scummvm/engines/dragons/bigfile.cpp

93 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dragons/bigfile.h"
#include "dragons/dragons.h"
namespace Dragons {
uint32 BigfileArchive::getResourceId(const char *filename) {
for (uint32 i = 0; i < DRAGONS_BIGFILE_TOTAL_FILES; i++) {
if (scumm_stricmp(_fileInfoTbl[i].filename.c_str(), filename) == 0) {
return i;
}
}
return DRAGONS_BIGFILE_TOTAL_FILES;
}
BigfileArchive::BigfileArchive(DragonsEngine *vm, const char *filename) :_vm(vm), _fd(0) {
_fd = new Common::File();
if (!_fd->open(filename)) {
error("BigfileArchive::BigfileArchive() Could not open %s", filename);
}
loadFileInfoTbl();
}
BigfileArchive::~BigfileArchive() {
_fd->close();
delete _fd;
}
void BigfileArchive::loadFileInfoTbl() {
char filename[16];
Common::File fd;
if (!fd.open("dragon.exe")) {
error("Failed to open dragon.exe");
}
fd.seek(_vm->getBigFileInfoTblFromDragonEXE());
for (int i = 0; i < DRAGONS_BIGFILE_TOTAL_FILES; i++) {
fd.read(filename, 16);
filename[15] = 0;
_fileInfoTbl[i].filename = filename;
_fileInfoTbl[i].offset = fd.readUint32LE() * 2048;
_fileInfoTbl[i].size = fd.readUint32LE();
fd.skip(4);
}
}
byte *BigfileArchive::load(const char *filename, uint32 &dataSize) {
uint32 id = getResourceId(filename);
if (id >= DRAGONS_BIGFILE_TOTAL_FILES) {
error("Invalid resourceID for input filename: %s", filename);
}
dataSize = _fileInfoTbl[id].size;
_fd->seek(_fileInfoTbl[id].offset);
byte *buf = (byte *)malloc(dataSize);
if (!buf) {
error("Failed to malloc %d bytes for '%s'", dataSize, filename);
}
_fd->read(buf, dataSize);
return buf;
}
bool BigfileArchive::doesFileExist(const char *filename) {
uint32 id = getResourceId(filename);
return (id < DRAGONS_BIGFILE_TOTAL_FILES);
}
} // End of namespace Dragons