),
|
|
OPCODE(o1_decRelaxTime),
|
|
OPCODE(o1_getGoblinPosX),
|
|
OPCODE(o1_getGoblinPosY),
|
|
/* 34 */
|
|
OPCODE(o1_clearPathExistence),
|
|
OPCODE(o1_setGoblinVisible),
|
|
OPCODE(o1_setGoblinInvisible),
|
|
OPCODE(o1_getObjectIntersect),
|
|
/* 38 */
|
|
OPCODE(o1_getGoblinIntersect),
|
|
OPCODE(o1_setItemPos),
|
|
OPCODE(o1_loadObjects),
|
|
OPCODE(o1_freeObjects),
|
|
/* 3C */
|
|
OPCODE(o1_animateObjects),
|
|
OPCODE(o1_drawObjects),
|
|
OPCODE(o1_loadMap),
|
|
OPCODE(o1_moveGoblin),
|
|
/* 40 */
|
|
OPCODE(o1_switchGoblin),
|
|
OPCODE(o1_loadGoblin),
|
|
OPCODE(o1_writeTreatItem),
|
|
OPCODE(o1_moveGoblin0),
|
|
/* 44 */
|
|
OPCODE(o1_setGoblinTarget),
|
|
OPCODE(o1_setGoblinObjectsPos),
|
|
OPCODE(o1_initGoblin)
|
|
};
|
|
|
|
_opcodesDrawV2 = opcodesDraw;
|
|
_opcodesFuncV2 = opcodesFunc;
|
|
_opcodesGoblinV2 = opcodesGoblin;
|
|
}
|
|
|
|
void Inter_v2::executeDrawOpcode(byte i) {
|
|
debugC(1, DEBUG_DRAWOP, "opcodeDraw %d [0x%x] (%s)", i, i, getOpcodeDrawDesc(i));
|
|
|
|
OpcodeDrawProcV2 op = _opcodesDrawV2[i].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeDraw: %d", i);
|
|
else
|
|
(this->*op) ();
|
|
}
|
|
|
|
bool Inter_v2::executeFuncOpcode(byte i, byte j, char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
debugC(1, DEBUG_FUNCOP, "opcodeFunc %d.%d [0x%x.0x%x] (%s)", i, j, i, j, getOpcodeFuncDesc(i, j));
|
|
|
|
if ((i > 4) || (j > 15)) {
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
return false;
|
|
}
|
|
|
|
OpcodeFuncProcV2 op = _opcodesFuncV2[i*16 + j].proc;
|
|
|
|
if (op == NULL)
|
|
warning("unimplemented opcodeFunc: %d.%d", i, j);
|
|
else
|
|
return (this->*op) (cmdCount, counter, retFlag);
|
|
return false;
|
|
}
|
|
|
|
void Inter_v2::executeGoblinOpcode(int i, int16 &extraData, int32 *retVarPtr, Goblin::Gob_Object *objDesc) {
|
|
debugC(1, DEBUG_GOBOP, "opcodeGoblin %d [0x%x] (%s)", i, i, getOpcodeGoblinDesc(i));
|
|
|
|
OpcodeGoblinProcV2 op = NULL;
|
|
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i) {
|
|
op = _opcodesGoblinV2[_goblinFuncLookUp[j][1]].proc;
|
|
break;
|
|
}
|
|
|
|
if (op == NULL) {
|
|
warning("unimplemented opcodeGoblin: %d", i);
|
|
_vm->_global->_inter_execPtr -= 2;
|
|
_vm->_global->_inter_execPtr += load16() * 2;
|
|
}
|
|
else
|
|
(this->*op) (extraData, retVarPtr, objDesc);
|
|
}
|
|
|
|
const char *Inter_v2::getOpcodeDrawDesc(byte i) {
|
|
return _opcodesDrawV2[i].desc;
|
|
}
|
|
|
|
const char *Inter_v2::getOpcodeFuncDesc(byte i, byte j) {
|
|
if ((i > 4) || (j > 15))
|
|
return "";
|
|
|
|
return _opcodesFuncV2[i*16 + j].desc;
|
|
}
|
|
|
|
const char *Inter_v2::getOpcodeGoblinDesc(int i) {
|
|
for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
|
|
if (_goblinFuncLookUp[j][0] == i)
|
|
return _opcodesGoblinV2[_goblinFuncLookUp[j][1]].desc;
|
|
return "";
|
|
}
|
|
|
|
void Inter_v2::o2_stub0x52(void) {
|
|
int16 expr1 = _vm->_parse->parseValExpr();
|
|
int16 expr2 = _vm->_parse->parseValExpr();
|
|
int16 expr3 = _vm->_parse->parseValExpr();
|
|
|
|
warning("STUB: Gob2 drawOperation 0x52 (%d %d %d)", expr1, expr2, expr3);
|
|
}
|
|
|
|
void Inter_v2::o2_stub0x54(void) {
|
|
int16 index = _vm->_parse->parseValExpr();
|
|
|
|
warning("STUB: Gob2 drawOperation 0x54 (%d)", index);
|
|
|
|
// _vm->_mult->_objects[index].pAnimData->field_12 = 4;
|
|
}
|
|
|
|
void Inter_v2::o2_stub0x80(void) {
|
|
int16 start;
|
|
int16 videoMode;
|
|
int16 width;
|
|
int16 height;
|
|
|
|
start = load16();
|
|
|
|
videoMode = start & 0xFF;
|
|
start = (start >> 8) & 0xFF;
|
|
|
|
width = _vm->_parse->parseValExpr();
|
|
height = _vm->_parse->parseValExpr();
|
|
|
|
if ((videoMode == _vm->_global->_videoMode) && (width == -1))
|
|
return;
|
|
|
|
if (videoMode == 0x14) {
|
|
videoMode = 0x13;
|
|
_vm->_video->_extraMode = true;
|
|
}
|
|
else
|
|
_vm->_video->_extraMode = false;
|
|
|
|
_vm->_game->sub_BB28();
|
|
_vm->_util->clearPalette();
|
|
memset(_vm->_global->_redPalette, 0, 256);
|
|
memset(_vm->_global->_greenPalette, 0, 256);
|
|
memset(_vm->_global->_bluePalette, 0, 256);
|
|
warning("GOB2 Stub! _vid_setStubDriver");
|
|
|
|
if (videoMode == 0x10) {
|
|
_vm->_global->_videoMode = 0x12;
|
|
_vm->_video->initPrimary(0xE);
|
|
_vm->_global->_videoMode = 0x10;
|
|
warning("GOB2 Stub! Set VGA CRT Maximum Scan Line to 0");
