scummvm/engines/gob/video.cpp
Sven Hesse 42e03bd707 - Sound! Still a bit glitchy, though:
- Negative frequences?!? Maybe "SFX"?
  - No sound for a small part of the intro
    (there aren't any sndKeys covering that part either)
  - A rythm-instrument (hi-hat?) in the titlemusic isn't played as one
- More differences in the drawing functions fleshed out
- Some of the goblin handling functions written
- More unnamed functions and variables, wheeee...

svn-id: r22410
2006-05-11 19:43:30 +00:00

397 lines
8.8 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/video.h"
#include "gob/dataio.h"
#include "gob/draw.h"
#include "gob/driver_vga.h"
namespace Gob {
/* NOT IMPLEMENTED */
Video::Video(GobEngine *vm) : _vm(vm) {
_extraMode = false;
}
char Video::initDriver(int16 vidMode) {
warning("STUB: Video::initDriver");
// FIXME: Finish all this stuff :)
_videoDriver = new VGAVideoDriver();
return 1;
}
void Video::freeDriver() {
delete _videoDriver;
warning("STUB: Video::freeDriver");
}
int32 Video::getRectSize(int16 width, int16 height, int16 flag, int16 mode) {
int32 size;
if ((mode & 0x7f) != 0x13)
warning
("Video::getRectSize: Video mode %d is not fully supported!",
mode & 0x7f);
switch (mode & 0x7f) {
case 5:
case 7:
size = ((int32)((width + 3) / 4)) * height * (flag + 1);
break;
case 0x13:
size = (int32)width *height;
break;
case 0x14:
case 0x15:
case 0x16:
size = ((int32)((width + 3) / 4)) * height * 4;
break;
default:
size = ((int32)((width + 7) / 8)) * height * (flag + 4);
break;
}
return size;
}
void Video::freeSurfDesc(SurfaceDesc * surfDesc) {
delete[] surfDesc->vidPtr;
// GOB2: surfDesc != _vm->_draw->_frontSurface (since _frontSurface is set
// to _pPrimarySurfDesc in Game::prepareStart(), is there a difference?)
if (surfDesc != _vm->_global->_pPrimarySurfDesc) {
_vm->_global->_sprAllocated--;
delete surfDesc;
}
}
int16 Video::clampValue(int16 val, int16 max) {
if (val >= max)
val = max - 1;
if (val < 0)
val = 0;
return val;
}
void Video::drawSprite(SurfaceDesc *source, SurfaceDesc *dest,
int16 left, int16 top, int16 right, int16 bottom, int16 x, int16 y, int16 transp) {
int16 temp;
int16 destRight;
int16 destBottom;
if (_vm->_global->_doRangeClamp) {
if (left > right) {
temp = left;
left = right;
right = temp;
}
if (top > bottom) {
temp = top;
top = bottom;
bottom = temp;
}
if (right < 0)
return;
if (bottom < 0)
return;
if (left >= source->width)
return;
if (top >= source->height)
return;
if (left < 0) {
x -= left;
left = 0;
}
if (top < 0) {
y -= top;
top = 0;
}
right = Video::clampValue(right, source->width);
bottom = Video::clampValue(bottom, source->height);
if (right - left >= source->width)
right = left + source->width - 1;
if (bottom - top >= source->height)
bottom = top + source->height - 1;
if (x < 0) {
left -= x;
x = 0;
}
if (y < 0) {
top -= y;
y = 0;
}
if (left > right)
return;
if (top > bottom)
return;
if (x >= dest->width)
return;
if (y >= dest->height)
return;
destRight = x + right - left;
destBottom = y + bottom - top;
if (destRight >= dest->width)
right -= destRight - dest->width + 1;
if (destBottom >= dest->height)
bottom -= destBottom - dest->height + 1;
}
_videoDriver->drawSprite(source, dest, left, top, right, bottom, x, y, transp);
}
void Video::fillRect(SurfaceDesc *dest, int16 left, int16 top, int16 right, int16 bottom,
int16 color) {
int16 temp;
if (_vm->_global->_doRangeClamp) {
if (left > right) {
temp = left;
left = right;
right = temp;
}
if (top > bottom) {
temp = top;
top = bottom;
bottom = temp;
}
if (right < 0)
return;
if (bottom < 0)
return;
if (left >= dest->width)
return;
if (top >= dest->height)
return;
left = Video::clampValue(left, dest->width);
top = Video::clampValue(top, dest->height);
right = Video::clampValue(right, dest->width);
bottom = Video::clampValue(bottom, dest->height);
}
_videoDriver->fillRect(dest, left, top, right, bottom, color);
}
void Video::drawLine(SurfaceDesc *dest, int16 x0, int16 y0, int16 x1, int16 y1, int16 color) {
if (x0 == x1 || y0 == y1) {
Video::fillRect(dest, x0, y0, x1, y1, color);
