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https://github.com/libretro/scummvm.git
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211 lines
6.3 KiB
C++
211 lines
6.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "dragons/dragons.h"
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#include "engines/advancedDetector.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "base/plugins.h"
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#include "graphics/thumbnail.h"
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static const PlainGameDescriptor dragonsGames[] = {
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{ "dragons", "Blazing Dragons" },
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{ 0, 0 }
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};
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namespace Dragons {
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static const DragonsGameDescription gameDescriptions[] = {
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{
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{
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"dragons",
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0,
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AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44990464),
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Common::EN_USA,
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Common::kPlatformPSX,
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ADGF_DROPPLATFORM,
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GUIO0()
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},
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kGameIdDragons
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},
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{
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{
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"dragons",
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0,
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AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44992512),
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Common::EN_GRB,
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Common::kPlatformPSX,
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ADGF_DROPPLATFORM,
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GUIO0()
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},
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kGameIdDragons
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},
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{
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{
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"dragons",
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0,
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AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45099008),
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Common::DE_DEU,
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Common::kPlatformPSX,
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ADGF_DROPPLATFORM,
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GUIO0()
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},
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kGameIdDragons
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},
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{
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{
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"dragons",
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0,
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AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45107200),
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Common::FR_FRA,
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Common::kPlatformPSX,
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ADGF_DROPPLATFORM,
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GUIO0()
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},
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kGameIdDragons
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},
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{ AD_TABLE_END_MARKER, 0 }
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};
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} // End of namespace Dragons
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static const char * const directoryGlobs[] = {
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"resource",
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0
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};
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class DragonsMetaEngine : public AdvancedMetaEngine {
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public:
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DragonsMetaEngine() : AdvancedMetaEngine(Dragons::gameDescriptions, sizeof(Dragons::DragonsGameDescription), dragonsGames) {
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_maxScanDepth = 2;
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_directoryGlobs = directoryGlobs;
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}
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const char *getEngineId() const {
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return "dragons";
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}
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virtual const char *getName() const {
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return "Blazing Dragons";
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}
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virtual const char *getOriginalCopyright() const {
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return "(C) 1996 The Illusions Gaming Company";
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}
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual int getMaximumSaveSlot() const;
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virtual SaveStateList listSaves(const char *target) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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virtual void removeSaveState(const char *target, int slot) const;
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};
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bool DragonsMetaEngine::hasFeature(MetaEngineFeature f) const {
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return
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(f == kSupportsListSaves) ||
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(f == kSupportsDeleteSave) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate);
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}
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void DragonsMetaEngine::removeSaveState(const char *target, int slot) const {
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Common::String fileName = Common::String::format("%s.%03d", target, slot);
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g_system->getSavefileManager()->removeSavefile(fileName);
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}
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int DragonsMetaEngine::getMaximumSaveSlot() const {
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return 999;
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}
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SaveStateList DragonsMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Dragons::SaveHeader header;
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Common::String pattern = target;
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pattern += ".???";
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Common::StringArray filenames;
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filenames = saveFileMan->listSavefiles(pattern.c_str());
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SaveStateList saveList;
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for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
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// Obtain the last 3 digits of the filename, since they correspond to the save slot
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int slotNum = atoi(file->c_str() + file->size() - 3);
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if (slotNum >= 0 && slotNum <= 999) {
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Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
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if (in) {
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if (Dragons::DragonsEngine::readSaveHeader(in, header) == Dragons::kRSHENoError) {
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saveList.push_back(SaveStateDescriptor(slotNum, header.description));
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}
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delete in;
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}
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}
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}
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Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
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return saveList;
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}
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SaveStateDescriptor DragonsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
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Common::String filename = Dragons::DragonsEngine::getSavegameFilename(target, slot);
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Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
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if (in) {
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Dragons::SaveHeader header;
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Dragons::kReadSaveHeaderError error;
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error = Dragons::DragonsEngine::readSaveHeader(in, header, false);
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delete in;
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if (error == Dragons::kRSHENoError) {
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SaveStateDescriptor desc(slot, header.description);
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// Slot 0 is used for the "Continue" save
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desc.setDeletableFlag(slot != 0);
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desc.setWriteProtectedFlag(slot == 0);
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desc.setThumbnail(header.thumbnail);
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desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF);
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desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF);
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desc.setPlayTime(header.playTime * 1000);
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return desc;
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}
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}
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return SaveStateDescriptor();
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}
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bool DragonsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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const Dragons::DragonsGameDescription *gd = (const Dragons::DragonsGameDescription *)desc;
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if (gd) {
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switch (gd->gameId) {
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case Dragons::kGameIdDragons:
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*engine = new Dragons::DragonsEngine(syst, desc);
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break;
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default:
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error("Unknown game id");
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break;
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}
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}
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return desc != 0;
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}
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#if PLUGIN_ENABLED_DYNAMIC(DRAGONS)
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REGISTER_PLUGIN_DYNAMIC(DRAGONS, PLUGIN_TYPE_ENGINE, DragonsMetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(DRAGONS, PLUGIN_TYPE_ENGINE, DragonsMetaEngine);
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#endif
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