scummvm/engines/mohawk
2024-06-30 19:13:41 +02:00
..
myst_stacks
riven_stacks
bitmap.cpp
bitmap.h
configure.engine
console.cpp
console.h
credits.pl
cstime_cases.cpp
cstime_cases.h
cstime_game.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cstime_game.h
cstime_graphics.cpp
cstime_graphics.h
cstime_ui.cpp
cstime_ui.h
cstime_view.cpp
cstime_view.h
cstime.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cstime.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cursors.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
cursors.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
detection_tables.h DETECTION: Use uint32 for ADGameFileDescription file size 2024-06-30 19:13:41 +02:00
detection.cpp ENGINES: Create a type aware advanced detector 2024-06-30 18:39:06 +02:00
detection.h ENGINES: Factorize sizing and writing functions for dynamic descriptions 2024-06-30 18:39:06 +02:00
dialogs.cpp GUI: Handle padding for the backend and engine options in the theme definitions 2024-06-14 01:15:12 +02:00
dialogs.h
graphics.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
graphics.h
installer_archive.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
installer_archive.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
livingbooks_code.cpp
livingbooks_code.h
livingbooks_graphics.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
livingbooks_graphics.h
livingbooks_lbx.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
livingbooks_lbx.h
livingbooks.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
livingbooks.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
metaengine.cpp ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
module.mk
mohawk.cpp
mohawk.h
myst_actions.h
myst_areas.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
myst_areas.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
myst_card.cpp
myst_card.h
myst_graphics.cpp MOHAWK: Expand Myst ME (Polish) Map Color Fix To All Stack Maps 2024-04-07 18:54:20 +01:00
myst_graphics.h
myst_metaengine.cpp
myst_metaengine.h
myst_scripts.cpp
myst_scripts.h
myst_sound.cpp
myst_sound.h
myst_state.cpp
myst_state.h
myst.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
myst.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
POTFILES
resource_cache.cpp
resource_cache.h
resource.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
resource.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
riven_actions.h
riven_card.cpp
riven_card.h
riven_graphics_detection_enums.h
riven_graphics.cpp
riven_graphics.h
riven_inventory.cpp MOHAWK: Use OSystem::fillScreen() where possible 2024-01-07 11:09:34 +02:00
riven_inventory.h
riven_metaengine.cpp
riven_metaengine.h
riven_saveload.cpp
riven_saveload.h
riven_scripts.cpp
riven_scripts.h
riven_sound.cpp
riven_sound.h
riven_stack.cpp
riven_stack.h
riven_vars.cpp MOHAWK: RIVEN: Generate dome code as in original game 2023-11-28 13:22:41 +00:00
riven_video.cpp
riven_video.h
riven.cpp MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
riven.h ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
sound.cpp
sound.h
video.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
video.h MOHAWK: Migrate engine to Path 2023-12-24 13:19:25 +01:00
view.cpp GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
view.h