scummvm/engines/dragons/detection.cpp
2020-02-25 17:05:19 +01:00

211 lines
6.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "dragons/dragons.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "graphics/thumbnail.h"
static const PlainGameDescriptor dragonsGames[] = {
{ "dragons", "Blazing Dragons" },
{ 0, 0 }
};
namespace Dragons {
static const DragonsGameDescription gameDescriptions[] = {
{
{
"dragons",
0,
AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44990464),
Common::EN_USA,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
{
{
"dragons",
0,
AD_ENTRY1s("bigfile.dat", "02c26712bee57266f28235fdc0207725", 44992512),
Common::EN_GRB,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
{
{
"dragons",
0,
AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45099008),
Common::DE_DEU,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
{
{
"dragons",
0,
AD_ENTRY1s("bigfile.dat", "9854fed0d2b48522a62973e99b52a0be", 45107200),
Common::FR_FRA,
Common::kPlatformPSX,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDragons
},
{ AD_TABLE_END_MARKER, 0 }
};
} // End of namespace Dragons
static const char * const directoryGlobs[] = {
"resource",
0
};
class DragonsMetaEngine : public AdvancedMetaEngine {
public:
DragonsMetaEngine() : AdvancedMetaEngine(Dragons::gameDescriptions, sizeof(Dragons::DragonsGameDescription), dragonsGames) {
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
const char *getEngineId() const {
return "dragons";
}
virtual const char *getName() const {
return "Blazing Dragons";
}
virtual const char *getOriginalCopyright() const {
return "(C) 1996 The Illusions Gaming Company";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char *target) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool DragonsMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsDeleteSave) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate);
}
void DragonsMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
int DragonsMetaEngine::getMaximumSaveSlot() const {
return 999;
}
SaveStateList DragonsMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Dragons::SaveHeader header;
Common::String pattern = target;
pattern += ".???";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Dragons::DragonsEngine::readSaveHeader(in, header) == Dragons::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
SaveStateDescriptor DragonsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Dragons::DragonsEngine::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
Dragons::SaveHeader header;
Dragons::kReadSaveHeaderError error;
error = Dragons::DragonsEngine::readSaveHeader(in, header, false);
delete in;
if (error == Dragons::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
// Slot 0 is used for the "Continue" save
desc.setDeletableFlag(slot != 0);
desc.setWriteProtectedFlag(slot == 0);
desc.setThumbnail(header.thumbnail);
desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF);
desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF);
desc.setPlayTime(header.playTime * 1000);
return desc;
}
}
return SaveStateDescriptor();
}
bool DragonsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Dragons::DragonsGameDescription *gd = (const Dragons::DragonsGameDescription *)desc;
if (gd) {
switch (gd->gameId) {
case Dragons::kGameIdDragons:
*engine = new Dragons::DragonsEngine(syst, desc);
break;
default:
error("Unknown game id");
break;
}
}
return desc != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(DRAGONS)
REGISTER_PLUGIN_DYNAMIC(DRAGONS, PLUGIN_TYPE_ENGINE, DragonsMetaEngine);
#else
REGISTER_PLUGIN_STATIC(DRAGONS, PLUGIN_TYPE_ENGINE, DragonsMetaEngine);
#endif