scummvm/engines/scumm/he
2006-02-25 01:02:07 +00:00
..
floodfill_he.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
floodfill_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
intern_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
logic_he.cpp Fixing compiler (cast) warning 2006-02-20 20:41:13 +00:00
logic_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
palette_he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
resource_he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
resource_he.h o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and 2006-02-15 18:48:49 +00:00
script_v60he.cpp Moved iMUSE code to the new directory engines/scumm/imuse/ 2006-02-20 20:57:26 +00:00
script_v70he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
script_v72he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
script_v80he.cpp o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and 2006-02-15 18:48:49 +00:00
script_v90he.cpp Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game 2006-02-20 16:51:30 +00:00
script_v100he.cpp Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (this fixes crashes under Mac OS X with e.g. german puttrace) 2006-02-20 13:24:19 +00:00
sound_he.cpp Moved iMUSE code to the new directory engines/scumm/imuse/ 2006-02-20 20:57:26 +00:00
sprite_he.cpp Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
sprite_he.h Moved all he-specific source files to engines/scumm/he/ subdirectory 2006-02-15 00:57:50 +00:00
wiz_he.cpp Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking works fine now 2006-02-25 01:02:07 +00:00
wiz_he.h added TRLE wiz masking (mostly untested) 2006-02-24 22:36:55 +00:00