scummvm/engines/cryomni3d/font_manager.cpp

465 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "common/file.h"
#include "common/hash-ptr.h"
#include "common/hash-str.h"
#ifdef USE_FREETYPE2
#include "graphics/fonts/ttf.h"
#endif
#include "graphics/managed_surface.h"
#include "cryomni3d/font_manager.h"
#include "cryomni3d/fonts/cryoextfont.h"
#include "cryomni3d/fonts/cryofont.h"
namespace CryOmni3D {
FontManager::FontManager() : _codepage(Common::kCodePageInvalid), _toUnicode(false),
_currentFont(nullptr), _currentFontId(uint(-1)), _transparentBackground(false),
_spaceWidth(0), _charSpacing(0), _foreColor(0), _currentSurface(nullptr),
_lineHeight(30), _justifyText(false), _blockTextRemaining(nullptr),
_useSpaceDelimiter(true), _keepASCIIjoined(true) {
}
FontManager::~FontManager() {
Common::HashMap<Graphics::Font *, bool> deletedFonts;
for (Common::Array<Graphics::Font *>::iterator it = _fonts.begin(); it != _fonts.end(); it++) {
if (deletedFonts.find(*it) != deletedFonts.end()) {
// Already deleted
continue;
}
deletedFonts[*it] = true;
delete *it;
}
}
void FontManager::loadFonts(const Common::Array<Common::Path> &fontFiles,
Common::CodePage codepage) {
assert(codepage != Common::kCodePageInvalid);
_codepage = codepage;
setupWrapParameters();
// Cryo fonts are never in Unicode
_toUnicode = false;
_fonts.clear();
_fonts.reserve(fontFiles.size());
Common::HashMap<Common::Path, Graphics::Font *,
Common::Path::IgnoreCase_Hash, Common::Path::IgnoreCase_EqualTo> fontsCache;
for (Common::Array<Common::Path>::const_iterator it = fontFiles.begin(); it != fontFiles.end();
it++) {
Graphics::Font *fontEntry = nullptr;
if (fontsCache.tryGetVal(*it, fontEntry)) {
_fonts.push_back(fontEntry);
continue;
}
// New font
// For now only support CP950 in extended cryo font
if (_codepage == Common::kWindows950) {
CryoExtFont *font = new CryoExtFont();
font->load(*it, _codepage);
_fonts.push_back(font);
fontsCache[*it] = font;
} else {
CryoFont *font = new CryoFont();
font->load(*it);
_fonts.push_back(font);
fontsCache[*it] = font;
}
}
}
void FontManager::loadTTFList(const Common::Path &ttfList, Common::CodePage codepage) {
#ifdef USE_FREETYPE2
assert(codepage != Common::kCodePageInvalid);
_codepage = codepage;
setupWrapParameters();
// Freetype2 is configured to use Unicode
_toUnicode = true;
_fonts.clear();
Common::File list;
if (!list.open(ttfList)) {
error("can't open file %s", ttfList.toString(Common::Path::kNativeSeparator).c_str());
}
Common::Path ttfParentDir(ttfList.getParent());
Common::String line = list.readLine();
uint32 num = atoi(line.c_str());
_fonts.reserve(num);
for (uint i = 0; i < num; i++) {
line = list.readLine();
if (line.size() == 0) {
error("Invalid font list: missing line");
}
uint32 sharpFile = line.find("#");
if (sharpFile == Common::String::npos) {
error("Invalid font list: missing #");
}
uint32 sharpFlags = line.find("#", sharpFile + 1);
if (sharpFlags == Common::String::npos) {
error("Invalid font list: missing #");
}
Common::String fontFace(line.begin(), line.begin() + sharpFile);
Common::U32String uniFontFace = fontFace.decode(codepage);
Common::String fontFile(line.begin() + sharpFile + 1, line.begin() + sharpFlags);
Common::String sizeFlags(line.begin() + sharpFlags + 1, line.end());
uint32 size = atoi(sizeFlags.c_str());
bool bold = sizeFlags.contains('B');
bool italic = sizeFlags.contains('I');
Common::Array<Common::Path> fontFiles;
fontFiles.push_back(Common::Path(fontFile));
fontFiles.push_back(ttfParentDir.appendComponent(fontFile));
// Use 96 dpi as it's the default under Windows
