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floodfill_he.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
floodfill_he.h
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
intern_he.h
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
logic_he.cpp
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Fixing compiler (cast) warning
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2006-02-20 20:41:13 +00:00 |
logic_he.h
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
palette_he.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
resource_he.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
resource_he.h
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o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
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2006-02-15 18:48:49 +00:00 |
script_v60he.cpp
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Moved iMUSE code to the new directory engines/scumm/imuse/
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2006-02-20 20:57:26 +00:00 |
script_v70he.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
script_v72he.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
script_v80he.cpp
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o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and
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2006-02-15 18:48:49 +00:00 |
script_v90he.cpp
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
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2006-02-20 16:51:30 +00:00 |
script_v100he.cpp
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Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (this fixes crashes under Mac OS X with e.g. german puttrace)
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2006-02-20 13:24:19 +00:00 |
sound_he.cpp
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Moved iMUSE code to the new directory engines/scumm/imuse/
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2006-02-20 20:57:26 +00:00 |
sprite_he.cpp
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
sprite_he.h
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Moved all he-specific source files to engines/scumm/he/ subdirectory
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2006-02-15 00:57:50 +00:00 |
wiz_he.cpp
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Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking works fine now
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2006-02-25 01:02:07 +00:00 |
wiz_he.h
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added TRLE wiz masking (mostly untested)
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2006-02-24 22:36:55 +00:00 |