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myst_stacks
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riven_stacks
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bitmap.cpp
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bitmap.h
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configure.engine
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console.cpp
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console.h
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credits.pl
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cstime_cases.cpp
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cstime_cases.h
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cstime_game.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
cstime_game.h
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cstime_graphics.cpp
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cstime_graphics.h
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cstime_ui.cpp
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cstime_ui.h
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cstime_view.cpp
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cstime_view.h
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cstime.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
cstime.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
cursors.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
cursors.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
detection_tables.h
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DETECTION: Use uint32 for ADGameFileDescription file size
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2024-06-30 19:13:41 +02:00 |
detection.cpp
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ENGINES: Create a type aware advanced detector
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2024-06-30 18:39:06 +02:00 |
detection.h
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ENGINES: Factorize sizing and writing functions for dynamic descriptions
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2024-06-30 18:39:06 +02:00 |
dialogs.cpp
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GUI: Handle padding for the backend and engine options in the theme definitions
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2024-06-14 01:15:12 +02:00 |
dialogs.h
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graphics.cpp
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
graphics.h
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installer_archive.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
installer_archive.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
livingbooks_code.cpp
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livingbooks_code.h
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livingbooks_graphics.cpp
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
livingbooks_graphics.h
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livingbooks_lbx.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
livingbooks_lbx.h
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livingbooks.cpp
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
livingbooks.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
metaengine.cpp
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ENGINES: Create a type aware advanced meta engine
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2024-06-30 18:39:06 +02:00 |
module.mk
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mohawk.cpp
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mohawk.h
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myst_actions.h
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myst_areas.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
myst_areas.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
myst_card.cpp
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myst_card.h
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myst_graphics.cpp
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MOHAWK: Expand Myst ME (Polish) Map Color Fix To All Stack Maps
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2024-04-07 18:54:20 +01:00 |
myst_graphics.h
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myst_metaengine.cpp
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myst_metaengine.h
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myst_scripts.cpp
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myst_scripts.h
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myst_sound.cpp
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myst_sound.h
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myst_state.cpp
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myst_state.h
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myst.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
myst.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
POTFILES
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resource_cache.cpp
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resource_cache.h
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resource.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
resource.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
riven_actions.h
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riven_card.cpp
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riven_card.h
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riven_graphics_detection_enums.h
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riven_graphics.cpp
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riven_graphics.h
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riven_inventory.cpp
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MOHAWK: Use OSystem::fillScreen() where possible
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2024-01-07 11:09:34 +02:00 |
riven_inventory.h
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riven_metaengine.cpp
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riven_metaengine.h
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riven_saveload.cpp
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riven_saveload.h
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riven_scripts.cpp
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riven_scripts.h
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riven_sound.cpp
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riven_sound.h
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riven_stack.cpp
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riven_stack.h
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riven_vars.cpp
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MOHAWK: RIVEN: Generate dome code as in original game
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2023-11-28 13:22:41 +00:00 |
riven_video.cpp
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riven_video.h
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riven.cpp
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
riven.h
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ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
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2023-12-08 12:21:16 +01:00 |
sound.cpp
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sound.h
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video.cpp
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
video.h
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MOHAWK: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
view.cpp
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
view.h
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