|
|
_vm->_draw->_frontSurface->height = 400;
|
|
} else {
|
|
_vm->_global->_videoMode = videoMode;
|
|
_vm->_video->initPrimary(videoMode);
|
|
}
|
|
WRITE_VAR(15, _vm->_global->_videoMode);
|
|
|
|
_vm->_global->_setAllPalette = 1;
|
|
|
|
if ((width != -1) && _vm->_video->_extraMode) {
|
|
_vm->_game->_byte_2FC9B = 1;
|
|
/* if (width > 960)
|
|
width = 960;
|
|
_vm->_draw->_frontSurface->width = width;
|
|
_vm->_draw->_frontSurface->height = height;
|
|
warning("GOB2 Stub! _vid_setVirtRes(_vm->_draw->_frontSurface);");
|
|
_vm->_global->_mouseMaxCol = width;
|
|
_vm->_global->_mouseMaxRow = height;*/
|
|
}
|
|
|
|
_vm->_util->setMousePos(_vm->_global->_inter_mouseX, _vm->_global->_inter_mouseY);
|
|
_vm->_util->clearPalette();
|
|
|
|
if (start == 0)
|
|
_vm->_game->_word_2E51F = 0;
|
|
else
|
|
_vm->_game->_word_2E51F = _vm->_global->_primaryHeight - start;
|
|
_vm->_game->sub_ADD2();
|
|
|
|
if (_vm->_game->_off_2E51B != 0) {
|
|
warning("GOB2 Stub! _vid_setSplit(_vm->_global->_primaryHeight - start);");
|
|
warning("GOB2 Stub! _vid_setPixelShift(0, start);");
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_stub0x82(void) {
|
|
int16 expr;
|
|
|
|
expr = _vm->_parse->parseValExpr();
|
|
|
|
if (expr == -1) {
|
|
if (_vm->_game->_byte_2FC9B != 0)
|
|
_vm->_game->_byte_2FC9B = 1;
|
|
_vm->_parse->parseValExpr();
|
|
WRITE_VAR(2, _vm->_game->_word_2FC9E);
|
|
WRITE_VAR(3, _vm->_game->_word_2FC9C);
|
|
} else {
|
|
_vm->_game->_word_2FC9E = expr;
|
|
_vm->_game->_word_2FC9C = _vm->_parse->parseValExpr();
|
|
}
|
|
/* if (_vm->_game->_off_2E51B != 0)
|
|
warning("GOB2 Stub! _vid_setPixelShift(_vm->_game->_word_2FC9E, _vm->_game->_word_2FC9C + 200 - _vm->_game->_word_2E51F)");
|
|
else
|
|
warning("GOB2 Stub! _vid_setPixelShift(_vm->_game->_word_2FC9E, _vm->_game->_word_2FC9C);");*/
|
|
}
|
|
|
|
// some sub
|
|
void Inter_v2::o2_stub0x83(void) {
|
|
char dest[128];
|
|
int16 expr1;
|
|
int16 expr2;
|
|
int16 expr3;
|
|
int16 expr4;
|
|
int16 expr5;
|
|
int16 expr6;
|
|
int16 expr7;
|
|
int16 expr8;
|
|
|
|
evalExpr(0);
|
|
strcpy(dest, _vm->_global->_inter_resStr);
|
|
expr1 = _vm->_parse->parseValExpr();
|
|
expr2 = _vm->_parse->parseValExpr();
|
|
expr3 = _vm->_parse->parseValExpr();
|
|
expr4 = _vm->_parse->parseValExpr();
|
|
expr5 = _vm->_parse->parseValExpr();
|
|
expr6 = _vm->_parse->parseValExpr();
|
|
expr7 = _vm->_parse->parseValExpr();
|
|
expr8 = _vm->_parse->parseValExpr();
|
|
|
|
warning("STUB: Gob2 drawOperation 0x83 (\"%s\" %d %d %d %d %d %d %d %d)", dest, expr1, expr2, expr3, expr4, expr5, expr6, expr7, expr8);
|
|
}
|
|
|
|
void Inter_v2::o2_stub0x85(void) {
|
|
char dest[32];
|
|
|
|
evalExpr(0);
|
|
strcpy(dest, _vm->_global->_inter_resStr);
|
|
strcat(dest, ".ITK");
|
|
|
|
warning("STUB: Gob2 drawOperation 0x85 (\"%s\")", dest);
|
|
_vm->_dataio->openDataFile(dest);
|
|
}
|
|
|
|
int16 Inter_v2::loadSound(int16 search) {
|
|
int16 id; // si
|
|
int16 slot; // di
|
|
int32 i;
|
|
bool isADL;
|
|
char sndfile[14];
|
|
char *extData;
|
|
char *dataPtr;
|
|
Snd::SoundDesc *soundDesc;
|
|
|
|
memset(sndfile, 0, 14 * sizeof(char));
|
|
|
|
isADL = false;
|
|
if (search == 0) {
|
|
slot = _vm->_parse->parseValExpr();
|
|
if (slot < 0) {
|
|
isADL = true;
|
|
slot = -slot;
|
|
}
|
|
id = load16();
|
|
} else {
|
|
id = load16();
|
|
|
|
for (slot = 0; slot < 60; slot++)
|
|
if ((_vm->_game->_soundSamples[slot] != 0) && (_vm->_game->_soundIds[slot] == id))
|
|
return slot | 0x8000;
|
|
|
|
for (slot = 59; slot >= 0; slot--)
|
|
if (_vm->_game->_soundSamples[slot] == 0) break;
|
|
}
|
|
|
|
if (_vm->_game->_soundSamples[slot] != 0)
|
|
_vm->_game->freeSoundSlot(slot);
|
|
|
|
_vm->_game->_soundIds[slot] = id;
|
|
|
|
if (id == -1) { // loc_969D
|
|
strcpy(sndfile, _vm->_global->_inter_execPtr);
|
|
_vm->_global->_inter_execPtr += 9;
|
|
if (!isADL) {
|
|
strcat(sndfile, ".SND");
|
|
_vm->_game->_soundSamples[slot] = _vm->_game->loadSND(sndfile, 3);
|
|
} else {
|
|
strcat(sndfile, ".ADL");
|
|
// TODO: This is very ugly
|
|
_vm->_game->_soundSamples[slot] = (Snd::SoundDesc *) _vm->_dataio->getData(sndfile);
|
|
}
|
|
_vm->_game->_soundTypes[slot] = 2;
|
|
} else { // loc_9735
|
|
if (id >= 30000) { // loc_973E
|
|
if (!isADL && (_vm->_game->_totFileData[0x29] >= 51)) { // loc_9763