return;
}
_videoDriver->drawLine(dest, x0, y0, x1, y1, color);
}
void Video::putPixel(int16 x, int16 y, int16 color, SurfaceDesc *dest) {
if (x < 0 || y < 0 || x >= dest->width || y >= dest->height)
return;
_videoDriver->putPixel(x, y, color, dest);
}
void Video::clearSurf(SurfaceDesc *dest) {
Video::fillRect(dest, 0, 0, dest->width - 1, dest->height - 1, 0);
}
void Video::drawCircle(Video::SurfaceDesc *dest, int16 x, int16 y, int16 radius, int16 color) {
int16 si;
int16 var_18;
int16 var_16;
int16 y4;
int16 y3;
int16 x4;
int16 x3;
int16 x2;
int16 y2;
int16 x1;
int16 y1;
int16 var_4;
int16 var_2;
var_2 = radius;
var_4 = 0;
si = -radius;
y1 = y;
x1 = x + radius;
y2 = y + radius;
x2 = x;
x3 = x - radius;
x4 = x;
y3 = y;
y4 = y - radius;
var_16 = 0;
var_18 = radius * 2;
while (var_2 >= var_4) {
putPixel(x1, y1, color, dest);
putPixel(x2, y2, color, dest);
putPixel(x3, y1, color, dest);
putPixel(x4, y2, color, dest);
putPixel(x1, y3, color, dest);
putPixel(x2, y4, color, dest);
putPixel(x3, y3, color, dest);
putPixel(x4, y4, color, dest);
y1++;
x2++;
x4--;
y3--;
var_16 += 2;
var_4++;
si += var_16 + 1;
if (si > 0) {
x1--;
y2--;
x3++;
y4++;
var_18 -= 2;
var_2--;
si -= var_18 + 1;
}
}
}
void Video::drawPackedSprite(byte *sprBuf, int16 width, int16 height, int16 x, int16 y,
int16 transp, SurfaceDesc *dest) {
if (spriteUncompressor(sprBuf, width, height, x, y, transp, dest))
return;
if ((dest->vidMode & 0x7f) != 0x13)
error("Video::drawPackedSprite: Video mode 0x%x is not fully supported!",
dest->vidMode & 0x7f);
_videoDriver->drawPackedSprite(sprBuf, width, height, x, y, transp, dest);
}
void Video::setPalElem(int16 index, char red, char green, char blue, int16 unused,
int16 vidMode) {
byte pal[4];
_vm->_global->_redPalette[index] = red;
_vm->_global->_greenPalette[index] = green;
_vm->_global->_bluePalette[index] = blue;
if (vidMode != 0x13)
error("Video::setPalElem: Video mode 0x%x is not supported!",
vidMode);
pal[0] = (red << 2) | (red >> 4);
pal[1] = (green << 2) | (green >> 4);
pal[2] = (blue << 2) | (blue >> 4);
pal[3] = 0;
g_system->setPalette(pal, index, 1);
}
void Video::setPalette(PalDesc *palDesc) {
int16 i;
byte pal[1024];
int16 numcolors;
if (_vm->_global->_videoMode != 0x13)
error("Video::setPalette: Video mode 0x%x is not supported!",
_vm->_global->_videoMode);
if (_vm->_global->_setAllPalette)
numcolors = 256;
else
numcolors = 16;
for (i = 0; i < numcolors; i++) {
pal[i * 4 + 0] = (palDesc->vgaPal[i].red << 2) | (palDesc->vgaPal[i].red >> 4);
pal[i * 4 + 1] = (palDesc->vgaPal[i].green << 2) | (palDesc->vgaPal[i].green >> 4);
pal[i * 4 + 2] = (palDesc->vgaPal[i].blue << 2) | (palDesc->vgaPal[i].blue >> 4);
pal[i * 4 + 3] = 0;
}
g_system->setPalette(pal, 0, numcolors);
}
void Video::setFullPalette(PalDesc *palDesc) {
Color *colors;
int16 i;
byte pal[1024];
if (_vm->_global->_setAllPalette) {
colors = palDesc->vgaPal;
for (i = 0; i < 256; i++) {
_vm->_global->_redPalette[i] = colors[i].red;
_vm->_global->_greenPalette[i] = colors[i].green;
_vm->_global->_bluePalette[i] = colors[i].blue;
}
for (i = 0; i < 256; i++) {
pal[i * 4 + 0] = (colors[i].red << 2) | (colors[i].red >> 4);
pal[i * 4 + 1] = (colors[i].green << 2) | (colors[i].green >> 4);
pal[i * 4 + 2] = (colors[i].blue << 2) | (colors[i].blue >> 4);
pal[i * 4 + 3] = 0;
}
g_system->setPalette(pal, 0, 256);
} else {
Video::setPalette(palDesc);
}
}
void Video::initPrimary(int16 mode) {
int16 old;
if (mode != 0x13 && mode != 3 && mode != -1)
error("Video::initPrimary: Video mode 0x%x is not supported!",
mode);
if (_vm->_global->_videoMode != 0x13)
error("Video::initPrimary: Video mode 0x%x is not supported!",
mode);
old = _vm->_global->_oldMode;
if (mode == -1)
mode = 3;
_vm->_global->_oldMode = mode;
if (mode != 3)
Video::initDriver(mode);
if (mode != 3) {
initSurfDesc(mode, 320, 200, PRIMARY_SURFACE);
if (_vm->_global->_dontSetPalette)
return;
Video::setFullPalette(_vm->_global->_pPaletteDesc);
}
}
void Video::setHandlers() { _vm->_global->_setAllPalette = 1; }
} // End of namespace Gob