scummvm/engines
Max Horn a1bb64e24b Const correctness
svn-id: r23644
2006-07-31 13:37:47 +00:00
..
agi Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors. 2006-07-22 14:50:50 +00:00
cine Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors. 2006-07-22 14:50:50 +00:00
gob Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
kyra Const correctness 2006-07-31 13:37:47 +00:00
lure Added proper item selection handling for the ASK action 2006-07-30 12:15:52 +00:00
queen Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
saga Added explicit string equals/hash functors to a new header common/hash-str.h; removed Hash functor specialization for String and char pointers; changed all code using hashmaps with string keys to explicitly specify whether they honor or ignore case 2006-07-30 12:21:54 +00:00
scumm Fix bug #1528535 - ZAK FM-TOWNS: Wrong stripe in background. 2006-07-31 12:53:15 +00:00
simon Added explicit string equals/hash functors to a new header common/hash-str.h; removed Hash functor specialization for String and char pointers; changed all code using hashmaps with string keys to explicitly specify whether they honor or ignore case 2006-07-30 12:21:54 +00:00
sky Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
sword1 Use #include "..." instead of #include <...> for pack-start.h and pack-end.h 2006-07-23 16:13:26 +00:00
sword2 Using FilesystemNode::name instead of FilesystemNode::displayName in the sword2 detector code too. 2006-07-22 14:39:54 +00:00
module.mk update make subsystem 2006-05-23 23:51:59 +00:00