|
|
if (_vm->_inter->_terminate != 0)
|
|
return slot;
|
|
soundDesc = new Snd::SoundDesc;
|
|
extData = _vm->_game->loadExtData(id, 0, 0);
|
|
if (extData == 0) {
|
|
delete soundDesc;
|
|
return slot;
|
|
}
|
|
soundDesc->data = extData + 6;
|
|
soundDesc->frequency = (extData[4] << 8) + extData[5];
|
|
soundDesc->size = (extData[1] << 16) + (extData[2] << 8) + extData[3];
|
|
soundDesc->flag = 0;
|
|
if (soundDesc->frequency < 4700)
|
|
soundDesc->frequency = 4700;
|
|
soundDesc->frequency = -soundDesc->frequency;
|
|
for (i = 0, dataPtr = soundDesc->data; i < soundDesc->size; i++, dataPtr++)
|
|
*dataPtr ^= 0x80;
|
|
_vm->_game->_soundTypes[slot] = 4;
|
|
_vm->_game->_soundSamples[slot] = soundDesc;
|
|
} else { // loc_99BC
|
|
extData = _vm->_game->loadExtData(id, 0, 0);
|
|
if (extData == 0)
|
|
return slot;
|
|
_vm->_game->_soundTypes[slot] = 1;
|
|
if (!isADL)
|
|
_vm->_game->loadSound(slot, extData);
|
|
else
|
|
// TODO: This is very ugly
|
|
_vm->_game->_soundSamples[slot] = (Snd::SoundDesc *) extData;
|
|
}
|
|
} else { // loc_9A13
|
|
extData = _vm->_game->loadTotResource(id);
|
|
if (!isADL)
|
|
_vm->_game->loadSound(slot, extData);
|
|
else
|
|
// TODO: This is very ugly
|
|
_vm->_game->_soundSamples[slot] = (Snd::SoundDesc *) extData;
|
|
}
|
|
}
|
|
// loc_9A4E
|
|
|
|
if (isADL)
|
|
_vm->_game->_soundTypes[slot] |= 8;
|
|
|
|
return slot;
|
|
}
|
|
|
|
void Inter_v2::o2_loadMapObjects(void) {
|
|
_vm->_map->loadMapObjects(0);
|
|
}
|
|
|
|
void Inter_v2::o2_freeGoblins(void) {
|
|
_vm->_goblin->freeObjects();
|
|
}
|
|
|
|
void Inter_v2::o2_placeGoblin(void) {
|
|
int16 index;
|
|
int16 x;
|
|
int16 y;
|
|
int16 state;
|
|
|
|
index = _vm->_parse->parseValExpr();
|
|
x = _vm->_parse->parseValExpr();
|
|
y = _vm->_parse->parseValExpr();
|
|
state = _vm->_parse->parseValExpr();
|
|
|
|
_vm->_goblin->placeObject(0, 0, index, x, y, state);
|
|
}
|
|
|
|
void Inter_v2::o2_writeGoblinPos(void) {
|
|
int16 var1;
|
|
int16 var2;
|
|
int16 index;
|
|
|
|
var1 = _vm->_parse->parseVarIndex() >> 2;
|
|
var2 = _vm->_parse->parseVarIndex() >> 2;
|
|
index = _vm->_parse->parseValExpr();
|
|
WRITE_VAR(var1, _vm->_mult->_objects[index].goblinX);
|
|
WRITE_VAR(var2, _vm->_mult->_objects[index].goblinY);
|
|
}
|
|
|
|
void Inter_v2::o2_multSub(void) {
|
|
_vm->_mult->multSub(_vm->_parse->parseValExpr());
|
|
}
|
|
|
|
void Inter_v2::o2_renderStatic(void) {
|
|
int16 layer;
|
|
int16 index;
|
|
|
|
index = _vm->_parse->parseValExpr();
|
|
layer = _vm->_parse->parseValExpr();
|
|
_vm->_scenery->renderStatic(index, layer);
|
|
}
|
|
|
|
void Inter_v2::loadMult(void) {
|
|
int16 val;
|
|
int16 objIndex; // si
|
|
int16 i;
|
|
int16 animation;
|
|
char *lmultData;
|
|
Mult::Mult_Object *obj;
|
|
Mult::Mult_AnimData *objAnim;
|
|
|
|
debugC(4, DEBUG_GAMEFLOW, "Inter_v2::loadMult(): Loading...");
|
|
|
|
objIndex = _vm->_parse->parseValExpr();
|
|
val = _vm->_parse->parseValExpr();
|
|
*_vm->_mult->_objects[objIndex].pPosX = val;
|
|
val = _vm->_parse->parseValExpr();
|
|
*_vm->_mult->_objects[objIndex].pPosY = val;
|
|
|
|
lmultData = (char *)_vm->_mult->_objects[objIndex].pAnimData;
|
|
for (i = 0; i < 11; i++) {
|
|
if (*_vm->_global->_inter_execPtr != 99)
|
|
lmultData[i] = _vm->_parse->parseValExpr();
|
|
else
|
|
_vm->_global->_inter_execPtr++;
|
|
}
|
|
|
|
if (_vm->_mult->_objects[objIndex].pAnimData->animType == 100) {
|
|
if (_vm->_goblin->_gobsCount >= 0) {
|
|
obj = &_vm->_mult->_objects[objIndex];
|
|
objAnim = obj->pAnimData;
|
|
|
|
val = *obj->pPosX % 256;
|
|
obj->field_1C = val;
|
|
obj->field_1E = val;
|
|
obj->goblinX = val;
|
|
val = *obj->pPosY % 256;
|
|
obj->field_1D = val;
|
|
obj->field_1F = val;
|
|
obj->goblinY = val;
|
|
*obj->pPosX *= _vm->_mult->_word_2F2B1;
|
|
objAnim->field_15 = objAnim->unknown;
|
|
objAnim->field_E = -1;
|
|
objAnim->field_F = -1;
|
|
objAnim->field_12 = 0;
|
|
objAnim->state = objAnim->layer;
|
|
objAnim->layer = obj->goblinStates[objAnim->state][0].layer;
|
|
objAnim->animation = obj->goblinStates[objAnim->state][0].animation;
|
|
animation = objAnim->animation;
|
|
_vm->_scenery->updateAnim(objAnim->state, 0, 0, 0, *obj->pPosX, *obj->pPosY, 0);
|
|
if (_vm->_mult->_word_2CC86 == 0) {
|
|