Graphics::Font *font = Graphics::findTTFace(fontFiles, uniFontFace, bold, italic, -(int)size,
96, 96, Graphics::kTTFRenderModeMonochrome);
if (!font) {
error("Can't find required face (line %u) in %s", i, fontFile.c_str());
}
_fonts.push_back(font);
}
#else
error("TrueType support not compiled in");
#endif
}
Common::U32String FontManager::toU32(const Common::String &str) const {
assert(_codepage != Common::kCodePageInvalid);
if (_toUnicode) {
return str.decode(_codepage);
}
// Beware: when not using Unicode, U32String will contain codepoints not corresponding to Unicode
switch (_codepage) {
case Common::kUtf8:
error("UTF-8 not supported");
case Common::kWindows932:
case Common::kWindows949:
case Common::kWindows950: {
/* if high-order bit is 1, then character is 2 bytes else it's 1 byte
* We don't check validity of the codepoint */
Common::U32String ret;
for (uint32 i = 0; i < str.size(); i++) {
uint32 c = (byte)str[i];
if ((c & 0x80) && (i + 1 < str.size())) {
c <<= 8;
i++;
c |= str[i] & 0xff;
}
ret += c;
}
return ret;
}
default:
// All other codepages are SBCS: one byte is one character
// We use kISO8859_1 as it's the identity function [0-255] to [0-255]
return str.decode(Common::kISO8859_1);
}
}
void FontManager::setCurrentFont(int currentFont) {
if (currentFont == -1) {
currentFont = 0;
}
_currentFontId = currentFont;
_currentFont = _fonts[currentFont];
setSpaceWidth(0);
}
void FontManager::setSpaceWidth(uint additionalSpace) {
// For now space character is still the same in all encodings: 0x20
if (_currentFont) {
_spaceWidth = additionalSpace + _currentFont->getCharWidth(' ');
} else {
_spaceWidth = 0;
}
}
uint FontManager::displayStr_(uint x, uint y,
const Common::U32String &text) const {
uint offset = 0;
for (Common::U32String::const_iterator it = text.begin(); it != text.end(); it++) {
_currentFont->drawChar(_currentSurface, *it, x + offset, y, _foreColor);
offset += _currentFont->getCharWidth(*it) + _charSpacing;
}
return offset;
}
uint FontManager::getStrWidth(const Common::U32String &text) const {
uint width = 0;
for (Common::U32String::const_iterator it = text.begin(); it != text.end(); it++) {
uint32 c = *it;
if (c == ' ') {
width += _spaceWidth;
} else {
width += _currentFont->getCharWidth(*it) + _charSpacing;
}
}
return width;
}
bool FontManager::displayBlockText(const Common::U32String &text,
Common::U32String::const_iterator begin) {
bool notEnoughSpace = false;
Common::U32String::const_iterator ptr = begin;
Common::Array<Common::U32String> words;
if (begin != text.end()) {
_blockTextRemaining = nullptr;
while (ptr != text.end() && !notEnoughSpace) {
uint finalPos;
bool has_cr;
calculateWordWrap(text, &ptr, &finalPos, &has_cr, words);
uint spacesWidth = (words.size() - 1) * _spaceWidth;
uint spaceConsumed = 0;
double spaceWidthPerWord;
if (words.size() == 1) {
spaceWidthPerWord = _spaceWidth;
} else {
spaceWidthPerWord = (double)spacesWidth / (double)words.size();
}
Common::Array<Common::U32String>::const_iterator word;
uint word_i;
for (word = words.begin(), word_i = 0; word != words.end(); word++, word_i++) {
_blockPos.x += displayStr_(_blockPos.x, _blockPos.y, *word);
if (!_justifyText || has_cr) {
_blockPos.x += _spaceWidth;
} else {
double sp = (word_i + 1) * spaceWidthPerWord - spaceConsumed;
_blockPos.x += int16(sp);
spaceConsumed += uint(sp);
}
}
if (_blockPos.y + _lineHeight + getFontMaxHeight() >= _blockRect.bottom) {
notEnoughSpace = true;
_blockTextRemaining = ptr;
} else {
_blockPos.x = _blockRect.left;
_blockPos.y += _lineHeight;
}
}
}
return notEnoughSpace;
}
uint FontManager::getLinesCount(const Common::U32String &text, uint width) {
