scummvm/engines/agi
D G Turner ef85456859 BUILD: Remove need for engine.mk in each engine directory.
Each engine now only has to provide a single configure.engine file
adding the engine into the configure script, which then produces the
required other files automatically.
2013-11-24 00:48:01 +00:00
..
agi.cpp JANITORIAL: Remove trailing whitespace 2013-07-14 19:01:47 +02:00
agi.h AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" 2013-05-11 17:09:59 +03:00
checks.cpp
configure.engine BUILD: Split configure.engines down to a single file per engine. 2013-11-24 00:45:38 +00:00
console.cpp AGI: Some cleanup of the debug console 2012-11-06 20:44:09 +02:00
console.h AGI: Some cleanup of the debug console 2012-11-06 20:44:09 +02:00
cycle.cpp AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" 2013-05-11 17:09:59 +03:00
detection_tables.h AGI: Adding detection for the Ultimate AGI Fangame Demo. 2013-09-19 01:19:38 -04:00
detection.cpp AGI: Remove obsolete TODO 2013-05-11 17:09:58 +03:00
font.h
global.cpp
graphics.cpp
graphics.h
id.cpp
inv.cpp
keyboard.cpp
keyboard.h
loader_v1.cpp AGI: Fix potential buffer overrun. CID 1004028 2013-10-07 23:13:30 +03:00
loader_v2.cpp AGI: Fix buffer overrun. CID 1004033 2013-10-07 23:07:25 +03:00
loader_v3.cpp AGI: Fix buffer overrun. CID 1004030 2013-10-07 23:05:43 +03:00
logic.cpp
logic.h JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
lzw.cpp
lzw.h JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
menu.cpp
menu.h
module.mk
motion.cpp
objects.cpp
op_cmd.cpp AGI: Null terminate string. CID 1003888 2013-04-27 08:43:06 +03:00
op_dbg.cpp
op_test.cpp AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game" 2013-05-11 17:09:59 +03:00
opcodes.cpp AGI: Fix potential buffer overrun. CID 1004028 2013-10-07 23:13:30 +03:00
opcodes.h
picture.cpp
picture.h
POTFILES I18N: Move specification of engine specific files to enginedir/POTFILES. 2013-08-12 17:54:31 +02:00
preagi_mickey.cpp AGI: Fix bad buffer overrun. CID 1004029 2013-10-08 00:11:18 +03:00
preagi_mickey.h
preagi_troll.cpp AGI: Mark fall-through. Detected by CID 1003771 2013-07-15 12:00:10 +03:00
preagi_troll.h
preagi_winnie.cpp AGI: Fix CID 1003768. Missing break in switch 2013-07-15 11:59:59 +03:00
preagi_winnie.h JANITORIAL: Enforce "} // End of namespace" with a single space after }. 2013-01-26 19:38:02 +01:00
preagi.cpp
preagi.h
saveload.cpp AGI: Null terminate string. CID 1003890 2013-04-27 08:46:24 +03:00
sound_2gs.cpp AGI: Get rid of unused SoundMgr parameters 2013-04-18 23:50:19 +02:00
sound_2gs.h AGI: Get rid of unused SoundMgr parameters 2013-04-18 23:50:19 +02:00
sound_coco3.cpp
sound_coco3.h
sound_midi.cpp AGI: Get rid of unused SoundMgr parameters 2013-04-18 23:50:19 +02:00
sound_midi.h AGI: Get rid of unused SoundMgr parameters 2013-04-18 23:50:19 +02:00
sound_pcjr.cpp
sound_pcjr.h
sound_sarien.cpp
sound_sarien.h
sound.cpp AGI: Fix sound deinit. CID 1004128 2013-04-21 14:12:13 +03:00
sound.h AGI: Fix sound deinit. CID 1004128 2013-04-21 14:12:13 +03:00
sprite.cpp
sprite.h
text.cpp
view.cpp
view.h
wagparser.cpp ALL: Fix typo (succesful -> successful) 2013-06-06 16:45:59 +02:00
wagparser.h
words.cpp AGI: Skip words starting with digits that are filed under 'a' in the dictionary. 2013-10-01 19:58:51 +02:00