*obj->pPosY = (obj->goblinY + 1) * _vm->_mult->_word_2F2AF; //- (_vm->_scenery->_animBottom - _vm->_scenery->_animTop)
|
|
} else {
|
|
*obj->pPosY = (obj->goblinY + 1) * _vm->_mult->_word_2F2AF; //- (_vm->_scenery->_animBottom - _vm->_scenery->_animTop) - (obj->goblinY + 1) / 2;
|
|
}
|
|
*obj->pPosX = obj->goblinX * _vm->_mult->_word_2F2B1;
|
|
}
|
|
}
|
|
if (_vm->_mult->_objects[objIndex].pAnimData->animType == 101) {
|
|
if (_vm->_goblin->_gobsCount >= 0) {
|
|
obj = &_vm->_mult->_objects[objIndex];
|
|
objAnim = obj->pAnimData;
|
|
|
|
objAnim->field_E = -1;
|
|
objAnim->field_F = -1;
|
|
objAnim->state = objAnim->layer;
|
|
objAnim->layer = obj->goblinStates[objAnim->state][0].layer;
|
|
objAnim->animation = obj->goblinStates[objAnim->state][0].animation;
|
|
if ((*obj->pPosX == 1000) && (*obj->pPosY == 1000)) {
|
|
*obj->pPosX = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->state]->posX;
|
|
*obj->pPosY = _vm->_scenery->_animations[objAnim->animation].layers[objAnim->state]->posY;
|
|
}
|
|
_vm->_scenery->updateAnim(objAnim->state, 0, objAnim->animation, 0, *obj->pPosX, *obj->pPosY, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Inter_v2::o2_animPalInit(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
int16 index;
|
|
|
|
index = load16();
|
|
if (index > 0) {
|
|
index--;
|
|
_animPalLowIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalHighIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalDir[index] = 1;
|
|
} else if (index == 0) {
|
|
memset(_animPalDir, 0, 8 * sizeof(int16));
|
|
_vm->_parse->parseValExpr();
|
|
_vm->_parse->parseValExpr();
|
|
} else {
|
|
index = -index - 1;
|
|
_animPalLowIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalHighIndex[index] = _vm->_parse->parseValExpr();
|
|
_animPalDir[index] = -1;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_playSound(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
int16 frequency;
|
|
int16 freq2;
|
|
int16 repCount; // di
|
|
int16 index; // si
|
|
|
|
index = _vm->_parse->parseValExpr();
|
|
repCount = _vm->_parse->parseValExpr();
|
|
frequency = _vm->_parse->parseValExpr();
|
|
|
|
_soundEndTimeKey = 0;
|
|
if (_vm->_game->_soundSamples[index] == 0)
|
|
return false;
|
|
|
|
if (repCount < 0) {
|
|
if (_vm->_global->_soundFlags < 2)
|
|
return false;
|
|
|
|
repCount = -repCount;
|
|
_soundEndTimeKey = _vm->_util->getTimeKey();
|
|
|
|
if (frequency == 0)
|
|
freq2 = _vm->_game->_soundSamples[index]->frequency;
|
|
else
|
|
freq2 = frequency;
|
|
_soundStopVal =
|
|
(10 * (_vm->_game->_soundSamples[index]->size / 2)) / freq2;
|
|
_soundEndTimeKey +=
|
|
((_vm->_game->_soundSamples[index]->size * repCount -
|
|
_vm->_game->_soundSamples[index]->size / 2) * 1000) / freq2;
|
|
}
|
|
// loc_E2F3
|
|
if (_vm->_game->_soundTypes[index] & 8) {
|
|
_vm->_music->loadFromMemory((byte *) _vm->_game->_soundSamples[index]);
|
|
_vm->_music->setRepeating(repCount - 1);
|
|
_vm->_music->startPlay();
|
|
} else {
|
|
_vm->_snd->stopSound(0);
|
|
_vm->_snd->playSample(_vm->_game->_soundSamples[index], repCount, frequency);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_goblinFunc(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
int16 cmd;
|
|
|
|
cmd = load16();
|
|
_vm->_global->_inter_execPtr += 2;
|
|
|
|
if (cmd == 100) {
|
|
_vm->_goblin->_word_2F9C0 = VAR(load16());
|
|
_vm->_goblin->_word_2F9BE = VAR(load16());
|
|
_vm->_goblin->_dword_2F9B6 = load16();
|
|
_vm->_goblin->_dword_2F9B2 = load16();
|
|
_vm->_goblin->_word_2F9BC = VAR(load16());
|
|
_vm->_goblin->_word_2F9BA = VAR(load16());
|
|
_vm->_goblin->sub_19BD3();
|
|
} else if (cmd != 101) {
|
|
_vm->_global->_inter_execPtr -= 2;
|
|
cmd = load16();
|
|
_vm->_global->_inter_execPtr += cmd << 1;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_evaluateStore(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
char *savedPos;
|
|
int16 varOff;
|
|
int16 token;
|
|
int16 result;
|
|
byte loopCount;
|
|
|
|
savedPos = _vm->_global->_inter_execPtr;
|
|
varOff = _vm->_parse->parseVarIndex();
|
|
|
|
if (*_vm->_global->_inter_execPtr == 99) {
|
|
_vm->_global->_inter_execPtr++;
|
|
loopCount = *_vm->_global->_inter_execPtr++;
|
|
}
|
|
else
|
|
loopCount = 1;
|
|
|
|
for (int i = 0; i < loopCount; i++) {
|
|
token = evalExpr(&result);
