scummvm/engines/gob/global.h
2009-07-05 11:29:54 +00:00

156 lines
3.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef GOB_GLOBAL_H
#define GOB_GLOBAL_H
#include "common/file.h"
#include "common/endian.h"
#include "gob/video.h"
namespace Gob {
#define VIDMODE_CGA 0x05
#define VIDMODE_EGA 0x0D
#define VIDMODE_VGA 0x13
#define VIDMODE_HER 0x07
#define MIDI_FLAG 0x4000
#define PROAUDIO_FLAG 0x0010
#define ADLIB_FLAG 0x0008
#define BLASTER_FLAG 0x0004
#define INTERSOUND_FLAG 0x0002
#define SPEAKER_FLAG 0x0001
#define NO 0
#define YES 1
#define UNDEF 2
#define F1_KEY 0x3B00
#define F2_KEY 0x3C00
#define F3_KEY 0x3D00
#define F4_KEY 0x3E00
#define F5_KEY 0x3F00
#define F6_KEY 0x4000
#define ESCAPE 0x001B
#define ENTER 0x000D
/* Video drivers */
#define UNK_DRIVER 0
#define VGA_DRIVER 1
#define EGA_DRIVER 2
#define CGA_DRIVER 3
#define HER_DRIVER 4
enum Language {
kLanguageFrench = 0,
kLanguageGerman = 1,
kLanguageBritish = 2,
kLanguageSpanish = 3,
kLanguageItalian = 4,
kLanguageAmerican = 5,
kLanguageDutch = 6,
kLanguageKorean = 7,
kLanguageHebrew = 8,
kLanguagePortuguese = 9,
kLanguageJapanese = 10
};
class Global {
public:
char _pressedKeys[128];
int16 _presentCGA;
int16 _presentEGA;
int16 _presentVGA;
int16 _presentHER;
int16 _videoMode;
int16 _fakeVideoMode;
int16 _oldMode;
uint16 _soundFlags;
uint16 _language;
uint16 _languageWanted;
bool _foundLanguage;
char _useMouse;
int16 _mousePresent;
int16 _mouseXShift;
int16 _mouseYShift;
int16 _mouseMinX;
int16 _mouseMinY;
int16 _mouseMaxX;
int16 _mouseMaxY;
char _useJoystick;
int16 _primaryWidth;
int16 _primaryHeight;
int16 _colorCount;
char _redPalette[256];
char _greenPalette[256];
char _bluePalette[256];
int16 _unusedPalette1[18];
int16 _unusedPalette2[16];
Video::Color _vgaPalette[16];
Video::PalDesc _paletteStruct;
Video::PalDesc *_pPaletteDesc;
bool _setAllPalette;
bool _dontSetPalette;
SurfaceDescPtr _primarySurfDesc;
int16 _debugFlag;
int16 _inVM;
byte *_inter_execPtr;
int16 _inter_animDataSize;
int16 _inter_mouseX;
int16 _inter_mouseY;
// Can be 1, 2 or 3 for normal, double and triple speed, respectively
uint8 _speedFactor;
bool _noCd;
Global(GobEngine *vm);
~Global();
protected:
GobEngine *_vm;
};
} // End of namespace Gob
#endif // GOB_GLOBAL_H