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85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
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*/
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#ifndef __CGE_SNAIL__
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#define __CGE_SNAIL__
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#include "cge/cge.h"
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namespace CGE {
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#define kSnailFrameRate 80
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#define kSnailFrameDelay (1000 / kSnailFrameRate)
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#define kDressed 3
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enum SnCom {
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kSnLabel, kSnPause, kSnWait, kSnLevel, kSnHide,
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kSnSay, kSnInf, kSnTime, kSnCave, kSnKill,
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kSnRSeq, kSnSeq, kSnSend, kSnSwap, kSnKeep,
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kSnGive, kSnIf, kSnGame, kSnSetX0, kSnSetY0,
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kSnSlave, kSnSetXY, kSnRelX, kSnRelY, kSnRelZ,
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kSnSetX, kSnSetY, kSnSetZ, kSnTrans, kSnPort,
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kSnNext, kSnNNext, kSnTNext, kSnRNNext, kSnRTNext,
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kSnRMNear, kSnRmTake, kSnFlag, kSnSetRef, kSnBackPt,
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kSnFlash, kSnLight, kSnSetHBarrier, kSnSetVBarrier, kSnWalk,
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kSnReach, kSnCover, kSnUncover, kSnClear, kSnTalk,
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kSnMouse, kSnSound, kSnCount, kSnExec, kSnStep,
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kSnZTrim, kSnGhost
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};
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class Snail {
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public:
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struct Com {
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SnCom _com;
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int _ref;
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int _val;
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void *_ptr;
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CallbackType _cbType;
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} *_snList;
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uint8 _head;
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uint8 _tail;
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bool _turbo;
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bool _busy;
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bool _textDelay;
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uint32 _timerExpiry;
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static const char *_comText[];
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bool _talkEnable;
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Snail(CGEEngine *vm, bool turbo);
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~Snail();
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void runCom();
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void addCom(SnCom com, int ref, int val, void *ptr);
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void addCom2(SnCom com, int ref, int val, CallbackType cbType);
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void insCom(SnCom com, int ref, int val, void *ptr);
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bool idle();
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private:
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CGEEngine *_vm;
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};
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} // End of namespace CGE
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#endif
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