|
|
switch (savedPos[0]) {
|
|
case 16:
|
|
case 18:
|
|
*(_vm->_global->_inter_variables + varOff + i) = _vm->_global->_inter_resVal;
|
|
break;
|
|
|
|
case 17:
|
|
case 27:
|
|
*(uint16*)(_vm->_global->_inter_variables + varOff + i * 2) = _vm->_global->_inter_resVal;
|
|
break;
|
|
|
|
case 23:
|
|
case 26:
|
|
WRITE_VAR_OFFSET(varOff + i * 4, _vm->_global->_inter_resVal);
|
|
break;
|
|
|
|
case 24:
|
|
*(uint16*)(_vm->_global->_inter_variables + varOff + i * 4) = _vm->_global->_inter_resVal;
|
|
break;
|
|
|
|
case 25:
|
|
case 28:
|
|
if (token == 20)
|
|
*(_vm->_global->_inter_variables + varOff) = result;
|
|
else
|
|
strcpy(_vm->_global->_inter_variables + varOff, _vm->_global->_inter_resStr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_palLoad(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
int16 i;
|
|
int16 ind1;
|
|
int16 ind2;
|
|
byte cmd;
|
|
char *palPtr;
|
|
|
|
cmd = *_vm->_global->_inter_execPtr++;
|
|
|
|
switch(cmd & 0x7f) {
|
|
case 48:
|
|
if ((_vm->_global->_videoMode < 0x32) || (_vm->_global->_videoMode > 0x63)) {
|
|
_vm->_global->_inter_execPtr += 48;
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case 49:
|
|
if ((_vm->_global->_videoMode != 5) && (_vm->_global->_videoMode != 7)) {
|
|
_vm->_global->_inter_execPtr += 18;
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case 50:
|
|
if (_vm->_global->_videoMode != 0x0D) { // || (word_2D479 == 256) {
|
|
_vm->_global->_inter_execPtr += 16;
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case 51:
|
|
if (_vm->_global->_videoMode < 0x64) {
|
|
_vm->_global->_inter_execPtr += 2;
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case 52:
|
|
if (_vm->_global->_videoMode != 0x0D) { // || (word_2D479 == 256) {
|
|
_vm->_global->_inter_execPtr += 48;
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case 53:
|
|
if (_vm->_global->_videoMode < 0x13) {
|
|
_vm->_global->_inter_execPtr += 2;
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case 54:
|
|
if (_vm->_global->_videoMode < 0x13) {
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case 61:
|
|
if (_vm->_global->_videoMode < 0x13) {
|
|
*_vm->_global->_inter_execPtr += 4;
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if ((cmd & 0x7f) == 0x30) {
|
|
_vm->_global->_inter_execPtr += 48;
|
|
return false;
|
|
}
|
|
|
|
_vm->_draw->_applyPal = 0;
|
|
if (cmd & 0x80)
|
|
cmd &= 0x7f;
|
|
else
|
|
_vm->_draw->_applyPal = 1;
|
|
|
|
if (cmd == 49) {
|
|
int dl = 0;
|
|
for (i = 2; i < 18; i++) {
|
|
dl = 1;
|
|
if(_vm->_global->_inter_execPtr[i] != 0)
|
|
dl = 0;
|
|
}
|
|
if (dl != 0) {
|
|
warning("GOB2 Stub! sub_27413");
|
|
/* sub_27413(_draw_frontSurface);
|
|
byte_2E521 = 0;
|
|
_vm->_global->_inter_execPtr += 18;
|
|
break;*/
|
|
}
|
|
// byte_2E521 = 1;
|
|
|
|
for (i = 0; i < 18; i++, _vm->_global->_inter_execPtr++) {
|
|
if (i < 2) {
|
|
if (_vm->_draw->_applyPal == 0)
|
|
continue;
|
|
|
|
_vm->_draw->_unusedPalette1[i] = *_vm->_global->_inter_execPtr;
|
|
continue;
|
|
}
|
|
|
|
ind1 = *_vm->_global->_inter_execPtr >> 4;
|
|
ind2 = (*_vm->_global->_inter_execPtr & 0xf);
|
|
|
|
_vm->_draw->_unusedPalette1[i] =
|
|
((_vm->_draw->_palLoadData1[ind1] + _vm->_draw->_palLoadData2[ind2]) << 8) +
|
|
(_vm->_draw->_palLoadData2[ind1] + _vm->_draw->_palLoadData1[ind2]);
|
|
}
|
|
|
|
_vm->_global->_pPaletteDesc->unused1 = _vm->_draw->_unusedPalette1;
|
|
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
|
|
return false;
|
|
}
|
|
|
|
switch (cmd) {
|
|
case 50:
|
|
for (i = 0; i < 16; i++, _vm->_global->_inter_execPtr++)
|
|
_vm->_draw->_unusedPalette2[i] = *_vm->_global->_inter_execPtr;
|
|
break;
|
|
|
|
case 52:
|
|
for (i = 0; i < 16; i++, _vm->_global->_inter_execPtr += 3) {
|
|
_vm->_draw->_vgaSmallPalette[i].red = _vm->_global->_inter_execPtr[0];
|
|
_vm->_draw->_vgaSmallPalette[i].green = _vm->_global->_inter_execPtr[1];
|
|
_vm->_draw->_vgaSmallPalette[i].blue = _vm->_global->_inter_execPtr[2];
|
|
}
|
|
_vm->_global->_inter_execPtr += 48;
|
|
if (_vm->_global->_videoMode >= 0x13)
|
|
return false;
|
|
break;
|
|
|
|
case 53:
|
|
palPtr = _vm->_game->loadTotResource(_vm->_inter->load16());
|
|
memcpy((char *)_vm->_draw->_vgaPalette, palPtr, 768);
|
|
break;
|
|
|
|
case 54:
|
|