if (text.size() == 0) {
// One line even if it's empty
return 1;
}
if (text.size() >= 1024) {
// Too long text, be lazy
return getStrWidth(text) / width + 3;
}
uint lineCount = 0;
Common::U32String::const_iterator textP = text.begin();
uint len = text.size();
while (len > 0) {
Common::U32String buffer;
uint lineWidth = 0;
lineCount++;
while (lineWidth < width && len > 0 && *textP != '\r') {
buffer += *(textP++);
len--;
lineWidth = getStrWidth(buffer);
}
if (lineWidth >= width) {
// We overrun the line, get backwards
if (_useSpaceDelimiter) {
uint bufferSize = buffer.size();
while (buffer.size()) {
if (buffer[buffer.size() - 1] == ' ') {
break;
}
buffer.deleteLastChar();
textP--;
len++;
}
if (!buffer.size()) {
// Word was too long: fail
// Split in middle of something
textP += bufferSize - 1;
len -= bufferSize - 1;
}
if (*textP == ' ') {
textP++;
}
} else {
if (buffer.size()) {
buffer.deleteLastChar();
textP--;
len++;
} else {
// fail
return 0;
}
}
// Continue with next line
continue;
}
if (len == 0) {
// Job is finished
break;
}
if (*textP == '\r') {
// Next line
len--;
textP++;
}
}
return lineCount;
}
void FontManager::calculateWordWrap(const Common::U32String &text,
Common::U32String::const_iterator *position, uint *finalPos, bool *hasCr,
Common::Array<Common::U32String> &words) const {
*hasCr = false;
uint offset = 0;
bool wordWrap = false;
uint lineWidth = _blockRect.right - _blockRect.left;
Common::U32String::const_iterator ptr = *position;
words.clear();
if (ptr == text.end() || *ptr == '\r') {
ptr++;
*hasCr = true;
*position = ptr;
*finalPos = offset;
return;
}
while (!wordWrap) {
Common::U32String::const_iterator begin = ptr;
for (; ptr != text.end() && *ptr != '\r' && (!_useSpaceDelimiter || *ptr != ' '); ptr++) { }
Common::U32String word(begin, ptr);
uint width = getStrWidth(word);
if (width + offset >= lineWidth) {
wordWrap = true;
// word is too long: just put pointer back at beginning
ptr = begin;
} else {
words.push_back(word);
offset += width + _spaceWidth;
for (; ptr != text.end() && *ptr == ' '; ptr++) { }
for (; ptr != text.end() && *ptr == '\r'; ptr++) {
wordWrap = true;
*hasCr = true;
}
}
}
if (words.size() > 0) {
offset -= _spaceWidth;
} /**/ else {
// couldn't get a word (too long): we are at start of line
Common::U32String::const_iterator begin = ptr;
// Start with one character
for (ptr++; ptr != text.end(); ptr++) {
Common::U32String word(begin, ptr);
uint width = getStrWidth(word);
if (width >= lineWidth) {
break;
}
offset = width;
}
// We overran: go back
if (ptr != begin) {
ptr--;
}
if (_keepASCIIjoined) {
Common::U32String::const_iterator end = ptr;
// Until now ptr was pointing after the last character
// As we want to look at it, go back
if (ptr != begin) {
ptr--;
}
for (; ptr != begin; ptr--) {
// Try to split at space or non-ASCII character
if (*ptr >= 0x80) {
break;
}
if (Common::isSpace(*ptr)) {
break;
}
}
if (ptr == begin) {
// Too bad: we have to split in middle of something
ptr = end;
} else {
// Go back just after last character
ptr++;
}
}
Common::U32String word(begin, ptr);
words.push_back(word);
} /**/
*finalPos = offset;
*position = ptr;
}
void FontManager::setupWrapParameters() {
switch (_codepage) {
case Common::kWindows932:
_useSpaceDelimiter = true;
_keepASCIIjoined = false;
break;
case Common::kWindows949:
_useSpaceDelimiter = true;
_keepASCIIjoined = false;
break;
case Common::kWindows950:
_useSpaceDelimiter = false;
_keepASCIIjoined = true;
break;
default:
_useSpaceDelimiter = true;
_keepASCIIjoined = false;
break;
}
}
} // End of namespace CryOmni3D