memset((char *)_vm->_draw->_vgaPalette, 0, 768);
|
|
break;
|
|
|
|
case 61:
|
|
ind1 = *_vm->_global->_inter_execPtr++;
|
|
ind2 = (*_vm->_global->_inter_execPtr++ - ind1 + 1) * 3;
|
|
palPtr = _vm->_game->loadTotResource(_vm->_inter->load16());
|
|
memcpy((char *)_vm->_draw->_vgaPalette + ind1 * 3, palPtr + ind1 * 3, ind2);
|
|
if (_vm->_draw->_applyPal) {
|
|
_vm->_draw->_applyPal = 0;
|
|
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (!_vm->_draw->_applyPal) {
|
|
_vm->_global->_pPaletteDesc->unused2 = _vm->_draw->_unusedPalette2;
|
|
_vm->_global->_pPaletteDesc->unused1 = _vm->_draw->_unusedPalette1;
|
|
if (_vm->_global->_videoMode < 0x13) {
|
|
_vm->_global->_pPaletteDesc->vgaPal = (Video::Color *)_vm->_draw->_vgaSmallPalette;
|
|
_vm->_palanim->fade((Video::PalDesc *) _vm->_global->_pPaletteDesc, 0, 0);
|
|
return false;
|
|
}
|
|
if ((_vm->_global->_videoMode < 0x32) || (_vm->_global->_videoMode >= 0x64)) {
|
|
_vm->_global->_pPaletteDesc->vgaPal = (Video::Color *)_vm->_draw->_vgaPalette;
|
|
_vm->_palanim->fade((Video::PalDesc *) _vm->_global->_pPaletteDesc, 0, 0);
|
|
return false;
|
|
}
|
|
_vm->_global->_pPaletteDesc->vgaPal = (Video::Color *)_vm->_draw->_vgaSmallPalette;
|
|
_vm->_palanim->fade((Video::PalDesc *) _vm->_global->_pPaletteDesc, 0, 0);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_loadTot(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
char buf[20];
|
|
int8 size;
|
|
int16 i;
|
|
|
|
if ((*_vm->_global->_inter_execPtr & 0x80) != 0) {
|
|
_vm->_global->_inter_execPtr++;
|
|
evalExpr(0);
|
|
strcpy(buf, _vm->_global->_inter_resStr);
|
|
} else {
|
|
size = *_vm->_global->_inter_execPtr++;
|
|
for (i = 0; i < size; i++)
|
|
buf[i] = *_vm->_global->_inter_execPtr++;
|
|
|
|
buf[size] = 0;
|
|
}
|
|
|
|
if (strcmp(buf, "INSTALL") == 0) {
|
|
warning("GOB2 Stub! word_2E515 = _inter_variables[0E8h]");
|
|
}
|
|
|
|
strcat(buf, ".tot");
|
|
if (_terminate != 2)
|
|
_terminate = true;
|
|
strcpy(_vm->_game->_totToLoad, buf);
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_freeSprite(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
int16 index;
|
|
|
|
index = load16();
|
|
if (_vm->_draw->_spritesArray[index] == 0)
|
|
return false;
|
|
|
|
_vm->_draw->freeSprite(index);
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Inter_v2::o2_loadSound(char &cmdCount, int16 &counter, int16 &retFlag) {
|
|
loadSound(0);
|
|
return false;
|
|
}
|
|
|
|
void Inter_v2::o2_setRenderFlags(void) {
|
|
int16 expr;
|
|
|
|
expr = _vm->_parse->parseValExpr();
|
|
|
|
if (expr & 0x8000) {
|
|
_vm->_draw->_renderFlags |= expr & 0x3fff;
|
|
}
|
|
else {
|
|
if (expr & 0x4000)
|
|
_vm->_draw->_renderFlags &= expr & 0x3fff;
|
|
else
|
|
_vm->_draw->_renderFlags = _vm->_parse->parseValExpr();
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_initMult(void) {
|
|
int16 oldAnimHeight;
|
|
int16 oldAnimWidth;
|
|
int16 oldObjCount;
|
|
int16 i;
|
|
int16 posXVar;
|
|
int16 posYVar;
|
|
int16 animDataVar;
|
|
|
|
oldAnimWidth = _vm->_anim->_areaWidth;
|
|
oldAnimHeight = _vm->_anim->_areaHeight;
|
|
oldObjCount = _vm->_mult->_objCount;
|
|
|
|
_vm->_anim->_areaLeft = load16();
|
|
_vm->_anim->_areaTop = load16();
|
|
_vm->_anim->_areaWidth = load16();
|
|
_vm->_anim->_areaHeight = load16();
|
|
_vm->_mult->_objCount = load16();
|
|
posXVar = _vm->_parse->parseVarIndex();
|
|
posYVar = _vm->_parse->parseVarIndex();
|
|
animDataVar = _vm->_parse->parseVarIndex();
|
|
|
|
if (_vm->_mult->_objects == 0) {
|
|
_vm->_mult->_renderData2 = new Mult::Mult_Object*[_vm->_mult->_objCount];
|
|
_vm->_mult->_renderData = new int16[_vm->_mult->_objCount * 9];
|
|
if (_vm->_inter->_terminate)
|
|
return;
|
|
_vm->_mult->_orderArray = new int8[_vm->_mult->_objCount];
|
|
_vm->_mult->_objects = new Mult::Mult_Object[_vm->_mult->_objCount];
|
|
|
|
for (i = 0; i < _vm->_mult->_objCount; i++) {
|
|
_vm->_mult->_objects[i].pPosX = (int32 *)(_vm->_global->_inter_variables + i * 4 + (posXVar / 4) * 4);
|
|
_vm->_mult->_objects[i].pPosY = (int32 *)(_vm->_global->_inter_variables + i * 4 + (posYVar / 4) * 4);
|
|
_vm->_mult->_objects[i].pAnimData =
|
|
(Mult::Mult_AnimData *) (_vm->_global->_inter_variables + animDataVar +
|
|
i * 4 * _vm->_global->_inter_animDataSize);
|
|
|
|
_vm->_mult->_objects[i].pAnimData->isStatic = 1;
|
|
_vm->_mult->_objects[i].tick = 0;
|
|
_vm->_mult->_objects[i].lastLeft = -1;
|
|
_vm->_mult->_objects[i].lastRight = -1;
|
|
_vm->_mult->_objects[i].lastTop = -1;
|
|
_vm->_mult->_objects[i].lastBottom = -1;
|
|
}
|
|
} else if (oldObjCount != _vm->_mult->_objCount) {
|
|
error("o2_initMult: Object count changed, but storage didn't (old count = %d, new count = %d)",
|
|
oldObjCount, _vm->_mult->_objCount);
|
|
}
|
|
|
|
if (_vm->_anim->_animSurf != 0 &&
|
|
(oldAnimWidth != _vm->_anim->_areaWidth
|
|
|| oldAnimHeight != _vm->_anim->_areaHeight)) {
|
|
if (_vm->_anim->_animSurf->flag & 0x80)
|
|
_vm->_draw->freeSprite(0x16);
|
|
else
|
|
delete _vm->_anim->_animSurf;
|
|
}
|
|
|
|
_vm->_draw->adjustCoords(0, &_vm->_anim->_areaWidth, &_vm->_anim->_areaHeight);
|
|
|
|
if (_vm->_anim->_animSurf == 0) {
|
|
if (_vm->_global->_videoMode == 18) {
|
|
_vm->_anim->_animSurf = new Video::SurfaceDesc;
|
|
memcpy(_vm->_anim->_animSurf, _vm->_draw->_frontSurface, sizeof(Video::SurfaceDesc));
|
|
_vm->_anim->_animSurf->width = (_vm->_anim->_areaLeft + _vm->_anim->_areaWidth - 1) | 7;
|
|
_vm->_anim->_animSurf->width -= (_vm->_anim->_areaLeft & 0x0FFF8) - 1;
|
|
_vm->_anim->_animSurf->height = _vm->_anim->_areaHeight;
|
|
_vm->_anim->_animSurf->vidPtr += 0x0C000;
|
|
} else {
|
|
if (_vm->_global->_videoMode == 20) {
|
|
if (((_vm->_draw->_backSurface->width * _vm->_draw->_backSurface->height) / 2
|
|
+ (_vm->_anim->_areaWidth * _vm->_anim->_areaHeight) / 4) < 65536) {
|
|
_vm->_anim->_animSurf = new Video::SurfaceDesc;
|
|
memcpy(_vm->_anim->_animSurf, _vm->_draw->_frontSurface, sizeof(Video::SurfaceDesc));
|
|
_vm->_anim->_animSurf->width = (_vm->_anim->_areaLeft + _vm->_anim->_areaWidth - 1) | 7;
|
|
_vm->_anim->_animSurf->width -= (_vm->_anim->_areaLeft & 0x0FF8) - 1;
|
|
_vm->_anim->_animSurf->height = _vm->_anim->_areaHeight;
|
|
_vm->_anim->_animSurf->vidPtr = _vm->_draw->_backSurface->vidPtr +
|
|
_vm->_draw->_backSurface->width * _vm->_draw->_backSurface->height / 4;
|
|
} else
|
|
_vm->_draw->initBigSprite(0x16, _vm->_anim->_areaWidth, _vm->_anim->_areaHeight, 0);
|
|
} else
|
|
_vm->_draw->initBigSprite(0x16, _vm->_anim->_areaWidth, _vm->_anim->_areaHeight, 0);
|
|
}
|
|
if (_terminate)
|
|
return;
|
|
}
|
|
|
|
_vm->_draw->adjustCoords(1, &_vm->_anim->_areaWidth, &_vm->_anim->_areaHeight);
|
|
|
|
_vm->_draw->_sourceSurface = 21;
|
|
_vm->_draw->_destSurface = 22;
|
|
_vm->_draw->_spriteLeft = _vm->_anim->_areaLeft;
|
|
_vm->_draw->_spriteTop = _vm->_anim->_areaTop;
|
|
_vm->_draw->_spriteRight = _vm->_anim->_areaWidth;
|
|
_vm->_draw->_spriteBottom = _vm->_anim->_areaHeight;
|
|
_vm->_draw->_destSpriteX = 0;
|
|
_vm->_draw->_destSpriteY = 0;
|
|
_vm->_draw->spriteOperation(0);
|
|
|
|
debugC(4, DEBUG_GRAPHICS, "o2_initMult: x = %d, y = %d, w = %d, h = %d",
|
|
_vm->_anim->_areaLeft, _vm->_anim->_areaTop, _vm->_anim->_areaWidth, _vm->_anim->_areaHeight);
|
|
debugC(4, DEBUG_GRAPHICS, " _vm->_mult->_objCount = %d, animation data size = %d", _vm->_mult->_objCount, _vm->_global->_inter_animDataSize);
|
|
}
|
|
|
|
void Inter_v2::o2_loadCurLayer(void) {
|
|
_vm->_scenery->_curStatic = _vm->_parse->parseValExpr();
|
|
_vm->_scenery->_curStaticLayer = _vm->_parse->parseValExpr();
|
|
}
|
|
|
|
void Inter_v2::o2_playCDTrack(void) {
|
|
if ((_vm->_draw->_renderFlags & 0x200) == 0)
|
|
_vm->_draw->blitInvalidated();
|
|
evalExpr(NULL);
|
|
_vm->_cdrom->startTrack(_vm->_global->_inter_resStr);
|
|
}
|
|
|
|
void Inter_v2::o2_stopCD(void) {
|
|
_vm->_cdrom->stopPlaying();
|
|
}
|
|
|
|
void Inter_v2::o2_readLIC(void) {
|
|
byte result;
|
|
char path[40];
|
|
|
|
result = evalExpr(NULL);
|
|
strcpy(path, _vm->_global->_inter_resStr);
|
|
strcat(path, ".LIC");
|
|
|
|
_vm->_cdrom->readLIC(path);
|
|
}
|
|
|
|
void Inter_v2::o2_freeLIC(void) {
|
|
_vm->_cdrom->freeLICbuffer();
|
|
}
|
|
|
|
void Inter_v2::o2_getCDTrackPos(void) {
|
|
int16 trackpospos;
|
|
int16 tracknamepos;
|
|
int32 trackpos;
|
|
|
|
_vm->_util->longDelay(1);
|
|
|
|
trackpospos = _vm->_parse->parseVarIndex();
|
|
// The currently playing trackname would be written there to
|
|
// notice trackbound overruns. Since we stop on trackend and
|
|
// CDROM::getTrackPos() returns -1 then anyway, we can ignore it.
|
|
tracknamepos = _vm->_parse->parseVarIndex();
|
|
trackpos = _vm->_cdrom->getTrackPos();
|
|
if (trackpos == -1)
|
|
trackpos = 32767;
|
|
|
|
WRITE_VAR(trackpospos >> 2, trackpos);
|
|
}
|
|
|
|
void Inter_v2::o2_playMult(void) {
|
|
int16 checkEscape;
|
|
|
|
checkEscape = load16();
|
|
|
|
_vm->_mult->setMultData(checkEscape >> 1);
|
|
_vm->_mult->playMult(VAR(57), -1, checkEscape & 0x1, 0);
|
|
}
|
|
|
|
void Inter_v2::o2_initCursor(void) {
|
|
int16 width;
|
|
int16 height;
|
|
int16 count;
|
|
int16 i;
|
|
|
|
_vm->_draw->_cursorXDeltaVar = _vm->_parse->parseVarIndex() / 4;
|
|
_vm->_draw->_cursorYDeltaVar = _vm->_parse->parseVarIndex() / 4;
|
|
|
|
width = load16();
|
|
if (width < 16)
|
|
width = 16;
|
|
|
|
height = load16();
|
|
if (height < 16)
|
|
height = 16;
|
|
|
|
_vm->_draw->adjustCoords(0, &width, &height);
|
|
|
|
count = load16();
|
|
if (count < 2)
|
|
count = 2;
|
|
|
|
if (width != _vm->_draw->_cursorWidth || height != _vm->_draw->_cursorHeight ||
|
|
_vm->_draw->_cursorSprites->width != width * count) {
|
|
|
|
_vm->_video->freeSurfDesc(_vm->_draw->_cursorSprites);
|
|
_vm->_video->freeSurfDesc(_vm->_draw->_cursorBack);
|
|
|
|
_vm->_draw->_cursorWidth = width;
|
|
_vm->_draw->_cursorHeight = height;
|
|
|
|
if (count < 0x80)
|
|
_vm->_draw->_transparentCursor = 1;
|
|
else
|
|
_vm->_draw->_transparentCursor = 0;
|
|
|
|
if (count > 0x80)
|
|
count -= 0x80;
|
|
|
|
_vm->_draw->_cursorSprites =
|
|
_vm->_video->initSurfDesc(_vm->_global->_videoMode, _vm->_draw->_cursorWidth * count,
|
|
_vm->_draw->_cursorHeight, 2);
|
|
_vm->_draw->_spritesArray[23] = _vm->_draw->_cursorSprites;
|
|
|
|
_vm->_draw->_cursorBack =
|
|
_vm->_video->initSurfDesc(_vm->_global->_videoMode, _vm->_draw->_cursorWidth,
|
|
_vm->_draw->_cursorHeight, 0);
|
|
for (i = 0; i < 40; i++) {
|
|
_vm->_draw->_cursorAnimLow[i] = -1;
|
|
_vm->_draw->_cursorAnimDelays[i] = 0;
|
|
_vm->_draw->_cursorAnimHigh[i] = 0;
|
|
}
|
|
_vm->_draw->_cursorAnimLow[1] = 0;
|
|
}
|
|
}
|
|
|
|
void Inter_v2::o2_totSub(void) {
|
|
char totFile[14];
|
|
int flags;
|
|
int length;
|
|
int i;
|
|
|
|
length = *_vm->_global->_inter_execPtr++;
|
|
if (length > 13)
|
|
error("Length in o2_totSub is greater than 13 (%d)", length);
|
|
if (length & 0x80) {
|
|
evalExpr(0);
|
|
strcpy(totFile, _vm->_global->_inter_resStr);
|
|
} else {
|
|
for (i = 0; i < length; i++)
|
|
totFile[i] = *_vm->_global->_inter_execPtr++;
|
|
totFile[i] = 0;
|
|
}
|
|
|
|
_vm->_global->_inter_execPtr++;
|
|
flags = *_vm->_global->_inter_execPtr;
|
|
_vm->_game->totSub(flags, totFile);
|
|
}
|
|
|
|
void Inter_v2::o2_switchTotSub(void) {
|
|
int16 index;
|
|
int16 skipPlay;
|
|
|
|
index = load16();
|
|
skipPlay = load16();
|
|
|
|
_vm->_game->switchTotSub(index, skipPlay);
|
|
}
|
|
|
|
void Inter_v2::storeMouse(void) {
|
|
int16 x;
|
|
int16 y;
|
|
|
|
x = _vm->_global->_inter_mouseX;
|
|
y = _vm->_global->_inter_mouseY;
|
|
_vm->_draw->adjustCoords(1, &x, &y);
|
|
|
|
WRITE_VAR(2, x);
|
|
WRITE_VAR(3, y);
|
|
WRITE_VAR(4, _vm->_game->_mouseButtons);
|
|
}
|
|
|
|
void Inter_v2::o2_setPickable(int16 &extraData, int32 *retVarPtr, Goblin::Gob_Object *objDesc) {
|
|
warning("GOB2 Stub! o2_setPickable");
|
|
}
|
|
|
|
void Inter_v2::animPalette(void) {
|
|
int16 i;
|
|
int16 j;
|
|
Video::Color col;
|
|
bool first;
|
|
|
|
first = true;
|
|
for (j = 0; j < 8; j ++) {
|
|
if (_animPalDir[j] == 0)
|
|
continue;
|
|
|
|
if (first) {
|
|
_vm->_video->waitRetrace(_vm->_global->_videoMode);
|
|
first = false;
|
|
}
|
|
|
|
if (_animPalDir[j] == -1) {
|
|
col = _vm->_global->_pPaletteDesc->vgaPal[_animPalLowIndex[j]];
|
|
|
|
for (i = _animPalLowIndex[j]; i < _animPalHighIndex[j]; i++)
|
|
_vm->_draw->_vgaPalette[i] = _vm->_global->_pPaletteDesc->vgaPal[i];
|
|
|
|
_vm->_global->_pPaletteDesc->vgaPal[_animPalHighIndex[j]] = col;
|
|
} else {
|
|
col = _vm->_global->_pPaletteDesc->vgaPal[_animPalHighIndex[j]];
|
|
for (i = _animPalHighIndex[j]; i > _animPalLowIndex[j]; i--)
|
|
_vm->_draw->_vgaPalette[i] = _vm->_global->_pPaletteDesc->vgaPal[i];
|
|
|
|
_vm->_global->_pPaletteDesc->vgaPal[_animPalLowIndex[j]] = col;
|
|
}
|
|
_vm->_global->_pPaletteDesc->vgaPal = _vm->_draw->_vgaPalette;
|
|
}
|
|
if (!first)
|
|
_vm->_video->setFullPalette(_vm->_global->_pPaletteDesc);
|
|
}
|
|
|
|
} // End of namespace Gob
|